[OOC] Death & Taxes

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Jan 2, 2020 6:02 pm
I’ll have to check interesting items besides the deck of cards, but I can RP that on the gambling thread once I get to use my well earned coins, right?
Jan 2, 2020 6:12 pm
I'd rather not roleplay the buying and selling too much. We can abstract out the mundane shopping with the Negotiation checks.
Jan 2, 2020 10:27 pm
Ok, I'll be looking to pick up the following:

Backpack, Rarity 3, Price 50
Bedroll, Rarity 1, Price 15
Trail Rations, Rarity 10, Price 2 each, want 10

Given the locale do I need to roll for any of that? What would I be looking at for a small tent as well?

Going to hold fire on the wand for now and just save what cash I have
Jan 3, 2020 1:26 am
I should also get a bedroll and 10 rations (should be 25 silver, I can use the stipend?), I'll leave the actual negotiation roll for the armor to someone who has skills in it. Unless you want Nera to do that personally, works too.
Jan 3, 2020 2:04 pm
Remnant says:
OOC:
Kinda want to stick with the roll since there's threats. Hey blunt can be charming? Even hitting the ground from three stories up feels a little sharp... Is two threat enough to get her to worry about things she wasn't before? XD Well it's not like he's on fire right now right?
yeah... this is one of those PbP problems... I'm not sure if two different approaches are valid or not and it takes like 10h for the GM to wake up from where I play ;) I rolled just in case it may be acceptable. I totally understand if it is ignored :D
Last edited January 3, 2020 2:04 pm
Jan 4, 2020 2:45 am
I like the idea of everyone just using the stipend to get a bedroll, 10 rations, and a waterskin. Why don't we say you all do that, as you will be traveling, assuming you accept this adventure hook. ;P

I'd suggest Nekurr and Tronus do the shopping, as they're the best Negotiators. Maybe the two of them split up, each taking a buddy to help. Lets you roll YGGBB versus the various difficulties I've listed above. We can continue to do this if folks come up with stuff they want to buy.
Jan 6, 2020 8:30 am
negotiating

Rolls

Padded Armor

5 Success

Total: 5 Success

Elven Leather Armor

1 Success, 4 Advantage, 1 Failure, 2 Threat

Total: 2 Advantage

Jan 6, 2020 8:32 am
SavageBob says:


To be honest, I'm a bit wary of Component Casting, since it seems to add an element of bean-counting that I'd rather avoid. But I do like the idea that Nekurr might draw cards while casting, sort of like Gambit and and Tarot-card reader rolled into one! You want to roll with that?

Maybe we treat it like Genesys treats ammunition in other settings. If you roll enough Threat on the spell, it means you've run out of cards and have to buy more next time you find a shop. That way we avoid having to keep a detailed log of how many cards you have and what they are.

Let's say a deck of card costs 25 silver and has a Rarity of 2, making it on par with an extra clip for a gun in other settings.
OOC:
Sounds good. So I get a B on my spell if I use a card, and they run out if there is a lot of threat on that roll, right?
Jan 6, 2020 8:44 am
I'll try to buy a sling with some stone bullet for diversity :D
Is there an online reference for items to look for? I didn't see any dwarven/elven mentioned in the plink provided :(
Jan 6, 2020 1:51 pm
Tronus gets a length of cord and a scrap of leather and sews the leather onto the cord. "Find your own rocks lad." he states patting him on the shoulder.
OOC:
States though is bit up in the air, seems odd but custom weapon creation for how much that would cost and stats maybe. XD
Jan 7, 2020 3:34 am
Nekurr finds someone to buy Nera's padded armor for the cost s he payed for it, 35 silver. However, he's unable to locate an Elven armorer with any leather suits on offer at the moment. Somebox, does Nera want to sell? Or hold off for now?

Somebox, any idea what 2 advantage might mean there? Would Nera be willing to accept just regular-old leather? Same stats as your padded, but you get a hard point to play with.

Or you get a lead on a smith somewhere en route to Buzzards' Ford (allowing for a second, but more difficult roll when on the road)?

CESN, I linked the "Equipment Encyclopedia," didn't I? There are stats for a sling in there. For reference, it costs 20 silver, does 4 damage, crits on 4 advantage, uses the Ranged skill, and can Disorient the target for 2 rounds (giving them a black die) for 2 advantage. It has the Prepare 1 quality, meaning you have to spend a maneuver to put a rock in it to use it each turn. A single Threat can cause it to run out of ammo, but getting more stones isn't that hard.
Jan 7, 2020 5:23 am
I would prefer to buy the fancier Elven edition, that idea of a second smith is a great idea actually.
Jan 7, 2020 4:58 pm
SavageBob says:
CESN, I linked the "Equipment Encyclopedia," didn't I?
You did :) But I couldn't find the stats for the dwarven/elven items somebox is looking for :(
Jan 7, 2020 9:05 pm
I don't think they're in the encyclopedia, I recall having to check the Terrinoth book.
Jan 8, 2020 2:09 am
Yeah, that's not in there. For reference:

Ancient: Cost x 20, Rarity 10. For armor, Soak and Defense go up by 1. Armor is Reinforced (can't be damaged), but it has 1 fewer Hard Point.
For weapons, the damage goes up by 1 and the crit reduces by 1. Weapon is Reinforced (can't be damaged), but it has 1 fewer Hard Point (for customization).

Dwarven: Cost x 2, Rarity +2
Armor has Encumbrance +1 and Hard Point +1.
Weapon has Encumbrance +1 and Damage +1.

Elven: Cost x 2, Rarity +3
Armor has Encumbrance -2 and wearer removes 1 Setback from Stealth checks.
Weapon has Damage -1 but also Crit rating goes down 1.
Jan 8, 2020 2:10 am
I'll allow another roll en route to Buzzards' Ford to find an Elven smith for Nera. We'll assume she holds onto her padded armor for now, then.
Jan 26, 2020 9:56 pm
Buying the Elven Zanagan Leather Armor. Selling padded for 35.
Jan 27, 2020 12:23 am
Roger that.
Jan 30, 2020 3:58 pm
hey guys. sorry for not being too active at the moment. I was travelling and couldn't post anything.
I'll try to post something today or tomorrow, but I'll be away next week as well, so I was considering if Nekurr could go to the big city check what the clerics know while you guess move on (just to take him out of picture for a week or so, I should be back fully around the 10th).
Jan 30, 2020 8:39 pm
CESN says:
hey guys. sorry for not being too active at the moment. I was travelling and couldn't post anything.
I'll try to post something today or tomorrow, but I'll be away next week as well, so I was considering if Nekurr could go to the big city check what the clerics know while you guess move on (just to take him out of picture for a week or so, I should be back fully around the 10th).
Thanks for the heads up. There's no need to send Nekurr off, I think; a week in the real world may be mere minutes in-game at PbP speeds. The only exception might be if we get into a combat. If that happens, is it OK for me to just have Nekurr stay to the back, casting buff spells (heals and enhances) or slinging rocks until you return? It may not even happen, but just wanted to ask before you are away!

Safe travels!
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