Chapters 1, 2, and 3

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Nov 26, 2015 2:23 am
I grab two daggers, rope, a bag of caltrops, a shield and the studded leather armor. "Better than nothing!"
Last edited November 26, 2015 2:26 am
Nov 26, 2015 5:58 am
"You never did tell us why your people threw you in prison with the rest of us." Mai'ngor replies to Sarith.
Nov 26, 2015 8:05 am
Sarith glares at Mai'ngor, "It's none of your business why I was in that cell with you and you'd best keep your curiosity in check."

"Oh stop, there's no need to fight amongst ourselves, we have enough enemies outside of us to deal with after all," Shuushar says, trying to defuse any sort of argument.

Topsy and Turvy are getting twitchy and you can see they're beginning to look panicked.

Rent grunts, "You can kill each other once we're out of this hell..."

It's during this time, as you descend the steps that you notice a finely dressed drow warrior enter the lower level with a single guard. Shoor Vandree stands 10 feet in front of Ront, who is first to descend the steps.

"Who let you fools out of your cage?" he asks, not much fazed by the revelation, he draws his two shortswords, "No matter, it shall be rectified quite easily."

Ront roars upon seeing one of the worst of your captors and charges, thrusting his blade at Shoor's chest. His aim is spot on but Shoor manages to deflect the blow just before it penetrates his fine armor.

Topsy and Turvy rush forward in perfect harmony and go for attacks from opposite sides. Despite the skill and coordination of the Gnomes Shoor's blades masterfully spin circles about their blades, knocking them off balance.

Eldeth sprints forward with Topsy and Turvy, attempting to overwhelm Shoor with sheer numbers. She steps between them after their failed attacks and goes for the quick kill. He easily dances back from her attacks.

Jimjar rushes for the in engaged drow guard, launching into a skilled series of attacks, trying to slip in a killing blow before the drow can raise his defenses. His blade is quick and before the drow can react Jimjar's blade is buried to the hilt in his chest (12 damage). The drow slumps, dead, to the ground.

Sarith looks worried now that Shoor has found them. He slinks into the shadows to try to avoid too much notice.

Derendil works his way around to Shoor's flank and leaps at him, trying to land a quick kill. Despite being attacked from every angle Shoor deftly dips and turns away from Derendil's savage attacks.

During one of Shoor's spins and ducks he somehow manages to slash Ront's throat open. Ront falls back, clutching his neck and bleeding to death from the mortal wound.

Recovering from his devious spin, Shoor ends in perfect balance in front of Derendil and launches a skillful flurry of attacks on him, landing a couple of wicked blows (16 damage)

Shoor: Unharmed, surrounded by Topsy, Turvy, and Derendil
Derendil: Wounded (16 damage) engaged with Shoor
Topsy and Turvy: engaged with Shoor
Eldeth: Engaged with Shoor
Jimjar: standing over a drow corpse
Stool and Shuushar: safely upstairs
Sarith: Attempting to hide from Shoor
Ront: Dead on the ground

PLAYER TURN

Rolls

Player Initiative - (1d20)

(7) = 7

Drow Initiative - (1d20)

(10) = 10

NPC Initiative - (1d20)

(12) = 12

Ront attack on Shoor - (1d20+3, 1d6+3)

1d20+3 : (15) + 3 = 18

1d6+3 : (2) + 3 = 5

Topsy attack on Shoor - (1d20+2, 1d6+2)

1d20+2 : (4) + 2 = 6

1d6+2 : (2) + 2 = 4

Turvy attack on Shoor - (1d20+2, 1d6+2)

1d20+2 : (2) + 2 = 4

1d6+2 : (5) + 2 = 7

Jimjar attack on drow - (1d20+4, 1d6+2)

1d20+4 : (20) + 4 = 24

1d6+2 : (6) + 2 = 8

Jimjar crit - (1d6)

(4) = 4

Derendil attacks on Shoor - (1d20+5, 1d6+3, 1d20+5, 1d6+3)

1d20+5 : (6) + 5 = 11

1d6+3 : (3) + 3 = 6

1d20+5 : (4) + 5 = 9

1d6+3 : (3) + 3 = 6

Shoor attack on Ront - (1d20+7, 1d6+4, 3d6)

1d20+7 : (7) + 7 = 14

1d6+4 : (2) + 4 = 6

3d6 : (466) = 16

Shoor attack on Derendil - (1d20+7, 1d6+4, 3d6)

1d20+7 : (12) + 7 = 19

1d6+4 : (4) + 4 = 8

3d6 : (643) = 13

Shoor attack on Derendil - (1d20+7, 1d6+4, 3d6)

1d20+7 : (7) + 7 = 14

1d6+4 : (4) + 4 = 8

3d6 : (655) = 16

Sarith stealth - (1d20+4)

(11) + 4 = 15

Eldeth attack on Shoor - (1d20+4, 1d6+2, 1d20+4, 1d6+2)

1d20+4 : (1) + 4 = 5

1d6+2 : (1) + 2 = 3

1d20+4 : (9) + 4 = 13

1d6+2 : (1) + 2 = 3

Nov 26, 2015 3:33 pm
Undaunted by Shoor's prowess, Mai'ngor charges the drow swordmaster, aiming to knock him down to the ground.

Shoor must make a DC 11 Strength saving throw or be knocked prone. If he's knocked prone, Mai'ngor can take a bonus action to make another attack with his hooves.

EDIT: Well, the first attack missed by a mile, so ignore all that! :-P
Last edited November 26, 2015 3:34 pm

Rolls

Hooves - (1d20+1)

(7) + 1 = 8

potential danage - (2d6+1)

(25) + 1 = 8

Possible bonus attack on prone target (advantage) - (1d20+1, 1d20+1)

1d20+1 : (12) + 1 = 13

1d20+1 : (12) + 1 = 13

potential damage from bonus attack - (2d6+1)

(65) + 1 = 12

Nov 26, 2015 3:59 pm
Shoor deftly dodges out of the way of the hoof aimed at his back, his confidence growing with every attack avoided. How many will it take to bring him down?
Nov 26, 2015 4:36 pm
Elfog can't stand the sight of the stinking drow and charges off into melee, roughly moving others out of the way if necessary. "Damned drow!"

Barbaric Rage Time

Rolls

Short Sword Attack - (1d20+6)

(11) + 6 = 17

Short Sword Damage (with rage bonus) - (1d6+6)

(5) + 6 = 11

Nov 26, 2015 5:00 pm
Soliin tries to quickly move behind the drow and strike at whatever weak spot he can find.

Daggers are finesse weapons, right? So I can use my Dex to attack? So its just 1d20+5? And advantage for having other attacks around?
Nov 26, 2015 5:36 pm
Attack rolls

Rolls

Strike at the hole (Dagger attack) - (1d20+7)

(18) + 7 = 25

Damage - (1d4+5, 1d6)

1d4+5 : (1) + 5 = 6

1d6 : (2) = 2

Nov 26, 2015 5:44 pm
Seeing that the drow is surrounded, Hunter holds one hand out, palm-forward, to the swordmaster. With her other hand, she snaps her fingers and mutters a single word; her fey power creates bright flashes of sparkling light in front of Shoor's eyes.

Casting Prestidigitation to create bright colorful fireworks in front of Shoor's face. Does no damage, but hopefully it distracts or blinds his drow eyes enough to let the others get their shots in.
Nov 26, 2015 5:44 pm
Elfog attempts to push his way past Turvy to get a strike at the drow blademaster but Turvy presses back, foiling Elfog's otherwise masterful attack.

Soliin slips in beside Derendil for a quick stab before he is pushed back from Shoor. He manages to land a nasty blow on the drow (8 damage)

Hunter's lights explode in front of Shoor's eyes, causing intense pain to shoot through his very sensitive eyes. He looks slightly disoriented but recovers quickly.

Shoor is totally surrounded at this point and no one else can get close enough to attempt a melee attack. As it stands you are all pressing against each other in an attempt to get at the drow like an angry mob rather than expert combatants!
Xeliss still has a turn before it moves back to the NPCs

Shoor: Slightly Wounded: 8 damage (Will have disadvantage on his first attack next round due to recovering from the light bursting in his eyes)
Nov 27, 2015 4:09 am
I keep shoving forward, in the direction of the drow. "Crush him!"
Last edited November 28, 2015 5:13 pm
Nov 27, 2015 6:22 am
Derendil is enraged by Shoor's attacks and continues clawing and biting at him. He manages to catch him in the thigh with a claw (4 damage)

Topsy and Turvy continue playing off of each other's attacks and each manages to land minor blows on Shoor (7 and 6 damage)

While Derendil scored a minor hit on him, Shoor returns the damage with interest, ripping into him expertly with his swords. The quaggoth is bleeding severely and his movements are slowing, but he continues his assault with no concern for his own safety.

Shoor is still surrounded, and though slightly wounded does not seem to be slowing down any. His sword work is nothing short of breathtaking, spinning and leaping between attacks that would have killed a lesser warrior.

Shoor: Wounded (25 damage)
Derendil: Severely wounded (38 damage)
PLAYER TURN

Rolls

Derendil attacks on Shoor - (1d20+5, 1d6+3, 1d20+5, 1d6+3)

1d20+5 : (17) + 5 = 22

1d6+3 : (1) + 3 = 4

1d20+5 : (5) + 5 = 10

1d6+3 : (5) + 3 = 8

Topsy attacks on Shoor - (1d20+4, 1d6+2, 1d20+4, 1d6+2)

1d20+4 : (18) + 4 = 22

1d6+2 : (5) + 2 = 7

1d20+4 : (15) + 4 = 19

1d6+2 : (6) + 2 = 8

Turvy attacks on Shoor - (1d20+4, 1d6+2, 1d20+4, 1d6+2)

1d20+4 : (17) + 4 = 21

1d6+2 : (4) + 2 = 6

1d20+4 : (2) + 4 = 6

1d6+2 : (1) + 2 = 3

Shoor attacks on Derendil - (1d20+7, 1d6+4, 1d20+7, 1d6+4)

1d20+7 : (17) + 7 = 24

1d6+4 : (2) + 4 = 6

1d20+7 : (13) + 7 = 20

1d6+4 : (6) + 4 = 10

Shoor offhand attack on Derendil - (1d20+7, 1d6+4)

1d20+7 : (16) + 7 = 23

1d6+4 : (2) + 4 = 6

Nov 27, 2015 7:04 am
Soliin works carefully with his dagger to try to take the opponent down.

Rolls

Attack - (1d20+7)

(18) + 7 = 25

Damage - (1d4+5, 1d6)

1d4+5 : (4) + 5 = 9

1d6 : (2) = 2

Nov 28, 2015 3:09 pm
Mai'ngor changes tactic and lunges at Shoor with a crossed double thrust with the two shortswords.

Rolls

Shortsword 1: attack, damage - (1d20+5, 1d6+3)

1d20+5 : (9) + 5 = 14

1d6+3 : (1) + 3 = 4

Shortsword 2: attack, damage - (1d20+5, 1d6+3)

1d20+5 : (4) + 5 = 9

1d6+3 : (2) + 3 = 5

Nov 28, 2015 5:45 pm
Hunter keeps the Prestidigital lights in Shoor's eyes, trying to distract and blind him with the visual fireworks.
Nov 29, 2015 5:29 pm
"Move yer durn fool!!" Elfog yells at Turvy as he attempts to lunge forward towards the drow.

Rolls

Attack - (1d20+6)

(18) + 6 = 24

Damage - (1d6+6)

(5) + 6 = 11

Nov 30, 2015 3:58 pm
Despite a strong start, even a warrior as skilled as Shoor can't keep up this pace forever, more and more blows are landing on the tiring drow and he is bleeding from a dozen minor wounds.

Shoor: Quite Wounded (47 damage)
Derendil: Badly wounded (38 damage)

Xeliss has a turn before it moves to the NPCs
Nov 30, 2015 5:26 pm
Unable to see over the throng surrounding Shoor, I duck my head down and attempt to aim a spell at his leg or whatever other body part I can find.

OOC: attempting to cast Poison Spray- The creature must succeed on a Constitution saving throw (12) or take 1d12 poison damage.

Rolls

Perception? - (1d20+2)

(7) + 2 = 9

Poison Damage - (1d12)

(2) = 2

Nov 30, 2015 5:38 pm
Xeliss is able to slip around behind Derendil and releases a spray of poison from her fingertips. Shoor doesn't even seem to notice as the poison fails to have any effect on him.

Derendil is faltering now, his arms barely able to continue their clawing at Shoor, and he easily slaps the claws aside.

Topsy and Turvy each manage to land a couple more minor blows on Shoor (8 and 5 damage)

Shoor twist in between Derendil's thrashing claws and puts his blade through the quaggoth's throat. He goes down to the ground clutching his wound and fast fading into death.

With the large quaggoth out of the way Shoor turns his attention to Topsy, landing a stinging blow on her bicep (13 damage). She grimaces in pain but manages to keep a grip on her weapon.

Shoor: Badly Wounded (60 damage)
Topsy: Wounded (13 damage)
PLAYER TURN

Rolls

Shoor Con Save - (1d20+5)

(9) + 5 = 14

Derendil attacks on Shoor - (1d20+5, 1d6+3, 1d20+5, 1d6+3)

1d20+5 : (14) + 5 = 19

1d6+3 : (4) + 3 = 7

1d20+5 : (9) + 5 = 14

1d6+3 : (6) + 3 = 9

Topsy attacks on Shoor - (1d20+4, 1d6+2, 1d20+4, 1d6+2)

1d20+4 : (13) + 4 = 17

1d6+2 : (4) + 2 = 6

1d20+4 : (16) + 4 = 20

1d6+2 : (6) + 2 = 8

Turvy attacks on Shoor - (1d20+4, 1d6+2, 1d20+4, 1d6+2)

1d20+4 : (9) + 4 = 13

1d6+2 : (3) + 2 = 5

1d20+4 : (15) + 4 = 19

1d6+2 : (3) + 2 = 5

Shoor attack 1 - (1d20+7, 1d6+4)

1d20+7 : (1) + 7 = 8

1d6+4 : (2) + 4 = 6

Shoor attack 1 disadvantage - (1d20+7, 1d6+4)

1d20+7 : (3) + 7 = 10

1d6+4 : (6) + 4 = 10

Shoor attack 2 on Derendil - (1d20+7, 1d6+4)

1d20+7 : (12) + 7 = 19

1d6+4 : (3) + 4 = 7

Shoor bonus action attack on Topsy - (1d20+7, 1d6+4, 3d6)

1d20+7 : (16) + 7 = 23

1d6+4 : (4) + 4 = 8

3d6 : (221) = 5

Nov 30, 2015 5:56 pm
Soliin tries to use the distraction of his fallen ally to take the enemy down for good.

Rolls

Attack - (1d20+7)

(9) + 7 = 16

Damage - (1d4+5, 1d6)

1d4+5 : (4) + 5 = 9

1d6 : (1) = 1

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