Naatkinson says:
irvanovich says:
The way I've always looked at it, sometimes, even a guy who would have 20 in strength would trip or mess up somehow as he tried to kick in a door. He might still succeed at breaking it down, but he'd also wind up breaking his leg or arm because he held himself wrong.
The hilarious thing? The curse extended to the GM, too. I'm tempted to let it play out the way I rolled it, just for the lulz.
I agree it CAN happen. I just don't feel it should be nearly so often as the D20 causes it to happen. I have yet to come up with a satisfying house rule for it though.
I've seen it happen in any system, to be honest. Playing oWoD (d10) one night, I watched a guy roll 6 1's and a 6 while trying to do a Dex+Firearms test. The end result wasn't very pretty...
Usually, the way I rule things like breaking down doors and stuff, it depends on how well built the door is. If it's a simple wooden door, then a guy with 20 STR won't have any problem busting it down, and I'll allow him to Take 20 on it. The guy with 10 STR, though, would have a bit more trouble, so he'd have to roll and hope for the best.