Part 2: Phandalin

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Dec 24, 2015 8:05 pm
Following the monster with the torch to the edge Wish looks down, trying to see where it went and whether he can see bottom/a cave opening/whatever.

Rolls

Perception (if needed) - (1d20+3)

(17) + 3 = 20

Dec 24, 2015 8:09 pm
Wish peers down into the chasm to look for the nothic. The bottom is about 20 feet down and it is 5 to 10 feet wide, stretching from one end of the chamber to the other. He sees the nothic as it slips into a little cubby at the bottom to attempt to hide from the party. There is some object in the cubby with the nothic but you can't see what it is.
Dec 28, 2015 9:21 am
Wish nods to Xora. "If that thing comes out while I'm climbing, shoot it! I won't be able to fight back while I'm climbing..."

Wish sheathes his rapier, takes the coiled rope from the side of his pack, and ties one end around his waist. Then he hands the other end to Kama, takes a deep breath, and walks over to the edge. He drops the torch so that it falls near enough to the cubbyhole to illuminate it (using control flames to ensure it doesn't go out). Then he begins to climb down...

Rolls

Athletics check to climb - (1d20)

(14) = 14

Dec 28, 2015 1:47 pm
Wish begins to descend to the bottom and finds it an easy climb. The rough rock wall provides sufficient handholds and he is down to the bottom in moments. He can hear the nothic stir in it's cubby, backing a bit away from the light.
Dec 28, 2015 5:17 pm
Peering around, Wish attempts to make sure that it's just him and the eye monster - no traps or other threats - as he redraws his rapier. Can he see what's in the cubby with it?
Last edited December 28, 2015 5:18 pm

Rolls

Perception (if needed) - (1d20+3)

(17) + 3 = 20

Dec 28, 2015 5:22 pm
It appears that besides bones littering the ground the area is empty and safe. Closer inspection reveals the item in the cubby to be a large chest which the nothic hovers over lovingly.

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Dec 28, 2015 5:30 pm
Kama, satisfied that Wish has reached the bottom of the crevasse safely, secures his end of the rope to the pillar they were standing next to. He briefly wonders why they hadn't done that in the first place as he takes the rope down to follow the genasi.

Rolls

Athletics - (1d20+5)

(17) + 5 = 22

Dec 28, 2015 5:33 pm
Kama reaches the bottom about one minute after Wish, also seeing the nothic in its cubby guarding what appears to be a rather large chest.
Dec 28, 2015 6:44 pm
As soon as he touches down, Kama rushes the nothic and leads with his maul. He drives the head of the weapon forward to knock the creature off its feet, attacking to subdue for later interrogation.

Rolls

Maul vs Nothic - (1d20+5, 2d6+3)

1d20+5 : (1) + 5 = 6

2d6+3 : (45) + 3 = 12

Dec 28, 2015 7:05 pm
If there's room to move adjacent to the nothic, Wish will attack with his rapier as well.

Rolls

Rapier attack, damage (with sneak attack) - (1d20+5, 1d8+3, 1d6)

1d20+5 : (6) + 5 = 11

1d8+3 : (1) + 3 = 4

1d6 : (5) = 5

Dec 28, 2015 7:11 pm
ROUND 2

Kama and Wish corner the beast and both swing at it. It deftly dodges both overly eager attacks.

Forced into the corner and protecting its treasure the nothic lunges toward Kama, raking at his face and chest. Kama manages to bat the first claw away with the handle of his maul, but the second claw catches him on the chest, digging deep to scrape his ribcage (9 Damage).

Nothic: Badly Wounded (36 damage)

Hollow and Xora have an action to take if they'd like, though they can't really see the nothic past Kama

Rolls

Nothic Attack 1 on Kama - (1d20+5, 1d6+3)

1d20+5 : (1) + 5 = 6

1d6+3 : (3) + 3 = 6

Nothic Attack 2 on Kama - (1d20+5, 1d6+3)

1d20+5 : (18) + 5 = 23

1d6+3 : (6) + 3 = 9

Dec 29, 2015 1:05 am
After Kama make his decent after Wish, Hollow eyes the rope wearily. Realizing it probably isn't a good idea to risk her neck on even that short of a climb the tiefling moves to try and get the best angle possible on the aberration below. Not finding the position she wants she does her best to aim wide of her allies with her next blast.

Rolls

Eldritch blast vs. the nothic with disadvantage(?) - (1d20+6, 1d20+6, 1d10+4)

1d20+6 : (3) + 6 = 9

1d20+6 : (12) + 6 = 18

1d10+4 : (9) + 4 = 13

Dec 29, 2015 5:36 pm
END OF ROUND 2

Hollow launches her attack, which slams into the wall just a foot from Kama.

Back to the player's turn again for round 3!
Dec 29, 2015 6:11 pm
As the blast hits behind him, Kama strikes upon a new plan. He attempts to grab the nothic's arm and pull the creature out of its nook, to bring it out into view for his companions.

Rolls

Grapple (Athletics) vs Nothic - (1d20+5)

(18) + 5 = 23

Dec 29, 2015 6:19 pm
Kama easily gets ahold of the nothic and yanks it out of its concealment, holding it out in plain view of all of his companions.
Dec 29, 2015 6:35 pm
Wish runs it through, hopefully.

(OoC: *groan* Will you let me expend my inspiration to roll a second roll for advantage AFTER the fact? If not, that's fine; I'll know better next time.)
Last edited December 29, 2015 6:37 pm

Rolls

Rapier attack, damage, sneak attack damage - (1d20+5, 1d8+3, 1d6)

1d20+5 : (4) + 5 = 9

1d8+3 : (7) + 3 = 10

1d6 : (1) = 1

Inspiration-fueled Advantage reroll for attack - (1d20+5)

(15) + 5 = 20

Dec 31, 2015 1:44 pm
With Kama holding onto the nothic, Wish finds it easy to slip his blade through its heart. You hear one last scream in your mind and it slumps down to the ground, quite dead.

Combat over! 110 xp for all, if that puts you over the level feel free to level up.
Dec 31, 2015 4:33 pm
Kama winces, not only at the psychic scream, but also in anticipation of a blade tip jabbing into his body. After a few tense moments, Kama realizes that Wish has not run him through and visibly relaxes.

"Nice control, Wish," says Kama, appreciatively. He pushes the body off of himself and holds a hand gingerly to his chest, testing the extent of his wounds.

Does leveling up restore all hit points, like they do in all them video games? :)
Dec 31, 2015 4:41 pm
Leveling will restore the hit points that you gain from this level. If you gain 10 hp this level, increase your max as well as you current hp by that amount
Dec 31, 2015 5:10 pm
As Kama stands in the crevasse, he stares down at the body of the nothic. He had never before encountered such an aberration; it smacked in the face of everything that was good and natural in the world. Goblins and bugbears were understandable, but this... thing?

Perhaps it is all in his mind, but Kama believes he can feel the evil still emanating from the lifeless body. He imagines what would have happened to Carp had the young halfling wandered into the tunnel and met this foul creature. The thought brings up memories of his own childhood, happy on a farm similar to the Alderleaf's. The smell of freshly-turned and fertile earth, the glow of bountiful crops, and the sounds of laughter from mirthful harvests; all those would be lost should fell beings like the nothic be allowed to spoil the world.

The half-orc realizes that such affronts to nature were threats to the land as well as to the good, honest folk that worked it. Kama vows that he will do everything in his power to smite down the aberrant monstrosities that plague the world so that innocent people like the Alderleafs can thrive.

Kama advances to become a Paladin.
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