Step 1: Background -- Since her infancy, she had the power of foresee. As it is rare to her species she quickly access the upper class among her people. As she get older her visions went even more powerful and she decided to set sail to the unknow to get answers. As she traveled the Galaxy she joined the Rebellion to try to destroy the Empire as her visions was without them there.
As one of her mission went haywire she ended up on a remote and unfriendly planet...
[ +- ] Background in detail
So how did she get there, well in an escape pod that had gone way off course. Basically as stated she was on a mission that did not go well and being hotly pursued by empire forces several hyper jumps later and she and others fled the dying ship in escape pods while someone took it into hyperspace one more time to get the pursuing empire forces to follow. It sort of worked. They did get the empire forces to follow and miss the escape pods buy your characters escape pod had been damaged and malfunctioned and you were jettisoned just as the ship jumped. Escape pods are not meant for hyperspace and bodies were not meant to handle the kind of massive fluctual distortion that is created one when one gets jettisoned into and out of hyperspace in mere seconds. Your character blacked out. While out she dreamed which she would later come to understand were actually force visions. However she has had trouble recalling these visions and has been told that when the time was right she would be reminded. All she knows though is that she woke up in her escape pod on one of planets broad mesas. She then made it to a nearby cave where she eventually encountered her mentor.
Time spent with your rather enigmatic mentor were not easy but they were instructional. Although things that she says sometimes do not make a lot of sense to you and while the events leading up to you getting here a not something you remember well their just seems to be major incongruencies when you try to connect the dots. For instance Eadu is not friendly to landing starships and yet your damaged escape pod a much more inferior ship landed safely. Further while you are not sure how far the hyperspace jumps had been, and you cannot quite remember where you were prior to those jumps, you are pretty sure Eadu was like no where near where you had gotten jettisoned. Of course the anomaly of getting jettisoned into hyperspace itself could explain some of that it seems like it would be a major stretch to accredit all of it to that.
Ir'cara'suhl a female Duinuogwuin "Star Dragon" Force Master. She is about 70 feet long, with golden scales and eyes. But your character gets the feeling that she does not see through those eyes as a human would. Further she never talks about her past, simply focusing on the here and now both of which seem to be a bit fluid with her.
Eadu (pronounced /ˈiːduː/) is a storm-stricken, rugged, mountainous planet located in the Eadu system of the Outer Rim Territories' Bheriz sector. This remote, blue-hued world is shrouded in gloomy lightning filled rainstorms, buffeted by constant winds, and plagued by frequent lightning strikes. The planet's cloud cover is so thick that it appears to be a night world even in the daytime. Starships attempting to reach the surface of the planet are confronted with clouds the mire visibility, gales that battered the ship and the lightning storms that play absolute havoc with the sensor systems. To say landing on Eadu is not easy would be vast understatement. Further the surface is mostly comprised of difficult, rain swept terrain which affords the planet natural defenses, although in the southern hemisphere there exist fairly large flat grassy plateau where an Eaduan village cluster exits populated by native nerf herders. Every where else the ground is broken made up of jagged rock formations, broad mesas, black stone ridges, and narrow spires. The rocky canyons bottom out in dozens of writhing stream beds. The planet's rain has the smell of fecund soil with an undertone of acrid stink. So for the most part the planet is little-known save for its excessive rainfall and population of native nerf herders.
However it did host at one time the Eadu Energy Conversion Laboratory. A empirical facility that worked on top secret projects prior to the outbreak of the Galactic Civil War. This empirical laboratory is simply an abandoned half destroyed mountain facility now. One that still houses quite a bit of kyber crystals for anyone bold (or foolhardy) enough to attempt to get some. Of course the native nerf hearders have no need for these and never venture any where near it. Still this is where your character went through a trial to gain the kyber crystals that she needed in order to make her golden-hued lightsaber.
Step 2: Choose (or outline) the following :
.....Starting Duty : 5 (Personnel)
.....Starting Obligation : 25 (Obsession)
.....Starting Morality : 50 (Discipline/Obstinance)
.......+10 Starting XP
.......+2,500 Starting Credits
Step 3: Choosing a Species -- Chiss, +1 Intellect, -1 Presence, 100 xp, Infravision, remove 1 setback from check dur to lightning conditions
Step 4: Choosing a Career -- Mystic (Lore, Perception, Vigilance)
Step 5: Choosing Specializations -- starting : Seer (Discipline, Lore) brought: Niman Disciple
Step 6: Invest Character Generation XP -- Start XP: 110/110 (+10xp)
70 Willpower 4
5 Uncanny Reactions
10 Keen Eyed
10 Rapid Reaction
5 (mentor) Force Power Foresee, 10 Control Initiative
Step 7: Determine Derived Stats -- Wounds 12, Strain 14 Defense melee 2, ranged 1
Step 8: Determine Motivations -- Faith in the Cosmic Force, She had visions that she tries to follow and understand even they mostly never make sense.
Step 9: Appearance -- She has blue skin and glowing red eyes. Her hair is a Dark Blue shoulder lenght. She has an athletics build.
Step 10: Post-Character Creation XP Expenditures -- 5 (mentor) Force Power Influence, 10 Control: Emotion/Belief
15 Sense Danger
20 Force Rating +1
30 Spec brought (Niman Disciple)
15 Lightsaber 2
5 Nobody`s Fool
10 Niman Technique
10 Defensive Training
10 Discipline 2
5 Outer Rim 1
5 Survival 1
5 Parry
5 Reflect
Step 11:
Lightsaber (free)
Armored Clothing (1000)
Stimpack x10 (250)
Field Rations x10 (100)
Comlink (Handled) (25)
Thermal Cloack (200)
Scanner Goggles (150)
Datapad (75)
Mk. IV Modular Backpack (75)
Last edited January 31, 2020 3:28 pm