Jul 23, 2020 6:11 pm
crazybirdman says:
I suppose any of those would work, a long as the players all agree to be on the same 'team'.So, yes, we could talk about if, or how well, or the exact nature of how your PCs would all know each other in advance of the first scene. But part of the "social contract" of the game would be that it's cooperative.
crazybirdman says:
Maybe someone takes up the mantle of a folk hero, Dread Pirate Roberts style?That said, I wouldn't want the social justice tones to hit too close to reality with the world as it is these days and in that way potentially not be much if an "escape", or even politically inflammatory...
crazybirdman says:
Maybe playing a team that a big company tasked with stopping the hackers, they could even be double agents if that's not tooo complicated.My main thought was, whatever it is, I just want it all to feel cyberpunky/bring out the setting and genre.