Kveit's Official Background post:
Kveit was born to a "normal" man and woman. Farmers living outside of town. It was clear when she was born that she was not "normal". She was hairless, her brows, cheekbones and jawline were studded with spiky bone protuberances and her spine ended in a long, sinewy tail. But most importantly, she was born without lower arms or legs. Her skin ended at the elbows and knees, but her bones did not. They became spiky, jagged spurs with sharp tips and edges.
These bony spines proved to be her mother's greatest bane; she died in child birth due to extreme blood loss. Kveit's father wanted to kill the "newborn monster", but the midwives forbade it, and took Kveit to the small mutant district in the village and gave her into the care of Mama Zifnaby, an eternally elderly mutant woman known to take in mutant children of "normal" parents.
Kveit grew up smart and inquisitive. Her bony arms and legs proved to be quite good for moving about on all fours, so she was mobile early in life. This mobility, combined with a natural inquisitiveness, got her into trouble many, many times. When she was old enough to understand the horrified looks and the cruel comments of the townsfolk, she took to roaming the hills and coastlines at the outskirts of the farms. She avoided crowds of people for the most part. Occasionally, she felt like she could hear their thought, and would become overwhelmed by it. She especially avoided her father's farm. Rumor had it that he had taken to drinking heavily, and had vowed drunkenly to kill his "murderous demon daughter" if he ever got the chance.
One day, as Kveit was exploring a cave she found in the local hills, she stumbled across an odd shaped metal ball. This ball was faceted, like a gemstone, and glowed with a soft, purplish light. Kveit poked at it with a bony arm, then scratched at a nodule on one of the facets. When she did this, the ball burst open and a roiling cloud/puddle of purplish gray enveloped her, pouring into her nose, mouth, ears, and nether orifices; Kveit passed out from the pain and shock. when she awoke, she was still lying in the cave, with the faceted metal ball (no longer a ball, now each facet stood out from a hollow internal superstructure) nearby. She reached for the ball with a claw, and long amorphous tendril of something metallic slithered out from her upper arm. After the initial shock wore off, she found she could control this tendril. She willed it to withdraw and, after some moments, it did so.
She wrapped her tail around the "ball" and made straight for home. She explained to Mama about the ball, and asked what she should do. Mama smiled, told her she was blessed by the ancient ones, and that she must learn to control that blessing.
Kveit has spent the intervening years learning to control her new nanite parts and learning to fight and hunt. She still avoids the town proper, and especially the farmlands around her father's farm. She occasionally makes a few shins by translating for the rare trading caravans that come through the area. Her Polyglot ability allows her to understand and communicate with those from other lands. She loves hearing about these far flung places.
She is young, only 16, but has decided to put herself forward to be chose by the Seer anyway. She has come to believe that she is meant for something bigger than this furtive life as a village outcast. She longs to see the wider world and discover new places and people. She hope to find a place where people will accept her, as have her few friends here in town. Though young, her hard and independent life have matured her beyond her years.
NPCs:
Mama Zifnaby: Often just called Mama. Zifnaby is an ancient crone living in the mutant ghetto enclave of the village. She is so old that nobody in living memory can recall her as being anything but an old woman. The oldest local gaffers, if you get a few drinks into them, will tell you that she was old, wrinkled and crooked when they were but children. Zifnaby makes her living as a fortune teller. Her predictions are eerily insightful and often come true. She has a reputation for taking in mutant children born of non-mutant parents.
Epee Gurosoa: Kveit's father. He is a local farmer, once a respected member of the community. That all changed when his wife died in child birth. After that, he took up drinking heavily, and his fields went to weeds. He has traded off most of his former farm holdings, only keeping a couple sallow fields where he grows a meager crop suitable to keep him alive, fed, and in drink. He rarely talks to anyone and is almost never seen off his land. On the few occasions he has made his way into town (usually after brokering some deal, with shins jangling in his pockets) he has made a scene at the local tavern. Once he gets drunk enough, he inevitable begins raving about his "demonic daughter" and how she needs to be put to death for "killing his wife". There was an ugly scene once where he tried to go into the Mama Zifnaby's hovel and do the deed himself. But he was turned back somehow by Mama herself, without ever entering the place.
Koser: Koser is a local mutant who enjoys an almost normal relationship with the community. He looks like a normal human, but has the ability to "melt" his arms into amorphous forms. This, combined with a natural aptitude for mechanics, has garnered him a place on the maintenance crew for the fishing vessels. The other mechanics treat him with respect, but the fisher folk generally mistrust and avoid him. His status in the community and his "wealth" (relative to the other mutants) has made him sort of spokesman for the local mutant community. He is sometimes invited to village council meetings as a representative for "his people". Not often though...
Last edited December 3, 2015 7:03 pm