Adventure 2 - Corruption in the Woods

Jan 18, 2020 1:34 am
With the light of the morning sun, the Trade Guild caravan continues on their way to the city of Martan to the East. You however, find your path to the West, guided by the ritual tracking the connection of Creak's amulet. Though the ritual cannot provide an exact distance or coordinates, it does provide a starting point.

The sky remains mostly overcast as you travel, holding the promise of rain and more summer thunderstorms, but remains just the promise for the week you travel along the Darlond Road. As your supplies begin to dwindle, you reach a small town nestled against a thick forest.

Entering the town, the local populous seems wary, as criers call out the latest news and vendors hawk their wares, underscored by the ring of smith hammers on their anvils. A surprising number of the city guard appear to be green dragonborn, though none appear to have the tail that Leha mentioned.
OOC:
It is about midday, and the town is large enough that you guys should be able to find just about any nonmagical gear and as its on a major road news from far off should be relatively easy to find.
Jan 18, 2020 4:32 pm
Faerlin, who accepted the goal find who Creak's was contacting on the thoughts to acquire coin and magic. She seem to think that she can manage such. It is evident what drives her. Goodness of the matter isn't it.

This is a good place to get more supplies.
Jan 21, 2020 2:50 pm
OOC:
Can we find any magical gear here?
Jan 21, 2020 6:42 pm
OOC:
I don't think I need any non-magical gear unless a component pouch counts?
Jan 21, 2020 11:43 pm
Jahred was definitely a man of the city and town, and while he was not adverse to the open road, or even the wilderness, he felt relief once the familiar sounds of civilization filled his ear, though he knew it could have it's own dangers all too well. "If we're going to gather supplies and information, how about we get a room for the eve? Might be a good place to seek out information as well." He offered to the group. "Gives us a place to meet up if we get separated."
Jan 22, 2020 5:05 am
Anise had been quiet for a while now, after apparently embarrassing herself with that outburst. Not one of them supported her exclamation. Not even one of them decided to even respond to her, although the sudden disembodied voice was a bit of a distraction. Maybe it had not been the right time exactly, but that no one else felt the same was even rather disappointing now that she had had the time to think about it further. The fuzzy raccoon person was too cute... the Giant walked in the back of the group, lost in thought while following the rest of the group. She was not so sure what to do now, though. She'd like to make sure the children were alright, but as for her pilgrimage, Anise felt it was not quite going the way she had hoped. This would be harder then she had thought.
Last edited January 22, 2020 5:06 am
Jan 23, 2020 2:01 am
OOC:
I'm assuming that the group is looking for a place to stay while getting directions for some magic-item shopping, if you feel your character wouldn't then let me know and I'll make the change.
After getting directions from a passing local, you find yourselves entering the best (according to said local) inn the town has to offer: the Sheltered Tree Inn. Even from outside, the source of the name was readily apparent, as the entire building is built around the trunk of a large tree. The light within primarily comes from several softly glowing lights lining the ceiling along the beams and within the few branches on the first floor.

As you approach the barkeep, an orc-blooded man barely five feet tall, he barely gives your group a glance as he mixes a drink for a customer at the bar. He finishes the drink by grabbing the end of an iron bar from a small hearth behind the bar and plunging the red end into the mug, causing the drink within to bubble and hiss as the hot metal warmed up the contents.

Setting the drink in front of the customer, the barkeep turns to your group and asks with a thick, raspy voice like gargled glass, "You lot're an odd bunch. So long as you don't cause trouble you're welcome to a few rooms," he pauses to glare at Ranos, "and yes, itching powder in my trousers counts as trouble. You're lucky it was a year ago or I'd have thrown you out."

Turning his gaze to the group as a whole, he plasters a fake pleasant smile on his face as he asks, "Now then, what can I do for ya?"
OOC:
The description of the drink is an old colonial drink called Flip.
Jan 23, 2020 2:32 am
Water and information is what I seek.
Jan 23, 2020 7:04 am
"I..." Ranos begins, a small digit pointed at the sky, "yeahs, dat was probably me..." Moving his head from side to side and saddling up on a bar stool, Ramos looks around the bar, his eyes darting from here to there.

Finally, his eyes rest on Anise, " what cha haves?" He winks.
Last edited January 23, 2020 7:06 am
Jan 23, 2020 2:25 pm
The large eyes of the Firbolg dilated as Ranos look upward toward her, nearly stumbling on the words. "I um... just water... Please." Glancing to the bartender to avoid remaining locked on the adorable banded-face, she added quickly as her stomach groaned. "... And something to eat. What do you have in the kitchen?" She did not have much money left, but enough for room and board. Tomorrow she could speak to the local spiritual leader, but she wondered what these brave adventurers had in mind for their next steps.
Last edited January 23, 2020 2:26 pm
Jan 23, 2020 7:43 pm
Faerlin enters and seems to have no interest of those inside. She seems a bit aloof. Awaiting to all are done chatting with the barkeep and takes his time, she tell him A room for the night. Something hot and picture of beer to wash it down. She then goes to occupy a table awaiting her meal.
Jan 24, 2020 5:36 pm
Reaching down below the bar, the barkeep pulled up a claw pitcher with softly glowing runes on its surface. Placing two mugs on the bartop, he poured water into them before placing them in front of Wahuhi and Anise and returning the pitcher to its original place. Turning around, he pulled three wooden bowls from a cupboard and walked over to a softly simmering pot. Taking a moment to stir the contents of the pot, he ladled the contents into the bowls before placing them in front of Ranos, Anise, and Faerlin.

The soup served seems to be a mix of leftovers from other meals: bits of several kinds of meat, onions, tubers, and other vegetables that blend together in a hearty, if simple, soup. As he places a pot of ale by the cooking fire, he cracks four eggs into a bowl before whisking in a white herb powder, a small amount of brandy, and nutmeg. Taking the ale away from the cooking fire, he begins pouring the two back and forth between containers until it flows smoothly. Pouring the mixed drink into a tall mug, he finishes it off by plunging a red hot iron rod into the drink and stirring it.

Placing the drink in front of Faerlin, the barkeep says, "Ground floor rooms are five silver daron's a night, chowder's a daron a bowl, water's two copper pence, Flip's five pence. The rooms come with two beds; for you legs, we have occasional fur trappers come through so don't worry about trying to fit into a normal bed. Anything else?"
OOC:
In case you hadn't noticed, I enjoy food and cooking. The soup is based off something I made that I called Pantry Chowder, essentially seeing what's in the pantry and fridge that are approaching the best-by date.
Jan 24, 2020 5:42 pm
Faerlin dishes out her coins with any gruff about pricing and such. She then attunes herself to the local charms of the place while enjoying her meal. She appears a bit aloof still, but alert to her surrounds. She says to the party, This place will do us well for the night. She has her spear handy near her.
Last edited January 24, 2020 5:44 pm
Jan 24, 2020 7:27 pm
Is there anywhere in this town that I may find items of magic?
Jan 25, 2020 6:26 pm
"I'll have a double order of that soup, with bread and if you have some cheese that would be so great! ... and can I get my waterskin's filled as well? And I'll take a room for myself. Thank you." Placing down eight silver pieces from a coin pouch she kept in her bodice, resting two large leather waterskins down. "And while we're at it... would you happen to have trouble from monsters in this town?"
Jan 27, 2020 11:39 pm
Smiling up at the innkeeper with a wide tooth-filled grin, Ranos eats by putting his snout into the soup and begins to eat.

Raddue sent a note to Meribson
"Ah, yes, and if cha had eeny sights of dah, uh..." he stumbles a bit before continuing, "...kenku... type peoples?" Sitting upright, soup dripping from his small nose, he launches into another question, "if cha has any places o' dah learning tings or maybe a praypray place dat be helpful, too."
Jan 29, 2020 5:11 am
Meribson sent a note to Raddue
Glancing over at Wahuhi as he smoothly palmed and pocketed the various coin placed on the bar, the barkeep took a moment to consider his answer, "Isn't anyone selling magical trinkets or doodads in town, but Ma's brother's a wizard o' some kind an' my sister's got that sorcery stuff."

As he turns to Anise, picking up one waterskin to fill it, his answer is stalled by the firbolg priestess spitting out the drink that had the texture of water but the flavor of mud. Moving the mug of water away from Anise, and sticking a finger in to make a taste test, had the barkeep glaring at the suspiciously innocent looking Ranos, "Five minutes. I warn you about causing trouble, and you don't last five. Minutes."

Taking the bowl of soup away from Ranos, the barkeep bellows out something in a guttural language that none of your group recognizes. Almost immediately after, a massive hand picks up Ranos by the back of his shirt and easily lifts him off his chair into the air. The apparent bouncer is either half or full orc, standing nearly seven feet tall, built like a lighthouse, seems to be covered in more scars than unblemished skin, and is missing half his upper lip. Meeting Ranos's gaze with his one good eye, the other a milky white, the bouncer growls out, "No messin' with the food or drink. Got it?"

As the troublemaker is being dealt with, the barkeep mutters a quiet, "Thanks dad," before pouring Anise a fresh mug of water and returning the coin for her food.

"No matter how many times you warn 'em, the furballs keep causin' trouble. Now then, you were asking about monsters. Nothin' like that, not to my knowledge, but be sure to stay indoors after nightfall, there's a killer on the loose."
Jan 29, 2020 1:31 pm
Also standing nearly seven feet tall, was the Firbolg, whose face sank from a bubbly and friendly demeanor to a seriousness that brings a loudly silent tension through the bar. Her large hand, reaching in a smooth non-hostile motion, she grasps the Half-orc bouncer's wrist where it was holding Ranos and spoke with a calm but distinctly insulted tone.

"Take your hands off of my friend this instance!" She spoke strongly but was not threatening, but attempting persuasive insistence upon the bouncer. Obviously speaking to the Barkeep rather than the bouncer, she continued. "By my honor, this one has done nothing wrong, and I will not allow you to treat him this way... Call off your man and I will fix the problem easily. "
Last edited January 29, 2020 1:39 pm
Jan 29, 2020 7:22 pm
Faerlin has a habit of not getting in to trouble. That is others trouble. Especially when it is a lose lose situation as far as gain. She gulps down her drink fast as she suspects the table might be less than stable soon.
Jan 29, 2020 7:35 pm
Putting on his best smile, Ranos shifting his eyes constantly back and forth between Anise and the very frightening looking orc while his legs flail helplessly, Ranos squeaks, "eeeek! Wats some harmless funs 'tween friends, now, eh?"
OOC:
Okay I'm done messing with party members and the bartender now, ya'll, I had my fun, I'll stop derailing the story. :P

Other than a component pouch, I really don't think I need any non-magical provisions.

Rolls

Persuasion - (1d20+0)

(14) = 14

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