Aug 30, 2019 7:28 am

The city of Vyrissium
10th of Fen, 4E219
Standing on a large peninsula composing the mouth of the Sea of Dragons, Vyrissium stands as a stepping stone to the eastern lands from the water. It also serves as a gate to the Wildlands, and as such it is heavily guarded as a city. Being one of the biggest major cities in the northern lands, it stands at a population of over five hundred thousand. The plague of the north has not reached this city yet, thanks to the security and prevalence of forts in the surrounding area. However, it does serve as a staging ground for assaults against the menace, which push the population up ever higher with scruffy mercenaries and fortune seekers.
Walls sit along the thin streets that wind up the peninsula, creating a sense of isolation even if the streets bustled with activity. Breaks in the walls serve as spaces for the buildings, with some built on top of one another. The buildings were cut from opalescent stone, and Doric Columns serve as an incredibly common motif. The smells vary from the salt of the sea to the common smells of the land - namely rosemary and the cold brace of snow, in all but the summer months. Of course, being populated, human scents also invade. From the foul to the alluring, with the smells of warm heady bread, understated spices, and sharp roasting meat mixing with sweat, blood, and bile - as well as smells even less savory.
A large cart laden with travelers rolls into the city gates, led by tired-looking soldiers and even more exhausted looking horses. This is what is called a Mutomica - a caravan meant to ferry soldiers long distances. However, this mutomica carries a different load - that of the sellsword kind. For this issue is so alarming to the peoples Kingdom, that the soldiers that are not involved in the Andrallan and Tiermish wars that currently rage to the south or assigned guard to major cities perform this thankless task. As the large, wooden structure on wheels creaked to a stop, various mercenaries of all shapes, sizes, genders, and dispositions began pouring out - directed by soldiers to a specific area. The last off the mutomica stepped down, one by one...
[ +- ] CURRENTLY SUSPENDED
The way we'll be handling this is turn by turn. The order that everybody has entered this game will be their post order. The post order changes on initiative rolls, and the order remains that way until the next initiative roll. This is to ensure everybody gets a fair shake at responding to something and the group doesn't move on without them. However, if a day passes without a post, you'll be skipped in the order(I will notify if somebody is skipped) and will have to wait until your next turn. During that time, it's assumed you are part of the group, just not doing anything but following or remaining in the background.
Current post order:
Xiao Zifu
Docanter 'Doc' Balanitis
Greta Ingvarsdottir
Johan Silversmith
Ian Maxwell
Finnan 'Finn' Greenbottle
Current turn marked with '•'
Current post order:
Xiao Zifu
Docanter 'Doc' Balanitis
Greta Ingvarsdottir
Johan Silversmith
Ian Maxwell
Finnan 'Finn' Greenbottle
Current turn marked with '•'