Out of Character

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Jan 7, 2020 4:12 pm
I got the plus two for aiming which necessitates missing the next turn. I know aiming is a little loose for a missile launcher but the thing has a really good site glass. xD
Jan 7, 2020 4:14 pm
ahhh ok !
Jan 7, 2020 4:25 pm
Interestingly, even tho' I was thinking it, to cancel out the multiaction penalty, I guess I never actually typed it (looking back at my attack) so I guess I still have a turn! It's probably not too late to take my turn since no one has posted.
Jan 7, 2020 4:58 pm
Thanks. And mega damage, is how much in addition?
So 4d8 + 2d4 (from raise) and.... mega
Last edited January 7, 2020 4:59 pm
Jan 7, 2020 5:00 pm
It means it can hurt Mega damage creatures and if they are not mega damage have no mega damage armor they have to roll on the blood and gore chart when hit. And with THAT weapon you do not want to get hit.
Jan 7, 2020 5:00 pm
Mega is just a type - it potentially causes injuries in addition to regular wounds. No change to the roll
Jan 7, 2020 5:08 pm
Thanks guys. Sorry for being such a scatter brain these days.
Jan 7, 2020 5:10 pm
No problem remembering everything takes a bit more since Heavy (MD) comes up a bit more often in Savage Rifts.
Jan 7, 2020 5:25 pm
Windyridge says:
Thanks guys. Sorry for being such a scatter brain these days.
You're not alone here. Its been awhile since I've played SW, and this is only the second time I've been able to be in a Savage Rifts game.
Jan 7, 2020 8:10 pm
Even if I'm an old rifts player, it's my first time using the savage worlds system...
Jan 8, 2020 12:42 am
Okay, I'm loving that injury table!
Jan 8, 2020 12:47 am
Monty Python and the Holy Grailish.
Last edited January 8, 2020 12:48 am
Jan 8, 2020 12:48 am
Demon 2 is a Wild Card O_O
Jan 8, 2020 12:53 am
I had a feeling about that rotten Demon 2 =P
Jan 8, 2020 1:53 am
They're all wild cards, mwa ha ha.
Jan 8, 2020 1:56 am
Wow kinda cool
Jan 8, 2020 3:36 am
I don't even know what half the rolls were in that LOL !

I have much to learn
Jan 8, 2020 3:42 am
Okay, finished editing the big post, heh.

I can walk you through it.

First I rolled Spirit twice (with Wild Dice) for two demons who were shaken, and possibly shaken again because of dragon aura. I also rolled Spirit once for the other demon who wasn't shaken because of dragon.

Then the Fighting attack for demon 2 and the Fighting attack for demon 4.

Then the demon 2 damage with an extra d6 for the raise.

Then the demon 4 damage.
Jan 8, 2020 1:13 pm
Ahhh wow ok thats it ! I forgot again they are all Wildcards.
That was why so many D6's.

Thank you Q that really helped !
I was a bit bewildered.
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