Rolls
Nom attack - (1d10, RA)
(5) = 5
Wild - (1d6, RA)
(5) = 5
Nom attack - (1d10, RA)
(5) = 5
Wild - (1d6, RA)
(5) = 5
Sword 1 (mega damage AP 8) - (1d10, 1d12, 1d10)
1d10 : (6) = 6
1d12 : (1) = 1
1d10 : (8) = 8
Sword 2 (mega damage AP 8) - (1d10, 1d12, 1d10)
1d10 : (7) = 7
1d12 : (2) = 2
1d10 : (4) = 4
Sword 1 (mega damage AP 8) - (1d10, 1d12, 1d10, RA)
1d10 : (7) = 7
1d12 : (6) = 6
1d10 : (8) = 8
Sword 2 (mega damage AP 8) - (1d10, 1d12, 1d10, RA)
1d10 : (109) = 19
1d12 : (5) = 5
1d10 : (6) = 6
Raise on damage #2 - (1d6, RA)
(1) = 1
Sword 1 (mega damage AP 8) - (1d10, 1d12, 1d10, RA)
1d10 : (7) = 7
1d12 : (11) = 11
1d10 : (6) = 6
Sword 2 (mega damage AP 8) - (1d10, 1d12, 1d10, RA)
1d10 : (3) = 3
1d12 : (11) = 11
1d10 : (5) = 5
Lower Trait - (1d4, RA)
(2) = 2
Wild - (1d6, RA)
(63) = 9
Spirit - (1d8, RA)
(5) = 5
Sword 1 (mega damage AP 8), lowered one die - (1d8, 1d12, 1d10)
1d8 : (7) = 7
1d12 : (4) = 4
1d10 : (7) = 7
Sword 1 (mega damage AP 8), lowered one die - (1d8, 1d12, 1d10)
1d8 : (6) = 6
1d12 : (2) = 2
1d10 : (6) = 6
Dragon Claw - (1d10, RA)
(4) = 4
Wild - (1d6, RA)
(4) = 4
Shooting, acid mega damage, AP 8 - (1d10, 3d4)
1d10 : (4) = 4
3d4 : (312) = 6
Duration in rounds - (1d6)
(4) = 4
Notice - (1d8, RA)
(4) = 4
Wild - (1d6, RA)
(3) = 3
Random item - (1d4)
(2) = 2
Notice - (1d4)
(3) = 3
Wilddie - (1d6)
(2) = 2
Fire Lugee - (1d6, RA)
(5) = 5
Wild - (1d6, RA)
(4) = 4
Damage - (4d6, RA)
(363615) = 24
Injury Table rolls - (2d6, 1d6)
2d6 : (43) = 7
1d6 : (2) = 2
Acid damage to armor - (3d4)
(132) = 6