Into the Barrier Peaks

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Jun 25, 2019 9:29 pm
Aldrusian sent a note to Ket_Onwall
Last edited June 25, 2019 9:32 pm
Jun 25, 2019 9:54 pm
Ket_Onwall sent a note to Aldrusian
Jun 26, 2019 9:47 pm
OOC:
Sorry for the slowness, all, work is busy this week. Hopefully, you will be out of your cages and escaped soon. :)
Jun 27, 2019 2:47 am
Aldrusian sent a note to Ket_Onwall
Jun 27, 2019 5:04 pm
Ket_Onwall sent a note to Aldrusian
Jul 2, 2019 11:28 pm
While the others were lost in thought, Hraefn decided to try some of his other magics on the cell doors. He had other more drastic plans, but preferred a more discreet course of action first. Focussing on the rivets that projected the wall of force, he began to apply heat to them.
OOC:
Casting Heat Metal, and he keeps concentrating the heat.
Jul 3, 2019 4:50 am
Bram will attempt to cast Shocking Grasp on the first rivet and moving his had to touch the metal part before he casts.
OOC:
Can I assume that, since this is an inanimate object a to hit roll is not necessary

Rolls

Shocking Grasp Damage - (2d8)

(15) = 6

Jul 3, 2019 1:18 pm
OOC:
Yeah, no real difficulty in that

Rolls

Shocking Grasp Result - (1d100)

(29) = 29

Jul 3, 2019 1:22 pm
Aldrusian
Focusing your energy on one specific rivet, you release the lightning energy from your fingertips and shape it into what looks like a sharp, pointed stick. It hits the rivet directly, and there is a bright flash as the alien energy meshes with the arcane. Nothing seems to happen.

...until the light-bars that bar your way flicker and disappear from your cell, giving you freedom to leave the confined space.
Jul 3, 2019 1:29 pm
Ket_Onwall sent a note to cato
Jul 3, 2019 8:54 pm
"Well, that's surprising." Bram steps out of cell and looks up and down the hall, ready to cast another spell if they are interrupted before everyone can be released. He will step across the hall to see how Hraefn is doing with his rivets.
OOC:
I assume that none of the cells holding the others can be reached intp from the outside to allow him to cast more spells at close range on their rivets.
Jul 3, 2019 9:22 pm
Aldrusian
The rivets are centered on the doorway, and so are similarly accessible from either side of the 'bars'.
Jul 4, 2019 6:58 am
Hraefn saw that Bram had succeeded in shorting out the electric cell door with his lightning. Having not prepared such a spell, he could only continue with directing heat at the metal rivets. What he did do in addition though, was to help Bram look out for the golems even as Bram prepared to unlock the other cell doors.
Jul 8, 2019 6:31 pm
OOC:
FYI, I am soliciting two new players. In the mean time, please continue to RP your escape!
Jul 9, 2019 4:18 am
Bram goes to the nearest occupied cell to the door through which they all came and begins to work on the rivets on the door. He will cast the same Shocking Grasp at close range but will listen first for sounds coming from beyond the cellblock.
OOC:
Do you want me to roll damage for each cell? If so, how many more will I need to do? It seems there are only 4 of us left.
Jul 9, 2019 8:40 pm
Aldrusian
You manage to spend the next five minutes working on the rivets of your companions, and are able to get everyone free but Sonja. There is a little cracking sound as each rivet you focus on pops, and the bars of light all flicker out.

Your actions appear to go unnoticed, as the golems have yet to return; however, you know they come by every so often on some sort of patrol of the cell block.

Rolls

Aldrusian attempt to free Caedwyn - (1d100)

(31) = 31

Aldrusian attempt to free Ilwyn - (1d100)

(66) = 66

Aldrusian attempt to free Hraefn - (1d100)

(90) = 90

Aldrusian attempt to free Sonja (new character replacing Etna Redbriar) - (1d100)

(2) = 2

Encounter check - (1d12)

(11) = 11

Jul 10, 2019 1:33 pm
Hraefn stepped out of his cell. As Bram busied himself, he headed to the cell block door to listen for the golems, to see if their next patrol was arriving.

Rolls

Perception - (1d20+7)

(18) + 7 = 25

Jul 10, 2019 3:26 pm
awww.... my head
Slowly Sonja untangles her self from her bearskin cloak and carefully probes her head. The bump is the size of a small egg.
Where am I? How did we get here...WHY are we here?
[ +- ] How she looks
OOC:
Yes, I am asking for an in-game recap of the mission. I'm 15 pages behind
How are we on gear and spellslots?
Last edited July 10, 2019 3:27 pm
Jul 10, 2019 11:58 pm
Sonja
You have been tasked by the Duke of Geoff to investigate the abominations spewing forth from a series of strange, metal caves high in the Barrier Peaks. You and your comrades have entered, finding alien beings, metal walls and floors and inaccessible doors, all with weird, colored panels to their right.

You have found strange weapons, including one left by a horde of the creatures that attacked a fort at the base of the mountains. The devices all appear to be powered by weird sundials that have lines on them. Apparently the lines dictate how much power the device has, with the far right being fully powered, and the left empty.

You battled a small host of the plant-creatures along with some of their plant-dogs that were more the size of small bears than dogs, and were victorious. However, shortly after you were assaulted by a pair of metal golems that somehow learned your language (and Caedwyn theirs through the use of a magical helm you discovered). They overpowered you and you were then put into this cell block. There are bars of light blocking your exit, though Bram has managed to break everyone free... except you.
OOC:
re-posting the pictures thus far, including the latest map.
Jul 11, 2019 12:03 am
OOC:
Latest Maps and Pics
[ +- ] Map
[ +- ] Golem
[ +- ] Red Door
[ +- ] Plant Creatures
[ +- ] Weird Weapon
[ +- ] Mine Shaft
[ +- ] Weird Device From Fort
[ +- ] Power Sun Dial
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