Rolls
Perception - (1d20+2)
(12) + 2 = 14
Bad 1 - attack, damage - (1d20+5, 1d8+3)
1d20+5 : (19) + 5 = 24
1d8+3 : (1) + 3 = 4
Bad 2 - firebolt - (1d20+3, 1d10)
1d20+3 : (17) + 3 = 20
1d10 : (9) = 9
Bad 3 - attack - (1d20+4, 1d6+2)
1d20+4 : (20) + 4 = 24
1d6+2 : (1) + 2 = 3
Bad 3 crit - (1d6)
(6) = 6
WIS save - (1d20+1)
(1) + 1 = 2
WIS save - (1d20+6)
(6) + 6 = 12
Attack / Damage - (1d20+5, 1d10+3)
1d20+5 : (5) + 5 = 10
1d10+3 : (1) + 3 = 4
Thunder Damage (if the attack succeeds) - (2d6)
(42) = 6
Shocking Grasp (Attack roll & lightning damage) - (1d20+5, 1d8)
1d20+5 : (16) + 5 = 21
1d8 : (1) = 1
Unarmed strike, damage - (1d20+5, 1d4+7)
1d20+5 : (9) + 5 = 14
1d4+7 : (3) + 7 = 10
Healing Word! - (1d4+6)
(3) + 6 = 9
Attack! - (1d20+5, 1d6+3)
1d20+5 : (18) + 5 = 23
1d6+3 : (2) + 3 = 5
Bad 1 - attack, damage - (1d20+5, 1d8+3)
1d20+5 : (1) + 5 = 6
1d8+3 : (1) + 3 = 4
Bad 2 - firebolt - (1d20+5, 1d10)
1d20+5 : (6) + 5 = 11
1d10 : (6) = 6
Bad 3 - attack, damage - (1d20+4, 1d6+3)
1d20+4 : (9) + 4 = 13
1d6+3 : (5) + 3 = 8
Attack on B3 - (1d20+5, 1d6+3)
1d20+5 : (19) + 5 = 24
1d6+3 : (1) + 3 = 4
Unarmed strike, damage - (1d20+5, 1d4+7)
1d20+5 : (6) + 5 = 11
1d4+7 : (2) + 7 = 9
Bad 1 - attack, damage - (1d20+5, 1d8+3)
1d20+5 : (8) + 5 = 13
1d8+3 : (2) + 3 = 5
Bad 2 - magic missile - (3d4+3)
(322) + 3 = 10