Current Maps & Expansion/Development Requests

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Nov 25, 2019 7:54 pm
maps are updated for Week 9. Week will end 12.2.19
Nov 26, 2019 7:47 pm
I can do 2 weeks if you guys want me to. December 2nd is just one week. Give me input.
Nov 26, 2019 7:56 pm
ah! yes. I see.. it's the american / european date notation difference. I immediately though it was until the 12th. didn't even notice 2 is not december ;)
Last edited November 26, 2019 7:56 pm
Nov 26, 2019 10:10 pm
See, I usually note dates using near-iso (cuz I hate dashes in numbers, that's for negatives) like 19.12.02. It helps files sort themselves better.
Nov 27, 2019 5:38 am
I don't personally mind either way if its 1 week or 2 weeks. But maybe if we have 2 weeks, we could slow the pace for new players to join?
Nov 27, 2019 9:52 pm
True. Let's see if we get any interest, and then we can ask them.
Nov 28, 2019 3:51 pm
Week 9:

A Day in Tiki-Luet. Develop the city in the south.
The highway wars part 1. Develop the recently expanded province.
The Highway Wars part 2. Expand further south of the mountain.
The Highway Wars part 3. Develop the expanded province.
Last edited December 1, 2019 8:34 am
Nov 29, 2019 3:32 pm
week 9 post
* developing 3 times: Willowvale and Foundation (eastern borders) and Port Terminus
* mobilise the population for war, but falling back now to strengthen the position during the truce period.
* Starting of the nation of Shady Sands for the fun of it :) -> the fourth development (on the map)

Workforce:
Culture: 18
- Resources: 5 -> Art + Crops + Livestock + Gemstones + Precious Metals
- Industry: 1 -> Gemstones + Precious Metals = Jewelry

Culture: 1 + 3 (jewellery) + 9 (workforce) = 13
Spies: - 4 terminus; -2 Cloudspire
Diplomats: +2 Rivellest; +2 League Cities; + 3 Valseria
Last edited November 29, 2019 3:49 pm
Dec 10, 2019 12:15 pm
CESN says:
Starting of the nation of Shady Sands for the fun of it :) -> the fourth development (on the map)
Was this considered as a new nation? How will the new nation figure into the war? (I'd an increased limit of PCs per player to submit it)

The Desert Nation of Shady Sands

https://i.pinimg.com/236x/c8/0d/26/c80d26903e0739cc25729cfdce917ced--fantasy-concept-art-fantasy-art.jpg
Last edited December 10, 2019 12:28 pm
Dec 12, 2019 3:01 am
Yes, i added it but didn't get to post a map with it on it.
Dec 12, 2019 11:08 am
sounds good. If you want me to post as a different nation, can you change the limit on PCs per player? :D
Dec 12, 2019 1:45 pm
quick question: reconquering our provinces counts as development?
Dec 13, 2019 9:06 am
week 10:

Marches
So, I'll unify the north by using the crisis as an excuse to liberate Terminus. Whatever manpower can be spared moved south, but something happened when crossing the sea and the fleet sunk. Gain two new provinces and a city

The defence of the Old Lands was a bit worse. Elven gate is liberated but can't develop because it's at its max 10 already. Foundation is in a stalemate and will develop once. Southport is almost overrun.

Sands
just a simple development as more people get into the ruins.
Last edited December 13, 2019 9:17 am
Dec 13, 2019 11:50 am
Week 10:

Rise of the Duergar:
Part 1.
Part 2. (Exterminate the Duergar from the Capital.)
Part 3.
Part 4. (Also free up the small province to the east of the capital/North of the lake.

Production: Refer to my nation factbook.
Last edited December 16, 2019 4:35 am
Dec 16, 2019 5:18 pm
CESN says:
quick question: reconquering our provinces counts as development?
Yes, they count against your week's posts.
Dec 16, 2019 5:43 pm
Before I push out the new map for this week, I need to get clarification on where Shady Sands is supposed to be. In the meantime, you can go ahead and post for this week.
Dec 19, 2019 6:20 pm
Sorry for missing the update. I was in an accident and I've been dealing with that. It's easy to make a post here and there, less easy to edit maps.
Dec 19, 2019 7:51 pm
btw, I did increase the character limit to 2 so you can submit it now.
Dec 19, 2019 10:42 pm
Map is updated. This week will end on the 21st IF everyone has time to post. Since the holidays are here though, if everyone's not done with all the posts they want to make for this cycle, we'll extend to the 28th.
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