Episode 2 Scene 1 The Journey North
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Apr 29, 2020 2:34 pm
"Agreed, Lex. There will be enough dangers on our journey without increasing the probability of more."
Apr 29, 2020 2:36 pm
"It's still mostly road that we're going on right? Until we reach a point where we have to enter the swamp?"
Apr 29, 2020 5:02 pm
"Road?" Shump stops his foot on the road they are standing on, "not like this one. It is more of a trail. You see nature around here seems to be rather resilient and as such once we cross that bridge its almost akin to untouched wilderness in most areas. Still if everyone is ready to go let's go." With that he starts walking towards the North Gate and the bridge.
Apr 29, 2020 6:35 pm
Brindel follows about 10 feet behind Shump. "Do you suggest single traveling file along the trail?"
Apr 29, 2020 8:49 pm
Shump turns his head slightly and says over his shoulder "No a skirmish formation is better, just stay alert. Hazards can come and go almost as fast as you can blink your eyes."
May 4, 2020 7:48 am
Egret trails behind everyone else, yawning and tiredly looking around. His hair sticks out in all direction as the druid tries - in vain - to smooth them over, trying to comb through with his hand. The only result he manages to achieve during the short walk to the Northern Gates is dislodging his mistletoe wreath, and making his appearance even more rumpled - without, seemingly, even realizing it. He almost bumps into Shump on a few occasion, muttering half-coherent apologies each time. Either the druid is not an early bird, or he didn't sleep well, that much is obvious.
"Untouched wilderness..." he whispers to himself almost dreamily, catching part of their guide's explanation. "Nice."
"Untouched wilderness..." he whispers to himself almost dreamily, catching part of their guide's explanation. "Nice."
May 5, 2020 7:19 am
As the group sets out threw the north gate and then out across the bridge the wind whips by briskly and the clouds overhead blanket the sky. Still the overall temperature is not uncomfortable. Once across the bridge the group spies a copse of trees off to their far right wherein resides the blackened remains of some old stone structure but the odd aspect that catches the eye is an over-sized stone well that sits near the remains of the building. Still Shump seems to give it no never mind and keeps leading the group further north and somewhat westward towards the rising hill line.
As the day continues they are soon doused in heavy rain which drops the visibility dramatically and would have most likely doused any open flames had they had any. The downpour also drops the temperature and combined with the wind causes things to become rather chilly. After several hours of a constant downpour that leaves everyone thoroughly soaked the rain slackens and then abates but the clouds remain heavy in the skies overhead. Shump however does not seem bothered by the whether and keeps a steady purposeful pace which actually helps to keep the others a bit warmer due to the exertion.
The evening finds the group near a minor over hang the shields them from the wind and where a pile of wood can be found, which takes some strong persuasion in order to get it burning but once alight it burns hot providing much needed warmth as the temperature drops into the definitely cold spectrum, making that evening not all that pleasant.
The next day on the other hand is much nicer, and warms up nicely as the groups sets out once more. The clear skies and mild breeze allows a much nicer journey even though reminders of the previous days rain remain within the occasional puddle. Still by evening those ponderous clouds began to roll in once more from the northwest and just as the group makes the next way point the skies release their pent up precipitation once more in a heavy downpour that continues all night long. Still this night is not nearly as cold as the previous night and the shelter is enough to keep the group mostly dry.
I also need a Constitution save from everyone for the first day/night, and the difficulty of that check will kind of depend on what you do or do not do -- which I am leaving open ended. I will read your post and make the determination from that.
As the day continues they are soon doused in heavy rain which drops the visibility dramatically and would have most likely doused any open flames had they had any. The downpour also drops the temperature and combined with the wind causes things to become rather chilly. After several hours of a constant downpour that leaves everyone thoroughly soaked the rain slackens and then abates but the clouds remain heavy in the skies overhead. Shump however does not seem bothered by the whether and keeps a steady purposeful pace which actually helps to keep the others a bit warmer due to the exertion.
The evening finds the group near a minor over hang the shields them from the wind and where a pile of wood can be found, which takes some strong persuasion in order to get it burning but once alight it burns hot providing much needed warmth as the temperature drops into the definitely cold spectrum, making that evening not all that pleasant.
The next day on the other hand is much nicer, and warms up nicely as the groups sets out once more. The clear skies and mild breeze allows a much nicer journey even though reminders of the previous days rain remain within the occasional puddle. Still by evening those ponderous clouds began to roll in once more from the northwest and just as the group makes the next way point the skies release their pent up precipitation once more in a heavy downpour that continues all night long. Still this night is not nearly as cold as the previous night and the shelter is enough to keep the group mostly dry.
OOC:
Okay the dusk to dawn is basically 3 watches (4 hours each) and I will need to know how you plan to structure those watches.I also need a Constitution save from everyone for the first day/night, and the difficulty of that check will kind of depend on what you do or do not do -- which I am leaving open ended. I will read your post and make the determination from that.
May 5, 2020 5:59 pm
Brindel shakes the rain off his beard and his traveler's cloak. "I volunteer for the third watch. My preference is to rise early, as Lex and Egret know."
Rolls
Constitution check - (1d20+1)
(13) + 1 = 14
May 6, 2020 3:06 pm
Jarret, Feliani's hawk, had kept a steady flight over the party as they set out westward, towards the rising elevation. Feliani hadn't left him to his own devices when they were in town; she much preferred that than to dismiss him altogether when she didn't need him. But now that they were out in the open he had free rein to fly as he pleased. He had kept largely away from the rain when it started, and as it wore on through the night, he returned to the drier comfort of the overhang in which Feliani had made camp with the others. Since it was a cold night, she made sure that they all had gathered enough firewood, and used her minor magics to make sure it would light, and also warmed their surroundings.
"I'll take first watch, but Jarret here will be able to provide an extra pair of eyes when I sleep, won't you Jarret?" She smiled at her familiar, who looked at her expressionlessly, more interested in the small rodent he had hunted for his dinner.
"I'll take first watch, but Jarret here will be able to provide an extra pair of eyes when I sleep, won't you Jarret?" She smiled at her familiar, who looked at her expressionlessly, more interested in the small rodent he had hunted for his dinner.
OOC:
Multiple castings of Prestidigation to dry the firewood, light the fire, warm the ground and surroundings.Last edited May 6, 2020 3:06 pm
Rolls
Constitution - (1d20+2)
(9) + 2 = 11
May 7, 2020 1:35 am
Lex stows his equipment in the driest place he can find near the fire, takes out his notebook, and makes a detailed map of their current route. When he is done, he looks around the campsite and draws pictures of the various flaura and fauna. The he scouts around the campsite on the look out for anything of arcane nature (not that he expects to find anything but he is ever the optimist).
If any enquire, he is happy to take a watch and do his share of the group work, dishes and what have you.
If any enquire, he is happy to take a watch and do his share of the group work, dishes and what have you.
Last edited May 7, 2020 1:36 am
Rolls
Let's say investigation for the Arcana - (1D20+2)
(19) + 2 = 21
Constitution Saving Throw - (1D20+5)
(16) + 5 = 21
May 7, 2020 2:59 am
OOC:
Wait, are we planning for first night, second night or both? (And what about food/water?)Also, may I continuosly cast my Druidcraft cantrip to protect everyone from the rain during the both days?
He stays closer to the group once the rain starts to fall, and calls upon his magical powers to shield them from the weather. It offers some protection from the downpour, although the night is still cold and sleeping on the ground among the grass doesn't help keeping themselves dry - especially when one insists that he wants to sleep closer to the bushes. In the morning Egret doesn't seem bothered by his soaked state, only by the fact that his damp hair get into his eyes and his coat gets heavier from all the water it absorves. He complains about it to no one in particular when they wake, but mostly does it in a joking manner, not really meaning. (He does try to get Feliani to dry his hair, however.)
The next day is about the same, if with less rain, and Egret keeps up his curios behavior - although this time, he mostly attemps to start chit-chatting with every one of his companions, idly chattering at them about nature, beautiful (?) sights they pass and the village behind them. He doesn't ask about their current mission, notably, claiming to not be interested in discussing strategy.
As the evening of the second day settles, and everyone focus on making their campsite more hospitable, the druid simply drops his belongings in a vaguely neat pile before sitting down cross-legged and staring into space. Doing druid things, allegedly. He only perks up when Brindel speaks. "I can stay on the second watch, if you want? I don't think I can fall asleep soon."
OOC:
May I cast Druidcraft to predict the weather?Last edited May 7, 2020 3:01 am
Rolls
Constitution - (1d20+1)
(11) + 1 = 12
May 12, 2020 4:17 pm
[ +- ] Clarifications
Okay going to make some clarifications on how I plan to run things. If I post for a time span, then you are posting to cover that same time span. If it is 1 round, you post for 1 round. If it is 2 days you are posting for 2 days.
Next if you are a spell caster (but not an Elf) you need 8 hours or un-interrupted sleep for it to have no adverse effects on you. This does not mean it will have an adverse effect as that will depend upon the spells you cast for that day and how much un-interrupted sleep (rest) you actually do get. Non-spell casters can be affected as well but can generally go a bit longer or do with a bit less. As such spell-caster typically take first or last watch unless they cast no spells that day (cantrips do not count)
Next I made some clarificational tweaks to Druid Craft but I may also be expanding it a bit more (see open chat) and this answer the question about protecting others from the weather. The down-pour is moderate weather so no you cannot protect the others but you can protect yourself.
Next yes of course you can use your Druidcraft (gonna call this just Druidism) to predict the weather. Further you can periodically check it throughout the day to see if has changed any for the area you are currently in I will just need to know about how often you plan to check it.
As for food, if you were doing something in those regards during traveling besides eating rations and with the rain on those first two days the finding of drinking water had a difficulty of maybe 5 so no roll was need to replenish the water each person consumed.
Next if you are a spell caster (but not an Elf) you need 8 hours or un-interrupted sleep for it to have no adverse effects on you. This does not mean it will have an adverse effect as that will depend upon the spells you cast for that day and how much un-interrupted sleep (rest) you actually do get. Non-spell casters can be affected as well but can generally go a bit longer or do with a bit less. As such spell-caster typically take first or last watch unless they cast no spells that day (cantrips do not count)
Next I made some clarificational tweaks to Druid Craft but I may also be expanding it a bit more (see open chat) and this answer the question about protecting others from the weather. The down-pour is moderate weather so no you cannot protect the others but you can protect yourself.
Next yes of course you can use your Druidcraft (gonna call this just Druidism) to predict the weather. Further you can periodically check it throughout the day to see if has changed any for the area you are currently in I will just need to know about how often you plan to check it.
As for food, if you were doing something in those regards during traveling besides eating rations and with the rain on those first two days the finding of drinking water had a difficulty of maybe 5 so no roll was need to replenish the water each person consumed.
May 13, 2020 7:41 pm
After Egret makes his offer, Shump chimes in with, "Wait, it will probably be best if I and the bird take second watch, you should maybe take third watch as well, and he," Shump points to Lex, "can team up on first watch."
[ +- ] Watches
First : Feliani and Egret
Second : Shump and Bird
Third : Brindel and Lex
Second : Shump and Bird
Third : Brindel and Lex
May 13, 2020 7:53 pm
OOC:
Note I have the party moving at a normal rate in order to get to the marsh in about 2 days -- if anyone wants to try and forage during that time the guidelines outline how that is done (or not done?) -- I would assume Shump will be aiding in that as much as he can as the group moves along and with Gene having returned perhaps he will chime in on that but all that does is extend your rations -- which I can do retroactively should anyone make those rollsMay 13, 2020 8:15 pm
Egret magical weather protection only seems stout enough to protect himself as the rain and wind just seem strip away the field that extends outside himself. Egrets explorations does reveal to him that any significant flora along the path they are taking has already been harvested at least recently enough to have it not have replenished itself as of yet. Having decided to periodically check the whether conditions Egret becomes aware of what the whether will be like as the group moves along. He even lets the group know about the up coming down pour that happens on that second night, allow them all to get to the way point in enough time to not get caught in the open.
The thorough soaking that everyone got, except for Egret is quickly dried by Feliani and while that first night proves to be rather chilly the warmed ground and dry clothes help a lot to keep folks somewhat comfortable for most of the night.
The next day quickly removes any chill the previous night had instilled and everyone feels better come that evening.
The maps that Lex is making are fairly crude and most likely not overly accurate not being a trained cartographer but they might be usable later on.
Note while the weather watch only extends out for 12 hours at the spot you are at - periodically checking it is not a big deal so I am assuming that is what you are doing
Note this is mostly a re-cap of what was posted and what you all did or stated you might do -- if you are wanting to extend what you are doing to include something else -- or you wish to slow down to more effectively forage for food and other stuff let me know other -- its a normal pace from where you are to the Marsh allowing you to arrive at its edge in about a half-a-day -- then you will need to decide to venture in immediately or wait till morning --- at a slow pace you will reach the Marsh in a day so you can more easily forage if you want along the way
The thorough soaking that everyone got, except for Egret is quickly dried by Feliani and while that first night proves to be rather chilly the warmed ground and dry clothes help a lot to keep folks somewhat comfortable for most of the night.
The next day quickly removes any chill the previous night had instilled and everyone feels better come that evening.
The maps that Lex is making are fairly crude and most likely not overly accurate not being a trained cartographer but they might be usable later on.
OOC:
Do not forget to make untrained Cartography checks for those maps you are drawing ;)Note while the weather watch only extends out for 12 hours at the spot you are at - periodically checking it is not a big deal so I am assuming that is what you are doing
Note this is mostly a re-cap of what was posted and what you all did or stated you might do -- if you are wanting to extend what you are doing to include something else -- or you wish to slow down to more effectively forage for food and other stuff let me know other -- its a normal pace from where you are to the Marsh allowing you to arrive at its edge in about a half-a-day -- then you will need to decide to venture in immediately or wait till morning --- at a slow pace you will reach the Marsh in a day so you can more easily forage if you want along the way
May 13, 2020 9:00 pm
Shump helps as he may keep us moving along. Seems the weather doesn't bother him as much as others. Or at least he doesn't complain about it. He gives a silent pray to Dukagsh that we are all doing well.
Shump asks, Well were here at marsh. Do you rest the rest of the day or venture forth?
Shump asks, Well were here at marsh. Do you rest the rest of the day or venture forth?
May 14, 2020 2:20 pm
OOC:
Untrained, so no Proficiency bonus, noted. But Feliani will roll a Nature check for map making. Jarret her familiar can also navigate in advance by surveying the land, so I'll add an advantage roll for your consideration. Rolls
Nature - (1d20+3, 1d20+3)
1d20+3 : (20) + 3 = 23
1d20+3 : (17) + 3 = 20
May 14, 2020 2:58 pm
OOC:
Well hmm I guess I will just ignore that Advantage roll ;) unless you would rather have me take it instead Still a Nature check to draw a map --
Quote:
The Nature skill is used for answering a question within a the area of Nature thus knowledge concerning Aberrations, Animals, Caverns, Climate, Fey, Giants, Monstrous Humanoids, Natural Cycles, Oozes, Plants & Herbs, Seasons, Spelunking, Terrain, Vermin, and/or WeatherLastly why is Feliani making that roll? The only one who stated they were drawing a map was Lex -- so is Feliani drawing a map as well then??
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