Chapter Seven: The Stalemate At Loton's Cove

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Sep 21, 2019 9:50 pm
Consider my loins girded! Get well soon, JuniorOctorok!
Sep 23, 2019 9:45 pm
"Well," Leth says in response to Zangua as he readies his bow, "We're here to kill a dragon. Guess this is a good warm up."
Last edited September 23, 2019 9:45 pm

Rolls

Tentative Initiative - (1d20+3)

(11) + 3 = 14

Sep 24, 2019 7:37 pm
The skeletal creature leaps down into the gravel-strewn space at the foot of the mountain.

Edit: Domarc, you can take the first action.

The party has about 50'x80' of unobstructed space to fight in. Behind you is the rocky outcrop with the "keyholes," in front of you is the steep slope of the mountain. There are boulders and changes in terrain elevation that will impair your movement about 40' to either side of your current position.

Rolls

Doorman initiative - (1d20+3)

(17) + 3 = 20

Sep 25, 2019 6:53 pm
OOC:
Assuming that were in a loose line facing this thing, Domarc will cast Hypnotic Pattern centered on the creature. Sorry for the lack of any RP content here, this is crunch time at work.

Hypnotic Pattern: You create a twisting pattern of colors that weaves through the air inside a 30-foot cube within range.
The pattern appears for a moment and vanishes. Each creature in the area who sees the pattern must make a Wisdom saving throw. On a failed save, the creature becomes charmed for the duration. While charmed by this spell, the creature is incapacitated and has a speed of 0.

The spell ends for an affected creature if it takes any damage or if someone else uses an action to shake the creature out of its stupor.
Sep 26, 2019 5:18 pm
Domarc casts a spell.

Edit: Ignoring the color pattern, the monster uncoils its tail and lunges into the middle of the party, slashing wildly at Domarc to the left and Felor right with its claws and then whipping its tail up in an arc that comes down aimed squarely at the back of Zangua's neck.

Edit 2: Long talons rip Domarc and Felor's flesh, but Zangua ducks out of the way just in time.

All party members (except for Domarc who went first) can take an action now.

Rolls

Doorman WIS saving throw (advantaged) - (1d20+6, 1d20+6)

1d20+6 : (10) + 6 = 16

1d20+6 : (3) + 6 = 9

Doorman claw attack vs Domarc - (1d20+8, 1d8+4)

1d20+8 : (15) + 8 = 23

1d8+4 : (5) + 4 = 9

Doorman claw attack vs Felor - (1d20+8, 1d8+4)

1d20+8 : (18) + 8 = 26

1d8+4 : (6) + 4 = 10

Doorman tail attack vs Zangua - (1d20+8, 2d8+4)

1d20+8 : (5) + 8 = 13

2d8+4 : (14) + 4 = 9

Sep 26, 2019 5:45 pm
Zangua braces himself as the creature plummets into their midst, barely avoiding the tail whip skewer. He tries to retaliate in kind, swinging his longsword in controlled and rapid arcs to bleed the beast and hopefully cut off that tail.
OOC:
Action Surge!
[ +- ] [url=https://gamersplane.com/characters/dnd5/831/

Rolls

Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (1) + 9 = 10

1d8+6 : (6) + 6 = 12

Extra Attack Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (3) + 9 = 12

1d8+6 : (8) + 6 = 14

Action Surge Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (7) + 9 = 16

1d8+6 : (5) + 6 = 11

Action Surge Extra Attack, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (12) + 9 = 21

1d8+6 : (4) + 6 = 10

Sep 26, 2019 7:54 pm
Mordred narrows his eyes and opens his hand, where wisps of smoke, dust and shadow coalesce into a long, thin blade. It seems to suck the dim twilight into itself, making the area around Mordred darker still. Falling into a low crouch, Mordred slips behind the creature and slashes at it with the dark blade.
[ +- ] Shadow Blade

Rolls

Sneak Attack - Shadow Blade (w/ advantage for attacking in dim light) - (1d20+6, 1d20+6)

1d20+6 : (7) + 6 = 13

1d20+6 : (14) + 6 = 20

Damage, Sneak Attack Bonus Damage - (2d8, 4d6)

2d8 : (33) = 6

4d6 : (2466) = 18

Sep 26, 2019 8:29 pm
Zangua swings twice, missing the tail both times, then presses forward and manages to drive the monster back a few feet, scoring a glancing blow against its shoulder. Boiling black blood seeps out of the wound. While this is happening, Mordred conjures a blade and slips behind the monster, thrusting the blade into where its kidneys should be.

The monster's head swivels around and it narrows its lurid orange eyes.

BullOctorok sent a note to rocksteady
The rest of you can take your combat actions.
Sep 26, 2019 8:42 pm
"It... it is a slave. I don't know how I know this, but I think it just communicated with me. Can we break the thrall? Felor? Annganne?"
Sep 27, 2019 8:05 pm
Felor is about to lunge at their opponent when Mordred's words stop him in his tracks. Taking a step back and keeping his shield raised, he calls out "Fjorgyn, free this creature of any foul influence!"

Cast Dispell Magic with lvl 3 slot
[ +- ] Dispell Magic
Last edited September 27, 2019 11:26 pm

Rolls

WIS check (if needed) - (1d20+3)

(18) + 3 = 21

Sep 27, 2019 8:37 pm
The monster flinches, sort of, at Felor's invocation, but nothing happens. It advances on Felor, claws raised, tail lashing.

BullOctorok sent a note to rocksteady
Edit: The monster hits Felor hard with both claws -- hard enough, in fact, to knock him back out of reach of the tail.

All party members can take their next combat actions now.

Rolls

Doorman claw attack vs Felor - (1d20+8, 1d8+4)

1d20+8 : (11) + 8 = 19

1d8+4 : (7) + 4 = 11

Doorman claw attack vs Felor - (1d20+8, 1d8+4)

1d20+8 : (17) + 8 = 25

1d8+4 : (7) + 4 = 11

Doorman tail attack vs Felor - (1d20+8, 2d8+4)

1d20+8 : (8) + 8 = 16

2d8+4 : (68) + 4 = 18

Sep 27, 2019 10:50 pm
Zangua does not risk further harm in freeing the thing from whatever influence it might be under, and presses his attacks.
[ +- ] [url=https://gamersplane.com/characters/dnd5/831/

Rolls

Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (19) + 9 = 28

1d8+6 : (8) + 6 = 14

Extra Attack Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (7) + 9 = 16

1d8+6 : (2) + 6 = 8

Improved Critical Hit on 19 - (1d8)

(1) = 1

Sep 30, 2019 4:46 pm
Hearing Mordred's statement, Domarc narrows his eyes and casts Calm Emotions in an attempt to suppress any charm effect on the creature.

Calm Emoootions
Calm Emoootions
You protect this door but don't really care
Stop your attack and we'll treat you quite fair
OOC:
Calm Emotions:

You attempt to suppress strong emotions in a groupof people. Each humanoid in a 20-foot-radius sphere centered on a point you choose within range must make a Charisma saving throw; a creature can choose to fail this saving throw if it wishes. If a creature fails its saving throw, choose one o f the following two effects.
You can suppress any effect causing a target to be charmed or frightened. When this spell ends, any suppressed effect resumes, provided that its duration has not expired in the meantime.
Alternatively, you can make a target indifferent about creatures of your choice that it is hostile toward. This
indifference ends if the target is attacked or harmed by a spell or if it witnesses any of its friends being harmed.
When the spell ends, the creature becomes hostile again, unless the DM rules otherwise.
Edit - spell save DC 15
Last edited September 30, 2019 4:53 pm
Oct 1, 2019 11:10 pm
Leth draws back the string on his bow, ready to let loose an arrow, when-
Quote:
It... it is a slave. I don't know how I know this, but I think it just communicated with me. Can we break the thrall? Felor? Annganne?
He lets out a sigh and does not yet attack, weighing his options.

"I'm no help with magic. Is there some way we might be able to incapacitate it?" He asks, keeping an eye on the creature, ready to move out of harms way should he be targeted. [Dodge Action]
Last edited October 1, 2019 11:11 pm
Oct 2, 2019 7:01 pm
rocksteady sent a note to BullOctorok
Oh ho ho, good afternoon. Have you met my friend? His name is Nat Twenty.
Last edited October 2, 2019 7:02 pm

Rolls

Persuasion - (1d20+8)

(20) + 8 = 28

Oct 4, 2019 4:18 pm
Zangua carves a crescent gash into the monster's side while Domarc recites a soothing incantation that the monster completely ignores.

When Mordred takes a moment to spare a thought for the monster, it edges back a few feet, relaxing its battle crouch ever so slightly.

BullOctorok sent a note to rocksteady
Then it pounces at Leth.

Edit: One claw rakes against Leth's shoulder while the stinger on the monster's tail plunges into his back.

Leth, please make a CON saving throw. All party members can take another action.

Rolls

Doorman attack vs Leth - (1d20+8, 1d20+8, 1d20+8, 1d8+4, 1d8+4, 2d8+4)

1d20+8 : (7) + 8 = 15

1d20+8 : (5) + 8 = 13

1d20+8 : (10) + 8 = 18

1d8+4 : (6) + 4 = 10

1d8+4 : (5) + 4 = 9

2d8+4 : (28) + 4 = 14

Leth poison damage - (5d6)

(34543) = 19

Oct 4, 2019 4:27 pm
"I really hope you all know what you're doing!" grumbles Zangua, charging at the creature again with his sword.
[ +- ] [url=https://gamersplane.com/characters/dnd5/831/

Rolls

Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (12) + 9 = 21

1d8+6 : (8) + 6 = 14

Extra Attack Longsword +1, Slashing Damage - (1d20+9, 1d8+6)

1d20+9 : (20) + 9 = 29

1d8+6 : (7) + 6 = 13

Critical on 19 or 20 - (1d8)

(4) = 4

Oct 4, 2019 4:59 pm
Mordred shakes his head ruefully. "It's not going to work. Even if this thing were free, it would still want us dead. It is a mindless pit of evil." As the creature engages with Leth, Mordred slips behind it again.

Rolls

Sneak Attack - Shadow Blade (w/ advantage for attacking in dim light) - (1d20+6, 1d20+6)

1d20+6 : (9) + 6 = 15

1d20+6 : (11) + 6 = 17

Damage, Sneak Attack Bonus Damage - (2d8, 4d6)

2d8 : (14) = 5

4d6 : (5662) = 19

Oct 7, 2019 2:55 am
"Gah!" Leth yelps as the creature assaults him, despite his attempt to stay out of harm's way.

...woof

thedandyman sent a note to BullOctorok
Last edited October 7, 2019 4:14 am

Rolls

Con Save - (1d20+2)

(2) + 2 = 4

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