Into the Barrier Peaks

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Aug 1, 2019 8:18 pm
"Curses! That burns!" Einar winces in pain as he is electrified.
Aug 1, 2019 8:59 pm
OOC:
Actions everyone? I know that Hraefn mentioned the other door, as he now has a red glass pain. Reminder that Gothred has the helm and Einar has the items originally found by Caedwyn, just before the body-switch :D
Aug 2, 2019 12:14 am
"Gothred, since you since have the helm we acquired from the troll, perhaps it will allow you to understand the strange symbols and language this place uses." Then, to the rest, "If no one else has found anything, we best move on. The alarm is still buzzing."

Hraefn made ready to open the red door to the next room once the rest had completed their actions.
Aug 2, 2019 12:27 am
"Here. I found these." Einar presents the strange looking potion bottle and the pane of black glass. "Let's move before more of them find us." Einar follows Hraefn into the next room.
Aug 2, 2019 1:11 am
Gothred composes himself and walks over to Hraefn. Yes, of course, pardon my outburst. I carry the pain of Sonja's loss but we must focus if we are to survive.
Gothred stares intently where Hraefn indicates and touches the appropriate symbol to activate his helm.
Aug 5, 2019 7:20 pm
OOC:
Assuming Hraefn actually goes through the south door.
Hraefn
Taking the card and duplicating the actions of the golem you witnessed, you slide the thin edge of the red pane into the slot to the right of the door. It gets sucked into the slot completely, and the door immediately slides open, the red pane getting deposited into a small catch below the slot.

On the other side of the open door lies another 20' x 30' office. A long metallic desk lies across the room, a wheeled chair sitting on its other side. More of the strange metal boxes sit on this desk as well, though all of them have dark screens. A large, metal wardrobe stands in the upper right corner, and a table with several trays lies along the far wall. As the last of you enter, the door slides closed behind you.

Another red door lies on the east wall of this room.
[ +- ] Golem Office
OOC:
Sorry I missed posting Friday. I flew to Chicago and left my laptop home....
Aug 5, 2019 9:39 pm
Grax searches the room for anything interesting, in particular he's keen to get his hand on one of those shiny panes of glass like the one Hraefn has.
OOC:
(If you'd prefer Investigation to perception it's +9)

Rolls

Perception - (1d20+6)

(1) + 6 = 7

Aug 5, 2019 9:40 pm
OOC:
Guessing he's still a little woozy from that sleeping gas...
Aug 6, 2019 12:00 am
"I think this is the ship's commandant's office. Or at least what used to be his office, seeing as the golems who serve him don't seem to be able to find him anymore. All living humanoids here seem to be of the plant-man sort." Hraefn paused so that the others had a chance to search the room, possibly finding something he wasn't able to the first time round.

"After this, just one more area I'd like to show you. It looked to me like a more secure area attached to his office."
Aug 6, 2019 1:30 pm
Graxif
You look around, but do not find much, although the metal wardrobe appears to be locked. It has no lock that is known to you, but has a slot similar to the doors in this accursed place. There is a skeleton of a humanoid creature sitting in the chair. He wears a strange set of clothes made from an unknown material, and wears an insignia similar to the one found by Einar in his cell.
OOC:
I am very sorry for my serious lapse in describing the room. I had forgotten to include the fact that a skeleton sat in the chair. I was hurrying to get caught up after this weekend and it went right over my head... ;/ Apologies. Below are descriptive pictures showing the desk and the weird boxes on the commandant's desk.
[ +- ] Commandant Room
[ +- ] Commandant Desk
Aug 6, 2019 1:32 pm
Einar enters the room with axe at the ready. He scans the room as best as he can with his eyes, but is reluctant to loosen his grip on his weapon.
OOC:
The black pane of glass Einar found in his cell, is it the same size as the key cards?
Aug 6, 2019 3:02 pm
OOC:
Ok DM, time to search the room again. Edit: crappy roll, hope you others find something
Like the others, Hraefn did a more thorough search of the commandant's room. Surely this place would contain all the necessary clues to explain this entire complex. He uttered his prayer of insight, and did so for those who searched as well, including any attempt to decipher clues and texts.
Last edited August 6, 2019 3:03 pm

Rolls

Guidance - (1d4)

(2) = 2

Investigation - (1d20)

(4) = 4

Aug 6, 2019 7:32 pm
Grax shakes his head from side to side trying to wake himself up. Having not found anything in the room at large he decides to search the skeleton. In addition to key cards he's also looking out for those strange disks that power the weapons they found.

Rolls

Investigation - (1d20+9)

(5) + 9 = 14

Aug 6, 2019 8:30 pm
You all search, but don't find anything worthwhile on the skeleton or in the room. The metal wardrobe along the west wall is the only unknown thing of interest besides the exit door. Looking, Einar notes that his black pane glass is the same as Hraefn's red one. Graxif, in studying the slot on the wardrobe, notes that it was colored at one time; orange... or red... you are not quite sure.
Aug 6, 2019 9:43 pm
"No Pockets!" exclaims Graxif. "How can a man clothe himself without pockets! These were strange creatures indeed. Where would he keep his nicknacks..."

Recovering, albeit not fully, from the shock of such barbarous clothing, Grax addresses Hraefn "The slot for that cupboard looks like it used to be colored: orange... or red. It may be worth trying your glass pane on it"
Aug 6, 2019 10:14 pm
"What are nicknacks?" Einar asks, looking confused.
Aug 7, 2019 7:04 am
"Ah nicknacks! Let me tell you about nicknacks. Lovely small and shiny things. Widgets, ornaments, trinkets and curios. Bright shiny things. Spare parts and broken bits. This dismal place seems somewhat bereft of them."

"Now my favorite nicknack was...Wait!" says Grax, interrupting his own train of thought. "Perhaps one of you gentleman could dress in the commandant's clothes. We might deceive these golems into acting for us instead of against."

I would do it myself but I am... inappropriately sized...
Aug 7, 2019 7:25 am
Now that they had a red card, Hraefn slotted it into the cupboard slot to see if it could open it.
Aug 7, 2019 4:17 pm
Hreafn
With an audible click, the wardrobe doors fall slightly open. Inside, you see shelves along the left side, and a tall section to the right. It appears to be a storage locker of some sort. The right probably had clothes hanging, based on the hooked devices hanging on a metal bar across the top, but it is currently empty.

The shelf units, however, hold several... nicknacks....

First of all, along the first shelf are lined up 12, fist-size, oblong spheres. You instantly recognize them as the same things that exploded and filled the hallway with a gas that put some of you to sleep. These are about the size of a large apple or similar fruit, indented all around for grasping. They are smooth and featureless, except for 2 rivets - a large and a small one. Around the larger one are 3 markings in an unknown tongue.

On the second shelf are a pair of what could be potion bottles or flasks strapped to a number of tubes. The base of the bottle has a silvery lid with a knob in the center. The bottle flask is bound in black leather and silver. From the top of this, a broad metal band encircles a number of tubes. Out one end stick 3 large projecting tubes, while the other has but a single tube, with a small hole in its end. There is a fluted knob on the side with a line across its top. There are 2 markings above it - a small dot and big 0. Sitting next to the flasks are a pair of small, lacquered, wooden boxes, perhaps an inch and a half square. The bottles are identical to the one found by Einar in his cell.

Lastly, on the floor of the left side are what appear to be a pair of ceremonial masks of some kind. They are made of a leather-like material and have several straps attached. A silvery metal plate covers the area of the eyes, but this does not seem to impair vision from the inside of the mask. There are no openings for the mouth or nose, though the mask has been shaped to accommodate a nose and chin. At the base of the mask a cylindrical metal tube is attached and metal cords run from this tube up into the metal-framed mouth and nose region.
[ +- ] Flasks
[ +- ] Oblong Spheres
[ +- ] Ceremonial Masks
Aug 8, 2019 3:31 am
"These will come in handy. It took a while before we figured out how to use the strange equipment we found earlier." Hraefn held up the blasting device he just used against the golem. "The gas face masks, and the sleep bombs we know first hand. Not sure what the other one is. Everyone claim an item."
Last edited August 8, 2019 6:43 am
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