Into the Barrier Peaks

load previous
May 30, 2019 9:09 pm
The golems continue to squawk and beep for a moment, but as they do their sounds become more intelligible, as if they were learning to speak your language.

A second later golem two begins speaking, and Ilwyn hears a metallic version her own voice say "Disregard. Assistance not required. Subjects detained. Escort required. Interrogation shall commence. You are directed to accompany sentinels to local detention center."

The golems cease attacking. The first one shines a small blue light over the form of Caedwyn who begins to float off of the floor. The second moves toward the north, and when about 10 feet from Hraefn, does the same. The golems then move to the south, the two men in tow as they go.
OOC:
Caedwyn can see and hear all that transpires, while Hraefn cannot. Actions?
May 30, 2019 9:58 pm
Ilwyn flinches to a near-attack as the pair of inert adventurers are raised from the floor, but restrains herself with a frustrated growl. "We will follow, provided no harm will come to us." She informs, carefully sheathing her weapon. She gestures to the others to watch Hraefn while she guards Caedwyn.

"Are you capable of telling us who your master is?"
May 30, 2019 10:20 pm
Ilwyn
"Master?" queries one to the golems. "Ship Commandant #$%^jI#83" it says a name or title that apparently does not translate in anyway.
May 30, 2019 11:32 pm
*Cædwyn blinks angrily.*
May 31, 2019 12:23 am
OOC:
Tenser's Floating Gurney zzzz
May 31, 2019 12:40 am
cato says:
*Cædwyn blinks angrily.*
OOC:
actually..... 😏
May 31, 2019 4:26 am
OOC:

Ket_Onwall says:
cato says:
*Cædwyn blinks angrily.*
[ooc]actually..... 😏
IRL
Last edited May 31, 2019 4:26 am
May 31, 2019 1:41 pm
OOC:
Here is an updated map, including a little line showing the path you took to get where you are. I will post a little later, when i get some time.
[ +- ] Metal Caves - 4
May 31, 2019 4:49 pm
The two golems lead you south, then turn right as they head in a westerly direction. The corridors turn here or there, but the overall direction is the same. You pass by many, many more of doors with black panels, as well as some that are a plain, metallic color. You even see one door at the end of a long corridor you pass which looks to be brown.

You finally make a final turn to the right, and are led to one of the plain, metallic doors. Without a sound, as the first golem approaches it slides open to reveal some sort of an office. You are led in, and there you find a third of the golems, a duplicate of the other two. A plain metallic door is on the south wall, while a door with a bright orange panel is on the north.

Golem 2 squawks for a second before Metallic Ilwyn says "You shall remain for questioning. Interrogation shall commence. Commandant has been requested. You shall remain here."

As its words end, the door in the north wall slides open to reveal what can only be described as a cell block. Six open rooms, each about 10' x 10'. The archways of the room openings are all lined with metallic rivets, giving the room entry a bit of decorative look. An orange panel is set on the wall sections between each room. In this area is yet another of the golems who greets you as the door opens.

"You shall remain here. Please seat and wait. Detention has been authorized. interrogation shall commence. Commandant has been requested."

As you all arrive, Caedwyn and Hraefn begin to slowly come around.
May 31, 2019 4:55 pm
[ +- ] Golem HQ
May 31, 2019 9:57 pm
"I'm all for diplomatic solutions, but I don't like the sound of 'interrogation'. You'd better know what you're doing, Ser Knight. Best we have an escape plan."
Jun 1, 2019 8:57 am
I don’t like prison. Only ever been once, when I was a lad. Vowed never to go back yet here we are.
Jun 1, 2019 12:20 pm
"I don't like this any more than you do." Ilwyn mumbles to the pair, looking around the sparse room. "But this may be the only way we get answers. Just stay wary."
Jun 1, 2019 12:27 pm
Hraefn slowly came to from his comatose state, somewhat disoriented. They were not along one of the corridors, and his companions seemed to be all intact. The strange golems, more of them this time, were present, but they weren't engaged in hostilities.

"Where are we? And what is our situation?" The druid stood himself up, but was wise enough to do so slowly, keeping his voice low. He surveyed the room for exits, items lying around which could be of use for or against them, and inspected the golems as closely as he could for strengths and weaknesses.
OOC:
No need to RP the replies to Hraefn. I'm all caught up of course.

Rolls

Perception - (1d20+7)

(6) + 7 = 13

Jun 3, 2019 8:54 pm
Sergei's mind flies through all the spells he knows just in case things don't go their way.
Jun 4, 2019 8:44 pm
OOC:
This post assumes the party is comlpiant
The golems escort you all into the 'interrogation' area, directing you each into your own little space. There are tables and chairs in each, though the material is foreign to you. It seems to be made of some of the same detritus you have found lying about, but these objects are fully intact. Other than those furnishings, the rooms are bare, except for Caedwyn's, which has a pile of garbage in the middle of the room.

As soon as you are all in place, the fourth golem, the one that resides in this area, slides by and taps the orange panels between the rooms. There is a flicker of lightning along the metal rivets lining the archway of each room entry, followed by a humming noise.

"Commandant has been notified. Interrogation shall commence. Suspects detained. Commandant notified." it says, sliding out of the southern door, which closes behind it.
Jun 4, 2019 8:47 pm
[ +- ] Jail Cell
OOC:
Note: the cell doors are labeled orange, but are not really there. It is an open doorway acting as described in the above post.
Jun 4, 2019 9:43 pm
OOC:
Assuming I can see into my companions cells to see that they're empty? Oh, and how much time has passed?
Cædwyn groans, still stiff from the paralyzing effects of the beam. "Well... that could have gone better." He looks in distaste at the pile of garbage left in his cell, and just in his cell apparently. "It seems they don't like me much." He's not a man accustomed to jail cells, though he's heard stories. People thrown in a prison, left to rot until there's nothing left but a pile of bones and rags....

He'll start looking through the garbage pile, moving detritus about with the tip of his boot, fully expecting to kick over long forgotten bones.

Rolls

Investigation - (1d20-1)

(18) - 1 = 17

Jun 4, 2019 9:56 pm
"So long as this 'interrogation' stays peaceful, remain calm." Ilwyn states as they are led into the chambers, albeit with her own doubt of that growing. "We have nothing to hide, and we may be able to garner some information if we play our cards right."

When they are shut in, Ilwyn stands with her arms folded and queries the construct. "Will we be speaking directly with your master or with you?"
Jun 4, 2019 10:09 pm
Caedwyn
You slowly move around, the life coming back to your limbs as you sift through the refuse. Inside, you make a gruesome discovering. A pair of rotted corpses, mostly bone now, most of their flesh long-since rotted away. They are humanoid, though the garb they wear is nothing like you have seen before. It's soft material glitters in places, and you see one has a strange symbol on it.

Ilwyn
"Commandant has been summoned. Interrogation shall commence." the departing golem replies, just before the metal door slides closed behind it.
OOC:
Caedwyn, yes, you can see into all other cells, as there are no bars or doors. You estimate about 15 minutes has passed since you were paralyzed.
[ +- ] Weird Clothing Symbol
load next

Thread locked