Pathfinder2e The Spurned hath no fury like alchemy

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Mar 5, 2020 10:57 pm
Mara slides carefully down the rope into the pit, her boots hit the slick clay mud at the bottom and her face wrinkles with vague disgust, "Yuck."

She twists her hand subtly and casts another detect magic before looking about in the muck for footprints beyond the area where they touched down.
Mar 6, 2020 12:14 am
Tarquin follows after the others. In a low voice, he says, "I have spent lots of time in tunnels and such. If you like I can lead the way."

Tarquin looks around.
OOC:
To the GM: What are the particulars of the tunnel? How wide is it? Is it natural or man-made?

Do we make rolls or does the GM make the rolls?
Last edited March 6, 2020 12:15 am
Mar 6, 2020 2:31 am
OOC:
(Your wary searching requires a perception check)
http://www.stormchaser.ca/Abandoned_Places/New_Jersey_Train_Tunnels/Manunka_13.jpg
but nothing seems out of place right now...
Mar 6, 2020 3:03 am
OOC:
Looking for things. Oops, +8 to that.
Last edited March 6, 2020 3:09 am

Rolls

Mara checks things out. - (1d20)

(8) = 8

Mar 6, 2020 3:13 am
The downward ramp slithers from side to side, before leveling out and traveling for miles deep under the earth...

A. Where are you going?
B. how do you navigate?
C. Safety precautions?
D. Do you have an open flame?
E. What is the marching order?
F. A combat formation?
G. Have you all agreed on a tactic?

(You know things like; keep casters in the middle or rear, Archers at the back or mid, shields out up front? a rear watch? etc.)

I need survival, I need perception, and if applicable, lore skill checks....
Mar 6, 2020 3:13 am
OOC:
Taking a looksee..

Rolls

Perception - (1d20+12)

(12) + 12 = 24

survival - (1d20+10)

(12) + 10 = 22

Mar 6, 2020 3:14 am
oh yeah, who's following the thief's tracks? I need a roll for that too.
Mar 6, 2020 3:16 am
Logrith, you are certain that on the path the thief took - there are no roaming monsters.
The thief can not be far ahead.
Mar 6, 2020 3:25 am
Do you explore the other passages? They could extend some 300 miles or more? might be a whole world down here to explore...
Mar 6, 2020 3:36 am
OOC:
it seems this is going to be difficult. I need to build the map with character movement in photoshop.
Mar 6, 2020 5:39 am
OOC:
1 - Did you male this map because it’s amazing.
2 - Which of the 5 map entrances is "here"? There’s one at 3 o’clock, three at 6 o’clock and 1 at 9 o’clock.
3 - Looks like our order is Logrith, Tarquin, Larkin and Mara. Not sure where White Claw is.
Mar 6, 2020 6:43 am
OOC:
I hope I do this right.

Rolls

Perception - (1d20+13)

(3) + 13 = 16

Survival - (1d20+4)

(16) + 4 = 20

Mar 6, 2020 12:33 pm
Emberskyes says:
three at 6 o’clock. 3 - Looks like our order is Logrith, White-claw, Tarquin, Larkin and Mara. [/ooc]
you are traveling from the bottom to the top. (I grabbed it from the web).
any other answers to the earlier questions?
A. Safety precautions?
B. Do you have an open flame?
C. A combat formation?
D. Have you all agreed on a tactic?


Though this is the cavern network... close to 400 miles long.
The true dungeon is coming.
Mar 6, 2020 12:35 pm
HoorayRat says:
OOC:
I hope I do this right.
Nailed it! those roles allow you to notice that the only tracks within your sight are those of the thief...
Mar 6, 2020 1:10 pm
OOC:
I actually think if Mara is okay with it I will switch places with her and take up the spot of the rear guard, keeping her in front of me. I have a continual flame that had been cast upon the aeon stone the floats around my head, so that will cast light as a bright torch, but it's heatless and kinda bluish colored. As far as safety, I will keep an eye out behind us and will be ready with spells if needed, and I will go ahead and pull out my light mace. On tactics, I will try to stay central in the group should a fight break out, that way I can get to downed people if needed and best support the group.
Perception for Rearguard:
1d20+14

( 15 ) +14 = 29
Mar 6, 2020 1:13 pm
Tarquin quietly addresses the others, "if you let me go first and step where I step, we can be quieter as a group. It would mean that we will need to move slowly, though."
OOC:
This is Tarquin's "Quiet Allies" feat. You’re skilled at moving with a group. When you are Avoiding Notice and your allies Follow the Expert, you and those allies can roll a single Stealth check, using the lowest modifier, instead of rolling separately. This doesn’t apply for initiative rolls.
Mar 6, 2020 1:15 pm
Larkin will hang back at the entrance for a second and say, "Mara, if you are alright with it I will take the rear guard spot to keep an eye out behind us, and that way our friends with darkvision can take advantage of being further away from the light. Is that alright by you?"

He will then, assuming her agreement, move to the back and begin to keep a steady eye out for danger while pulling out his light mace and mentally preparing for spell casting. In his head he prays, 'Lord Nethys, Keeper of the Weave, The True Source, if it be your will, please watch over our group, and allow me to channel your power to help myself and them, for the greater glory of magic, and for the greater glory of you. May your will be done and may magic prevail.'
Last edited March 6, 2020 1:17 pm
Mar 6, 2020 1:53 pm
OOC:
What is the order now? Know that White Claw is always next to/behind or in front of Logrith depending on the circumstances.

GM- I use Google Draw because it's very user friendly. You can paste any map in there and overlay and move characters easily and the players can move them also. You just make a shareable link and post it here. I snip the player pics from here and place them on the map.
Last edited March 6, 2020 1:54 pm
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