All Adventures are Local - Chapter 1

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Oct 6, 2019 5:26 pm
Mönkhbat unslings a gourd from his back and offers its contents to Maighan. "What?" he blinks, at the suggested course of action. "Why in the hells do we need to go there?"
Oct 7, 2019 6:47 pm
Maighan takes the offer gratefully, takes a long pull, and offers it back. "All I know is that the thing leading this... what do you call a group of undead?" she muses, then shakes her head. "No matter. He disappeared in a flash of light, and then I saw the others headed for the mayor's mansion. I can't help but think those two things are related."
Oct 7, 2019 8:29 pm
Alata would divert and head towards the Sounds catching his attention as they grow louder.
Oct 8, 2019 9:23 am
🎶🎶🎶🎶
OOC:
moving to MM
Oct 8, 2019 6:54 pm
The guard looks at Maighan with both admiration and slight fear. Uhm, miss, maybe you should sit down a bit more and take a bit of rest? No go after that crazy man. Or perhaps we can go in the other direction and try to find someone that can heal you? And maybe you too? He looks up and down Mönkhbat, seeing the bite marks all over the half-orc.

Alata turns and moves towards the music, heading down a narrow alleyway and coming out just as NĂ dair starts passing, flowed by 19 dancewalking undead. Looking towards MM would show Roddric speeding along towards MM.
OOC:
Mönkhbat, I believe this is also true for you, in addition to the 1 level of exhaustion from the frenzy: If you spend at least 3 turns affected (by bonerot), you are cursed with a lack of hunger and 1 level of exhaustion until you receive magical healing.
distance to the MM:

Alata: 12 movements
Maighan: 18 movements
Mönkhbat: 18 movements
NĂ dair: 12 movements
Roddric: 9 movements?


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Oct 9, 2019 1:37 am
"That guy’s gone," says Mönkhbat, sucking in air to fill his weakened body. "Ain’t nobody can get from here to the mayor’s place that fast. He must still be around here."
OOC:
Mönkhbat therefore has 2 levels of exhaustion.
Oct 10, 2019 4:32 pm
"What are you some Piped piper now?! Stop playing with your friends and get to work! Alata barks at Nadair.

Alata seeing that this is the sound of his curiosity makes his way back towards the Mayors mansion.
Oct 10, 2019 5:08 pm
OOC:
you want 19 undead released to wander freely into the festival slaughtering all the innocent people?
Sounds about right :)
NĂ dair, having her concentration broken by Alata, stands immobile as a naughty child caught in act "Party pooper" she whispers frustrated. Her mood changes completely when she looks back at the decomposed corpses standing still just in front of her. "Should we just go find daddy in that house?" she suggests with a big smile, anxiously waiting for their reply...
OOC:
they were a friendly non aggressive bunch so this may work :)
I’ll take a dodge action even though combat has ended
Last edited October 10, 2019 5:12 pm
Oct 15, 2019 12:24 pm
The guard frowns, trying to judge what's going on with Mönkhbat, but deciding healing both him and Maighan is his first priority he starts running towards the nearest houses, shouting over his shoulder. Just stay here, ok? I'll try to find a healer. And then down the street HEALER! QUICK WE NEED A HEALER!

The instant NĂ dair stops playing the song the undead stop dancing. They stand still, looking around a bit confused for a second, then all start wandering off in different directions, calling for their father. A few are going in the direction of the festival, they don't seem aggressive, but you've seen what they do when they get hungry.

distance to the MM:

Alata: 10 movements
Maighan: 18 movements
Mönkhbat: 18 movements
NĂ dair: 10 movements
Roddric: 7 movements


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Oct 15, 2019 12:53 pm
Seeing the zombies calling out heir father, NĂ dair shouts "Hey! Where are you going? Daddy is this way!" as she tries to get the zombies' attention and lead them towards the mansion.
OOC:
She'd technically move twice to the MM but that depends on the zombies reaction :D
Last edited October 15, 2019 12:55 pm

Rolls

deadly charms? - (1d20+5)

(7) + 5 = 12

Oct 17, 2019 12:32 am
Mönkhbat looks up and around, hoping to find the necromancer in sight. Instead, what he sees are the remaining undead shambling off in different directions.

"Oh, crap," he complains, pushing himself off the ground by using his greataxe as a lever. "They's gonna get someone. C'mon, little lady, we still got work to do!"
Oct 17, 2019 10:44 pm
Alata barks at Nadair then swiftly makes his way to the manor "Quickly now gather your friends they may help but don't play with them..... "
OOC:
Yes i'm aware their zombies i'm thinking it'd be better having the grouped with us instead of "roaming"
Oct 18, 2019 11:00 am
Despite NĂ dair's attempt to convince the undead to listen to her and follow her they keep continuing in random directions; some walking in circles, some just hurrying away. One is trying to find Dairmuid in a nearby flowerbed, another one has given up and is banging its head against a lamppost, and finally one just drops to its knees, wailing like a small child.

Meanwhile the guard doesn't have much luck at the first two houses, nobody answers the door. The third door does open and the guard gets yanked inside, door slamming shut behind him.
Oct 18, 2019 11:51 am
"Who wants candy?" NĂ dair tries one last desperate time "Doesn't daddy over there has some rotten candy?".
"At least they seem to be peaceful now" she thinks as she continues to run to the mansion
Last edited October 18, 2019 11:52 am
Oct 22, 2019 7:08 pm
Mönkhbat, unaware that Nàdair ended her magical influence over the zombies (much less that they were influenced to begin with), only sees that the undead are roaming the town's deserted streets. Tired and wounded, he nevertheless bravely proceeds towards the nearest zombie with the intent of chopping it in twain.
Oct 29, 2019 5:09 pm
Still nearly worn out, Maighan nonetheless follows Monkhbat as he takes off toward the undead. Passing one of the guards, she barks out in her most I-am-noble-hear-me-roar voice of command, "Give me your shortbow and some arrows. Hurry, son, I've got zombies to fill with arrows."

She impatiently gestures with her hands for him to hand over the requested weapons.
Nov 1, 2019 8:40 pm
OOC:
first of all my apologies, been dealing with a flu that's going from my son, to me and then back to him, making life (and my head feeling like) a miserable pile of tissues.
Secondly, I'm going to take a small amount of creative liberty pushing this forward, we've been going slow long enough. If you don't agree with the things that happened let me know!
Roddric continues his chase for the MM, followed by Alata and NĂ dair, who decided against control over potential killer machines, rather finding out what's happening inside.

Maighan and Mönkhbat do sense a threat from the undead, running up to the one stumbling slowly in their direction. Maighan does seems still slightly affected by her passing out earlier, commanding a nearby statue of a well-known archer to hand over his bow and arrows. No guards are even near and she doesn't receive anything from the statue. Soon they reach the first undead, who doesn't act aggressive towards either, just mumbling Dairmuid's name over and over.

The undead that was rummaging around the nearest flowerbed has managed to crawl completely into the loose ground, covering himself up and now calling for help. One of the nearby undead saw this, but instead of helping is laughing his boney ass off.
The undead that was ramming his head into the lamppost puts a little more force behind his last smack, immediately falling backwards, eyes closed and not moving.

distance to the MM:

Alata: 4 movements
Maighan: 12 movements
Mönkhbat: 12 movements
NĂ dair: 4 movements
Roddric: 1 movements


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Nov 2, 2019 9:34 am
NĂ dair looks back, wondering how the friendly zombies are doing on their own, quickly realising that it wasn't going very well. "I need to get that talented man back here before those zombies will kill themselves." She thinks, rushing as fast as she can to the mayor's house.
Last edited November 2, 2019 9:34 am
Nov 5, 2019 4:15 pm
Mönkhbat definitely considers the wandering zombie to be a threat, having witnessed one consuming the leg of a guardsman. He also does not know where the necromancer has gone, too busy being surrounded by biting undead to notice the teleportation to the mayor's manor. And though he is tired, his body wracked with uncontrolled spasms from his wounds, Mönkhbat will not allow anyone else to be eaten while he still lives.

With a roar, the half-orc summons the fury of the mountain and swings his greataxe.
OOC:
Bonus Action: Rage (0/3 remaining)
Action: Attack.
[ +- ] [url=https://gamersplane.com/characters/dnd5/11614/

Rolls

Greataxe, Slashing Rage Damage - (1d20+5, 1d12+5)

1d20+5 : (2) + 5 = 7

1d12+5 : (5) + 5 = 10

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