The Haunt
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The creature Shudders a bit from the attacks. One of the Eyestalk begins to shudder as it begins to pulse green. As the pulsing gets faster the stalk whips about as a green beam erupts out of it landing on Shaggy {forced save below} 99% sure thats not gonna pass.
Saggy begins to convulse as he then bends over and starts to retch!
{necrotic damage if you have a resistance to that or something i've missed.}
Griol | Healthy,
Esvelle Jenet | Healthy,
Melissa | Healthy,
Shaggy | Bloody,
Scooby | Healthy,
Dargon Stern | Healthy,
ZBeholder (15) ; Injured,
Rolls
Shaggy Con Save - (1d20)
(5) = 5
Eeww dmg - (8d8)
(32181544) = 28
Shaggy's CON save should be +2, but probably fails to save vs. the necrotic damage. He does pass the concentration check however.
Rolls
Concentration check to maintain Hunter's Mark DC14 - (1d20+2)
(15) + 2 = 17
Range: 120 feet
Components: VS
Duration: Instantaneous
You hurl a mote of fire at a creature or object within range. Make a ranged spell attack against the target. On a hit, the target takes 1d10 fire damage. A flammable object hit by this spell ignites if it isn't being worn or carried.
This spell's damage increases by 1d10 when you reach 5th level (2d10)
Rolls
Attack - (1d20+8)
(16) + 8 = 24
Fire Damage - (2d10)
(97) = 16
Rolls
mace +1 - (1d20+5, 1d6+3)
1d20+5 : (8) + 5 = 13
1d6+3 : (4) + 3 = 7
Rolls
Rapier (attack, damage, sneak attack) - (1d20+8, 1d8+5, 3d6)
1d20+8 : (1) + 8 = 9
1d8+5 : (3) + 5 = 8
3d6 : (343) = 10
As the beholder floats above the waters its body turns and its seemingly lifeless main eye narrows its gaze on Esvelle. It lunges forth to bite her.
Peircing her armor and shields, blood was drawn that leaving Esvelle a bit shaken as she didnt think something like that would happen. Her now holy shield and armor still protect her enough to continue fighting on.
Everyone else
Griol = dodges UNO.
Griol | Healthy,
Esvelle Jenet | Injured,
Melissa | Healthy,
Shaggy | Bloody,
Scooby | Healthy,
Dargon Stern | Healthy,
ZBeholder (15) ; Bloody,
Rolls
Bite -> Esvelle - (1d20+4, 4d6)
1d20+4 : (15) + 4 = 19
4d6 : (2534) = 14
Rolls
Attack - (1d20+8)
(6) + 8 = 14
Fire Damage - (2d10)
(12) = 3
"It really does seem to be immune to our weapons! Maybe the sword can hurt it?"
Rolls
Rapier (attack, damage, sneak attack) - (1d20+8, 1d8+5, 3d6)
1d20+8 : (1) + 8 = 9
1d8+5 : (1) + 5 = 6
3d6 : (223) = 7
Rolls
Cure Wounds (self) - (1d8+1)
(4) + 1 = 5
Melissa's wisdom save does not pass. She now has the Frightened condition
A frightened creature has disadvantage on ability checks and attack rolls while the source of its fear is within line of sight.
The creature can't willingly move closer to the source of its fear.
Players are back up.
Griol | Healthy,
Esvelle Jenet | Injured,
Melissa | Healthy,
Shaggy | Bloody,
Scooby | Healthy,
Dargon Stern | Healthy,
ZBeholder (15) ; Bloody,
Side note: Shaggy I have you at 25\\44 hp taking2,28,-5 respecitly am i missing something?
Rolls
Forced wisdom save ≥14 - (1d20)
(9) = 9