Feb 19, 2020 4:20 pm
So, I'm new to this place to take part in the Weirder Stuff game as it transitions form another site to here.
This place came recommended so I'm checking it out. I've been playing RPGs since I was eight (which was around the time Return of the Jedi was in theaters) so I've a slew of favorites. I'm also a GM. If I've PCed in a game, I've GMed it at some point too. My list of preferred games are:
Pathfinder (1e) (My go to fantasy)
Shadowrun (Fun cyberpunk)
Star Wars (D6) (The only way to play Star Wars)
Aberrant (Super hero game, kinda)
Trinity (Scifi with mind powers!)
Adventure (Indiana Jones ain't got nothing on this game)
Mutants & Masterminds (It's DC... if DC had an RPG... wait, it does, it's M&M)
World of Darkness (all of it) (When you're a Werewolf/Vampire/Mage/Changling and no one 'gets' you. So edgy)
Exalted (2e) (When you wake up wanting to play a game with twelve foot swords and and never having to apologize for anything)
Scion (It's Percy Jackson... but with sex, drugs, rock n' roll and roof surfing on your mustang down the slope of a fiery volcano with mjolnir in one hand a chai latte in the other as Dethklok blares over your stereo while you rush head long into an army of fire giants riding towards you on flaming Harley's. Best part? You probably will not spill a drop of that latte. Poor bastards.)
I play mature games, meaning I expect a caliber of players who can deal with mature subject matter like adults and not deal with triggerings every ten seconds. I've dealt with every kind of player, hell, I've been every kind of player, so my goal in games is to play up tropes, keep the action moving, the drama catty, the romance spicy, and the whole thing running like a episodic CW production with an unlimited budget and very little censorship.
Every PC deserves their time in the spotlight, the game is about them, after all.
I'll be honest though, I like the writing more than the gaming portion of it. I tell a story, not roll dice and I do my best to encourage players to do the same. If the game is worth reading (like a novel you can't put down) then you're doing it right. If it's to much violence/sex/debauchery/drama/romance... then you're not doing it right (unless that's what everyone signed up for). A little bit of everything is what keeps a good book hard to put down. The dice are simply there to help guide the story along them nay twists of turns of success and failure.
Speaking of, I was hoping to read some of the games going on and see how they were, but I don't an option for that.
Anyway, I'm here. You're welcome.
This place came recommended so I'm checking it out. I've been playing RPGs since I was eight (which was around the time Return of the Jedi was in theaters) so I've a slew of favorites. I'm also a GM. If I've PCed in a game, I've GMed it at some point too. My list of preferred games are:
Pathfinder (1e) (My go to fantasy)
Shadowrun (Fun cyberpunk)
Star Wars (D6) (The only way to play Star Wars)
Aberrant (Super hero game, kinda)
Trinity (Scifi with mind powers!)
Adventure (Indiana Jones ain't got nothing on this game)
Mutants & Masterminds (It's DC... if DC had an RPG... wait, it does, it's M&M)
World of Darkness (all of it) (When you're a Werewolf/Vampire/Mage/Changling and no one 'gets' you. So edgy)
Exalted (2e) (When you wake up wanting to play a game with twelve foot swords and and never having to apologize for anything)
Scion (It's Percy Jackson... but with sex, drugs, rock n' roll and roof surfing on your mustang down the slope of a fiery volcano with mjolnir in one hand a chai latte in the other as Dethklok blares over your stereo while you rush head long into an army of fire giants riding towards you on flaming Harley's. Best part? You probably will not spill a drop of that latte. Poor bastards.)
I play mature games, meaning I expect a caliber of players who can deal with mature subject matter like adults and not deal with triggerings every ten seconds. I've dealt with every kind of player, hell, I've been every kind of player, so my goal in games is to play up tropes, keep the action moving, the drama catty, the romance spicy, and the whole thing running like a episodic CW production with an unlimited budget and very little censorship.
Every PC deserves their time in the spotlight, the game is about them, after all.
I'll be honest though, I like the writing more than the gaming portion of it. I tell a story, not roll dice and I do my best to encourage players to do the same. If the game is worth reading (like a novel you can't put down) then you're doing it right. If it's to much violence/sex/debauchery/drama/romance... then you're not doing it right (unless that's what everyone signed up for). A little bit of everything is what keeps a good book hard to put down. The dice are simply there to help guide the story along them nay twists of turns of success and failure.
Speaking of, I was hoping to read some of the games going on and see how they were, but I don't an option for that.
Anyway, I'm here. You're welcome.