Arrival at Nurok

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Jan 11, 2019 1:02 pm
[ +- ] Swampy River Area 1.1
Jan 11, 2019 2:26 pm
Hraefn decided to begin to assist the party in their approach forward. This time, a dark, almost burnt piece of irregularly shaped wood appeared in his palm as he moved into position to enable his magic to cover all six of them, from Merriweather far left, to Bram furthest behind. "You may proceed quietly." He whispered to Etna and Ilwyn who were on point.
OOC:
Casting Pass Without Trace. We should be able to maintain surprise.
Jan 11, 2019 3:52 pm
OOC:
Akk, imgur is blocked at work for me, so I'm going to have to guess about positioning and such while I'm here.
Cædwyn noisily trudges up to the swamps edge until the mud begins sucking at his boots. Having had quite enough of this he speaks the command word causing his cloak to fly up, transforming into a pair of black bird wings. He leaps up into the air and takes position hovering somewhere between Ilwyn and Etna below him.
OOC:
Using my Wings of Flying
Jan 11, 2019 4:03 pm
cato says:
OOC:
Using my Wings of Flying
Cato slowly rises from the muck below, taking up a position (???) feet above his comrades.
OOC:
Key word ??? feet :D
Jan 11, 2019 4:05 pm
Just 10 or so. High enough to be above their heads, but under any tree branches and such.
Jan 11, 2019 5:05 pm
I move to grid point AM15, and touch my toe lightly into the water, preparing for an attack by an alligator.
Jan 11, 2019 7:01 pm
Merriweather
You move cautiously to the waters edge (AL15, actually) and gently stir the water with your foot. The water ripples away from you, stirring the light sheen of scum that blankets the water in large patches. Around you, the sound of insects buzzing permeates your surroundings. In the surrounding trees, you here the rustling of leaves, and notice the many birds that flit to and fro.

Turning to scan the water, you see no sign of alligators, though you can see several mud slides along the banks on this as well as the far side of the water. As you finish your scan, a large flock of birds screams into the air from the trees directly across from you, their squawks nearly deafening in the process. Jerking your head up to watch them, your attention is brought back down as erupting from beneath the water at the base of the trees is a horrific monstrosity.

A troll.

A. Very. Large. Troll. exits what appears to be a sunken cave of some sort, concealed by the many tree roots and grass reeds bordering the waterline. As it raises to full height, you see that it does, indeed, reach a height of about 15 feet, has three massive heads and five misshapen and grotesque looking arms that end in razor-sharp claws. It's skin is a bluish-greenish-black, and is mottled and moldy looking, with tiny growths of what look to be other body parts stuck to it.
[ +- ] A. Very. Large. Troll.
OOC:
Initiative, everyone. Welcome to your first combat. I will be posting an updated map. Remember how combat works. First we ROLL INITIATIVE. Nothing else. After that, I will post the order of turns by group, after which you can post your action. ;)
Jan 11, 2019 7:05 pm
[ +- ] Swampy River Area 1.2
Jan 11, 2019 7:10 pm
OOC:
Woo Hoo!

Rolls

Initiative - (1d20+2)

(11) + 2 = 13

Jan 11, 2019 7:15 pm
OOC:
Let's kick ass and hopefully keep our own!

Feel like it's worth noting though - Ket, I'd wait a moment after I make an attack with Ilwyn, since she has Great Weapon Fighting and Savage attacker, AND Divine Smite, AND the potential to crit, I have to keep going back in and doing a lot of rerolls. I'll try and keep it as clear as possible!

Rolls

Initiative - (1d20)

(10) = 10

Jan 11, 2019 7:21 pm
Bleak says:
OOC:
Let's kick ass and hopefully keep our own!

Feel like it's worth noting though - Ket, I'd wait a moment after I make an attack with Ilwyn, since she has Great Weapon Fighting and Savage attacker, AND Divine Smite, AND the potential to crit, I have to keep going back in and doing a lot of rerolls. I'll try and keep it as clear as possible!
OOC:
But if you completely whiff on all of your rolls, it won't be a problem.... just sayin' ;D
Jan 11, 2019 7:21 pm
Akk, I forgot. Because of Feral Instinct I get advantage to initiative rolls. So also initiative:

Rolls

Initiative (Advantage) - (1d20+2)

(15) + 2 = 17

Jan 11, 2019 7:28 pm
OOC:
Let's kill this ugly boi

I get advantage on initiative also, thanks to Natural Explorer.

Rolls

Initiative - (1d20+5)

(17) + 5 = 22

Advantage - (1d20+5)

(6) + 5 = 11

Jan 11, 2019 7:39 pm
OOC:
Troll Initiative

Rolls

Secret Roll

Troll Initiative - (1d20+2)

(10) + 2 = 12

Jan 11, 2019 8:45 pm
I pull back on my bow.

Rolls

Initiative - (1d20+10)

(4) + 10 = 14

Jan 11, 2019 11:44 pm
Hraefn readied another spell on the appearance of the troll.
OOC:
Faerie Fire readying. Pass Without Trace still in effect in case anyone needs to do any stealthy.
Last edited January 12, 2019 10:17 am

Rolls

Initiative - (1d20+2)

(11) + 2 = 13

Jan 14, 2019 12:59 pm
OOC:
Sorry I didn't get this out earlier. Bram has not responded, so his initiative is a 1.
First (You can go in any order)
Etna - 27
Caedwyn - 17
Merriweather - 14
Hraefn - 13

Second
Troll - 12

Third (You cannot do anything until after the troll, unless you have a reaction that helps another party member
Ilwyn - 10
Bram - 01
Jan 14, 2019 1:58 pm
Seeing his fellow adventurers prepared to engage the troll, Hraefn thought it best to give them every advantage they could get. This time he only needed to move within range with a quick word, and his spell was cast, to illuminate the troll and its surroundings, so that they could all see the water around it, the sunken cave, and anything else that might seem a danger to them.
OOC:
Casting Faerie Fire, centred on the troll - gives advantage to all attack rolls. Hraefn moves forward if necessary to spell range, somewhere AO13.
Last edited January 14, 2019 2:18 pm
Jan 14, 2019 2:02 pm
Even with a flying speed of 60 I can't quite make it to him in one round, so I'm going to first fly to AM:11 and throw a couple of javelins to get this started.

Rolls

Javelin 1 - Attack - (1d20+7)

(7) + 7 = 14

Javelin 1 - Damage - (1d6+4)

(3) + 4 = 7

Javelin 2 - Attack - (1d20+7)

(9) + 7 = 16

Javelin 2 - Damage - (1d6+4)

(3) + 4 = 7

Jan 14, 2019 2:48 pm
I shoot an arrow at the troll then retreat 30’.
OOC:
My assassinate feat is active since the troll hasn’t taken a turn. Since assassinate gives advantage, I also get sneak attack damage.

Rolls

Attack - bow - (1d20+10)

(16) + 10 = 26

Assassinate - advantage - (1d20+10)

(10) + 10 = 20

Damage - (1d6+7)

(2) + 7 = 9

Sneak attack - (4d6)

(4612) = 13

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