Chapter 3: Silver Isle, Floating Market

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Jun 5, 2019 5:56 pm
"Huh?!" Phillip stops dead in his tracks. "What now? He turns to Zale as he catches up. "Plan to do? I plan to prove Magada's innocence, its not right an entire town hates another based on probable lies."
Jun 5, 2019 5:59 pm
"I have to admit I have a bad feeling about her. But you're right, we need proof one way or another."
Jun 5, 2019 6:06 pm
"After relentless accusations you'd be a grump old lady too!" Phillip states then continues north.
Jun 5, 2019 6:19 pm
Zale passes his flask around to whoever wants a drink.
OOC:
Not sure who besides Zale, Jineer, and Phillip are in this group.
Jun 5, 2019 6:34 pm
OOC:
3 way split!! woot
Jun 5, 2019 6:47 pm
IAN'S GROUP

Valrakas yells your head off,  "Just get her fixed! Do whatever it takes! Now, bugger off!"

With the villagers' help the Kestrel is brought in to dock, and you are able to take whatever supplies you need from the ship.

What do you do now?
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PHILLIP'S GROUP

It's mid-afternoon when you head northward from the village. Once you plunge into the woods it's hard to tell which way is what. Everything here, from the plants to the insects, is strange. Bones crunch underfoot far too often than you feel they should.

As you work your way uphill, the woods give way to limestone formations, and at length, you approach what must be the home of the hillfolk. Gulls fly overhead, and you can smell the sea. The sun is westering in the sky. Nobody seems to be about. What do you do?

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Jun 5, 2019 8:39 pm
Phillip will grab a stick from the woods (big enough to be called a club/greatclub) "just incase.."

Phillip looks for possible tracks or activity that may have been recent. "Magada Its me. Phillip. I've come to clear your name." he says loudly.

Rolls

Survival - (1d20+4)

(14) + 4 = 18

Jun 5, 2019 10:21 pm
Grog takes a cautious look around the vacant community. Something about the stillness didn't feel right...

Rolls

Perception - (1d20+5)

(8) + 5 = 13

Jun 6, 2019 1:45 am
Jack trails after Phillip, not too eager to let the paying passenger from the ship give up his head to a hag so easily. Seeing Grog's body language, he keeps his new rapier loose in its sheath, ready to be drawn in a moment's notice.
Jun 6, 2019 7:21 am
"Looks like nobody's home?"
Jun 6, 2019 10:19 am
For now Ian tries to organize how they will be paying back the islanders. Is it just dealing with Magdam. To him that feels wrong, especially if the islanders are just superstitious....
but then there is what she just did

What d ye lot want to do? should we try to catch up with the others?
Jun 6, 2019 2:03 pm
Jineer casts Thaumaturgy to increase the volume of her voice and shouts "YooHoo! Anyone home! You have Visitors!" she will cautiously look around for a reply of any kind.

Rolls

Perception - (1d20+8)

(3) + 8 = 11

Jun 7, 2019 7:00 pm
THE HILLS

The unusual homes carved into the rock are obviously at least partially inhabited - you see smoke rising from several of the natural chimneys, and there are clothes hung out to dry - but there's no response to Phillip's call.

Grog hears the creak of a door swinging shut.

When Jineer's amplified voice booms across the space, a dog somewhere begins to bark. "Please," a quavering voice calls out, "we already paid Magda the tribute. We beg you not to hurt us!"
THE VILLAGE

Preparations are being made to refit and resupply the Kestrel. As the sun sets, a tight watch is set up around the village perimeter. "Are you certain your five friends can take on all of the hillfolk?" the elder asks. "Then again, after seeing that one gal deal with the reef guardian, I'm sure they're fine!"

"By the way, if you give us your weapons now, they'll be good and silvered before this time tomorrow."
Jun 7, 2019 8:59 pm
"Paid her a tribute? What for?"
Jun 7, 2019 9:06 pm
"The Evidence is stacking up against your lover Magda, These witch allegations might not be as far fetched as we thought."
Jun 7, 2019 11:26 pm
Has a sack of babbles (not all of them) with her and looks to get a nice Fancy silver necklace the one the Elder showed her. It was the thang.
Jun 8, 2019 6:20 am
THE VILLAGE

The Elder looks the baubles over. "Well, these are all very PRETTY and all, but... erm, these gems just aren't worth very... I mean, not nearly enough to cover... may we interest you in this fine bracelet instead?" Nela is shown a plain silver chain.
OOC:
Roll Persuasion if you want to haggle, Nela.
Unexpectedly, Valrakas shows up, complaining of cabin fever. "Need t' stretch me legs. What, no tavern? What kinda shithole's got no bloody tavern?!" The captain stomps around, being utterly rude to the locals, and is only appeased when given a cup of strong spirits with flecks of silver leaf swirling within. "That's not half bad. Gimme another!" the hulking minotaur puts a muscular arm roughly around the elder's shoulders. "Now, I been told ye can silver me weapons." Valrakas snaps his fingers, and Severn, the deck hand, comes forward with the captain's cutlass, harpoon, and two bags of pistol shot. "I'll let ye do these, but I wanna see the weaponsmith."

"We'd be glad to request an introduction to our patron and resident artisan," the elder says, clearing his throat, "but his workshop is near the mine, clear across the island. We can send your weapons now before nightfall, but I'm afraid a meet-and-greet will have to wait until morning. Here, have some more Silver Spirits!"
Jun 8, 2019 8:20 am
Nela thinking about haggling but that is as far as it got (Persuasion ZERO). She just isn't that good at it or dealing with people.

I have more. I want a prettier necklace.
She doesn't hide at all her intentions.

She does her best to ignore Cap at the moment as he doesn't look himself. She wonders.
Last edited June 8, 2019 8:24 am

Rolls

Persuasion - (1d20-2)

(2) - 2 = 0

Jun 8, 2019 8:55 am
THE VILLAGE

"Tell you what," the Elder lowers his voice speaking to Nela, as he casts a sidelong glance at Valrakas, who is guzzling a pitcher of the silver-flecked booze, "I like you. You're polite, unlike some of your friends. You can have this necklace if you can convince your captain to NOT visit the Silversmith. Zilar is... temperamental, and I'm worried they might not exactly hit it off."
THE HILLS

"The tribute...," the voice continues "to leave us alone... to not take our babies. Oh gods, please don't take our babies!" On cue, a baby cries somewhere, only to be fearfully shushed by its mother.
Jun 8, 2019 12:33 pm
I'd just like some slivered shot. me cutlass is set. price for that is dealing with the problem in the mountains? he also hands over 2 bags of shot. But what price....we diane have much. hr smiles and tries to look hopeful.

Rolls

persuasion [+5] - (1d20+5)

(8) + 5 = 13

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