Orc Raid
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Rolls
Survival to track orcs - (1d20+5, 1d20+5)
1d20+5 : (19) + 5 = 24
1d20+5 : (13) + 5 = 18
Rolls
Zigurd is Persuading the party to greatness - (1D20+3)
(16) + 3 = 19
Rolls
Stealth w/ advantage (Yeti's Coat) - (1d20+7, 1d20+7)
1d20+7 : (12) + 7 = 19
1d20+7 : (9) + 7 = 16
The changes wrought by this spell fail to hold up to physical inspection. For example, if you use this spell to add a hat to your outfit, objects pass through the hat, and anyone who touches it would feel nothing or would feel your head and hair. If you use this spell to appear thinner than you are, the hand of someone who reaches out to touch you would bump into you while it was seemingly still in midair.
To discern that you are disguised, a creature can use its action to inspect your appearance and must succeed on an Intelligence (Investigation) check against your spell save DC.
Rolls
Stealth - (1d20+5)
(16) + 5 = 21
Rolls
Stealth - (1d20+7)
(4) + 7 = 11
Keyword: Trying
Rolls
Saying out of sight, with stealth - (1D20+1)
(13) + 1 = 14

It thwacks the brute in the face and Zigurd steps out drawing Red Tooth.
"Now is your time for FIRE & BLOOD!" the barbarian taunts the raiding party whist fire bursts from Ziggy's sword's hilt and engulfs the whole length of the blade.
Rolls
Boomerang attack Orc(1) - (1D20+4)
(9) + 4 = 13
Boomerang damage - (1D4+1)
(3) + 1 = 4
Rolls
Burning Hands damage - (3d6)
(555) = 15
"Oh, I like you, I'll give you a hint:" Yenelor says, a wide smile on his face. He pulls his hands back and purple energy starts to coalesce in them. "Consider this!" he says, thrusting his hands forward as a beam of light shoots out of each of his hands at the Orog.
The beams hit the Orog one after another, on either side of the face, like a double slap, dealing 16 points of necrotic damage.
Rolls
Attacks (Eldritch Blast) - (1d20+7, 1d20+7)
1d20+7 : (12) + 7 = 19
1d20+7 : (17) + 7 = 24
Damage - (2d10+8)
(53) + 8 = 16
(Orc 2 takes 6 damage.)
AC: 15
HP: 53/53
Rolls
Whip - (1d20+7)
(16) + 7 = 23
Damage - (1d4+4, 1d6)
1d4+4 : (1) + 4 = 5
1d6 : (1) = 1