By this point, the sun has started to set on Baldur's Gate, and as you make your way through the streets, you notice lamplighters emerging. Tarina leads you through the streets, and eventually she stops.
"That's it right there."
The bathhouse is a one-story stuccoed building with stained-glass windows and clay roof tiles. Ten-foot-tall walls enclose a large courtyard outside the southeast corner of the building. The closed wooden doors to the courtyard are engraved with images of smiling nymphs dancing and frolicking in water.
She looks at you for a moment. "Umm...how about I'll let Zodge know how to get a hold of me if you need me. No way I'm heading back to that inn until Dead Eye is out of town."
She turns down the street, then looks back at you. "Thanks again...good luck."
You stand approximately 60’ to the east of the wall of the bathhouse. There is a double doorway in the wall on the south end. What would you like to do?
Sam gives the situation a quick analysis. What do you say? Go in to take a bath, see where it heads? Have one cover the back, and join us when or if the rumble starts?
"A forward approach might be best, but we should keep in mind that the true evils may be hiding from us, should we enter so brazenly." Harmony tells them, ready to take point and lead them into the belly of the beast. She looks to her brother briefly, "I expect you will keep your eyes peeled."
Shargon says as she observes, Now is a good time. She leads off to the door with full intentions on pounding on it. Calling, I want a bath! in her barbarianish way.
"Sorry lady, the boss says close up, I close up." As you continue banging on the door, a second voice comes from the other side, you hear whispering and footfalls.
A second voice, female this time, says "That door is a work of art, y'know. If you damage it, the boss'll have your head on a platter."