Adventure 1: Trouble in the Waterworks.

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May 15, 2020 12:17 pm
Nunri holds up a hand to Herradine. "No, let's leave him alone, friends. He's suffered enough without tormenting him."

To the man she says, "We're going down there to find your missing crews. If we survive, will come back and let you know. Maybe we'll have matching scars. We don't know what we are facing, but maybe we'll get lucky. Enjoy your beer."

She gets up, and shoos the others away. They have the map, arms and armor, and know there is something dangerous. That's more than the crews had. It might be enough.
May 15, 2020 3:21 pm
Malingad has seen this kind of shock in men and women who've been through it. He doesn't blame Durwin. He knows that 'more is better' when it comes to intel and prep, but every plan falls apart when faced with the enemy. So he watches and waits for the command. It's what soldiers do...
May 15, 2020 3:58 pm
Cassi flows with crowd and chooses not to bother the man further. She looks for a nearby table to occupy.
May 15, 2020 5:22 pm
The innkeeper comes with a large bone out from the back, probably to give Coring, when he spots some of you bothering Durwin. He points the bone ad you and says "Hey, you're welcome to come eat and drink here, but no bothering the other patrons. I'm not running this sort of establishment. If yer lookin' fer trouble, go drink at The Dive by the docks..." motioning the door with his bone on that last part.
May 15, 2020 5:30 pm
Herradine lifts her hands to indicate that she means no trouble. She walks over to the innkeeper and sits by the counter. "Not my intention to bother anyone. I'll have an ale, though."
When she gets it, she pays for the drink and gives a small tip as well. "I'm new in town. Anything I need to know about this place? Dangers, jobs, places to visit and to avoid?"
May 15, 2020 5:48 pm
The innkeeper nods his head, "Right away miss.", as he goes give the bone to Coring waiting outside. He then heads back in and hands you a flagon of ale for half a silver.

"New in town eh? Well the marketplace is always worth visiting, so does the great hall, it's spire is a thing of beauty. As for danger, the town itself is pretty safe, being so far removed from the North as we are... Still, I'd suggest you avoid the docks: with all this time spent at sea without a woman, some of those sailors can get a bit... insistent if you catch my drift... As for jobs, well this being a trade town, merchants are always looking for people to man their caravans, especially guards since banditry seems to have become more common as of late... Those caravans either head west to trade with the bearded folks, or further inland, east, then north or south to trade with men and elves... Then of course, the brothels near the docks are always looking for fresh new pretty faces... if you're ever inclined to this sort of work..."
May 15, 2020 8:05 pm
Liroc leave one beer to the man and joins the others at another table. "I don't reckon he'd have much sensible to say anyway, I suggest we head down ourselves quickly, no use in wasting to much time. The chances look slim but it is possible some may still be alive."
May 15, 2020 8:11 pm
Herradine listens, making mental notes of all the suggestions.
When the man finishes, she laughs and says: "That last one's not quite my style but thanks. Guarding caravans is more up my alley. Or slaying monsters. Are there any of those around town?"
May 15, 2020 8:18 pm
"Monsters besides overly ambitious sailors, she means."

Nunri feels very undwarven without an ale as she sits beside Herradine. She slides two coin to the keep. "Ale, and the rest to keep our friend wet."
May 15, 2020 9:45 pm
"I'll just wait for ye lasses to get your libation, I'm not the drinkin' type miself. Liroc's got right. We should go afore thin's get worse. Sittin' 'round here's getting us nowhere but addled..." he says.

He pulls out his pipe and lights another pinch of the elf leaf, weaving a few clever smoke rings...
May 15, 2020 9:48 pm
"Aye."
OOC:
Those who spend money can modify their BV on their character sheets.
The innkeeper returns with your flagon of ale and serves a few to Durwin on the other table. "Monsters nearby hmm? Well, luckily, being so far south, we don't have to worry about beastlings and fellgrims. There's the occasional greenskins, always up for trouble that sort, but they seem rather few and far between... Then you have the small rodent people, ratmen or ratkin, but they tend to keep to ruins and abandoned tunnels, which thankfully there are none of nearby. No, I'm afraid that if you go adventuring out of town, the monsters you're mostly likely to encounter will be of the human kind..."
May 15, 2020 9:56 pm
"Right," Herradine replies, thinking about the innkeeper's answer. "Abandoned tunnels, you say? You think those rat people might creep into sewers maybe? Those are kind of like tunnels..."
She's not looking in Durwin's direction and she tries to make it sound like casual chitchat so he doesn't make the connection. But this sounds like it could be a clue as to what they might have to face.
May 15, 2020 10:48 pm
Cassi listens on. News of the sailors isn't a surprise to her. Been there. Done that. But the news of the rat people does catch her attention as she listens on. She is such a good listener.
May 15, 2020 10:52 pm
"I s'pose so... They're very much like rats y'know. If they can fit their heads somewhere, they can fit their whole bodies. If one of the grates was loose or damaged, I s'pose they could crawl in that way from the outside."
May 15, 2020 10:58 pm
Cassi gets a mug and perhaps something fast to eat while she is listening.
OOC:
How many BV is that for accounting. Mug is probably cheap beer and food is some kind of meat to chew on. That is besides the bone for Coring.
May 15, 2020 11:46 pm
OOC:
Let's say that drink + food + bone for dog comes up to 2 silver pieces/BV.
May 15, 2020 11:46 pm
"Mmm, ratmen would make sense in this situation. Not the most impressive foe but they would be deadly with numbers and darkness on their side. I only have a few torches with me, we might want to borrow some lantern from the guild before going down."
May 16, 2020 12:09 am
OOC:
Cassi can't see in the dark either. She does have 4 candles, Hooded Lantern, 5 oils, and 4 torches....
May 16, 2020 12:52 am
"A little light goes a long way with my kind. "
May 16, 2020 1:51 am
"Lamps are easier to deal with. Torches are good as a secondary light source and weapon. Both'd be a boon in a darkness, so's knowing when to run away..." he says as he takes another puff of his pipe.
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