[IC] Sudden Payback (Session 1)
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Rolls
Charming
3 Success, 1 Advantage, 1 Failure, 2 Threat
Total: 2 Success, 1 Threat
1 Threat = Red's taken the attention away from the two guys who attacked! She's now engaged with the driver.
NPC - opened door, got out
NPC - opened door, go tout
PC - Marv attacked
PC - Hank attacked
PC - Red charmed
NPC - Driver climbed onto the roof (engaged with Red)
PC - We are here (Max)
So, it'll take you two maneuvers to engage him (1 to climb onto the car, a second to engage), so Max suffers 2 strain. Next, make an opposed Brawl (Grappling) check: RPP. He has Defense 1, so 1 setback. If you succeed, you can use your Takedown weapon as advertised:
Edit: I guess give him a setback.
Rolls
Grapple
6 Advantage, 4 Threat
Total: 2 Advantage
Also remember that Takedown is Exhausting 2, meaning it costs 2 strain to use it.
Rolls
Brawl (Grappling)
1 Success, 3 Advantage, 3 Failure, 2 Threat
Total: 2 Failure, 1 Advantage
Fixing second difficulty die; forgot to upgrade it...
3 PCs are up!
Rolls
Ranged (upgraded, 2 boosts)
6 Success, 2 Advantage, 1 Triumph, 2 Failure, 1 Threat
Total: 4 Success, 1 Advantage, 1 Triumph
fixing difficulty
1 Failure, 1 Threat
Total: 1 Failure, 1 Threat
He whips the chain out from around his neck and tries to yank an opponent into his rising knee, but only succeeds in trading places with him.
Boy, I'm getting good at this all bark no bite business. I'll heal the two strain I just took, then can I give boosts to the next two PCs?
If not, I'll give one to the next PC and heal 3 strain.
Rolls
Aimed Knee
1 Success, 5 Advantage, 1 Failure, 1 Threat
Total: 4 Advantage
Standard PP difficulty for the aerosol group.
Rolls
Brawl (Striking) Knee
4 Success, 4 Advantage, 4 Threat
Total: 4 Success
NPC - Grappler / driver
NPC - Aerosol group
PC - Hank
PC - Marv
PC - We are here
NPC -
PC -
Rolls
Tackdown Tyler
3 Success, 1 Advantage, 2 Threat
Total: 3 Success, 1 Threat
7 damage before Soak. Critical hit with that 3 advantage, Vicious 2.
Result: 45 (Bowled Over) (PP to heal): Knocked prone, suffer 1 strain.
NPC - Grappler / driver
NPC - Aerosol group
PC - Hank
PC - Marv
PC - Max
NPC - Pantone striker
PC - We are here
Rolls
Melee
4 Success, 3 Advantage, 2 Failure
Total: 2 Success, 3 Advantage
Critical Hit - (1d100+20)
(25) + 20 = 45