Chapter 1 - New Horizons

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Mar 24, 2019 3:59 pm
OOC:
Hmmmm wonders if we are flung ?
Mar 24, 2019 4:00 pm
OOC:
Trying to figure out the system now, haha I have to determine how much damage Kimberly would have done, which determines if you are knocked back, but in this spell no one takes damage. Give me a few minutes and I'll try to post it
Mar 24, 2019 4:01 pm
OOC:
Ok sounds good
Mar 24, 2019 4:23 pm
OOC:
Alright so I think I have it. Kimberly will roll 2d (2d6 from my point of view but trying to use GURPS notation) and whatever that comes out to, will be compared to your ST-2. However many times you can fit your ST-2 into my roll is how many yards you are moved. For instance, if your ST is 10, then 10-2=8 and if I roll a 12, you would get knocked back one yard because 8 goes into 12 one time. So that's part 1 your ST-2 inside my 2d roll. Alright now...

IF you are knocked back 1 yard or more then you must do the following.....
Roll 3d against your DX, (or acrobatics or Judo if you have them) at -1 for every yard you were knocked back. So, if you were knocked back like above, and then your DX is 11, you roll against a target of 11-1=10, if you fail that you fall over!

Alright let's see how this goes!! Remember it boils down to if my 2d roll is higher than your ST-2, then you get knocked back at least one yard, I doubt i'll be high enough to make either of you move more than that. THEN IFyou get knocked back, you roll 3d6 against your own DX-1, if you fail that, you fall over. Alright here we go!!!

Rolls

Knockback 2d6 against Colin and Vince's ST-2 - (2d6)

(25) = 7

Mar 24, 2019 4:38 pm
Vincent feels a blast of air and looks around.
Mar 25, 2019 8:05 am
"First, since when you are a soldier? Second, in the town that hunts goblins, being known as a killer of goblins wouldn't raise many questions and with the right presentation can even earn some respect, and..." he stopped midsentence as he felt a gust of wind and looked at the direction it came from.
Mar 25, 2019 10:54 am
Having gained their attention, Kimberly calmly and slightly coldly says "Boys! How about we quit measuring dick sizes and act like men? Both of you are going, Gobby goes IF he wants to, and The rest of us will stay her and do what we can to make this into a more stable shelter!"

She turns to Gobby and says quietly "Now Gobby, would you like to go with and help our two brave men here get us more appropriate clothing? Think carefully, because if you go, and if you get either one of them hurt.... you are going to wish you had died yesterday." at this point she takes her finger and crosses her throat, while hissing "Bas"
OOC:
Kimberly will cast death vision on Gobby
[ +- ] Death Vision
Mar 25, 2019 4:29 pm
Gobby looks nervously at the group and then slowly nods, "I can go town, no goblin has ever been into town before... " as he begins to get a little bit more excited.

David looks on skeptically and says, "I mean, you can try bringing Gobby into town, but what exactly are you going to dress him with? All we really have are rags... unless one of you happens to be a costume designer?

Eun sighs and says, "Well, Gobby IS the only one among us who is familiar with the world. Maybe he can be more helpful than we think. "
OOC:

At this point, Gobby is fine with either option. I basically rolled a willpower check since it seemed like the group was a bit split on this decision. If you do want to disguise him and bring him into town, one of you can try to disguise him using any skill you think could be applicable (disguise, crafting of some sort...).

The character who does go through with the disguise check does the best he/she can do, but the rest of the group can comment on how effective it is, so you can still choose to not let Gobbo go into town if you do poorly with a disguise!

Rolls

Gobby Willpower - (3d6)

(312) = 6

Gobby IQ vs. Stun (10) - (3d6)

(625) = 13

Mar 26, 2019 2:26 am
OOC:
Did Gobby save on the IQ roll against being stunned?
Mar 26, 2019 4:13 pm
OOC:

Oopsies, I missed that last part of your post @Ninja. Gobby fails!
Gobby looks as if he's going to continue his sentence, but seems to freeze in place tonguetied as he meets Kimberly's gaze. Eun and David are busy speaking and don't notice the sudden freeze in Gobby.
Outside the inn, the morning is starting to mature as the weather gets gradually warmer. A slight breeze is rippling through the grass on the hills making waves of movement. In the distance, you can hear the gentle tinkling of a bell and the sound of laughter in the distance. The sound is faint but is getting louder very slowly.

Gobbo stiffens upon hearing the sounds, and then hisses out, "Travellers...
OOC:

It sounds like there's a very slow-moving group of people just beyond hearing range. Roll a perception to see if you can hear/learn more!
Mar 26, 2019 4:32 pm
Rolling

Rolls

Perception - (3d6)

(623) = 11

Mar 26, 2019 4:41 pm
Colin tries to hear what Gobby heard.

Rolls

Perception (14) - (3d6)

(161) = 8

Mar 26, 2019 4:59 pm
Both Vincent and Colin are able to hear more as they hush everyone into silence. It sounds like there's at least two bells, possibly more along with the sounds of good-natured banter and laughing. Accompanying the conversation is the slow plodding footsteps of something large along with the creaking of rolling wheels. It seems like this could be a caravan of some sort, with at least two beasts of burden and their carts.

Colin is able to decipher a little bit more and hear bits of the conversation, which start off in a foreign tongue until the glowing window pops up again with the text Translating.... A slight *pop* goes through your hearing and you can suddenly pick up on snippets of what the travelers are saying.

"We're almost at Haven, I can see the smoke just over that hill ... surprisingly boring journey.... rumors that some weird folk popped up in the last town over.... humans, right? Always so strange..."
Mar 26, 2019 7:42 pm
"There are several people and a cart or two, they are talking about the town, Haven. I don't think they are humans," Colin says quietly, "It sounds like there might be more people like us here. I think we should talk to them, anyone want to join?" He says as he moves towards the exit.
Mar 27, 2019 12:53 am
"Wait, you all watch from here, I will go play the damsel in distress and see if I can get some clothing supplies from them. Stay here" She responds at the same vocal level, and heads to the door to peak out and try to locate the passerbys.
Mar 27, 2019 1:40 pm
Vincent found what Kimberly said odd but nodded. He had seen her use magic and knew she had some means to defend herself still he stood ready to step in if necessary.
Mar 27, 2019 5:19 pm
"Sure, why not," Colin said letting Kimberly to go ahead.
Last edited March 27, 2019 5:19 pm
Mar 27, 2019 5:22 pm
Eun and David share a quick look with each other.

"Before you go out, maybe some of us can hide nearby just in case? Maybe you can yell a safe word in case things to south, says David with a concerned look on his face as he puts his hand on the dagger he slid into the belt of his pants.
The noise of the passerbys is faint, but the noise gets a little bit louder as a bit of time passes. The direction of the noise draws Kimberly's attention to a small dirt road that winds past the inn, at the bottom of the hill the inn lies on top of. It seems like the travellers are taking this road, so they could round the corner in a few minutes.
Mar 27, 2019 5:50 pm
Kimberly starts to head out the door and looks over her shoulder to Vincent and says "Have me covered if something goes wrong?" and smiles lightly.

As she gets out the door and heads down the path she rips her shirt at the right shoulder and pops a couple of buttons at her midriff, just enough to make herself look bedraggled. She starts to limp as she gets closer and lets her hair down to fall about her face.

As she gets close to the travelers she begins to speak in a distressed voice "P—p-please, tell me you can understand me?"

Rolls

Acting: Target 16 - (3d6)

(555) = 15

Mar 27, 2019 5:52 pm
Vincent nods and crouches ready to sprint into action if he needs to keeping alert to if he is needed.
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