Chapter 2: Smoke on the Water

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Feb 20, 2019 5:13 pm
"Don't get bitten lads, less you want to end up like them! If ye have silver, use it, or it won't hurt em!"
OOC:
Can I get silver ammo from the hold?
Feb 20, 2019 6:07 pm
OOC:
There is no silver ammo in the ship's armory. All silver weaponry is personal property.
Feb 21, 2019 3:32 am
Jack hears the thump and yells of combat abovedecks. He groans and rolls out of his hammock, grabbing his rapier and handaxe before heading towards the ladder up.
Feb 21, 2019 12:40 pm
The towering fish-men continue to menace the Kestrel. The one armed with a golden cutlass barks an order, and the two shark-men unfurl nets to capture the panicked woman and child.
Feb 21, 2019 4:03 pm
Nela on deck after seeing what is below start weaving with hands and speaking in acrana. Soon a storm cloud appears over head. It is a rather large cloud and it begins sending lightning bolts down from it upon the mess.



OOC: Call Lightning on Merman and Sharkman 19 electrical damage DEX save 16 DC.
Last edited February 21, 2019 6:47 pm

Rolls

Call Lighting DC(16) DEX save for half - (3d10)

(919) = 19

Feb 21, 2019 5:02 pm
Round 1: Nela

Nela's lightning stabs down and hits one of the net-wielding sharkmen dead center. The metal hook impaling its dorsal fin throws sparks, and you can almost smell the monster's flesh sizzling, but the creature remains standing. (19 lightning damage)

The merman leader also suffers a shock, but is able to dive away just in time to avoid the brunt of it, and resurfaces just a few feet away. (9 lightning damage)
OOC:
[ +- ] Round 1 Initiative Order & Status (Orange have acted. Green may act)

Rolls

Merrow 1 (Gold Cutlass) DEX save vs. Lightning (DC 16) - (1d20+1)

(15) + 1 = 16

Wereshark 1 (Hook-fin) DEX save vs. Lightning (DC 16) - (1d20+1)

(11) + 1 = 12

Lightning placement vs. Zale's location - (1d8, 1d8)

1d8 : (1) = 1

1d8 : (4) = 4

Feb 21, 2019 6:51 pm
Domare is nearby Nela on a rail watching. Shine is flying nearby watching as well. I guess Kitty is on the deck waiting for some fool to come on it.
Feb 22, 2019 7:50 am
Grog takes arms and finds an available cannon and starts to prep it to blast these chumps into chum!
OOC:
That is if able. If so, he's gonna take aim at an enemy not so close to the captive survivors as not to send them to Davy Jone's Locker
Feb 22, 2019 9:51 am
OOC:
It takes two people with martial weapon proficiency to load and fire one of these cannons. Firing a single shot will use up their action. Who's helping Grog?
Quote:
9-Pounder Cannon
+6 to hit, range 500/2000 ft., one target.
Hit: 4d10 bludgeoning damage.
Feb 25, 2019 2:49 pm
Khiiral draws his bow and lets 2 shots go at the injured were-shark.

After firing two shots Khiiral ducks behind the rail.
[ +- ] Magic Arrow
OOC:
My arrow shots are considered magical for overcoming resistances on wereshark 1
Last edited February 25, 2019 2:52 pm

Rolls

Sharpshooter Shot - (1d20+5, 1d8+15)

1d20+5 : (13) + 5 = 18

1d8+15 : (5) + 15 = 20

Sharpshooter - (1d20+5, 1d8+15)

1d20+5 : (12) + 5 = 17

1d8+15 : (8) + 15 = 23

Feb 26, 2019 3:17 pm
Round 1:

Battle Music

Everything happens in the blink of an eye. As the woman pleads for help, Zale dives into the water, spurred on by an urge known only to him. Sea-monsters burst from the sea confirming the woman's warnings. Ian shoots one in the chest, Nela calls down a bolt of lighting, and Khiiral shoots one of the weresharks dead. Grog struggles with one of the cannons. The targets are too low and too close, the cannonball will surely overshoot them. Underwater, Zale evades his pursuers and makes for the survivors. As Jack arrives on deck, Valrakas' voice is heard above the din.

"Shake out th' reefs! Full sail! Fly th' spinnaker!" the captain roars. "We're runnin', dammit!" the minotaur has heard all the stories, has some idea what's coming next, but it's too late. The merrow leader raises its cutlass, and surges forward with its two lieutenants. The merrows lob seashells onto the Kestrel's deck at the base of the mast. The shells shatter, and their contents burst into flames. (3x Alchemist's Fire)

The snaggle-toothed wereshark throws a net over the woman and child, and prepares to drag them both under the waves. The wereshark temporarily serves as a body shield for the fourth merrow, which points its purple tentacle whip at the ship, and levels two spells at its minotaur captain. The sound of crashing waves washes across the deck, but instead of crying out in pain, Valrakas merely laughs, even as a floating, spectral trident materializes and takes a stab at him, missing by mere inches. (Toll the Dead & Spiritual Weapon)

To Zale's surprise, the two weresharks that charged him do not pursue. They ignore him and swim away, in the direction of the Kestrel's rudder. He sees that they carry a length of massive chain between them.
OOC:
[ +- ] Round 2 Initiative Order & Status (Orange have acted. Green may act)

Rolls

Valrakas saving throws: WIS & DEX - (1d20, 1d20)

1d20 : (20) = 20

1d20 : (11) = 11

Melee spell attack vs. Valrakas (AC 11) - (1d20+7, 1d8+4)

1d20+7 : (3) + 7 = 10

1d8+4 : (3) + 4 = 7

Feb 26, 2019 3:36 pm
Jack continues his way to the deck, hoping to burst forth this turn.
Feb 26, 2019 3:40 pm
OOC:
You're already on deck, and may act. Will edit the tracker. Sorry about the error.
Feb 26, 2019 3:44 pm
pistol on the closest visible enemy

Rolls

attack and damage - (1d20+5, 1d8+5)

1d20+5 : (2) + 5 = 7

1d8+5 : (8) + 5 = 13

Feb 26, 2019 4:24 pm
Though the closest enemies are practically at point-blank range now, Ian's pistol shot goes wide.
OOC:
[ +- ] Round 2 Initiative Order & Status (Orange have acted. Green may act)
Feb 26, 2019 4:26 pm
Khiiral stands back up at the rail and fires at the other were shark he can see.

He then ducks back down behind the rail.
Last edited February 26, 2019 4:27 pm

Rolls

Sharpshooter on WS2 - (1d20+5, 1d8+15)

1d20+5 : (15) + 5 = 20

1d8+15 : (6) + 15 = 21

Sharpshooter on WS2 - (1d20+5, 1d8+15)

1d20+5 : (13) + 5 = 18

1d8+15 : (2) + 15 = 17

Feb 26, 2019 4:32 pm
Snaggle-tooth stumbles and nearly drops the net when Khiiral's arrows slam into its side.
OOC:
[ +- ] Round 2 Initiative Order & Status (Orange have acted. Green may act)
Feb 26, 2019 5:29 pm
Phillip will grab his club thinking the crew are just jerking around on deck. thinking to give them a "what for". "Whats this nonsense up there. Cant you keep you jokes and wild shanagians to your self for more then a day!"
Phillip starts to head for the top deck.
Feb 26, 2019 6:38 pm
OOC: Can Nela call lightning on the caster one and get anything else safely?
Feb 26, 2019 7:13 pm
Nela see the one caster hit her captian with a spells so she returns the favor and drops a lightning bolt near her.

OOC: Call lightning behind caster to light up its life.

Rolls

Call Lightning Electrical Damage - (3d10)

(267) = 15

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