Into the Barrier Peaks

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Jul 30, 2019 1:47 am
The fight was deadly, of that there was no doubt. Hraefn did not have the right magic to revive Sonja from the dead, and would've preferred to spend some time preparing the funeral rites for her. However, the situation was still critical, no telling when another of those golems might appear. "Watch for others" Hraefn signaled to the rest, but he himself went over to the golem's body. When watching them earlier, he saw that they had stored the door card key somewhere inside them. This Hraefn wanted to retrieve, in order to open all the locked doors they had encountered along the way. He searched the body.
Last edited July 30, 2019 1:47 am
Jul 30, 2019 1:30 pm
OOC:
[ooc]I'm assuming my paralysis is over now?
"Spirits guide you my friend. You were a worthy ally. We'll be back to giving you a decent sending off." Einar bids farewell to Sonja and grips Grimslash defensively beside Hraefn, keeping an eye out as he searches through the remains of the golem.
Jul 30, 2019 6:46 pm
Einar and Graxif
Heads throbbing, mouths tasting like they are filled with fresh-spun cotton, you slowly come around to the grisly results of your battle with the golem. Most are unharmed, though Sonja lies dead, a large hole where her chest used to be, Gothred swearing an oath to whoever this commandant was.

Hraefn
OOC:
Without an investigation check, your deity merely sniffs loudly and looks around idly...;)
Jul 30, 2019 8:44 pm
Grax stands up groggily and looks around. Seeing Sonja's mutilated body, he struggles as an instant wave of nausea sweeps over him.

He walks slowly over and drops to his knees beside his fallen comrade, and begins to gently stroke her hair from her brow. "Do we have no magic that might..." He doesn't finish, knowing the futility of his question.
Jul 31, 2019 12:55 am
OOC:
oof, point taken :P
Carefully this time, Hraefn called upon his faith for the guidance he directed to find the card key he knew was stored inside the golem. "If I can't retrieve it myself, I can guide one of you to try again."
Last edited July 31, 2019 12:57 am

Rolls

Investigation - (1d20)

(11) = 11

Guidance - (1d4)

(2) = 2

Jul 31, 2019 1:06 am
Hraefn
Carefully working through the interior of the fallen golem, you find anther of the small blue gems you found in the stationary golem when you first entered this alien place. Unfortunately, this one is cracked and broken as the weapons and magic apparently destroyed it. Ypu do find what you are looking for however, a small pane of colored glass, similar to the one Gothred found in his cell. This one, however, is not black; it is red.
[ +- ] Red Glass Pane
Jul 31, 2019 1:11 am
Permitting himself his rare slight smile, Hraefn held up the item. "I've seen the golems use this to access the locked doors. We can go now. There are two more areas in this prison zone we ought to survey before we leave here and explore further." Hraefn intended to show the others what he found when he did his earlier recon, and got ready to exit the cell block and lead the way.
Jul 31, 2019 1:11 am
Einar
You can hear the strange buzzing sound, cycling high and low in tone, continue to sound from somewhere outside of this jail, back in the metal hallways you were recently walking through. It is very similar to the sound you all heard when you first encountered the two golems and taken prisoner.

Inside of this 'command' room, you see weird metal boxes with black glass face plates showing weird symbols, and moving images that flash to different scenes, as if a magical play were going on inside. One of them has several lights along the side, one of which- the red- that is blinking on and off in sync with the buzzing.
OOC:
Think computer monitors, desktops, security camera screens, control panels, etc...
Jul 31, 2019 7:56 pm
Grax follows Hraefn into the adjoining room and looks intently at the weird metal boxes to see if it's possible to get a sense of how they work.
OOC:
Guessing that investigation is relevant, but happy to be guided otherwise

Rolls

Investigation - (1d20+9)

(3) + 9 = 12

Jul 31, 2019 7:59 pm
Einar snarls as he shares his realization. "I can hear the battle cry of these cursed metal monsters. More will be here soon....and they are strong." Einar looks at the images on the metal boxes with black face plates and tries to make sense of them. "Let us leave with the key a hope we can find safety." Einar hated the option of retreat, but Vatun was a god of survival and so he would do what was necessary. He points at the box with the several pulsing red lights flashing in sync with the wailing. "It's as if that box is rallying them. I should put my axe in it." He looks to Hraefn as if asking for permission.
Last edited July 31, 2019 8:04 pm
Jul 31, 2019 8:22 pm
OOC:
Ok, we have a true barbarian among us... +1 inspiration to Einar for making the @DM snort his coffee from his nose....
Jul 31, 2019 8:27 pm
Ket_Onwall says:
OOC:
Ok, we have a true barbarian among us... +1 inspiration to Einar for making the @DM snort his coffee from his nose....
LOL
Jul 31, 2019 11:13 pm
Graxif
You don't find anything that might shed light on what the strange boxes or moving images are, nor do you find anything worthwhile in your quick search. One thing you do note, is that one of the doors has a plain metal panel, while the other has a red border.
OOC:
For those who just arrived and had items that used to belong to a previous player, be sure to add them to your list of items so we don't all forget. :)
[ +- ] Command Room
[ +- ] Normal Door
[ +- ] Red Door
Aug 1, 2019 12:48 am
"Yes I fear it might be some sort of alarm. Disable it. Look for a switch, or it may be your axe will serve better." Hraefn grinned, beginning to appreciate Einar even more.

Once we do that, let's head to the next room, which we can now open with this."
Last edited August 1, 2019 12:52 am
Aug 1, 2019 2:01 am
Ket_Onwall sent a note to Valkeelis
Aug 1, 2019 5:46 am
"Here they come...." Einar states and looks knowingly over to the non-colored west door. "From over there." He looks at the box that seems to be giving off the alarm, raises Grimslash high over this head, and attempts to sunder the thing, coming down on it with all this might.
Aug 1, 2019 6:17 pm
OOC:
Dexterity Save DC13, please Einar. Actions for the rest of you?
Aug 1, 2019 7:25 pm
Grax stands still in shock and horror has Einar swings his axe at some very interesting, if entirely unintelligible, equipment.
Aug 1, 2019 8:03 pm
OOC:
Dexterity save.
[ +- ] Danger Sense

Rolls

Dex save (Advantage+possible protection aura) - (1d20+1, 1d20+1)

1d20+1 : (12) + 1 = 13

1d20+1 : (12) + 1 = 13

Aug 1, 2019 8:07 pm
Einar
Your ax easily bites through the weird metal bod, causing a shower of sparks to fly everywhere, including up the head of your ax, the shaft, and ultimately your hands, shocking you to the point where you nearly let go of your weapon. Yanking it free, you stumble back a few steps, making sure that your heart didn't stop from the flash of energy that hit you.

Although the box and its annoying red, flashing light are destroyed, the audible buzzing still can be heard.
OOC:
8 HP lightning damage from the box

Rolls

Lightning Damage - (4d6)

(3544) = 16

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