Character Creation

Dec 12, 2019 7:50 pm
Here's the character creation summary from the Tomorrow Legion's players' guide (page 14).

RACE
„ Choose a Race, apply resulting modifiers. (see SWADE core rulebook)

ICONIC FRAMEWORK
„ Choose an Iconic Framework not excluded by your Race, noting Edges, Hindrances, Skills, and other modifiers.

HERO’S JOURNEY
„ If playing a MARS character, roll on the MARS Fortune & Glory Table, page 44.
„ Roll on the Hero’s Journey tables as listed for your Iconic Framework.
„ Roll for Narrative Hook to determine how your character ties to the story.

HINDRANCES
„ Select up to 4 points of Hindrances (Major Hindrances are worth 2, Minor are worth 1).
„ For 2 Hindrance points you can raise an attribute one die type or choose an Edge.
„ For 1 Hindrance point you can gain another skill point or gain additional Starting Funds equal to twice your Iconic Framework’s starting amount.

ATTRIBUTES
„ Attributes start at d4. You have 5 points to distribute among them for 1 point each step.
„ Attributes may not be raised beyond d12 unless your hero’s racial bonus or Iconic Framework states otherwise.
„ Increasing attributes reduces the cost of buying linked skills and allows a character to obtain more powerful Edges.

SKILLS
„ Athletics, Common Knowledge, Notice, Persuasion, and Stealth are core skills and start at d4 for free—see Expanded Skill Applications starting on page 69.
„ More Skill Points is a Setting Rule, you have 15 points to put into skills.
„ Each die type costs 1 point up to and equal to the linked attribute; then 2 points per step after that.

DERIVED STATISTICS
„ Strain maximum (see page 69) is the lower of Spirit or Vigor die type.
„ Pace is 6″ but may be changed by racial abilities, Edges, or Hindrances.
„ Parry is 2 plus half of Fighting.
„ Toughness is 2 plus half of Vigor, plus any Armor.

EDGES
„ Born a Hero is a Setting Rule; ignore Rank Requirements during character creation.
„ Use any leftover Hindrance points to take Edges if you like.
„ Each Edge costs 2 Hindrance points, Humans begin with a Novice Edge as usual.
„ If playing a MARS character, take four Advances per the rules in Savage Worlds.

GEAR
„ Gain the Starting Gear listed for your Iconic Framework and roll for credits, see Standard Starting Gear on page 81.
Dec 12, 2019 8:32 pm
Qralloq, I have the character on a custom sheet.
Could you make the game able to accept that ?
Dec 12, 2019 8:52 pm
Does ASL (American Sign Language) still exist?
Dec 12, 2019 8:53 pm
Yes I think it does
Dec 12, 2019 8:58 pm
A mage, an operator and a burster walk into a bar...
Dec 12, 2019 9:05 pm
Money rolllllls

Rolls

Money - (4d6)

(2422) = 10

Dec 12, 2019 9:05 pm
Yes I'd like custom also I think. Mel ASL is still going strong as far as I know.

Haha, what did we get up to in the bar I wonder?
Dec 12, 2019 9:30 pm
Is Born a Hero just for edges or for powers also?
Dec 12, 2019 9:36 pm
Edges and only at the start of the game so if you have your heart set on something snag it now.
Dec 12, 2019 9:48 pm
I think it stanfs for instantaneous
Dec 12, 2019 9:52 pm
mhm, I found out
Dec 12, 2019 9:53 pm
Cosmic_Cube says:
Qralloq, I have the character on a custom sheet.
Could you make the game able to accept that ?
Done
Dec 12, 2019 9:57 pm
So this is Chay Blaise, Operator Extraordinaire. I can adapt his backstory to whatever fits whatever group and adventure we end up in.

https://live.staticflickr.com/65535/48919996177_31d8cf976c_o.gif

Chay doesn't remember how he came to be alive. He simply remembers just "being". As a youngster, his memories begin as the equivalent of a teenage boy. He lived in a sort of commune that was doing what it could to eek out an existence under the cruel and smothering rule of The Coalition. He loved to drive as a young boy. Anything that moved, that he could control, he was in it or on it. His elders supported and encouraged him, because they felt it would keep him out of trouble and teach him something useful. One of their means of survival was dealing in Black Market goods. The profit was good and the items were often very useful, even lifesaving for their group. It came to pass that one of the transport drivers was killed and a replacement was needed. Chay was the obvious choice and he jumped at the chance. The illicit thrill and the idea of driving for a reason, sometimes under the very noses of the Coalition, was too sweet and exciting to turn down. With time and practice he became an excellent driver, learning evasive maneuvers across a range of vehicles and by necessity, their repair. He became somewhat notorious and eventually came to the attention of The Tomorrow Legion.

Chay looks human even though he isn't. His face is a little longer, and he has no nose as humans know it, just a pair of slits. He has dark brown eyes and hair and a slim but short muscular build. He loves attention and loves his notoriety, but he is not arrogant or a braggart. He is thankful that he can survive and help others in spite of the Coalition. He likes to laugh and can tell a few good jokes.
Dec 12, 2019 9:57 pm
I need to submit my custom sheet as well please. I don't have that option yet I guess.
Dec 12, 2019 10:01 pm
Question: what is ISP?
Dec 12, 2019 10:03 pm
Internal strength points
Dec 12, 2019 10:03 pm
What do I use it for?
Dec 12, 2019 10:08 pm
Qralloq says:
Cosmic_Cube says:
Qralloq, I have the character on a custom sheet.
Could you make the game able to accept that ?
Done
Thank you will do so, tomorrow. I am limited to my phone right now.

P.S. I should be able to help heal people with magic. I will try to cover the mystical magical occult world.
I dont know what people are going to cover but I know operators are great with tech and bursters are great at putting out the hurt.
Dec 12, 2019 10:08 pm
ISP powers your psychic abilities
load next

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