Episode 2 Scene 1 The Journey North

load previous
Feb 18, 2021 10:43 pm
The very un'weasel'ness about it stops Shump for reaching down and making it dinner, but it has his full attention at the moment. He is thinking in his mind how it got here in the marsh without being dinner.
Last edited February 18, 2021 10:44 pm
Feb 23, 2021 12:17 am
The weasel cranks his neck to gaze at the wheels on the doors, and then lets out a hiss of annoyance at being unable to reach them. He tries as an experiment to get his claws into the surface of the door and climb up, but quickly abandons the idea.

The weird smell grasps his attention, and Egret tilts his muzzle, staring into the direction it's coming from. His whiskers twitch, ears stand up in alertness, and the red weasel hesitantly makes a few jumps towards presumed source of the aroma. He is ready to flee at a moment's notice, and approaches carefully and stealthily, knowing full well that it might be a trap. Then again, what is tasty for a weasel might not necessarily be tasty for others, so maybe it's not a bait... But he'd rather not risk it.
Feb 23, 2021 12:32 am
As the weasel moves deeper into the tower the scent becomes stronger and instinctively the weasel salivates at the tasty smell. However, to find its source would mean moving into the dark reaches of the tower where the meager amount of light coming in does not reach and sadly weasels cannot see in the dark. Still the weasel hears nothing to make them feel that something is there.
Feb 23, 2021 1:20 am
OOC:
It's weird that weasels don't have darkvision (but apparently giant ones do), I always thought of them as nocturnal animals more or less. At least they get a nice perk. XD
Assured by the lack of dangerous sounds but at the same time slightly worried by a possibility of the presence of magic - and today Egret had enough magic not of his own, - the druid proceeds his careful exploration. For the smell, as tasty as it is, might be something other than simple food that his new form's instincts identified. He hopes it is something different; it would be embarrassing to get caught up in hunting mice or something equally ridiculous. He might enjoy hiding in an animal form sometimes, but right now they do have a mission...
Feb 23, 2021 1:22 am
Shump watches the odd behavior red weasel. When it starts moving further in the tower, it can hear Shump's boots following it about 5' behind wondering what it is doing and where it is going. Little thang.
Feb 25, 2021 6:13 am
Brindel smiles when the weasel appears. He is familiar with Egret's impulsiveness and was wondering if and how it would manifest. He keeps watch on the marsh area.

Lex reflexively (and unnecessarily) steps to the side as the weasel passes him. Lex calls in, "Shump, what see?"
Last edited February 25, 2021 6:14 am
Feb 26, 2021 2:53 am
OOC:
What does see at the entrance and what little he followed the weasel for? Layout would be grand.
Last edited February 26, 2021 2:56 am
Mar 1, 2021 1:35 am
Shump follows the weasel deeper into the empty tower with all there seemed to be was dust and debris, well some kind of solid debris as it did not crunch under foot like most debris perhaps bits of stone as the place was made of stone. As the weasel and Shump get near what appears to be the back of the tower something lashes out at the weasel but being on high alert the weasel is able to jump clear of whatever it was it cannot see. Shump on the other hands sees something that looks like a snake strike out at the weasel and miss.
OOC:
Normal Initiative is 1d10+Dex Modifier -- unless you have a negative Dex Modifier

Rolls

Surprise Attack roll on Weasel - (1d20+4)

(6) + 4 = 10

Advantage Surprise Attack roll on Weasel - (1d20+4)

(6) + 4 = 10

Initiative - (1d8)

(3) = 3

Secret Roll

Mar 1, 2021 1:54 am
OOC:
INIT 8 .. not fast but faster than that snake.. :)
Shump draws out a battleaxe and attacks the snake viciously. Bad Snake.
OOC:
Redo INIT to d10. Nope Snake is faster now.
Last edited March 1, 2021 2:04 am

Rolls

INIT - (1d20+1)

(7) + 1 = 8

1st attack, 2cn attack, 1st damage, 2cn damage - (1d20+7, 1d20+7, 1d10+4, 1d10+4)

1d20+7 : (6) + 7 = 13

1d20+7 : (10) + 7 = 17

1d10+4 : (2) + 4 = 6

1d10+4 : (5) + 4 = 9

INIT redo to d10 - (1d10+1)

(1) + 1 = 2

Mar 1, 2021 5:34 am
OOC:
Nah -- if you make a mistake 1d20/2 = 1d10 so a 7 = 4 + 1 = 5 you still faster than the snake
Mar 1, 2021 7:15 pm
The weasel hisses in the direction of the attacker, its fur bristling and fangs flashing. He considers pouncing blindly for a moment, but pauses when he hears Shump's heavy footsteps and senses their guide's form move in to engage whatever it is that attacked himself. Deciding that it would be safer to not wrestle a snake while Shump is also trying to hammer it into the ground, Egret instead chooses another tactic: distraction. He jumps around, chirping and barking loudly to disorient the serpent.
OOC:
Help action for Shump's attack.
Last edited March 1, 2021 7:20 pm

Rolls

Initiative - (1d10+2)

(7) + 2 = 9

Mar 2, 2021 3:15 am
OOC:
Okay Egret's help action comes before Shump's attack which comes before the snake-like creatures actions this turn but since after striking at Egret the snake retreated back to along the wall making it difficult to hit -- the Advantage from Aid counters the Disadvantage from current circumstances (aka trying to hit a snake-like creature next to the wall with a big axe)
Shump manages to hit the snake-like creature twice cutting it into three pieces. The tail section kept moving away out of sight along the wall while the other two pieces surprisingly begin moving up the wall but still within reach of Shump's blade just a few feet above eye level for him. Haelga can hear the unmistakable sound of metal striking stone but cannot currently see what is taking place back in the dark and Brindel and Lex are still outside where the they might not be able to hear it.
OOC:
Perception checks for Lex and Brindel unless Haelga alerts everyone -- and Lex still has that light source or did he give it to Haelga? I can go back and look but figured I would just ask first so whomever has the light can remember to post that they do.
Mar 2, 2021 4:27 am
Haelga cries out: "Shump! You okay?

"What happen?"


She draws her sword and runs to where she thinks they are.
Last edited March 2, 2021 4:27 am
Mar 2, 2021 4:36 am
Shump says as he tries to cut the snake in smaller pieces, Bad Snake. he draws out his handaxe now to join his battle axe while he continues to slice and dice whatever he can reach of the snake.
OOC:
First Attack with battleaxe 22 to hit and 9 damage
First Attack with handaxe 18 to hit and 10 damage
Second Attack with battleaxe 11 to hit and 12 damage
Second Attack with handaxe 21 to hit and 5 damage

All damage is slashing damage.
Last edited March 2, 2021 4:40 am

Rolls

1st att, cn attact, 2cond attack, cn attact, damages - (1d20+7, 1d20+7, 1d20+7, 1d20+7, 1d8+4, 1d6+4, 1d8+4, 1d6+)

1d20+7 : (15) + 7 = 22

1d20+7 : (11) + 7 = 18

1d20+7 : (4) + 7 = 11

1d20+7 : (14) + 7 = 21

1d8+4 : (5) + 4 = 9

1d6+4 : (6) + 4 = 10

1d8+4 : (8) + 4 = 12

1d6+ : (1) = 5

Mar 2, 2021 5:06 am
OOC:
So is Haelga running blindly into the dark?
Mar 2, 2021 5:08 am
OOC:
Haelga forgot that Shump has 90' of Darkvision. So he doesn't have a problem at the moment.
Mar 2, 2021 9:57 am
OOC:
Haelga did blindly head in to help. Her mama bear kicked in.
Mar 2, 2021 5:31 pm
OOC:
Okay thanks for the clarification so Lex does have the light source as I thought -- Further I will assume since the weasel cannot see anything and Shump still seems to be in attack mode that it is still in Aid Mode

Well I just considered that he did not miss that 1 out of 4 since he had Advantage thus no concern - if it had been significant I would have made you roll -- splatting 2 versus only 1 was not significant at this time

Note I am trying to find my full description of the interior of the tower which got misplaced when Microsoft decided to delete my Product Key for Office which I have finally gotten fixed recently. Hopefully be able to find it soon-ish and make my post -- which gives Brindel and Lex a chance to denote what they are doing if anything.

Rolls

First Attack - (1d2)

(1) = 1

Second Attack - (1d3)

(2) = 2

Third Attack - (1d2)

(2) = 2

Mar 2, 2021 5:36 pm
OOC:
I did forget to do anything to the numbers about being aided. Not sure how that figures on.
Mar 2, 2021 9:12 pm
OOC:
Perception and Initiative rolls below in case they're needed.
Brindel stays outside, alert for danger.

Lex follows the others into the room but stays within 5 feet of the entrance. He holds his lighted stick high to provide as much light as possible.
OOC:
Edit: Oops. That should've been a 1d10 for Lex's Initiative so his total is actually 3.
Last edited March 2, 2021 9:15 pm

Rolls

Brindel's Perception - (1d20+2)

(10) + 2 = 12

Lex's Perception - (1d20)

(15) = 15

Lex's Initiative - (1d20+1)

(3) + 1 = 4

load next

You do not have permission to post in this thread.