Character Creation Thread
Be sure to read and follow the guidelines for our forums.
Edit: HAHAHAHAHAHAHAHAHAHAHAHAHA!
Rolls
Rerolling both levels 2 and 3 for Quoias (both were 1) - (2d6)
(22) = 4
Edit: HAHAHAHAHAHAHAHAHAHAHAHAHA!
3,2,6 = 11
6,4,3 = 13
3,6,5 = 14
5,6,6 = 17
3,3,5 = 11
6,5,3 = 14
Strength - 11
Dexterity - 17
Constitution - 11
Wisdom - 13
Intelligence - 14
Charisma - 14
Rolls
Keep rollin', rollin', rollin', rollin' - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (3211) = 7
4d6 : (2463) = 15
4d6 : (3652) = 16
4d6 : (5661) = 18
4d6 : (2335) = 13
4d6 : (2653) = 16
Rerolling ones - (3d6)
(264) = 12
Edit: So, looks like I got 6 (yikes), 13, 10, 13, 11, and 15.
And a petrified mouse trinket!
And also one whole extra point of HP for my paladin... whee!
Rolls
Character 2 stat rolls - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (3112) = 7
4d6 : (3643) = 16
4d6 : (6122) = 11
4d6 : (5135) = 14
4d6 : (4243) = 13
4d6 : (5426) = 17
Character 2 HP rolls - (1d8, 1d8)
1d8 : (4) = 4
1d8 : (4) = 4
Character 2 trinket - (1d100)
(95) = 95
Character 1 HP re-roll - (1d10)
(2) = 2
Stats are:
15, 15, 16, 12, 11, 13
Jorkus Urilin is a rogue forest gnome:
-- Background Charlatan --
Scams: I shave coins or forge documents
Personality Trait: Flattery is my preffered trick for getting what I want
Ideal: Independence. I am a free spirit -- no one tells me what to do
Bond: I come from a noble family and one day I'll reclaim my lands and title from those who stole them from me.
Flaw: I can't resist a pretty face.
Jorkus was prince in one of the biggest crime families history was known, what does it matter he was adopted? When it came time for him to be an official ruling member of the family,his "parents" had him bound and gagged and put in a potato sack. He was taken to the river and thrown in. As he was using the last of his breath, he barely escaped and wiggle his 3' form from the water. He knew going back now would mean his death. He would get revenge and get his rightful place at the head of the family. No one made a fool of him!!
Jorkus traveled for a many years, doing odd jobs that utilized his skills. He was hired to steal an ax from a caravan that was heading out of town. He followed it for days, and one night the time seemed right, he slipped into the camp. The inhabitants of the wagon were snoring loudly, so he crept in. The chest sat on the wooden floor, but as he reached for it, a large dragonborn hand grabbed his and lifted him off the ground. He was looking in the face of Tsira the person that hired him.
Figuring he had been set up, and was to be killed he pulled his daggers. She set him down and explained that she knew who he was and that she had been wronged, just like him. If he helped her, she would in return crush his enemies. He agreed and has been in her employment ever since.
Rolls
Stats - (4d6, 4d6, 4d6, 4d6, 4d6, 4d6)
4d6 : (6512) = 14
4d6 : (3216) = 12
4d6 : (1315) = 10
4d6 : (5324) = 14
4d6 : (4342) = 13
4d6 : (3211) = 7
reroll ones - (6d6)
(415616) = 23
re-reroll ones - (2d6)
(64) = 10
Rolling hp - (2d8+4)
(88) + 4 = 20
Here are my rolls for my Dwarven Fighter:
4d6 - ( 1, 1, 2, 5 ) = 9
4d6 - ( 6, 3, 4, 5 ) = 18
4d6 - ( 5, 3, 1, 3 ) = 12
4d6 - ( 2, 2, 3, 1 ) = 8
4d6 - ( 3, 2, 3, 5 ) = 13
4d6 - ( 2, 4, 5, 4 ) = 15
Rerolling 4D6 for the ones:
1d6 - ( 1 ) = 1
1d6 - ( 2 ) = 2
1d6 - ( 6 ) = 6
1d6 - ( 4 ) = 4
And one more:
( 5 ) = 5
So final dice are:
4d6 - ( 5, 2, 2, 5 ) = 14 (12)
4d6 - ( 6, 3, 4, 5 ) = 18 (15)
4d6 - ( 5, 3, 6, 3 ) = 17 (14)
4d6 - ( 2, 2, 3, 4 ) = 11 (9)
4d6 - ( 3, 2, 3, 5 ) = 13 (11)
4d6 - ( 2, 4, 5, 4 ) = 15 (13)
Edit: Well that's not what I meant to do.
So final numbers are
17
15
13
11
11
8
Gonna roll for health
Rolls
4d6
(6256) = 19
4d6
(4356) = 18
4d6
(4433) = 14
4d6
(6413) = 14
4d6
(3434) = 14
4d6
(1313) = 8
Reroll for 1's - (4d6)
(4553) = 17
Reroll for 1's - (4d6)
(1164) = 12
Reroll for 1's - (4d6)
(6454) = 19
1d6
(2) = 2
1d6
(1) = 1
1d6
(2) = 2
2d8
(53) = 8