OOC:
Yeah, that kind of mechanic comes from crunchier systems, I'm thinking of playing around with melee vs ranged attacks, or the difference between different weapon ranges. Ok, let's do Defy Danger and see happens. (Post will be further edited)
Edit: Rolled an 8. Success with complications: a worse outcome, hard bargain or ugly choice. Hmm, I'll take that to mean Meng can move out of dagger reach, but with some cost. Since Galvanic does damage and paralyses a limb, shall we say one takes effect but not the other? Let's say Meng gets zapped, but the dagger damage was just out of reach. I shall weave the story around it!
Meng's training in qinggong, or 'flying footwork', enabled him to leap into the air. In a graceful tumble, the points of his feet barely touched the ground as his flitted backwards, away from the singular thrust of Kalam's janbiya. The blade missed; Meng was just slightly out of physical reach from the dagger, but the lighting did not miss, and arced across the blade tip to electrocute Meng's right leg, numbing it entirely.
Without hesitating, Meng landed on the now-numb leg of his, and used its dead weight to leverage the circular arc of his left leg as he swung a kick at Kalam's head. He then used the leverage off that kick to continue to launch him further backwards, putting more distance between himself and the elf. He was now no more within the striking distance of Kalam's swift charges and deadly strikes.
It was an impressive sight: the monk had tucked his left arm behind him, right hand posed in front of him, like a meditating buddha. He balanced on one leg, right leg folded back, eyes closed; the entire effect was as if he was an unyielding tree, rooted to the mountain.
OOC:
To clarify, the Hack and Slash is the counter to thr last Galvanic.
Last edited September 19, 2019 11:05 am