[IC] Death & Taxes (Session 2)
"It's nothing to do with me or my kin. More about something the mayor left out of the story." He points off to where Rupert is still visible in the distance. "You can see the mayor's place from here. We're as close to neighbors as you can be in a place like this. So the night your man was staying in the manor, I heard a commotion coming from the place. The next morning, the city oaf—no offense—was gone, and the mayor's liquor cabinet was smashed all over the floor. I asked what happened, and Castor, er, Mayor Wayland, said he found your man stealing liquor and demanded an explanation. The man got in his face, and the two men fought. Way the mayor explained it, he told the man to take the taxes and get the hell out of town. That's why he left so early, 'fore any of us was even really up for the day."
As for divination, there is a new spell, but I'll need to review how it works. You wouldn't be able to use it until you got to the mayor's manor, though.
Still failed... I was hoping the triumph and advantages would get him on the good side but a fail means we’ve been kicked out his place right?
Rolls
Augment teeth whiteness for perfect smile
3 Success, 1 Triumph, 1 Failure, 1 Threat
Total: 2 Success, 1 Threat, 1 Triumph
Charming smiles
2 Success, 5 Advantage, 3 Failure
Total: 1 Failure, 5 Advantage
roll update
2 Success, 1 Threat
Total: 2 Success, 1 Threat
During the rest of the talks Nera remains silent, unsure what Nekurr's game plan is besides talking. He's giving Tronus a run for his money.
Also, sorry if things advanced too quickly yesterday. I suspect a few of us are cooped up due to the pandemic, and have more time on our hands than usual. :)
Rolls
boost
1 Success
Total: 1 Success
Yeah, the advantages are after the spell, so I could heal all the strain?
Ah right! I forgot the concentration stuff...How does that work again? Did it drop from the threat?
Yeah sorry for messing up and quickly trying to fix it :(

1) Go to the mayor's manor and snoop around (for receipts or signs of Isle's fight/stay),
2) Get some bug repellant from the general store (Nekurr needs new cards, too),
3) Find a place to stay for the night (barn or manor? Leave weapons behind or not?)
4) Ask around about Isle,
5) Look more into their idiosyncratic devotion to Aris, goddess of abundance (Hildar was working on this, but hasn't shared it with the group yet)
6) Visit any of the locations indicated on your map that look interesting.
Just to make sure it's clear: The fact that they have a harvest at all is really unusual for this barony. The whole barony was cursed and has been for 150 years or so. No crops grow here. It's a blight. So why is this place different?
You have a couple of hours before the festival starts.
Oi'd loike ta just go about town, see what anyone else knows abou' Isle. Bog standard flat-foot stuff. Maybe troi ta figure out what makes 'ese folks tick while Oi'm at it... Moight be a good time ta poke around some other places too? Anyone in for 'at toipe o' investigatin'?"
Sounds like so far we have these initial destinations:
Group 1 (Tronus, ?): Head to the manor.
Group 2 (Bruv, Nekurr, ?): Head to the trading post. (You're welcome to try to get bug balm somewhere else, too. The farmer said he had enough for one person. I'm not trying to railroad you to the trading post by any means.)
Rolls
Discipline, Simple
3 Success, 1 Advantage
Total: 3 Success, 1 Advantage