Episode 4: The Cult of Kaliya-te

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Oct 8, 2019 2:27 pm
Baracus blocks the Beraerkers' counter attacks with his bare hands, then brings the First Sword and a heavy knife-hand strike to bear on the closest berserker.

Rolls

Attack with First Sword (reckless) - (1d20+8, 1d20+8, 1d6+7)

1d20+8 : (16) + 8 = 24

1d20+8 : (19) + 8 = 27

1d6+7 : (6) + 7 = 13

Martial arts (reckless) - (1d6+7, 1d6+7, 1d4+6)

1d6+7 : (4) + 7 = 11

1d6+7 : (6) + 7 = 13

1d4+6 : (2) + 6 = 8

Oct 12, 2019 9:32 pm
Erden turns his attention to the shaman, wanting to end any magical assault before it starts. He launches a trio of arcane owls at the shaman.
[ +- ] Stats

Rolls

Magic Missile - (3d4+3)

(441) + 3 = 12

Oct 13, 2019 2:41 pm
http://1.bp.blogspot.com/-6zEBaY3WDM4/U9TxwjBAQUI/AAAAAAAAC0o/IWaloXwteKw/s1600/beastman.jpg

Battle Music!

Both of Ybus' magical beams hit the shaman like a one-two punch! (4 total damage)

After parrying the berserker's axe with his bare hand, Baracus thrusts the First Sword at the goatman's exposed midsection, then brings his parrying hand down in a powerful knife-hand strike that splinters the kalding's collarbone. (B1 takes 13 piercing + 8 bludgeoning)

With a bellow, the goatman retaliates, opening a gash in Baracus' leg with its axe. (7 damage after DR)

The other kalding (B2) brings its greataxe to bear in an attempt to knock the First Sword out of Baracus' grasp, to no avail.

The last berserker (B3) tries again to knock Buloy off his feet, but he only gets a face-ful of fire-breath for his trouble. (Buloy uses his last fire breath for 12 damage)

Erden's arcane owls tear into the shaman. (12 damage) Hurt, the goatman casts one spell, causing spikes and thorns to burst from the wooden ramp, then backs away from the cliff's edge.

On either side of the ramp, the battle between Makabo's fighters and the kalding mooks continues to churn out blood and gore, and the clash of weapons, and the screams of the dying.
OOC:
The entire 25ft ramp is now difficult terrain. All movement though this terrain deals 4 piercing damage for every 5 ft of movement.

Your turn!

Status:
• Ybus: AC 12. 28/28 hp. Astride Buloy.
• Baracus: AC 17. 44/64 hp. Raging. Reckless.
• Erden: AC 12. 32/32 hp.
• Buluyagon: Wounded.
• Apo Tagipusuon
• Makabo
• Lingkon-Hok: Wounded.
• Other tikbalang warriors
• Kalding berserker B1: AC 13. 21 damage.
• Kalding berserker B2: AC 13. 10 damage.
• Kalding berserker B3: AC 13. 28 damage.
• Kalding shaman: AC 14. 19 damage. Concentrating (Spike Growth). Out of sight.

Battlefield features:
• Scaleable rock wall (20ft)
• Spiked wooden ramp (25ft)

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Rolls

B1 greataxe (advantage vs. Reckless) - (1d20+5, 1d20+5, 1d12+3)

1d20+5 : (18) + 5 = 23

1d20+5 : (8) + 5 = 13

1d12+3 : (11) + 3 = 14

B2 Disarm attempt vs. Baracus (advantage vs. Reckless) - (1d20+5, 1d20+5)

1d20+5 : (11) + 5 = 16

1d20+5 : (4) + 5 = 9

Baracus Athletics to resist disarm - (1d20+7, 1d20+7)

1d20+7 : (13) + 7 = 20

1d20+7 : (9) + 7 = 16

Buloy fire breath, B3 DEX save for half (DC 13) - (1d20+1, 4d6)

1d20+1 : (11) + 1 = 12

4d6 : (6114) = 12

B3 Shove Prone attempt, Buloy resists - (1d20+3, 1d20+2)

1d20+3 : (11) + 3 = 14

1d20+2 : (18) + 2 = 20

Spike damage - (2d4)

(22) = 4

Oct 13, 2019 5:05 pm
Without a convenient target, Ybus turns his attention to the berserkers nearby and sweeps his finger guns like he's manning a turret. "Bang! Bang!" he chortles without really knowing what the onomatopoeia is all about.
[ +- ] [url=https://gamersplane.com/characters/dnd5/6546/

Rolls

Eldritch Blast vs Berserker3, Second Beam, Force Damage - (1d20+6, 1d20+6, 1d10)

1d20+6 : (20) + 6 = 26

1d20+6 : (13) + 6 = 19

1d10 : (9) = 9

Critical Hit - (1d10)

(10) = 10

Oct 16, 2019 5:33 pm
Baracus presses the attack on the Berserker, paying no heed to the gash in his leg.
Last edited October 16, 2019 5:33 pm

Rolls

First Sword (reckless) - (1d20+8, 1d20+8, 1d6+7)

1d20+8 : (6) + 8 = 14

1d20+8 : (14) + 8 = 22

1d6+7 : (2) + 7 = 9

Martial Arts (reckless) - (1d20+6, 1d20+6, 1d4+6)

1d20+6 : (16) + 6 = 22

1d20+6 : (19) + 6 = 25

1d4+6 : (2) + 6 = 8

Oct 17, 2019 2:55 pm
Erden turns his attention back to the berserkers and launches another bolt of fire at the most injured one, trying to finish it.

As he focuses on the warriors, he sends Timear to covertly watch for any sort of action from the shaman.

Rolls

Firebolt - (1d20+7, 2d10)

1d20+7 : (4) + 7 = 11

2d10 : (63) = 9

Oct 18, 2019 3:54 am
Battle Music!

Ybus sends the third berserker (B3) to meet its god. (kill shot with 19+19 force damage)

Baracus punishes the big one (B1)with sword and fist. (9 piercing + 8 bludgeoning) The goatman strikes back, but the half-orc swats the axe away with his open palm. (3 damage after DR)

Erden's flaming bolt misses its target (B2), but Buloy wades in, slashing with his kris. (8 slashing)

None of the kalding notice Timear circling above the rock to survey the scene below. Through simple thought-shapes, the owl communicates to Erden that there are more goatmen protecting the portal. Erden will have to look through his familiar's eyes if he wants a clearer picture of the situation.

Makabo's warriors have gained the upper hand against the mooks, but they've still got plenty of those to deal with.
OOC:
Your turn!

Status:
• Ybus: AC 12. 28/28 hp.
• Baracus: AC 17. 41/64 hp. Raging. Reckless.
• Erden: AC 12. 32/32 hp.
• Buluyagon: Wounded.
• Apo Tagipusuon
• Makabo
• Lingkon-Hok: Wounded.
• Other tikbalang warriors
• Kalding berserker B1: AC 13. 38 damage. Bloodied.
• Kalding berserker B2: AC 13. 18 damage.
• Kalding berserker B3: DEAD.
• Kalding shaman: AC 14. 19 damage. Concentrating (Spike Growth). Out of sight.

Battlefield features:
• Scaleable rock wall (20ft)
• Spiked wooden ramp (25ft difficult terrain, 4 piercing damage per 5 ft of movement)

Jabes.plays.RPG sent a note to Jabes.plays.RPG

Rolls

B1 greataxe vs. Baracus (advantage) - (1d20+5, 1d20+5, 1d12+3)

1d20+5 : (10) + 5 = 15

1d20+5 : (14) + 5 = 19

1d12+3 : (3) + 3 = 6

Buluyagon's kris - (1d20+4, 1d6+2)

1d20+4 : (16) + 4 = 20

1d6+2 : (6) + 2 = 8

Timear's stealth - (1d20+3)

(16) + 3 = 19

Oct 18, 2019 2:54 pm
Baracus presses the attack, the inevitability of his victory looming large.

Rolls

Attack with First Sword (reckless) - (1d20+8, 1d20+8, 1d6+7)

1d20+8 : (20) + 8 = 28

1d20+8 : (4) + 8 = 12

1d6+7 : (6) + 7 = 13

Martial arts (reckless) - (1d20+7, 1d20+7, 1d4+6)

1d20+7 : (19) + 7 = 26

1d20+7 : (6) + 7 = 13

1d4+6 : (4) + 6 = 10

Savage crit - (2d6)

(32) = 5

Oct 18, 2019 3:53 pm
Ybus sends two more blasts of white light screaming* at the berserker.

* sound effects courtesy of the halfling's vocal cords.
[ +- ] [url=https://gamersplane.com/characters/dnd5/6546/

Rolls

Eldritch Blast, Eldritch Blast, Force Damage each beam - (1d20+6, 1d20+6, 1d10)

1d20+6 : (11) + 6 = 17

1d20+6 : (19) + 6 = 25

1d10 : (9) = 9

Oct 26, 2019 10:58 pm
Erden keeps Timear in the air to report on any sort of new worries and turns his attention to the bloodied berserker, firing of a bolt of flame at it.

Rolls

Firebolt - (1d20+7, 2d10)

1d20+7 : (2) + 7 = 9

2d10 : (48) = 12

Oct 27, 2019 3:01 am
Battle Music!

The First Sword finds the berseker's vitals. (Crit. 18 piercing) The goatman falls to one knee, coughing blood. Wasting no time, Baracus kicks it while it's down (10 damage). Looks like the goatman is staying down. It doesn't even fight back.

Ybus blasts the other berserker (B2) twice (18 damage), then Buloy adds insult to injury, laughing as he slashes with his kris. (Buloy misses) The goatman knows it essentially stands alone now. It tries again to knock the First Sword from Baracus' hand, but the half-orc is having none of it.

Erden's firebolt misses again. The gnome commander knows these kalding fighters, including the trio of elite berserkers, were put here to buy the shaman time to do their work. Obviously, the strategy is working. Among the thought-forms that Timear sends, one stands out: "worm."
OOC:
Back to you!

Status:
• Ybus: AC 12. 28/28 hp.
• Baracus: AC 17. 41/64 hp. Raging. Reckless.
• Erden: AC 12. 32/32 hp.
• Buluyagon: Wounded.
• Apo Tagipusuon
• Makabo
• Lingkon-Hok: Wounded.
• Other tikbalang warriors
• Kalding berserker B1: AC 13. 56 damage. Prone. DYING.
• Kalding berserker B2: AC 13. 36 damage.
• Kalding berserker B3: DEAD.
• Kalding shaman: AC 14. 19 damage. Concentrating (Spike Growth). Out of sight.

Battlefield features:
• Scaleable rock wall (20ft)
• Spiked wooden ramp (25ft difficult terrain, 4 piercing damage per 5 ft of movement)

Jabes.plays.RPG sent a note to Jabes.plays.RPG

Rolls

Buluyagon's kris - (1d20+4, 1d6+2)

1d20+4 : (4) + 4 = 8

1d6+2 : (3) + 2 = 5

B2 Disarm attempt vs. Baracus (advantage vs. Reckless) - (1d20+5, 1d20+5)

1d20+5 : (9) + 5 = 14

1d20+5 : (4) + 5 = 9

Baracus Athletics to resist disarm - (1d20+7, 1d20+7)

1d20+7 : (17) + 7 = 24

1d20+7 : (4) + 7 = 11

Oct 27, 2019 5:33 am
"IF YOU WANTED TO DISARM ME ..."

"Snikt, snikt" goes the little First Sword.

"YOU SHOULD HAVE CUT OFF MY ARMS."
OOC:
Attacking the Kalding berserker with 36 hp! Assuming that drops him, I'll use 40 of movement to climb the wall as far as I can. Including an athletics check just in case (adv. from rage)
Last edited October 27, 2019 5:37 am

Rolls

reckless attack w/ first sword - (1d20+8, 1d20+8, 1d6+7)

1d20+8 : (8) + 8 = 16

1d20+8 : (7) + 8 = 15

1d6+7 : (4) + 7 = 11

Martial Arts (reckless) - (1d20+7, 1d20+7, 1d4+6)

1d20+7 : (12) + 7 = 19

1d20+7 : (2) + 7 = 9

1d4+6 : (3) + 6 = 9

Athletics for climbing - (1d20+7, 1d20+7)

1d20+7 : (1) + 7 = 8

1d20+7 : (4) + 7 = 11

Oct 27, 2019 6:08 am
Baracus slices off the last berserker's arm and punches the shoulder stump (20 damage), and the kalding goes down. Having dealt with the mooks at the bottom of the ramp, Makabo's guys start climbing the wall after Baracus.

Buluyagon says to Ybus and Erden, "We need Apo Tagipusuon up there, but she's not going to be able to climb that. We'll just have to suck it up and take those spikes!"

Baracus has reached the top of the cliff. Three shamans, including the one whose enchantment turned the ramp into a cheese grater. Protecting the shamans is another pair of axe-wielding berserkers. Behind them all is the portal, mounted on a dais swarming wih worms.
OOC:
Status:
• Ybus: AC 12. 28/28 hp.
• Baracus: AC 17. 41/64 hp. Raging. Reckless.
• Erden: AC 12. 32/32 hp.
• Buluyagon: Wounded.
• Apo Tagipusuon
• Makabo
• Lingkon-Hok: Wounded.
• Other tikbalang warriors
• Kalding berserker B1: AC 13. 56 damage. Prone. DYING.
• Kalding berserker B2: AC 13. 56 damage. Prone. DYING.
• Kalding berserker B3: DEAD.
• Kalding shaman 1: AC 14. 19 damage. Concentrating (Spike Growth).
• Kalding shaman 2: AC 14.
• Kalding shaman 3: AC 14.
• Kalding berserker B4: AC 13.
• Kalding berserker B5: AC 13.

Battlefield features:
• Scaleable rock wall (20ft).
• Spiked wooden ramp (25ft difficult terrain, 4 piercing damage per 5 ft of movement).
• Fully operational inter-planar portal.

Jabes.plays.RPG sent a note to Jabes.plays.RPG
Oct 27, 2019 8:32 pm
OOC:
Is the Spike Growth Ramp made of wood? Whoops! Failed to see the last bit about battlefield features.
"We could burn the ramp?" suggests Ybus. "Or, using a complicated system of pulleys and levers, we can fashion ourselves a means of elevating us to a higher level! Yes, such elevations would be perfect! We can call it a mover-people-upper!"
Last edited October 27, 2019 8:36 pm
Oct 29, 2019 4:59 pm
Ybus pulls his grappling hook from inside his trousers. "Or, will this help her up the wall?"
Oct 29, 2019 5:04 pm
Makabo looks at the rope skeptically. "It's risky. If she should fall..."
Oct 29, 2019 5:06 pm
"Is there no way to dispel those spikes?"
Oct 29, 2019 5:15 pm
Ybus shrugs. "I'm sure we can catch her.

"As for those spikes, ain't never seen that before. I can try!"
He clenches his fist, concentrating on the wooden ramp and channeling his inner power. Thinking to the celestial light that saved him that day, Ybus opens his hand and let loose a small burp.

"Nope. Maybe if I meditate real hard?"
OOC:
I think both Erden and I chose Counterspell for our new 3rd-level spells.
Oct 30, 2019 5:40 am
OOC:
The top of the rock is roughly 100ft across. Portal is nearer the opposite edge. It's approx 80ft from Baracus' position or from the top of the spikey ramp. Shamans are on the dais, 70ft away from you. Bersekers are 65ft away from you.
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