OOC:
I figured with the difference between character knowledge and player knowledge, it was fine to ask in a public thread, just like I would have at the gaming table.
You find:
Darlek's Bow
An exquisitely carved wooden bow that is adorned with gold etched ruins along it's smooth surface. The wood of it has a red tint , the color of blood. The string is made out of a platinum vine that is taught and perfectly smooth. Magic courses through the bow and when used the ruins seem to glow.
The bow was made by a demigod which was the son of Kir'Lin and a wood elf. He lived on Talos and never visited the plane his mother lived on. He made this bow as a gift for a human girl he had fallen in love with. He gave up his immortality to be with this girl, but too late he found it was a trick and that the girl was another demigod named Meridin. She was jealous because Darleck lived a life of love from his mother, whereas her father, the god Terrius, never acknowledged her existence.
When he discovered it was her, he cut his wrists and wiped his blood on the bow, infusing his demigod power on it and that is the blood that tints the bow. With his last breath, he released an arrow at Meridin. It flew straight and true and struck her in the face. The arrow released a vine like non seen before on Talos. It enveloped her and constricted around her head and torso. Meridin struggled to free herself and eventually did tear it from her face, but it stole her beauty and ruined her face. She gazed upon herself in the mirror and was so horrified, she plucked out her eyes and is now exiled herself to the swamps and dark places of the world. Her eyes were still very powerful, but that is another story to be told later.
The bow has 15 charges a day. Each spell removes 1 charge, except the fire arrow, which produces and arrow if needed automatically. The spells are:
Entangle – Grasping weeds and vines sprout from the ground in a 20-foot square starting from a point within range. For the duration, these plants turn the ground in the area into difficult terrain. A creature in the area when you cast the spell must succeed on a Strength saving throw or be restrained by the entangling plants until the spell ends. A creature restrained by the plants can use its action to make a Strength check against your spell save DC. On a success, it frees itself.
Shocking Arrow – A Lightning springs from your bow to deliver a shock to a creature you try to shoot. You have advantage on the attack roll if the target is wearing armor or made of metal. On a hit,the target takes 2d8 lightning damage, and it can’t take reactions until the start of its next turn.
Fire Arrow – You fire an arrow of fire at a target, if hit, it does 1d10 fire damage.
Ice Bolt – You fire an arrow of solid ice at a target, if hit, it does 1d10 ice damage.