Eldrog, Mercival and Willow - The Beginning

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Jul 25, 2019 1:24 am
OOC:
I forgot to roll for Healing Word! Sorry I keep forgetting rolls. In any case, I've added the roll so provided Herford was only unconscious and not dead, he regains 6hp.
Jul 25, 2019 7:35 pm
Seeing William Gaines fall to the bandit up front, Bastion yell out a cry and charges toward the man as he retrieves his crossbow. Your patron levels his own crossbow and lets fly another shot directly at the man's chest. As the bandit looks up, the bolt strikes true, slicing through his leather and bursting out of his back. With a cry of pain the bandit fall backward, dead on the road.

Another one fallen, the bandits turn to flee, deciding that your group is not worth the effort. As they do, Eldrog gives a parting swing at the one near him, and Mellon jerks back up to his knees and looks to cut the legs out from under the man before him, as well.

As if guided by the hands of the gods, both men strike true, felling the bandits before they have a chance to get away. Mellon, in particular, takes a few seconds to make sure the bandit is dead, cleaving his head from his shoulders, taking it and throwing it into the nearby woods with a banshee-like cry.
OOC:
Nice turn around in combat! Award yourself inspiration for a successful completion of your first combat.

Rolls

Bastion Crossbow attack on Bandit #2 - (1d20+5)

(11) + 5 = 16

Bastion Crossbow damage to Bandit #2 - (1d8+1)

(4) + 1 = 5

Eldrog Flail attack on #3 - (1d20+5)

(7) + 5 = 12

Eldrog Flail damage on #3 - (1d8+5)

(8) + 5 = 13

Mellon attack on #4 - (1d20+3)

(18) + 3 = 21

Mellon damage on #4 - (1d6+1)

(6) + 1 = 7

Jul 25, 2019 9:58 pm
Mercival runs over to William while pulling his healer's kit out and tries to stabilize him before he bleeds out!
Get over here, son of Akar! Help me put pressure on this wound while I bandage it! You'll be alright, Sir Gaines, our antagonists have been dispatched. You shall make a full recovery I expect, bravely fought, young man. You as well, Sir Mellon.

I... I know we've gotten off on the wrong foot the other day, but I called upon the gods to save you, and save you they did. They would not have pulled your soul back from the brink of the hereafter if they did not have a greater purpose in mind for you, so I believe it is divinely ordained that we be allies instead of enemies. It seems we shall have to depend on one another, after all.

Once everyone is up and around, Mercival will casually inspect the bodies for valuables.
Last edited July 25, 2019 10:00 pm

Rolls

Investigation check to search the bandits - (1d20)

(12) = 12

Persuasion check to make peace with Herford Mellon - (1d20+5)

(12) + 5 = 17

Jul 29, 2019 6:49 pm
Mercival
You find that you are too late for Master Gaines, as the bandit thrust his sword through his chest and out of his back. The old man has died. Herford eyes you with a steely glare, before your words sink in. His anger seems to temper itself, and he nods to you in acknowledgement of what you did for him.

Quietly, he hefts Gaines' body and places him carefully into the back of Gaines' wagon. Bastion, somber for the first time you have known him, says "Your pay has been earned, priest, as well as you, my faithful arms man. The heroics of this man shall be recorded in song, so no one will again judge the bravery of our elders." pausing, he then asks "Do either of you have skill with wagoneering?"
OOC:
On the bandits you find a total of 25 crossbow bolts, three crossbows, 6 short swords, 8 gold nobles and 15 silver crowns.
Jul 29, 2019 8:33 pm
May the archons guide your soul to its deserved rest, dear William.
Mercival considers how the last words he spoke to William were thinly veiled mockery. He experiences a moment of sadness and regret before Bastion's words break him from his reverie. ...I will drive Gaine's cart. I've been watching him, how difficult could it be?
Mercival recovers his gold from the hiding spot then hands a share of the bandits' coin to each man who fought them. 2 gold, 4 silver each to Eldrog, Bastion, and Herford, keeping 2 gold and 3 silver for himself. He throws the bandits weaponry into William's cart and steps to the front to greet the draft horse.
Your old man didn't make it. I'm your new coachman, it seems, so don't make me look foolish, OK? Mercival gives the horse some feed from the cart and pats its mane, then climbs into the coachman's seat and prepares to depart.

Rolls

Animal Handling check to bond with William's horse - (1d20+1)

(9) + 1 = 10

Jul 31, 2019 11:50 pm
Freeday, 7 Planting 591CY
It takes you a bit of time to get accustomed to working the reins, but you manage well enough as you all once again head along the coast road toward Seaton. The remainder of your trip is sullen, but uneventful, as you pass through the dwarven settlement of Waverock and the human fishing towns of Angler and Splitrock. By the end of the fourth day, you and your small wagon train arrive at the city of Seaton.

Seaton is a military town through and through. At the close of the Great War, King Skotti of Keoland ordered an increase of his naval presence in this area in an effort to ward off the slaving ships of the Hold of the Sea Princes. As such, the traditionally fishing and farming community has seen itself change, growing ever larger to support the burgeoning militia presence. Her East gate stands open, and you can see the bustling of trade going on even as you wait your turn to be inspected, cataloged and taxed by the towns guard.

When all is said and done, Bastion seeks out a place to host your wagons for the night, leaving you to whatever tasks you wish to accomplish. It's a good thing you arrived, too, as the sound of thunder can be heard to the east, and thick, dark clouds are visible.
OOC:
A bit of a cheesy flash-forward, but I'm hoping to get everyone safely to their destination. :D
Aug 1, 2019 4:26 am
On his way into the city, Mercival asks a guard for directions to the nearest place of worship.
Bastion, Herford, Akar-son. I know you're all tired but we can't be dragging William's remains all over hell's half acre. I shall bring him to the local place of worship and see that the old man is properly interred. If any of you would care to attend the ceremony, meet me there in two hours time and I shall have made the preparations.
Mercival heads to the church/temple/whathaveyou and inquires as to the price of basic funerary services.
OOC:
Can I assume Mercival has had a long rest between the bandit fight and arriving at Seaton?
Last edited August 1, 2019 4:35 am

Rolls

Investigation Check - (1d20)

(3) = 3

Aug 5, 2019 8:07 pm
Mercival
The primary deities here in Seaton seem to be water-god related, with a medium-sized temple dedicated to Procan located down near the port. Others you discover are dedicated to Merikka, Atroa, Sotillion Wenta and Telchur the agriculture and gods of the seasons. While St. Cuthbert is worshiped, there is no formal edifice dedicated to him here in the city.
OOC:
Yeah, definitely has been a long rest period. Also, sorry I didn't post Friday. I flew to Chicago and left my laptop home. I'm getting caught up now.
Aug 7, 2019 11:46 pm
OOC:
Any place particular you wish to bring the body?

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