Sep 12, 2019 12:38 pm
The village of Tar is no spectacular thing. It sits comfortably on the Goddess Tears River with nice little stone-and-wood houses, a small bridge, a three rooms inn for traveling messengers and barely sixty souls.There is nothing but rocky cliffs in sight to the east and lifeless expenses to the west. It takes half a day to walk up the valley and then you can see it: the Spinecord Mountain Range, so massive that no one would even try to go over it. Stories from the old times talk about dwarven cities that carved the mountains to find and exploit ore veins that only them knew how to find. But those are stories, and no one alive have seen or heard of such cities being anything else than folktales: the region is poor and lives from stone cutting used to build marvelous places that none of them will ever see. And that’s fine. At least, they have the peace and calm of almost untamed nature.

Some of you probably know this peaceful village because it is the only civilized place within a few days, so most companies that come that far east come to restock here. But three days ago, a messenger from Tar arrived. He was exhausted, clinging onto his donkey to pass a capital information : Tar has been attacked.
Something happened as the sun was barely set and daylight fell. People were attacked in their house and taken. Eight of them were missing, five kids and three adults. The only person who saw and chased the raiders was killed, and his last words were: "Walking nightmares… Find them before they settle... this land is doomed if they do."
Two houses were attacked, the doors busted outward, every human taken and the only tamed wolf had his head… well, teared off or devoured. Whatever. The screams woke the neighbours that searched in the dark to discover the agonizing man.
He had three deep wounds that looked like they had been caused by some kind of war pike: straight, deep, not too large and "clean" cuts. He also had one of its legs broken. The poor man bled out alone in the night with his wife and two kids taken by who knows what…
A messenger was sent right immediately to go find the Oak Shield, and he stumbled on you after four days in the Sion Fields where your company had been deployed for a the upcoming month to guard the border of the realm.
Your squad was sent north to investigate the events. As you arrived in Tar, the Old Lady informed you that they had hired some adventurers to follow whatever lead was left, discover the raiders hideout and bring the captured people home. The group left five days ago, Tar never heard of them since their departure. "They looked like rookies, though, if you want my opinion" commented the elder woman.

Some of you probably know this peaceful village because it is the only civilized place within a few days, so most companies that come that far east come to restock here. But three days ago, a messenger from Tar arrived. He was exhausted, clinging onto his donkey to pass a capital information : Tar has been attacked.
Something happened as the sun was barely set and daylight fell. People were attacked in their house and taken. Eight of them were missing, five kids and three adults. The only person who saw and chased the raiders was killed, and his last words were: "Walking nightmares… Find them before they settle... this land is doomed if they do."
Two houses were attacked, the doors busted outward, every human taken and the only tamed wolf had his head… well, teared off or devoured. Whatever. The screams woke the neighbours that searched in the dark to discover the agonizing man.
He had three deep wounds that looked like they had been caused by some kind of war pike: straight, deep, not too large and "clean" cuts. He also had one of its legs broken. The poor man bled out alone in the night with his wife and two kids taken by who knows what…
A messenger was sent right immediately to go find the Oak Shield, and he stumbled on you after four days in the Sion Fields where your company had been deployed for a the upcoming month to guard the border of the realm.
Your squad was sent north to investigate the events. As you arrived in Tar, the Old Lady informed you that they had hired some adventurers to follow whatever lead was left, discover the raiders hideout and bring the captured people home. The group left five days ago, Tar never heard of them since their departure. "They looked like rookies, though, if you want my opinion" commented the elder woman.