Ok, let me try this... I drafted two options:
* The courtesan which is like an educated slave dancer working as the ship medic
* The diplomat who is the patron's representative on the ship, maybe even the captain on paper
name Sani
Origin: Firstcome
Home system: Zhau nomad
Upbringing: Privileged
background: Enslaved nomad girl that gained the trust of the patron Khadija Jubal as they grew togeter. Islamic slaves way back into the golden age were not like what we think of slaves today and had opportunities. Due to their childhood friendship Sani (no right to family name) was sent to be educated in the best schools to help and support Khadija and, suposely his brother. Something like that, so she gained the trust of both Khadija and his mother Aldair. Charming but with surgical restrain, she built quite a reputation within the highest circles.
appearance: Flawless makeup, animate tattoo, head wrap with a gem
[ +- ] Courtesan
ARTIST – COURTESAN – Well-versed in all the arts of pleasure, you live to share them with others. You could be one of the legendary courtesans of Ahlam’s Temple, a Dabaran mithra, a hierodul from the Pillar Quadrant, or perhaps an Algolan food artist.
Reputation: 7
attributes 13
◆ 2 strength max items to carry 4
◆ 3 agility
◆ 3 wits
◆ 5 empathy KEY ATTRIBUTE
◆ HP = Strength + Agility scores = 5
◆ MP = Wits + Empathy scores = 8
skills 12
Concept Skills:
◆ COURTESAN: Manipulation, Culture, Dexterity, Observation
GENERAL SKILLS
◆ DEXTERITY (Agility) 2
◆ FORCE (Strength)
◆ INFILTRATION (Agility)
◆ MANIPULATION (Empathy) 3
◆ MELEE COMBAT (Strength)
◆ OBSERVATION (Wits) 2
◆ RANGED COMBAT (Agility) 1
◆ SURVIVAL (Wits)
ADVANCED SKILLS
◆ COMMAND (Empathy) 1
◆ CULTURE (Empathy) 3
◆ DATA DJINN (Wits)
◆ MEDICURGY (Wits)
◆ MYSTIC POWERS (Empathy)
◆ PILOT (Agility)
◆ SCIENCE (Wits)
◆ TECHNOLOGY (Wits)
talents
Group: EVERYTHING IS FOR SALE You have a knack for finding the most corrupt public servants, toll officers or guards, and always get a +2 to manipulation when you are bribing someone.
Character: SEDUCTIVE
You have an eye for romance, and get a +2 to manipulation in situations when you try to achieve something through seduction.
Icon: there is no 50...THE GAMBLER’S TALENT You are incredibly lucky and can choose an automatic critical success on a skill test of your choice. It counts as if you had rolled three sixes. If it is an advanced skill, you still need a level of at least 1 in that skill to activate the talent.
Relationships
Choose a personal problem: A faction you have somehow angered is out to get you
PC Buddy: Farouk?
Used my influence to keep in "employed" ? Maybe a firstcomer from a common/allied tribe or just likes him because priests and Icons
… is annoying. He/she just rubs you the wrong way. Brahim or Zahra?
… appreciates your art and is deserving of your time. naelick (as captain) or Tarek?
… is your true love. But does he/she feel the same? Based on the buddy could be Farouk? probably no one though
… is hiding something. You want to know what. Tarek or Brahim?
crew position: "none" technically, but could be artist/entertainer doubling as medic?
Gear
starting capital 5K birr
1. Hand fan
Stun and energy bonus +1 init +2 damage 2 crit 1 range close features: light, cell-powered, tech tier A cots 2.5K
AHLAM’S HAND FAN
The courtesans of Ahlam’s Temple prefer subtle energy weapons. Rumors accuse them of using poison applied to hair needles, or that they use poisonous lipstick and kiss their victims to death, they themselves being immune to the venom from slow, gradual exposure. A weapon confirmed to be in the courtesans’ arsenal is the hand fan, a weapon with Advanced energy technology. The tips of the fan dis- charge energy in silent bursts when the fan is open and quickly strikes at a target. The energy burns like a very sharp knife through most known materials, as long as they are fairly thin. Opening and closing the fan is a fast action. Opening it can be done in the same action as the weapon is drawn. The fan can only be parried with if it is closed.
2.environment scanner (O)
Scans the surroundings and reports any presence of dan- gerous chemicals, biological threats or radiation. Gives a +2 to survival to spot environmental threats.
3. musical instrument
4. Beautiful (BIO)
Your beauty is breathtaking. Whether by classical standards or tasteful originality, you turn heads wherever you go. Your biosculpted looks give you a +2 to manipulation whenever they can affect the situation. People with the appropriate sexual orientation tend to fall in love with you. If you are in a place with different ideals of beauty, the GM may decide to ignore your modifier.
5. The memoirs of Mazelman
LANGUAGES
ZENI + 3 KUAN, MIRI and ALGORIAN/BERI?
CONTACTS
Each of you gets a free contact of your choice. This is an individual who provides you with information or small favors on occasion. If you are a member of a faction, then your contact would likely be someone in your faction.
potential contacts so far:
* Abdul Nasr A merchant specializing in technological artifacts, operating out of Ozone Plaza on Coriolis. Probably stuff high society want to have.
* Hiram "the Black Widow" Momasdi (Ahlam’s Black Lotuses). An aged madam who is secretly an assassin, offering her customers
anything but pleasure. Good point of contact for the patron to have a slave keeping. Deniability I suppose.
* High Priestess Taminasah-Buri (the Church of the Icons). A woman of the faith, supporting all of the Horizon’s believers
seeking the truth of the Icons. More personal contact based on the nomadic/firstcome faith
[ +- ] Sani the courtesan
[ +- ] Diplomat
DIPLOMAT – You parley and negotiate between the factions and dynasties of the Horizon. A peace treaty or free trade agreement is usually the goal. You could be a consul, a trade mission official, or the personal ambassador of a wealthy family. Less glamorous jobs like customs officer or bureaucrat are also possible.
Reputation: 7
attributes 13
◆ 3 strength
◆ 3 agility
◆ 2 wits
◆ 5 empathy KEY ATTRIBUTE
◆ HP = Strength + Agility scores = 6
◆ MP = Wits + Empathy scores = 7
skills 12
Concept Skills:
◆ DIPLOMAT: Command, Culture, Manipulation, Melee Combat
GENERAL SKILLS
◆ DEXTERITY (Agility)
◆ FORCE (Strength)
◆ INFILTRATION (Agility)
◆ MANIPULATION (Empathy) 3
◆ MELEE COMBAT (Strength) 1
◆ OBSERVATION (Wits) 2
◆ RANGED COMBAT (Agility)
◆ SURVIVAL (Wits)
ADVANCED SKILLS
◆ COMMAND (Empathy) 3
◆ CULTURE (Empathy) 3
◆ DATA DJINN (Wits)
◆ MEDICURGY (Wits)
◆ MYSTIC POWERS (Empathy)
◆ PILOT (Agility)
◆ SCIENCE (Wits)
◆ TECHNOLOGY (Wits)
talents
Group: EVERYTHING IS FOR SALE You have a knack for finding the most corrupt public servants, toll officers or guards, and always get a +2 to manipulation when you are bribing someone.
Character: FACTION STANDING
You belong to a faction or a gang and can use its reputation to get a +2 to manipulation when trying to scare or threaten someone – given that the person you are threatening knows of the faction, and that the faction has some influence in the location where you are
Icon: there is no 50...THE GAMBLER’S TALENT You are incredibly lucky and can choose an automatic critical success on a skill test of your choice. It counts as if you had rolled three sixes. If it is an advanced skill, you still need a level of at least 1 in that skill to activate the talent.
Relationships
Choose a personal problem: You have a protégé that you need to take care of. It could be a relative or a friend you owe a debt of gratitude.
PC Buddy: the spyest of them all?
... is easy to like. And easy to manipulate. Farouk or Tarek?
... is very blunt. You don’t understand each other. Brahim definitely
... embarrassed you in front of everybody. You won’t forget that. Farouk or Zahra
... is good with words. You respect that. anyone good with words ?
crew position: This one can work as captain or negotiator
Gear
starting capital 5K birr
1. LANGUAGE MODULATOR
Your larynx and vocal chords have been replaced with a sound modulator and an interpreter unit. You can automatically translate your speech to another language if you speak slowly. The modulator supports up to five different language packs.
2. Com link V
3. Exquisite clothing
4. LIE DETECTOR
You have a built-in lie detector. To use it on someone, you must touch the person, speak to her, and look her in the eyes. Test manipulation with a +2 (not an opposed roll). If you pass, you can tell if the person is lying or not.
5. mercurium dagger
+1 init 2 dmg 2 crit close range light, mercurial tech A
LANGUAGES
ZENI + 3 culture + 5 modulo = all
CONTACTS
has faction standing so all free traders
Last edited June 17, 2020 8:25 pm