What do you do?
Rolls
Secret Roll
Secret Roll
Athletics for Grappling Hook? - (1d20+5)
(13) + 5 = 18
Javelin - (1d20+7, 1d6+4)
1d20+7 : (16) + 7 = 23
1d6+4 : (3) + 4 = 7
Shaman Concentration check to maintain Spike Growth - (1d20+4)
(11) + 4 = 15
Athletics, if needed - (1d20+5)
(18) + 5 = 23
Secret Roll
Eldritch Blast, Eldritch Blast, Force Damage - (1d20+6, 1d20+6, 1d10)
1d20+6 : (14) + 6 = 20
1d20+6 : (14) + 6 = 20
1d10 : (6) = 6
Tagipusuon climb with help - (1d20, 1d20)
1d20 : (2) = 2
1d20 : (5) = 5
Ray of Enfeeblement vs. Baracus (AC 17) - (1d20+6)
(12) + 6 = 18
Thorn Whip vs. Baracus (AC 17) - (1d20+6, 2d6)
1d20+6 : (2) + 6 = 8
2d6 : (23) = 5
Baracus CON save (DC 14) vs. Ray of Enfeeblement - (1d20+4)
(12) + 4 = 16
Ray of Sickness vs. Makabo (AC 17), poison damage, DC 14 CON save vs Poisoned condition - (1d20+6, 2d8, 1d20+4)
1d20+6 : (16) + 6 = 22
2d8 : (22) = 4
1d20+4 : (15) + 4 = 19
Eldritch Blast, Eldritch Blast, Force Damage each beam - (1d20+6, 1d20+6, 1d10)
1d20+6 : (20) + 6 = 26
1d20+6 : (4) + 6 = 10
1d10 : (2) = 2
Critical Hit (Force Damage) - (1d10)
(10) = 10
Grapple attempt - (1d20+7, 1d20+7)
1d20+7 : (19) + 7 = 26
1d20+7 : (14) + 7 = 21
Flurry strike 1 on grappled guy - (1d20+7, 1d20+7, 1d4+6)
1d20+7 : (9) + 7 = 16
1d20+7 : (8) + 7 = 15
1d4+6 : (1) + 6 = 7
Flurry strike 2 on other berserker - (1d20+7, 1d20+7, 1d4+6)
1d20+7 : (11) + 7 = 18
1d20+7 : (6) + 7 = 13
1d4+6 : (1) + 6 = 7
Grapple resist vs. 26 - (1d20+5)
(16) + 5 = 21
DC 3 DEX saves - (1d20+1, 1d20+1)
1d20+1 : (13) + 1 = 14
1d20+1 : (18) + 1 = 19
Ray of Sickness vs. Baracus (AC 17), poison damage - (1d20+6, 2d8)
1d20+6 : (16) + 6 = 22
2d8 : (41) = 5
Advantage roll vs. Reckless - (1d20+6)
(18) + 6 = 24
Baracus DC 14 CON save vs Poisoned condition - (1d20+4)
(2) + 4 = 6
B4 Ram, advantage, bludgeoning damage - (1d20+5, 1d20+5, 2d4+3)
1d20+5 : (20) + 5 = 25
1d20+5 : (11) + 5 = 16
2d4+3 : (43) + 3 = 10
crit damage - (2d4)
(24) = 6
B5 Greataxe vs. Baracus (AC 17) - (1d20+5, 1d20+5, 1d12+3)
1d20+5 : (18) + 5 = 23
1d20+5 : (7) + 5 = 12
1d12+3 : (3) + 3 = 6
B6 Charge vs. Makabo (AC 17) - (1d20+5, 4d4+3)
1d20+5 : (12) + 5 = 17
4d4+3 : (2433) + 3 = 15
Makabo DC 13 STR save or be knocked prone - (1d20+5)
(7) + 5 = 12