Casting Sacred Flame on the Rat. DC 13 Dex save or take 1d8 Damage
Rolls
Sacred Flame Damage - (1d8)
(5) = 5
Sacred Flame Damage - (1d8)
(5) = 5
Attack Roll [+5] - (1d20+5, 1d20+5)
1d20+5 : (19) + 5 = 24
1d20+5 : (10) + 5 = 15
Damage [+3] - (1d8+3)
(2) + 3 = 5
Javelin attack - (1d20+4)
(2) + 4 = 6
Javelin damage on a hit - (1d6+2)
(3) + 2 = 5
Eldritch Blast (ranged spell attack, 120 ft) (advantage???) - (1d20+5, 1d20+5)
1d20+5 : (20) + 5 = 25
1d20+5 : (4) + 5 = 9
Force Damage - (1d10+3)
(4) + 3 = 7
Rat 4 dex save - (1d20+2)
(4) + 2 = 6
Kick (ADV from Faerie Fire?) - (1d20+5)
(15) + 5 = 20
damage - (1d4+5)
(1) + 5 = 6
bonus grapple - (1d20+5, 1d20+5)
1d20+5 : (19) + 5 = 24
1d20+5 : (5) + 5 = 10
Attack [+5] - (1d20+5)
(6) + 5 = 11
Damage [+3] - (1d8+3)
(7) + 3 = 10
Sacred Flame damage - (1d8)
(5) = 5
Attack - (1d20+4, 1d20+4)
1d20+4 : (3) + 4 = 7
1d20+4 : (3) + 4 = 7
Damage - (1d4+2, 1d4+2)
1d4+2 : (1) + 2 = 3
1d4+2 : (1) + 2 = 3
Eldritch Blast (to Hit) (advantage) - (1d20+5, 1d20+5)
1d20+5 : (13) + 5 = 18
1d20+5 : (11) + 5 = 16
Force Damage - (1d10+3)
(2) + 3 = 5
Rat 3 Dex save - (1d20+2)
(8) + 2 = 10
Rat 3 wisdom save - (1d20)
(7) = 7
Survival to gain our bearings - (1d20+2)
(9) + 2 = 11
Stealth (Skill +4) - (1d20+4)
(13) + 4 = 17