2.0 - Lure of the Lost

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Jan 11, 2017 2:58 pm
OOC:
I'm by the door into the secure area from the museum, I figure she went into the holicron display room and shot an alien guy before Dagger frisked him for anything good and ran out. Nice shades Dagger...
[ +- ] Remnant
Jan 11, 2017 6:20 pm
OOC:
Remnant is correct. Csillag is 'deeper in' so to escape the covering fire really should come from him as she heads out (and Mal too) if the objective is for discretion to be the better part of valour.
Jan 11, 2017 6:26 pm
OOC:
Where there can be three there can be thirty. Source -Infantryman.
Jan 11, 2017 10:24 pm
"Let's move!" Csillag says to Mal, bolting from her location and running towards Heyop.
Jan 11, 2017 10:42 pm
Mal deactivates his saber and runs for heyop
Jan 12, 2017 6:29 pm
Heyop fires several blasts at the door where some palace guards are gathered. There seem to be somewhere between 2 and 4 of them ready to burst in and make life difficult. Several of the shots Heyop fires ricochet off of the display cases and into the the doorway, causing the guards to stumble about avoiding the fire. One shot clearly hits one of the guards however -- and while it staggers him, he manages to stay standing.
OOC:
Initiative with the others at the moment -- will move y'all accordingly.
Jan 12, 2017 7:11 pm
The noghri moves fluidly, and stealthily around the displays in towards Csillag and the unconscious Duros. Csillag sees the guy swing by but at Heyop's call to get out she bolts out of her position across the room. She's able to easily pass by Heyop and get back to the main museum, catching up with Dagger at the top of the stairs, where he's crouched with his blaster out and his hand on the holcron.
Jan 13, 2017 12:18 am
Outside, the ship seems to be shooting at the ground for some reason. Mal takes a quick gander from his vantage point and sees a squad of palace guards led by a determined looking woman all shooting up at the ship. Although the likelihood of being damaged by them seems small, the ship appears to have taken exception to this treatment and walks a path of destruction across the manicured grounds outside the museum towards the guards.

The guards scatter, but one looks like he mis-timed things and appears to be down for the count.

Saber in hand, Mal joins Dagger and Csillag at the top of the stairs, streaming past Heyop.
Jan 13, 2017 6:34 am
They're a bunch of Bantha-loving psychopaths!
Jan 13, 2017 5:14 pm
Back in the secure wing, Heyop has provided sufficient covering fire that the guards set up with cover themselves, hesitant to come through the door only to be hit by a barrage of stun blasts (they do not realize that a single person is providing the fire or they'd be more brave).

A brave one sticks his head out of cover and takes a shot at Heyop with his blaster pistol. Given the stun blasts flying, he responds in kind.

The shots he takes miss -- but he feels pretty good about his effort. Drawing confidence for him and his team about their ability to take control of the situation.
OOC:
Guard +1 strain.
OOC:
Round 3 ends. Round 4 - proceed in any order that makes sense.

Rolls

Palace Guard, shootin' at the Heyop

2 Success, 2 Advantage, 2 Failure, 1 Threat

Total: 1 Advantage

Jan 13, 2017 5:32 pm
With everyone in front of him now behind Heyop opts to rebound further away from the soilders since they're not keeping their head down. He'll look for the rest and setup another ambush behind cover again to shoot if he can.

"Go troops incoming, too bad we don't have a thermal detonator now..." he reports diving behind cover from the way he just came.
OOC:
Moving towards the rest so we're together and behind cover to shoot some more if he sees a guard again at a later round.
Jan 13, 2017 7:39 pm
As a quick reminder, here's the current image.

https://s3.amazonaws.com/gamersplane/EOTE/full+Museum.jpg
Jan 13, 2017 7:42 pm
OOC:
As a crew you can probably get down to around where the big display in the center is (I believe it may have been destroyed by the inbound speeder -- I don't recall). You'll be together as a group of 4. The other 3 (minus Heyop) can make it farther -- but not sure that's a good idea.

Together you can get to that display (damaged or destroyed) and use it as cover. Or you can consider the narrow hallway that leads to the back patio. Or you can head to the doorway to the back entrance (where the floor goes from bluish to grey), but probably not quite get there. Mal's pretty certain there are people out front with guns in reasonably significant numbers.
Jan 13, 2017 7:46 pm
got any brilliant ideas, Heyop?
Jan 13, 2017 8:24 pm
"Bug out, not die... backway we came in prolly still has a hole in it."
Jan 13, 2017 8:28 pm
never a dull moment, is there?
Jan 13, 2017 9:02 pm
"I like the not dying part of the plan. Shall we?"
Jan 16, 2017 7:08 pm
You're able to hear the palace guards on your heels -- it sounds like they've come out into the museum proper given the exclamation of surprise at the state of the place. Absent further guidance, Dagger and the rest of you head towards the back door, knowing that your opportunity for escape lies out that way and there's trouble at the front door.
OOC:
What's your plan once you get outside?
Jan 17, 2017 2:57 pm
"We need to get to the speeders, Dagger as much as I don't like it if you see a place to lay low 'lets borrow it' we can't move fast enough if they have a full detachment of guards that's too many blaster bolts coming at us." Heyop states looking out wondering what other crazy chaos they were going to get into today.
OOC:
I guess Heyop is looking for the closest place with cover to move towards the bikes via side streets and alleys until we can find a good time to transport the holicron back?
Last edited January 17, 2017 6:22 pm
Jan 17, 2017 5:04 pm
OOC:
Note -- you guys took Speederbikes here from the Dawn Temple. It seems ambiguous as to whether or not you took them here -- I think they're parked elsewhere. So largely your job is to escape detection onto the University grounds and back into the streets of Reles.
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