Expedition: White Plume Mountain
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Nov 15, 2015 6:27 pm
Ohica peers at the slowly shifting green gunk. Disease, huh? Ohica recalls her second cousin, who was also a bit of a black sheep by becoming a paladin. He would have been able to do something about this.
She could, too, with the proper prayer and invocation of Ulaa's strength. But her prayers have been in different direction so far today.
"She called it a disease. I can call upon Ulaa's might to cure this blight, but only after the appropriate hours of fasting, prayer and mediation."
Ohica listens to Boide's comment, then she peers at the slime again, billowing and roiling beneath the surface.
"Hmm. You're right."
Fire, she said...?
(OoC: would sacred flame work beneath the water? I guess I'll try.)
"On the other hand, we could just burn it in Ulaa's name."
She clears her throat.
"Ahem. Let us pray."
She begins the chant:
"Sacred Fire, Sacred Flame
Sacred Fire, Sacred FLAME!"
...and casts Sacred Flame on the slime. Note that Sacred Flame is radiant damage, not flame, despite the name.
She could, too, with the proper prayer and invocation of Ulaa's strength. But her prayers have been in different direction so far today.
"She called it a disease. I can call upon Ulaa's might to cure this blight, but only after the appropriate hours of fasting, prayer and mediation."
Ohica listens to Boide's comment, then she peers at the slime again, billowing and roiling beneath the surface.
"Hmm. You're right."
Fire, she said...?
(OoC: would sacred flame work beneath the water? I guess I'll try.)
"On the other hand, we could just burn it in Ulaa's name."
She clears her throat.
"Ahem. Let us pray."
She begins the chant:
"Sacred Fire, Sacred Flame
Sacred Fire, Sacred FLAME!"
...and casts Sacred Flame on the slime. Note that Sacred Flame is radiant damage, not flame, despite the name.
Last edited November 15, 2015 7:24 pm
Rolls
Sacred Flame damage - (1d8)
(5) = 5
Nov 15, 2015 6:30 pm
Boide considers all this. "I suppose that might work. But how do you administer herbs and potions to something that you don't even know which side it goes in?"
Nov 15, 2015 6:53 pm
While the others are trying to figure out a way to deal with the slime Tolvaj will take a closer look at the walls to see if there may be a way to climb around/over this thing.
OOC: Throwing out some rolls, just in case.
OOC: Throwing out some rolls, just in case.
Rolls
Perception - (1d20+3)
(5) + 3 = 8
Investigation - (1d20-1)
(20) - 1 = 19
Nov 15, 2015 6:58 pm
The walls are relatively smooth. It would be a difficult scramble. An expert might be able to make the traverse.
Nov 17, 2015 9:23 pm
A burst of radiant light bursts forth from Ohica's outstretched hands. The light strikes the slime and it begins to smoke and sizzle. When the light fades a clear path has been burned through the midst of the slime. Bits of it still cling in the corners where the floor meets the wall, but the path down the middle is clear and no one is at risk of stepping in it as they pass.
Nov 17, 2015 10:33 pm
"Good work," nods Boide. He looks around the room to see if there's anything else of note.
Rolls
Perception - (1d20+2)
(3) + 2 = 5
Nov 18, 2015 4:06 am
Barely pausing as he walks past Ohica, Tolvaj mumbles "Yes, well done, dwarf." and follows Eithne down the hall.
Rolls
Perception - (1d20+3)
(14) + 3 = 17
Stealth - (1d20+17)
(17) + 17 = 34
Nov 18, 2015 5:25 am
Ohica continues after the others, inspecting the corridor. How wide is it, and are they still wading in water as they continue? Like any disciple of Ulaa, this dwarf is fascinated by the construction of tunnels, chambers, and halls.
Nov 18, 2015 5:31 am
As he follows the others, Valinar's lights bounce up and down on the remaining bits of slime like a trampoline.
Nov 18, 2015 5:40 am
Boide strides purposefully ahead. His teachings seek comfort in battle, and so far it's been nothing but grime. Perhaps things will change further in.
Nov 18, 2015 9:26 am
Ohica continues splashing through the water down the 10' corridor, playing a game with herself that she's played since she was a little girl: Mental Map. Does it still feel like we're headed east, or are we heading in a different direction? Is the passage straight all the way back to the room with the Sphinx?
She looks around as they proceed, wary of further traps/obstacles.
She looks around as they proceed, wary of further traps/obstacles.
Rolls
Perception - (1d20+2)
(9) + 2 = 11
Nov 18, 2015 9:51 am
As Ohica thinks back she realizes the passage, while the eastern of the three in the sphinx room, headed northeast. As she makes that note, the corridor turns sharply and heads due east. You follow the passage for another sixty feet before you reach a fork. One hallway here heads due north, the other continues east for twenty or so feet before sharply turning south. Do you take the north hallway, or continue east and then turn down the southward hallway?
Nov 18, 2015 4:12 pm
"Seriously, another fork?" sighs Boide. He glances at Tolvaj. "Well, elf, do you see anything in either of 'em with your sharp eyes?" His tone indicates that if these passages are anything like the previous ones, they're not going to find any hints as to which one to take. But it wouldn't hurt to try.
Nov 18, 2015 5:03 pm
Ohica peers at the north fork, to see if there's anything noteworthy about it.
Rolls
Perception - (1d20+2)
(17) + 2 = 19
Nov 18, 2015 5:07 pm
The passage continues for another 60 feet, and Ohica can there make out what looks to be a narrow stair case that ends in a plain wooden door.
Nov 18, 2015 6:49 pm
"I can just make out some stairs heading up to a door, at the end of this tunnel..." Ohica reports to the others, while someone else goes to the corner to check out the southern passage, hopefully.
Nov 18, 2015 6:58 pm
Valinar creeps up and peers around the corner to the southern passageway.
Rolls
Stealth - (1d20+12)
(16) + 12 = 28
Perception - (1d20)
(13) = 13
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