cowleyc says:
I think we need more XP. Eltrezar hasn't leveled up yet.
Hey man, with a Magic-User's XP requirements maybe there's a reason Eltrezar is a geriatric and still at Level 1.
With some unlucky Wandering Monster rolls maybe he'll earn the title of "Seer" before it's time to put him in a home.
In other news you may want to consider, and everyone can feel free to chime in here first to speed things along, Angel Purafore will be heading for the hills. The Trading Post Man-at Arms has fulfilled his contract and will retin to his regular job of standing grimly at the trading post.
Should you decide to find more hirelings/retainers/NPC allies to help (obviously at cost of some XP along with hiring fees) you have some options.
Elmo: Appears to be in as perpetual state of drunkenness and Man-at-Arms of the village militia. Previously asked for a suit of mail and a new battle axe up front. Seemed to handle himself pretty well in melee combat. Left town and won't be back for another day or two, after heading north to meet a ladyfriend for a bit.
Trading Post Man-at-Arms: Evidently mute, and doesn't seem to particularly care for some of the party members after being repeatedly chastised for a number of poor melee performances. Nonetheless, he has demonstrated himself to be willing to follow orders and a valuable ranged attacker, capable of firing two arrows off in the time it takes most people to shoot one. Negotiations were previously handled by Gilly who retained his services by purchasing a chain shirt for the man and a 10% cut of any loot brought back
(that means 67gp and 3cp of your 670.34gp with 603.31 to be divided among the remaining party... Also, I hope you don't cut Angel out of some of that just because he's leaving but you guys do you).
There's likely other options in town if you wish to look and speak with the right people.
Tomorrow, Jaroo Ashstaff should have 5 positions of Detect Danger ready for Eltrezar to pick up, and a day after that Eltrezar can make another order of potions/scrolls
based on the terms given in this post, way back when.... Remember that the wizard (and the wizard only) can place orders for spells and potions once per week, and it still takes 1d4 days after that for them to arrive. This is because Eltrezar killed it on a Charisma roll and Jaroo thinks he's a pretty cool dude.
Eltrezar should have some sweet-looking robes ready for pick-up in about 3 days or so.
I believe you guys are getting pretty low on Potions of Cure Light Wounds. Those can be purchased for sure at the church for 40gp, but only by Maloria on account that she follows St. Cuthbert. I believe Mal cleaned them out last time, but they have acolytes brewing round the clock and will have some ready in two days time.
In this post I mentioned that the Church of St. Cuthbert has an acolyte brewing 1d6 of those per week. There will be more available the day after tomorrow. Don't forget that Jaroo can also brew this potion as a Level 2 spell for free. That means if you decide to, you could in theory order two of these and a Level 1 spell in potion/scroll form, and it will be ready 1d4 days after next.