IC Story Thread: The Call of Apollo
Rolls
Resilience
2 Success, 1 Advantage, 2 Threat
Total: 2 Success, 1 Threat

There's a couple of different elevations to it:
There is the one on which you enter into it by the narrow passage. Here there's a waterfall feeding a pool and flowing stream, and there's a small land-bridge spanning the stream to an alcove.
There are some cascading natural stone steps that go up to an upper level, with another pool fed by another waterfall.
There are stalactites and stalagmites scattered about. Loose rocks both great and small. And there's something else...

Rolls
Python, Cool
2 Success, 1 Advantage
Total: 2 Success, 1 Advantage
Rolls
Vigilance:initiative
4 Success
Total: 4 Success
Rolls
Initiative (Cool)
2 Success, 2 Advantage
Total: 2 Success, 2 Advantage
Rolls
Will 2 (Vigilance 0)
1 Success
Total: 1 Success
We'll just roll with it this time, but please be sure to read the OOC portions of my posts, as that's where the critical mechanics information will be.
I know it's the weekend, but IF you guys are around/want to, Pagoni and Charisteas can go ahead and go, as you'll be before the snek regardless of where Eskaton is.
Rolls
Vigilance
1 Success, 4 Advantage
Total: 1 Success, 4 Advantage
Rolls
Ranged: Sling attack
1 Success, 1 Advantage, 1 Threat
Total: 1 Success
As for gaining higher ground, I'll give you a couple options:
1. There is "cascading natural stone steps" up to the higher level. You could just double maneuver to get up there, no check. But it's not protected, and would be easily accessible by the Python if it decided to pursue you.
2. You could make an Athletics check to climb up a great stalacmite to get to a more protected high spot (ie to have Cover too), Average Difficulty plus a Setback for the steam-slick rock (PPK).
1. Pagoni
2. Charisteas
3. Python, 1st
4. Capaneus
5. Ageisdomas
6. Python, 2nd
Rolls
Climb (Brawn 3 Athletics 2)
2 Success, 3 Advantage, 1 Failure, 2 Threat
Total: 1 Success, 1 Advantage
Rolling randomly to determine who it attacks (using initiative order). Attack roll and remainder of narrative pending.
It's bite has Inaccurate 1. Joker, looks like you don't have any armor, is that correct? You still have 4 Soak from your Brawn, please be sure to record that.
Determining the largest target might be the largest threat it lashes out at Ageisdomas!
Capaneus, you're up!
Rolls
Target - (1d4)
(4) = 4
Brawl
5 Success, 1 Advantage, 3 Failure, 1 Threat
Total: 2 Success
Rolls
Brawn 4 (Sword 2) Diff 2 Dmg +3 Crit 3
4 Advantage, 3 Failure, 1 Threat
Total: 3 Failure, 3 Advantage
Missing Die
1 Failure
Total: 1 Failure
Missing Die due to Adversary
1 Failure
Total: 1 Failure
A couple things tho, you formulated your pool incorrectly. You rolled too many dice. You also didn't take into account the additional elements of the Difficulty I mentioned, and I asked that if you couldn't do that to leave the negative pool to me. We'll move forward with the roll as-is, as it should have benefitted you and also so as not to slow things down. But I'm realizing I should have made some level of experience with this system a requirement. Do you have the book Joker?
If so, please give your core rulebook a read, specifically p. 19 on how to form a basic dice pool, for now. There are 3 example scenarios to help make sense of it.
If not, I cannot make or correct every roll for you, and if you're not able to learn the game you may have to withdraw.
First the big pick establishes a hold, then the second comes flying down, sinking into the armored flesh of the huge serpent!
Oops, accurate 1 I forgot.
Leaping onto him is just supposed to reflect narratively "engaged" with the serpent.
I'll spend 2 adv to activate my second weapon, and 1 adv to pass a boost to the next pc, so 4(brawn)+2 short sword + 1 success + 4(brawn) + 1 dagger + 1 success = 14 damage
Rolls
Melee (Light)
5 Success, 2 Advantage, 4 Failure, 1 Threat
Total: 1 Success, 1 Advantage
Accurate correction
2 Advantage
Total: 2 Advantage