Episode 2 Scene 1 The Journey North
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Nov 19, 2020 2:02 am
OOC:
"Lesser Restoration" is an oath spell for Brindel, so it's always ready. He has 2 second level spell slots.Nov 24, 2020 1:56 pm
OOC:
So... did it work? :DI guess I can switch for Lesser Restoration too, but it'll only be usable the next day, right? I'm still not too sure about usability of specific spells, so if anyone thinks it will be good to pick it up, I'll trust your judgement!
He thanks Brindel for his magical help, and after a brief respite stumbles back to his feet, joining in preparations for the night. His coordination is still somewhat lackluster, but the druid does his best to help in more simple tasks like gathering firewood. When the camp's done, Egret is torn between once again wandering away from it to enjoy solitude for a while or staying by the fire with the others in rare eagerness for company. In the end, old habits win over, and the tiefling leaves the campfire to lean against an oak nearby and watch the dark water of the swamp reflect the moonlight.
OOC:
But really, when we will arrive? I kinda wish for more roleplay opportunities, days seem to pass way too fast to really do anything character-oriented. :DNov 24, 2020 3:33 pm
OOC:
Okay I usually try to give everyone a chance to post before responding but I can do the intermittent process as well -- in short yes it worksNov 24, 2020 11:03 pm
You can tell Shump is now working harder to keep up as a guide. Most Yroc are raised tough and Shump is no exception. Yroc's hate the swamp. You can see why he has a fine reputation as a guide. He killed a lot of those skeletons and zombies and then heal the wounded. He drops hard down ever time we rest a bit. You can tell he is pushing himself.
You may also note the while he is forceful about healing, but he was a touch more gentle toward Haelga and when he was giving out the fish, he made sure she had the largest one of the batch. Appears he has some fondness toward her. And sharp one would notice in the combat that he did rush over to her as she was in trouble.
He keeps an eye on Egret to make sure he isn't falling behind. He tells him, You need to fight the swamp fever. I sure you have it.
You may also note the while he is forceful about healing, but he was a touch more gentle toward Haelga and when he was giving out the fish, he made sure she had the largest one of the batch. Appears he has some fondness toward her. And sharp one would notice in the combat that he did rush over to her as she was in trouble.
He keeps an eye on Egret to make sure he isn't falling behind. He tells him, You need to fight the swamp fever. I sure you have it.
Last edited November 25, 2020 12:55 am
Nov 25, 2020 12:11 am
OOC:
GeneCortess just to clarify you mean Haelga not Feliani yes -- remember we have replaced Feliani with Haelga as if Feliani had never beenRolls
Secret Roll
Nov 25, 2020 12:54 am
OOC:
I has to be Haelga then.. I forgot that had been changed earlier this month. I will edit.Last edited November 25, 2020 1:02 am
Nov 25, 2020 8:01 pm
OOC:
Okay folks please give me your character's Survival checks for gathering food/water -- as well as any other gathering and such checks you are wanting to make for the day. As before I am going to assume those in Medium or Heavy Armor are not wearing them for the night in order to be completed rested for the next dayDeJoker sent a note to GeneCortess
DeJoker sent a note to HeroAmongMen
DeJoker sent a note to rpgventurer
DeJoker sent a note to FlyingSucculent
OOC:
Keep in mind that by the end of this day the group will have moved a little more than 2 full days into the Marsh without seeing any evidence of a tower. Of course the group is not really sure how far in they will have to go but those who had the discussion with Zinwyn had been told it was fairly deep into the Marsh but the group has no way of telling how deep they have moved into the Marsh due to the nature of the mist and not really knowing how far the Marsh actually extends. Still Zinwyn could get to it and back within a day so it is apparent to those who talked to her that she has some other means of getting in and out of the Marsh that was much faster than how the group is moving.Nov 25, 2020 9:00 pm
During their trek, Haelga mentions to the group, "Hhey, efferyvahn. I em ghetting very bed feeling eboot dis place.
"I kent seenk mai bled in heart, but I dont like dis place."At the appropriate opportunities, she looks around for food and water.
"I kent seenk mai bled in heart, but I dont like dis place."
[ +- ] English Translation
"Hey Everyone, I am getting a very bad feeling about this place.
I can't sink my blade into its heart, (Northern way of saying 'I can put my finger on it'), but I don't like this place."
I can't sink my blade into its heart, (Northern way of saying 'I can put my finger on it'), but I don't like this place."
Rolls
Survival - (1d20+6)
(5) + 6 = 11
Nov 25, 2020 9:32 pm
Shump does his to guide the group. This swamp is a nightmare to even keep going straight. I really don't know where this is going. He thinks to himself. He is feeling better, must have defeated the swamp fever and Egret seems better now as Shump keeps an eye on him and Haelga catches his attention.
Shump doesn't like the still and the feeling. He stops now and then to use his Primeval Awareness. The feeling is slightly unnerving him. When Shump hears Haelga, he replies in, You Safe. We leave this place.
Shump makes an excellent guide.
Shump doesn't like the still and the feeling. He stops now and then to use his Primeval Awareness. The feeling is slightly unnerving him. When Shump hears Haelga, he replies in, You Safe. We leave this place.
OOC:
(+4 addition for survival check to forage.)OOC:
I May Navigate Passively with a (+4 to the Passive Survival check) (If Auto-Succeed then GM Rolls 2d6 on a 2 then Off Course)OOC:
I Gain Advantage to all checks to perceive danger (or gain a +4 to their Passive Perception)OOC:
I Gain Advantage to perceive (or a +4 to Passive Perception) the presence of or to actively follow Aberrations, Celestials, Dragons, Elementals, Fey, Fiends, and Undead out to a range of 50 feet.OOC:
I Gain Advantage to Forage if maintaining a Normal pace (or slower) for the entire day.OOC:
I Gain Advantage to Navigation checks if maintaining a Normal pace (or slower) for the entire day.OOC:
Rolls do not have these bonus on them.Last edited November 25, 2020 9:45 pm
Rolls
Survival Check - (1d20+7)
(9) + 7 = 16
Perception - (1d20+4)
(19) + 4 = 23
Advantage roll for foraging - (1d20+7)
(3) + 7 = 10
Advantage roll for navigation - (1d20+7)
(7) + 7 = 14
Nov 26, 2020 6:38 am
"Haelga, I had a similar feeling at a bar in Far Reach." Brindel jokes but it is obvious his heart is not it. While travelling, he is quieter than usual and constantly behind the others.
As camp is set up, he tells the party, "We need to rest here a full day. I may have this Swamp Fever. I thought I could fight it off but it is more stubborn than a goblin with a gold piece. Once I regain my full complement of spells again, I will cast the same spell on myself that I did on Shump and Egret to remove the fever."
As camp is set up, he tells the party, "We need to rest here a full day. I may have this Swamp Fever. I thought I could fight it off but it is more stubborn than a goblin with a gold piece. Once I regain my full complement of spells again, I will cast the same spell on myself that I did on Shump and Egret to remove the fever."
Rolls
Survival - (1d20+2)
(14) + 2 = 16
Nov 26, 2020 7:58 am
Shump says to Brindel, Your magic is stronger then the swamp. That is good. I thank you for it.
Shump looks over the spot for camp.
Shump looks over the spot for camp.
Rolls
Survival Check for camp - (1d20+7)
(12) + 7 = 19
Nov 30, 2020 1:09 am
OOC:
I'd like to cast Goodberry for anyone who failed the food check (myself, probably). :DOnce they stop for the night, he is distracted and alarmed by discussion of Brindel's swamp fever, pinning the dwarf with a hawk-like stare - as if he can will the dwarf's magic to self-perform. But he knows that Truehand is proficient in his craft, and seeing as he doesn't look too concerned himself, Egret also lets his worries rest eventually. He goes on to help Shump with cooking, trying to make conversation about music with the guide.
OOC:
Speaking of spells, can I talk with plants to ask about whatever is making us all paranoid?Last edited November 30, 2020 1:09 am
Rolls
Survival (penalty, disadvantage) - (1d20+1, 1d20+1)
1d20+1 : (9) + 1 = 10
1d20+1 : (20) + 1 = 21
Nov 30, 2020 2:59 am
OOC:
One normal casting of Goodberry generates for Egret 8 berries and they will last for 6 hours -- 3 berries plus a short rest equals 1 meal -- 3 meals equals 1 ration --- overnight camping is equivalent to 2 short rests provided it is not disturbed which along with 6 berries will will cover a 1/2 ration for the day. So who will Egret cover for that evening? (see status in next post)OOC:
Okay I am assuming with the question Egret has the means to do so, and as such he has the knowledge that trees (the older the better) and their smaller cousins bushes are generally the best sources of information. Of course those found in a wooded regions will have even more information due to their interconnected root systems. From there all you can do is give it a try to see what the results are. Lastly I do not think Egret's knowledge of marshes is his area of expertise, however, Arctic regions do have similar kinds of plants it is just that in that region plants have very limited amounts of information since they spend a lot of time in a dormant state.However on this little islet there are no trees or bushes just scrub brush and other plants both perennial and seasonal -- note the small trees you have seen are very rare and the bushes are rare as it is a marsh as apposed to a swamp. By definition marshes are nutrient-rich wetlands that support a variety of reeds and grasses, while swamps are defined by their ability to support woody plants and trees.
Rolls
Lex Survival Check for Food/Water - (1d20)
(8) = 8
Nov 30, 2020 9:33 am
[ +- ] Rations Consumed Prior Today
Brindel -- 1
Shump -- 2.5
Haelga -- 2.5
Egret ---- 1.5
Lex ------ 3
Shump -- 2.5
Haelga -- 2.5
Egret ---- 1.5
Lex ------ 3
[ +- ] Potential Ration Consumption for Today
The following will get adjusted by Egrets application of his Goodberries
Brindel -- +0
Shump -- +0
Haelga -- +0.5
Egret ---- +1
Lex ------ +1
Brindel -- +0
Shump -- +0
Haelga -- +0.5
Egret ---- +1
Lex ------ +1
OOC:
Brindel after casting his 2 Lesser Restorations he had a full undisturbed overnight respite (or the equivalent of 2 Short Rests) as such (per the current guidelines) Brindel could recover those two 2nd level slots he used putting him back at full at the beginning of the dayNov 30, 2020 12:26 pm
OOC:
Gathering Results... Shump -- Uses No Day Rations
... Brindel -- Uses No Day Rations
... Haelga -- Uses 1/2 Day Rations
... Egret -- Uses 1 Day Rations
... Lex -- Uses 1 Day Rations
Status for Next Day
... Brindel : -1 to all checks and 1 Exhaustion Level
OOC:
So no incidents for the day and I just need to know what the group is going to do for the night and whether anyone is adjusting their spell lists for the next day assuming they can get out of the rain? I also need to know how Egret plans to divvy out those Goodberries he got -- remember 6 berries and 2 Short Rests is equivalent to 0.5 rationsNov 30, 2020 2:37 pm
After camp is set up, Brindel casts a "Lesser Restoration" upon himself.
OOC:
Brindel has Divine Health, which gives him immunity to disease. Does Swamp Fever still affect him?Dec 1, 2020 11:32 pm
OOC:
Since I assume we're resting for a full day per Brindel's request, I'll just use all three of my 2 lvl slots for Goodberry, for a total of 24 berries. That should be enough to cover 2.5 rations, correct (24/9=2.6(6))? Or since the first cast gave me 14, would that be 42? Either way, I can cover all of the consumed food for today. :DI'd also like to chat with whatever shrubs I can find. Maybe reeds, too!
Edit: oh, and I'd like to Druidcraft against the rain for all of us. Well, provided others don't mind huddling together. XD
Last edited December 1, 2020 11:34 pm
Dec 2, 2020 2:36 am
OOC:
Okay if the group stays here and rests for at least 12 hours (aka 3 short rests) then yes Egret can utilize their magic to cover the food everyone needed for the day -- however they cannot do it with a single casting instance -- remember the berries currently only last 6 hours and that means Egret would still need enough berries after 8 hours to cover that 3rd meal -- it takes 3 berries Plus a 4 hour rest for them to be considered 1 meal -- that is the restriction within the magic -- otherwise without the Short Rest they simply just do some healing and that is it. Now granted one would usually spread this out evenly over the day --- but that is not denoted as a restriction and as such I am okay with 3 consecutive short rests. As for the count yes, when Egret casts Goodberry functionally it is as if it were cast at one spell level higher than what it is being cast at -- so an additional 6 berries per casting regardless of what level Egret chooses to cast it at since an additional level simply gives Egret 6 more berries.Note: That covers it for the day ending but does not cover it for the next day coming if the group chooses to stay here for an actual full day. Still maybe Shump will get lucky with fishing again and cover everyone for the next day. Of course this is dependent upon the determination of how actually long the group does plan to stay on this islet as well as perhaps on any other events that may take place as things progress.
So as for the Long Rest (aka a full day) I believe rpgventurer was doing that to recover Brindel's magic enough to cast another Lesser Restoration but that can also occur overnight since it is 2 short rests and he recovers 2 levels of spell slots per short rest. But I am okay with the group spending a full day here as well -- that is all up to you all -- I will just need clarification that is what is being done after the adjustment to spell recover was implemented.
As for the Druidism cantrip protecting the others -- while it is not supposed to have an affect against moderate or worse weather which this rain soon does become -- strangely enough Egret's 15 ft bubble does mostly hold up even as the rain turns into a downpour -- do remember that last time it did not -- further while it does hold up in the downpour it is a bit leaky so again something working unnaturally better than it should
As for chatting with the grasses and reeds can I assume you are you going to wait until after the rain stops so you can maintain your whether bubble. And will you make an in-game post denoting what Egret is doing along with their strange results they are experiencing
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