It’s not long after the Battle of Yavin, and the planet of Eriadu still appears to be in official mourning for its Moff, and favored son -- Tarkin. During the short time you’ve been on this rock, you’ve heard talk about a memorial for the Grand Moff from all sorts of sources. It’s a given they’ll build something. Hopefully something more tasteful than the statues of Palpatine that now dot Coruscant and many of the Core Worlds.
Arrayed around a bar -- The Lucky Wampa -- some of you with your scanner goggles on, you look around for one Garven Polis. The job, as it came down, seemed straightforward enough: Find Garven Polis and abduct him for a handover on Tatooine. Eriadu’s not far from your home base of Sorocco, and Tatooine is just around the galactic corner -- an easy snatch and grab. No problem. Garven is reportedly an expert in hyperdrive physics or mechanics or some such.
You’ve been on-planet for about five days, scoping out the terrain and getting the lay of the land. The FTY is safely berthed at a moderately respectable star port that charges only slightly scandalous docking fees in return for less than your usual array of questions. Ahkrirar received an encrypted message on his datapad with the name of the Lucky Wampa a few hours ago -- and here you are, outside the Wampa, waiting for your target.
The Wampa is, it appears, something of a military bar. There’s a lot of obvious off-duty Imperial types waltzing into the place and the night is early, so you haven’t seen many come back out again. Zym catches a human matching Garven’s description entering the bar...
Rolls
Obligation? - (1d100)