Out of Character discussion:

Sep 1, 2020 5:01 pm
So first things first, some thoughts on how you want to make characters for this game. My initial thoughts are:

1. I'm going to give each player their own character creation thread. In that thread you will make your ability rolls for up to three sets of characters simply by musing "Character Creation Roll #1" as the first roll, and "3d6, 3d6, 3d6, 3d6, 3d6, 3d6" under the dice to be rolled. Then repeat twice more (please don't roll up your characters here, it's going to get confusing, especially with seven possible players). You choose which of your three sets of rolls will be your character. The two unused sets will be kept on standby for backup. Should you character die (as is quite common in B/X D&D) and you wish to continue playing, you can make one new set of rolls and choose from either the new roll or one of your original two unused rolls for you backup character.
See post below for an example example. Again, please don't roll up your characters here, it's going to get confusing, especially with seven possible players.

2. Choosing classes is probably going to be the most glitchy hangup for this process. You have the core classes of B/X D&D (Cleric, Fighter, Magic-User, and Thief in the human category; and then Dwarf, Elf, and Halfling in the race-as-class category), and then you'll have the option of also choosing the "Advanced" classes, which reflect more closely to classes that were available to play in AD&D, but still keep true t the B?X rules of the game (acrobat, assassin, barbarian, bard, druid, illusionist, knight, paladin, and ranger for humans; drow, duergar, gnome, half-elf, half-orc, svirfneblin for race-as-class characters).
I think the easiest thing to do is for me to just make a separate thread where I post a photo of each class as it's layed out in the OSE Books and let you choose which one you wish to play based on the photos.

3. Does that make sense, or are there any questions?
Sep 1, 2020 5:05 pm
I recall you mentioning the 4d6 drop the lowest method of stat rolling in the previous thread, are you now opting for a 3d6 straight down methood?
Sep 1, 2020 5:05 pm
Example Character rolls

I would then choose whichever set I prefer, saving the other two for possible future backup options.

Rolls

Character Creation Roll #1 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (244) = 10

3d6 : (442) = 10

3d6 : (524) = 11

3d6 : (612) = 9

3d6 : (116) = 8

3d6 : (222) = 6

Character Creation Roll #2 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (552) = 12

3d6 : (243) = 9

3d6 : (144) = 9

3d6 : (452) = 11

3d6 : (542) = 11

3d6 : (165) = 12

Character Creation Roll #3 - (3d6, 3d6, 3d6, 3d6, 3d6, 3d6)

3d6 : (253) = 10

3d6 : (314) = 8

3d6 : (124) = 7

3d6 : (545) = 14

3d6 : (153) = 9

3d6 : (214) = 7

Sep 1, 2020 5:06 pm
Thanx for invite and already to start.
Sep 1, 2020 5:12 pm
at Dominion451: I'm thinking 3d6 rolls make characters a bit less "mighty" than 5e characters tend to start, and a little more squishy as the B/X worlds tended to be. It better reflects the feel that characters in B/X tend to be subject to all the nastiness that they deserve for having the audacity to delve where many before already tried and died.

So we'll go with six rolls of 3d6, but you're at liberty to assign your six rolls wherever you please. If one of your six rolls is a "15", you're at liberty to put your 15 where you see fit, based on the class you wish to play.
Sep 1, 2020 5:13 pm
Sounds good, ready to roll!
Sep 1, 2020 6:20 pm
Just need that private dice thread now... ;)
Sep 1, 2020 7:12 pm
Just reading the the books, looking at the classes. I’m excited to get atarted
Sep 1, 2020 10:46 pm
So what's everyone thinking of playing? I was sort of thinking of making a gnome, basically a Magic User with better survivability. However I have a lot of mages running in various other games so maybe I'll go fighter or dwarf. I would also be open to playing cleric if no one else does...
Sep 1, 2020 11:22 pm
Also, to our DM, max hp at 1st level?
Sep 1, 2020 11:31 pm
My first thought was as a Ranger. How does that fit with everyone else's thinking?
Sep 1, 2020 11:36 pm
As far as I'm concerned you can never have enough fighter type classes in BECMI
Sep 1, 2020 11:49 pm
Oof, Aldrusian, you got gyped on the stat rolls
Sep 1, 2020 11:56 pm
Yeah, I can't be a Ranger with those numbers. A Ranger has the ridiculous prime requisite of Strength. No idea why. It should be Dexterity. I'll look around for a better fit.
Sep 2, 2020 12:05 am
It seem the best fits may be Thief if I take roll #1 and use the 17 for Dex. The better choice may be roll #3 and a Bard with the 13 being Charisma, the 10 being Dex and the 9 being Int. I'll let all of you decide which would fit better with your thinking. I've played both.
Sep 2, 2020 12:16 am
Well personally I feel a thief is always needed and would be most beneficial to the group.
Sep 2, 2020 12:18 am
@funfungiguy do you have a list of 1st level druid spells you can share?

Also... Max hp at 1st level? Using encumbrance?
Sep 2, 2020 2:02 am
I’ll be going Elf. Maybe half elf...
Sep 2, 2020 3:18 am
With my stats.. I'm not sure what I'm going to be but wizard, thief, or elf is about it. Don't count on me being front lines or too supportive.

Edit: I really think a Thief is my choice.
Last edited September 2, 2020 3:39 am
Sep 2, 2020 4:16 am
@GeneCortess don't forget you can assign the attributes any way you like, also you can boost your prime requisite by 1 point for every 2 points you take off of either strength, intelligence, or wisdom (can't lower a stat below 9)
Sep 2, 2020 4:29 am
I've just submitted a Thief.
Sep 2, 2020 4:35 am
dominion451 says:
@GeneCortess don't forget you can assign the attributes any way you like, also you can boost your prime requisite by 1 point for every 2 points you take off of either strength, intelligence, or wisdom (can't lower a stat below 9)
You could make any class you wanted with your second set of rolls, just turn that 11 into a 9 and the 12 into a 13 so you end up with two 13's. Or your first set of rolls (with the 18) would make a great fighter with 18 strength, the 4 could go into charisma since a 4 charisma is still just a -1 reaction penalty.
Sep 2, 2020 4:38 am
I was unaware we could rearrange the stats. That would change a lot. I thought we rolled for each stat so that meant we couldn't rearrange them.
Last edited September 2, 2020 4:39 am
Sep 2, 2020 4:48 am
Yup, roll 6 stats and assign them as you like. And the rules for taking points off one score and adding to another are on page 10 of the basic rule book.

Old School Essentials Basic Rules
Sep 2, 2020 6:48 am
I was thinking of a barbarian (I saw it in the advanced book) with either my first or third roll
Sep 2, 2020 8:05 am
I'm going for an Elf.
Sep 2, 2020 10:16 am
So I’m looking at either dwarf (good utility for finding traps, scouting dungeons, decent looking combat) or barbarian - good combat utility, foraging, and at level 4 good for magical monster fighting. Anyone know what would slot in best?
Sep 2, 2020 10:30 am
Reading through about AC, it says a boost reduces the AC number as lower is better. Does that mean for example, with a dex score of 18, the +3 modifier is actually a -3 to the AC?
Sep 2, 2020 1:55 pm
That is correct about AC. If you have plate mail (base AC 3) and an 18 dex (-3AC) your final AC is 0. Add a shield (AC-1) and now you have a total AC of negative one.

Personally I think dwarves are about the best class in Basic Dnd, not only infravision and the trap finding utility but they also have by far and away the best savings throws in the game.
Sep 2, 2020 1:57 pm
It looks like we will have a fighter, two elves, a dwarf/barbarian and a thief so then I'll run a cleric to balance it out.
Sep 2, 2020 2:03 pm
dominion451 says:
That is correct about AC. If you have plate mail (base AC 3) and an 18 dex (-3AC) your final AC is 0. Add a shield (AC-1) and now you have a total AC of negative one.

Personally I think dwarves are about the best class in Basic Dnd, not only infravision and the trap finding utility but they also have by far and away the best savings throws in the game.
Brilliant thanks for clearing that up. I’ll submit Coulson the dwarf when I finish up his sheet
Sep 2, 2020 3:12 pm
I submitted Coulson the Dwarf. I copied his sheet into my character thread, I think I worked out the AC properly
Sep 2, 2020 3:27 pm
With your current set up your AC is 3 (chainmail base ac5, then -1 for dex and -1 for shield) but I would recommend plate mail if you can afford it... Much better defense and death comes quick in Basic dnd
Sep 2, 2020 4:26 pm
dominion451 says:
With your current set up your AC is 3 (chainmail base ac5, then -1 for dex and -1 for shield) but I would recommend plate mail if you can afford it... Much better defense and death comes quick in Basic dnd
Ok cheers. So what’s the second number all about?
Sep 2, 2020 4:43 pm
The higher number in parentheses? That's an alternate method of running combat that uses the d20 system (like in 5e) instead of the THAC0 system (Basic thru second edition). You can ignore it.
Sep 2, 2020 6:03 pm
Yeah that one. Thanks for the reply again.
I updated to add Platemail and corrected AC, adjusted gold to account for armour and weapon. Do we need to purchase the adventuring gear? Or do we just get that as standard
Last edited September 2, 2020 6:27 pm
Sep 2, 2020 8:01 pm
My pleasure to help with any questions. Yes you have to buy adventure gear as well. Rope is always super handy, and in a world without the Mage Hand cantrip I can't overstate the value of a 10' pole ;)
Sep 2, 2020 8:03 pm
Awesome thanks. I'll go on a little shopping spree then lol
Sep 3, 2020 12:56 am
Want us to roll HP?
Sep 3, 2020 1:24 am
I asked about max hp at 1st level a while back, still waiting for the DM to answer...
Sep 3, 2020 3:50 am
@dominion451: Yes I'll post the magic spell list for any magic types tonight after I get off work, or first thing tomorrow. Also, I think I'm good with everyone starting out with their max HP at 1st Level.
Sep 3, 2020 4:01 am
Also, I screwed up... There's a Barbarian class, I just realized I didn't post. I'll post that tonight if anyone wants to change their character.
Sep 3, 2020 6:22 am
Awesome thanks much!
Sep 3, 2020 6:51 am
Thanx dominion451 for showing how to include my character avatar by your example. I added that to mine now.
Sep 3, 2020 4:21 pm
Sure thing, I assume you also know about the avatar on the character sheets that lets you post as your avatar instead of as your default picture? When you make a "custom" character sheet on this site and paste your character info into it there is an avatar link in the top right corner of the sheet and you just upload your picture there.
Sep 3, 2020 8:58 pm
I've posted a list of all Cleric Spells in the Character Creation thread, but since clerics don't get a spell at first level, I haven't posted the full description of each spell yet. I did the same for Magic-Users, but since we have two elves, which get to add 1 1st Level spell to their spellbook at Level 1, I posted a full description of all 1st Level Magic-User spells as well, in order to help you choose.

Of the seven invites I sent out based on interest in the IC thread, we have five full characters ready to go right now, and the seem to be a pretty well rounded group, covering a little bit of all the bases. I'm thinking maybe we'll give it a couple of more days before we get started for everyone that has a character ready?
Sep 4, 2020 1:12 am
I thought as per reading that we got two magic user spells for our spell books, but we could only memorize one spell for casting? Is this changed? Can we pick any two level 1 magic user spells rather than you assigning them to us?
Last edited September 4, 2020 1:15 am
Sep 4, 2020 2:09 am
GeneCortess says:
I thought as per reading that we got two magic user spells for our spell books, but we could only memorize one spell for casting? Is this changed? Can we pick any two level 1 magic user spells rather than you assigning them to us?
I don't think anything has changed. Here's from the original Moldvay Basic Rules:
https://i.imgur.com/y5L4coR.png

But, as to your other question: I prefer you pick your own PC's spell, which is an optional B/X rule.
Sep 4, 2020 2:27 am
From Dungeon And Dragon Player Manual (Red Book) (Mentzer)

Spell Books:

Your Medium (1st Level magic-user) starts with a spell book, containing two First Level spells. Your Dungeon Master will tell you what spells your character starts with. The spell book is a large bulky thing, and cannot be easily carried. A spell book is about 2 feet square, 2-6 inches thick, and weighs at least 20 pounds. It will not fit inside a normal sack of any size, but may be carried in a
backpack or saddlebag. (I assigned 200ec)

That is my confusion. This is what my files show.
Moldvay Basic Rules was printed in 1980
Mentzer Basic Rules was printed in 1983
Homes Basic Rules was printed in 1978, but doesn't say how many spells you can as it lets have as many I believe as you make an understanding roll for.
The Classic Dungeon And Dragon: Rules and Adventures Book as printed in 1994 doesn't even touch the matter. LOL.
Dungeon and Dragon Rules Cyclopedia was printed in 1991 doesn't even touch the matter.
Dungeon and Dragon Rules for Fantasy Medieval Wargames was printed in 1974 and doesn't touch the matter.

Smiles. That is all the copies I have... Generally speaking when I do pickup the rules books it shows the Mentzer one to be current.
Last edited September 4, 2020 4:07 am
Sep 4, 2020 8:27 am
funfungiguy says:
Of the seven invites I sent out based on interest in the IC thread, we have five full characters ready to go right now, and the seem to be a pretty well rounded group, covering a little bit of all the bases. I'm thinking maybe we'll give it a couple of more days before we get started for everyone that has a character ready?
That’s all good with me,
Sep 4, 2020 4:06 pm
@GeneCortess: Yes, everything you pointed out seems correct. And the Mentzer rules are the most current "Basic" D&D. But Mentzer's D&D wasn't B/X D&D; it was BECMI. Basically the Modlvay rules (1980) contained just two boxed sets of rules: Basic, and Expert (hence "B/X"). A few years later, in 1983, they re-did the books and the art inside, the layout, etc., and the full rules were presented in five boxed sets: Basic, Expert, Companion, Master, and Immortal (hence the acronym "BECMI").

While the system itself is more or less the same and compatible (as I understand it), there were some notable differences in Mentzer's rules. Most striking is probably that in Moldvay's B/X, 14th Level is as far as a character can progress (some classes max out at even lower). In Mentzer's BECMI, character's can advance to Level 36+. There's other things like experience progression for different classes, or as we see here, the number of starting spells for Magic-Users and Clerics start with at 1st Level (clerics don't start out with any spells at Level 1 in B/X).

There's definitely things I find interesting in BECMI based on what little I know of the books, and definitely some handicaps starting PCs have to overcome in B/X, but we're doing Moldvay's B/X because those are the books I have and the system I've run in the past.
Sep 4, 2020 5:37 pm
When I DM for B/X or Basic games I always gave wizards two spells at the start but one of them was always Read Magic and the other was the players choice. Without Read Magic a wizard has little chance of gaining new spells from adventures, not to mention it seems thematic that a mage should learn to read magic before anything else.
Last edited September 4, 2020 5:37 pm
Sep 4, 2020 7:32 pm
Just wanted to see what my character pic looked like. I also agree with dom about the Read Magic spell. In the 42 years that I've been running D&D games I've always held that Read Magic is a given, like a class feature.
Sep 5, 2020 1:22 am
Is the Original Dungeon and Dragon Supplements I, II, III and the Original Dungeon and Dragon Vol I, Vol II, Vol III all are BECMI? or these something like chainmail? Guessing they are not B/E.

Obviously Basic Rules & Expert Rules by Mentzer is BECMI as is Companion, Masters, Immortals.

Basic Rules & Expert Rules by MoldVay are B/E. How about the Rules Cyclopedia?
Sep 5, 2020 8:44 am
funfungiguy says:
I've posted a list of all Cleric Spells in the Character Creation thread, but since clerics don't get a spell at first level, I haven't posted the full description of each spell yet. I did the same for Magic-Users, but since we have two elves, which get to add 1 1st Level spell to their spellbook at Level 1, I posted a full description of all 1st Level Magic-User spells as well, in order to help you choose.

Of the seven invites I sent out based on interest in the IC thread, we have five full characters ready to go right now, and the seem to be a pretty well rounded group, covering a little bit of all the bases. I'm thinking maybe we'll give it a couple of more days before we get started for everyone that has a character ready?
Sorry for the late arrival however I don't have a Character Creation thread yet
Sep 5, 2020 4:56 pm
@Tuatete: I jeez, I'm sorry. I'll post one up for you right now.
Sep 5, 2020 5:26 pm
GeneCortess says:
Is the Original Dungeon and Dragon Supplements I, II, III and the Original Dungeon and Dragon Vol I, Vol II, Vol III all are BECMI? or these something like chainmail? Guessing they are not B/E.

Obviously Basic Rules & Expert Rules by Mentzer is BECMI as is Companion, Masters, Immortals.

Basic Rules & Expert Rules by MoldVay are B/E. How about the Rules Cyclopedia?
I could be wrong, but I believe the Rules Cyclopedia was published later and is just all of the BECMI stuff compiled into one book, instead of having everything previously scattered around in five different boxed sets. Like they came out with the five BECMI boxes, and then later decided, "Let's just put all of this in one book."

I'm not familiar enough with Original Dungeon and Dragon Supplements I, II, III and the Original Dungeon and Dragon Vol I, Vol II, Vol III to answer with any sort of certainty, so best answer I can give is an "I don't know".

But I don't mind @dominion451's and @Aldrusian's thought on allowing two spells, as long as one is Read Magic. If anyone is playing a Magic-User/Elf, and would like to start with two 1st Level spells in your spellbook, I'd be down with that, with the caveat that one has to be Read Magic. The other would be Player's choice. Does that sound fair?
Sep 5, 2020 5:45 pm
Sounds as fair as the justice dealt to the wicked by the unyielding cudgel of the lord St. Cuthbert ;)
Sep 5, 2020 5:54 pm
GeneCortess says:
Is the Original Dungeon and Dragon Supplements I, II, III and the Original Dungeon and Dragon Vol I, Vol II, Vol III all are BECMI? or these something like chainmail? Guessing they are not B/E.

Obviously Basic Rules & Expert Rules by Mentzer is BECMI as is Companion, Masters, Immortals.

Basic Rules & Expert Rules by MoldVay are B/E. How about the Rules Cyclopedia?
Chainmail was more of a Battlesystems predecessor, large scale miniature combat on large grid maps. You can check it out here:

Chainmail 2nd Edition

And yes, the Rules Cyclopedia was a late arrival amalgamation of all the BECMI modules. Different author from the earlier B/X modules. Much more of a complete system really.
Sep 5, 2020 10:06 pm
so I actually have only two books for B/X. That being the Basic and Expert books by Moldvay or are there more to look for.
OOC:
Removed my STR adjustment for encumbrance as that is BECMI and so is the clan stuff.
Having the extra read magic spell makes more sense and really doesn't adjust the character power.
Last edited September 5, 2020 10:14 pm
Sep 6, 2020 12:19 am
Nah those are the only two books you need for this game.
Sep 6, 2020 6:25 pm
@GeneCortess: Yeah, like dominion said, those are really the only two books needed for Moldvay's rules. I actually use the B/X Essentials books, which are just a clone/reformatting of your two books, which makes everything easier for me to find when I'm DMing.
Sep 8, 2020 11:34 pm
Just a heads up, It's been a week since we got started and everyone save one player has a character ready, it looks like. I don't think it will take too much of a feat of mental gymnastics to incorporate the final PC into the party once they are done with it, so I'm thinking that we'll start the game proper tomorrow.

A few things I can think of off the top of my head, which might help once we begin.
1. Unlike 5e, where everyone makes a single Initiative roll which lasts the entire encounter, in B/X, players, NPCs, and Monsters re-roll Initiative at the beginning of every round. I find it's a lot faster if I just make the rolls for each PC rather than taking up one or teo days waiting for Initiative to get sorted out every round. So usually at the end of a round, I make a roll for everyone and post the turn order.

2. When in combat, I highly recommend you wait to post your character's actions on their turn. A lot of players have a tendency to just all post what they are doing right at the start of a new round, and when their PCs turn comes around in the turn order, whatever they declared for their PC is obsolete because their target isn't in the space they were in at the start of the round, or their target has been killed by another PC already, or whatever. Then we get held up with the DM telling the player they can't do what they said they were going to do at the beginning of the round, we all wait a day for the Player to retcon their post and say something else, dice rolls have to be resolved, and the whole game is bogged down with players retconning obsolete declarations.
So usually I say "Round 1 ends, and Round 2 begins!" You generally if you post "my PC does moves her and does this", I hold you to it. If you declared for your PC out of turn and that movement/action option is no longer feasible when their turn in the Initiative rolls around, they forfeit their action for that round. So I strongly recommend waiting until your PC's turn is actually up to post.

3.I generally use theater of the mind for roleplaying purposes, but for combat we'll use a battlemap. Generally a battlemap looks like this:
https://i.imgur.com/gh2uThV.png

You'll notice the map has grid coordinates. Generally, when you move, you say, "I move my PC to M13 and fire my bow at the goblin on J15", or something to that effect. I move your tokens around the board as we go, and at the start of every new round I roll new initiatives for everyone and post an updated version of the battlemap. If at any point between the the beginning of each round you would like to see the most current version of the battlemap, just request to see the updated map and I'll post a screenshot of it.

I believe most characters have a move of 120'. That translates to 40' per turn. On your turn you can move and then make an action, make an action then move, or move some then interrupt your movement with an action and then finish moving. However, if you move some, then make an action then finish moving, you only get half of your remaining movement rounded down. For example, if you have a movement of 40', and you move 20' to an goblin, hack at him with your sword, and then retreat again, you'll only get to retreat 10' (you move'd 20', had 20'feet remaining, but only get half of that after you make an action.
There are no "attack of opportunities (AOCs)" in B/X, so you can move up to an enemy, make an attack, and retreat again without worrying about AOCs, but be aware that you only get half your remaining movement to retreat, so you do put yourself at risk of your victim closing the distance on their turn and attacking you.

4. Most squares on the battlemap will be 5', unless posted otherwise. I count diagonal movement as 5' as well. I know that's not 100% accurate, but it's less complicated.

5.DYING!!! If you're reduced to 0 Hit Points or less, you make 1 Death Save roll only on your PC's next turn. If they pass the Death Save roll, they are unconcious with 0 HP, and have to be healed or heal naturally through rest. Once they have 1HP again, they are conscious. If you fail your Death Save roll, you're just straight up dead.

I'm sure there will be more stuff but that's all I can think of off the top of my head at the moment.
Sep 9, 2020 6:52 am
I cannot wait to start. And all the combat rules sound good to me.
Sep 10, 2020 6:56 pm
Just a heads up, now that the game has started. You will occasionally see the following image when you log into the forum's thread:

https://i.imgur.com/CJMjMHa.jpg

I generally post this whenever I have to make some die rolls before I can continue narrating the post. Whenever you see the image above, I'm generally on the back end rolling dice, making notes, typing out my post for the day, etc., and if you want to give me five or ten minutes, I should be done. After I'm done, the image will be replaced with whatver text accompanies the dice rolls I've been making.

In other words, it's basically a "Please Stand By" sort of image.
Sep 12, 2020 10:30 pm
One thing I forgot to mention before:

I'm a big fan of players making Ability checks in B/X. Some DMs hardly use these at all, but I'm pretty liberal with having players make Ability checks; it's the closest thing B/X has to skill rolls, which I think are important in facilitating a PC to act with freewill.
While the rules specifically state the likelihood that a character might hear something if they listen at a door, or later try and break down that door, they're sort of ambivalent about noticing clues, or deceiving a guard. So generally, when some situation arises that fits in this B/X Rules "gray" area, I like to allow a player to make an Ability roll.

Basically Ability checks work like this: If you're negotiating the price of some goods, and no rules state how your class does that, make a Charisma check. If you're looking for clues to a monster's recent presence in a swamp, make a Wisdom check. Currently Thieves are the only class with a "Climb" ability (a percentile roll), but surely other classes can attempt to scale a wall r climb things. In this case, I would allow a player to make a Dexterity check.

To roll an Ability check, you just roll a d20 and if your roll is equal or under, you succeed. If you roll over, you fail. If I think a check is somewhat easy for the character, I'll give them a "bonus" of -1 to -4 to their roll. If I think their check is complicated by circumstances, I'll give them a "penalty" of +1 to +4.

In other words:
https://i.imgur.com/6SXycDz.png

When making an Ability check, your ability modifiers do not apply. So if you have an 18 Dexterity, which has an Ability modifier of +3, you don't get to subtract 3 from your roll. Having an 18 in Dexterity automatically makes it significantly easier to roll equal or under without an Ability modifier applied. A 1 is always a success. A 20 is always a failure.

Furthermore, for the purposes of expediency in our PbP campaign:
I often find one of the biggest issues that gum up the smooth flow of a PbP game is the GM having to ask the player to make a die roll after the player declares their character to do something and then everyone waits for the player to read the request for a die roll and make another post.
Things run a lot smoother and faster if either
1) The player declares their character's action, and if they think there's a chance a Ability check might be needed, they just add one to be safe, which the DM can use or not...
or 2) The DM realizes the PC needs to make an Ability check, so the DM just makes it for them and posts the results along with the die roll.

So for example, a player states that their PC would like to look for footprints in the area. The DM thinks a perception check (Wisdom) should be be made, so he makes a Wisdom check fpr the PC with any modifiers he feels appropriate, and posts the results of the check.
Its basically a situation where the DM is rolling for the player, which some players don't like (some player prefer to roll their own dice), but it keeps things moving along, which is really important in PbP-style games.

If I ever make an Ability check roll for your PC to resolve an action your PC takes, I will always make that roll transparent. You see the roll and the result with the post. If anyone is 100% adamant they roll their own dice, please let me know, and I'm happy to accommodate this. To my knowledge and recollection, I've never rolled an Ability check for a player without them declaring an action for their PC except in the case of passive perception checks (Wisdom). Sometimes you may be walking in an area where a clue may be, and I think there's a chance you may notice something despite not actively searching. In those cases I may roll a Wisdom check with a penalty (since you're not actively looking) and then either not mention it at all if you fail, or tell you you notice something of note if you succeed. I generally keep passive rolls hidden, because if I make a roll and you fail, others immediately see a roll was made and start meta-gaming active Ability checks.

On passive perception (Wisdom) checks, I typically make those rolls in secret (hiding the roll and result in GamersPlane). But the roll will be there on my end and if you ever want to see the result after the fact, I'll screenshot the post for you.
Sep 13, 2020 3:23 am
You know, when I first learned this game some 42 years ago the DM made all rolls behind a screen. The players never saw the roll. In the one game I'm running now I'm not making any rolls visible to the players. Of course, I detail the results of the action, but seeing the rolls makes planning for their next move easier for the players. That also offers me the opportunity to have things become apparent to the players without having to stop the game to roll dice. What I try to do in this way is to make a somewhat hack and slash game and bit more like a story. Players tend to tell stories about their characters anyway, so, as the game master, I like to use the environment and npcs to tell my part of the story. Anyway, the way you are handling dice rolling for other than standard occurrences seems quite appropriate to me.
Sep 13, 2020 7:45 am
I always thought that was how passive perception worked anyway, more as a tool for The DM than the Players.

But I am cool with all of that
Sep 13, 2020 5:16 pm
@Aldrusian and @TheFoxofFinch: Alright, I'm fine with making the rolls behind the DM Screen then of you are. It will certainly make things run faster. That said, all the rolls will be made in GamersPlane, so if anyone ever wants to know the result of their die roll, or why they failed such an easy-seeming task so miserably, I can always screenshot the dice results and post them.
Sep 14, 2020 3:43 pm
Lol, I often wonder how Gygax determined overland movement rates. I'm a backpacker irl and the idea of walking 36 miles in a day with a full pack using minimal exertion is beyond laughable.
Sep 16, 2020 5:20 am
Just a heads up, I didn't get any momentum going from the other players that joined, or any progress on their PC creation, so I removed them from the game and tomorrow the party heads out with 5 PCs escorting the wagon. That's pretty much the ideal size I was hoping for anyway, so we should be good.
Sep 27, 2020 7:49 pm
@Aldrusian: Just a heads up, I was making a spreadsheet that tracks all of the information on the PCs the DM needs on hand quickly and I noticed on your GamersPlane character sheet that you have AC5, I assume due to your leather armor. Don't forget that you actually have an AC3 because your +2 Dexterity Modifier acts as a bonus to your AC.
Sep 27, 2020 8:55 pm
Leather is AC 7 and the dex +2 would make it 5...
Sep 27, 2020 9:29 pm
Oh! Yes. You're correct. Brain fart... Nevermind.
Sep 29, 2020 3:46 pm
We're currently waiting for Jonas to take his action, but I haven't seen a post in this thread from OnceUponAnAxe in about a week. I sent a PM to see if they were still with us. In the meantime, I think the best way to handle it is if we don't hear from OnceUponAnAxe by this evening I'm going to rule that Jonas froze and forfeited his turn this round. I will then re-roll Initiative for everyone and we'll begin Round 2.
Oct 3, 2020 5:05 pm
It seems unfair to me for Onceuponanaxe's character to just suddenly be a non-combatant, we decided to pick this fight based on a team that included them, we might not have otherwise.

I suggest the DM run the character as an NPC or hireling until we reach town where he can disband and we can get a real hireling.
Oct 4, 2020 12:08 am
I agree. Seems kind of a real waste of time for all of us to get killed before we even reach Hommlet. That could easily happen without the benefit of all our skills. And this is why I've always hidden all rolls as a GM. I'd rather fudge the game a little rather than have to have players start over from scratch or simply discontinue the game just because of bad dice rolls.
Oct 4, 2020 6:36 pm
Son of a gun, I just wrote up a huge thing in response to this and accidentally closed the window before hitting send. Long story short: OnceUponAnAxe has been pulled, I'll take over Jonas for the time being, and a new player sent a PM asking if they could join the game last night or this morning. Since we lost a Player, would you mind a new one?

The rest of the write-up was basically an agreement with Aldrusian's sentiment that it would definitely be a waste of time to get TPKed before even reaching Hommlet, an explanation about about how randomly rolled Wandering Monsters work in B/X D&D, and a bit about the wisdom of picking a fight with something that may well be over your Level 1 pay-grades versus leaving it alone if possible.

Also, Jonas is an elf, but it didn't show on Jonas's character sheet what spell they chose for their elf. But based on this post, I can only assume that they opted for Sleep, and we agreed that any Magic-user also had Read Magic as a freebie, so I'm going to run Jonas as a NPC with the assumption that they have "Sleep" and "Read Magic" in their spellbooks.
Oct 4, 2020 8:16 pm
Sounds all good to me. We just started so a new player is fine by me
Oct 4, 2020 8:50 pm
Just what happens.
Oct 6, 2020 1:08 am
Hi everyone - just wanted to jump and introduce myself as the new player. I'm rolling up a character now to join you guys. Just joined this site the other day so it's my first game on here, but have played pbp before elsewhere. Got my start playing 1st ed AD&D as a kid, which was really just rolling on the random tables because we didn't know what we were doing. lol. I've been in and out of the game ever since and am glad to be playing again.
Oct 6, 2020 4:27 pm
Glad to have you on board!
Oct 6, 2020 7:58 pm
Great to have you Shadow. I got my start with first edition as well but I was 30 when I started. That was 42 years ago.
Oct 9, 2020 7:12 pm
Since you guys have finished your first encounter in this quest, I should take a minute to explain how Treasure and XP work in B/X D&D. I was going to wait until the party made it to Hommlet, but we might as well take a look at it now. There are some pretty important things about the B/X system that should be understood:

1. Treasure enemies carry is randomly determined based on the monster's Treasure Type (TT). Every monster has a Treasure Type. Using gnolls as an example, a gnoll has a TT of "D".
https://i.imgur.com/gEdxdPO.jpg
When I check the Treasure Table for enemies with a TT of "D", you see that this encounter gives the players the following odds for finding certain treasure types:
https://i.imgur.com/ndTYYZ8.png
Sometimes, based on what I roll according to the TT, a slain enemy will be carrying no loot at all. Especially if the percentages are really low for each treasure artifact. Other times, a relatively weak enemy might be hoarding an almost gamebreakingly huge amount of loot. Regardless, I always go by what I randomly roll when I check the enemies' TT after an encounter. As DM, I never stray from following the TT based on the encounter.

2. B/X D&D made treasure highly important to gaining Experience. In B/X D&D, not only is XP awarded for slaying enemies, but also for collecting loot. XP is awarded for loot at a rate of 1XP/Gold coin (or equavalent value). So if you kill a minster and it had 50 gold coins on it, you'll get 50XP for looting that gold. If the slain monster had 30sp on it, you will be awarded 3 XP for looting it (30 silver equals 3 gold, so you earn 3XP for the gold value of the silver).
That said, monsters slain give very little XP by themselves. For example if we compare a gnoll form 5e with a gnoll from B/X, a 5e gnoll is worth 100xp but you get nothing for looting it. In B/X, a gnoll is worth only 20xp if you defeat it, but you also earn XP if you loot it equal to the value in gold of any treasure claimed. Maybe that means you get nothing because there was no loot on it, maybe that means you get 3000 gold coins because that's what the DM rolled the encounter had.
It should also be noted that a slain enemy doesn't always have all of their loot on their person. Especially if it's a high amount of treasure they are carrying. In the case of the gnolls, it's really unlikely that such savage beasts would be carrying 3000gp among them. Even 1000gp apiece is not realistic. So sometimes, as a DM, I may stash the loot somewhere in the vicinity. It may not be easy to find. If you kill a bunch of gnolls and they aren't carrying anything on them, it may be because I rolled poorly (for you) on the TT table, or it may mean I rolled well (for you), on the TT table, but there's no logical reason the monsters would be carrying all that loot, so it's hidden or stashed somewhere. Often if loot is stashed, I may leave clues as to where it might be and why it might be there. Sometimes I don't leave any clues and it's on the PCs to interact with their environment and maybe turn something up.

3. PCs don't get any XP awarded until they actually make it back from a dungeon/wilderness safely. You can kill a hundred goblins, loot fifty dead bandits, and trick a dragon out of its entire horde, but until you get yourselves out of the dungeon and back to a town with inn or somewhere to rest, recover, and resupply, no XP is awarded. That means you never advance to the next level, mid-adventure. You have to find somewhere to sit and ponder upon your journey so far to gain any experience from it, and you will always "level up" between quests, or delves, or what have you.

4. XP gained from slaying monsters or collecting loot is divided among the surviving PCs equally. If five PCs enter a goblin stronghold, kill 100XP worth of enemies, and collect 1000XP worth of loot, no XP is actually awarded yet. If on the way back to the inn they are using as a base of operations, one PC is killed in a random encounter or some other reason, and only four PCs make it back, only the four surviving PCs will collect XP for their efforts. It will be divided equally among the four survivors before XP bonuses are calculated. So each PC will earn 25XP for slaying monsters (100/4=25), and 250XP for the loot they hauled back (1000/4=250). Each PC will have earned 275XP, and then they may calculate any XP bonuses or penalties they get for based on their Prime Requisite scores.
XP earned through collecting loot is always divided equally among surviving PCs, but material treasure collected is determined by the party. So from that 1000 gold looted and divided between the four surviving PCs, each PC earns 250XP before bonuses are calculated. However, the four surviving PC's decide who gets what percentage of the loot in terms of actual gold you can spend. Maybe two PCs did nothing to aid the other two and the party determines that the two that did all the work can split the gold equally between them 50/50. That means that two PCs have 0 gold added to their treasure, two PCs have 500 gold added to their inventory, but all PCs earned 250XP from the loot that was brought back.
So how treasure is divided for the purposes of spending wealth is up to the party, but how it's divided for the purposes of earning XP is always split evenly among the surviving PCs.

5. You can never advance more than one Level after XP is awarded. Say, for example, a Level 1 Thief, currently with 200XP, needs a total 1200XP to advance to Level 2, and 2400XP to advance to Level 3. They return from an adventure and after all the gold is tallied out, the Thief earns 3200gp. They do not get 3200XP. They cap out at whatever they need to reach the next level. So in this case the Thief earns 3200gp to spend as money, but they only earn 1000XP (the amount of XP needed to advance a level), and are now Level 2. The remaining XP is scratched/ignored. For this reason, it is impossible to enter a dungeon at Level 1 and return at Level 3 or higher, and it often benefits a PC to only collect as much loot as they think will get them to the next Level, and return for the rest later. You can haul back as much as you can carry if you like, but to get the most benefit from the loot in terms of XP earned, it may be better to haul it out in increments.

Also, this isn't really a rule, but something I should say. Because loot turns into XP, and there's the possibility of earning a ridiculous amount of loot on a relatively low level encounter, one question I have always been confronted with is why a 1st or 2nd Level adventurer might be interested in continuing to put their life at risk if they managed to haul in a amount of treasure that would basically make them rich. The one solution to this problem (aside from many DMs' advice to just "flub" the treasure rolls, which in keeping with true B/X rules adherence I find distasteful), is to remind the players that killed PCs can be brought back to life by a high enough level Cleric with a Raise Dead spell. Oftentimes a DM will require the party to go on some sort of side quest to revive a dead PC, and I will always leave that option open as well, but sometimes a Cleric doesn't need a side quest done for him/her, or the PCs are too busy to get sidetracked. In these cases the cleric performing the spell may just require a sizable monetary donation to their church or temple. I generally allow the PCs to "buy" their fellow party members a Raise Dead spell instead of going on a sidequest, but usually the costs of buying a Raise Dead spell are prohibitively high for a low-level party (usually somewhere between 10k-20k gold). So oftentimes a party or a PC may want to set aside some extra loot in case they want to bring a PC back to life without going on a dangerous sidequest.
Oct 10, 2020 7:04 am
I think Coulson was even less effective in that fight than the guy who ghosted :(
Oct 10, 2020 5:09 pm
No way, he played tank so the dps guys could do their thing!
Oct 10, 2020 5:20 pm
Coulson the meatshield. His new official title.
Oct 10, 2020 5:23 pm
Yeah, I agree. Gnolls have a better THAC0 than Level 1 PCs and someone was definitely going to eat some spear points that fight.
Coulson at least has the highest HPs and by far the best Saving Throws of anyone in the party. The Dwarf has the best likelihood of surviving being a Human Dwarven Pincushion. And the guy who ghosted only made any difference because you guys asked me to NPC him. I was gonna let you have to work it out without his assistance.

Also, I realized afterwards that I messed up: Jonas shouldn't have been able to cast Sleep yet because spells have to be declared at the start of a round before initiative is even rolled. Oh well, I don't think it will break the campaign.
Oct 10, 2020 5:24 pm
So if we kill a dragon, and get 2000 gold, and we only take 1000 - we get that as xp back at base. Then after levelling you we can spend time to go back and collect the other 1000 gold to claim as xp, so as not to waste it? That’s how I read it sorry if that’s wrong
Oct 10, 2020 11:12 pm
Yes, correct. You could come back to it later and bring it on a second haul and get XP, but once you reach a new level, you're done collecting XP for that haul. And abandoned treasure doesn't seem to stay unnoticed for very long.
Oct 13, 2020 6:07 pm
I’ve updated Coulsons sheet with XP and gp (I think I worked it out right after subtracting for the food and drink)
Oct 13, 2020 7:52 pm
Yes your calculations are same as mine. I wouldn't worry too much about focusing on expenditures, unless you enjoy that sort of bookkeeping. I have a spreadsheet that tracks stuff like this and I can keep you abreast of what you have and what you spend if you like.

Which does bring up another subject which is the added encumbrance you each will incur for adding an additional 600gp to your inventories. For the time being, I'm operating under the assumption that you have your shares of the 3000gp either stashed with the wheels, or you're carrying it on your person (presumably in your backpack or something. If you are carrying your 600gp, or plan to, be aware that that runs you all up in encumbrance, which has most of you at a Base Movement Rate of 30' (Kelric being the exception on account that he's new and still basically broke).

So you're all going to probably want to find some solution to hauling around this pile of coins you hauled out of the ground earlier.
Oct 13, 2020 11:01 pm
How much trouble is it to convert gp to gems?
Oct 14, 2020 7:07 am
Would a small village like this have gems? I reckon we be better off looking to rent rooms and a strongbox or something
Oct 15, 2020 3:21 am
There's you passed a jeweler/money changer on the way into town. Right before you crossed the bridge over the stream flowing through the village.
Oct 15, 2020 3:41 am
When the word moneychanger is mentioned Angel turns up his nose. "No, it's not the food or the company. I just never wanted to have anything to do with moneychangers. They're no better than thieves. Better to see if we can rent a strongbox from the Innkeeper." Angel gets up and goes to seek out the Innkeeper and ask about rooms and a strongbox.
Oct 15, 2020 2:58 pm
Aldrusian says:
When the word moneychanger is mentioned Angel turns up his nose. "No, it's not the food or the company. I just never wanted to have anything to do with moneychangers. They're no better than thieves. Better to see if we can rent a strongbox from the Innkeeper." Angel gets up and goes to seek out the Innkeeper and ask about rooms and a strongbox.
Wrong thread ;)
Oct 21, 2020 3:04 pm
The suspense is killin' me...
Oct 21, 2020 7:19 pm
I'll get something up for myself tonight. Working round the clock the last few days.
Oct 23, 2020 4:03 am
Aldrusian sent a note to funfungiguy
Oct 24, 2020 5:15 pm
funfungiguy sent a note to Aldrusian
@everyone: It's been a couple of days since I posted. Wednesdays and Thursdays are my two days off of work each week, and I typically log in on my "weekends" to post still but I spent my days off helping a buddy remove the skylights from his house, sealing up the spaces, and re-shingling the roof over them. By the end of each evening I was pooped and just went to bed. Yesterday I was back at work but had a mountain of stuff to do and didn't get a chance to fire up the chromebook to post.

Also, GeneCortess sent me a PM a couple days ago (Wednesday, I think), and said he wasn't feeling his character and was bowing out of the game. I think Jonas and Selvam are going to decide that that gnoll gold set them up cushy for a while and opt to keep their heads down.
Oct 24, 2020 9:10 pm
If you guys want to take the other action, let me know. Happy to update my post. Either way, sounds like we'll have to deal with this lot at some point.

Do I need to make a persuasion roll? I have a charisma of 8, so I'm really really good at it. lol
Last edited October 24, 2020 10:19 pm
Oct 25, 2020 8:41 am
I think we can assume the innkeeper and smith will get involved, but i think we need to see where these guys head to, see if they head towards the temple the smith was telling us about. That way we might also be able to get them in smaller groups now that there are only 4 of us
6 on 6 might seem doable, but we just gmhad a tough time with just 3 Gnolls. But I’ll go where the group leads
Last edited October 25, 2020 8:42 am
Oct 25, 2020 5:28 pm
Oh no, lost another player? Who is still on board? Personally I'm enjoying the game very much, will you be posting a recruitment ad in the tavern?
Oct 25, 2020 9:06 pm
@dominion451: I have a couple of people that applied to play that I didn't approve or reject. I'll give them first dbs, though it's been a while since they asked to join. If they aren't interested, I'll post a recruitment ad.
Oct 25, 2020 9:15 pm
Sounds good. Fresh meat for the grinder.
Oct 30, 2020 4:56 pm
I put out a recruitment post for new players in the tavern. In the meantime, I've got Alice returning to the tavern to get out of her clunky armor and have a beer, and the others joining the innkeep to meet the captain of the militia. Is that accurate before I post today?
Oct 30, 2020 5:56 pm
Oh I didn't know the consensus was to travel with the innkeep, if everyone else is going I'll go too so I don't miss dialogue. I'll delete my last post IC
Oct 31, 2020 7:59 am
We have a new player. Welcome charles.c.cowley!
Oct 31, 2020 5:15 pm
Welcome aboard charles.
Oct 31, 2020 8:27 pm
What up Chuck ;)

KCC

Oct 31, 2020 11:06 pm
Hello, all! I’ve also joined up too! Going to get started on Char Gen as soon as possible!
Oct 31, 2020 11:41 pm
Yes, sorry! KCC69 is also joining us. That brings us to 6 players again.

KCC69, if you have any questions for how to make a character please ask.

KCC

Nov 1, 2020 12:12 am
funfungiguy says:
Yes, sorry! KCC69 is also joining us. That brings us to 6 players again.

KCC69, if you have any questions for how to make a character please ask.
Is there anything you all would like me to roll up? I’ve rolled my stats over on my thread. Maybe the stats would fit to something the party needs?
Nov 1, 2020 3:14 am
Well, we have a rogue (me), what appears to be a ranger type, Sister Alice (a Cleric?) and a dwarf. Adding a mage is great so anything would be welcome. So far two archers, two other people who would likely be front line fighters and a mage. Another fighter would take the pressure off Sister Alice (but maybe you should ask Dominion451 about that).
Nov 1, 2020 3:27 am
I'm working on a Magic-User right now, so really anything to protect my fragile form would be wonderful.

KCC

Nov 1, 2020 2:21 pm
Hello all! Character submitted! I really got let down by my money roll. So my equipment is scarce.

Will work for food. Or a crossbow. Anything really!
Nov 1, 2020 2:30 pm
Don’t worry about money. Coulson has some very attractive interest rates for new borrowers ;p

KCC

Nov 1, 2020 3:52 pm
TheFoxofFinch says:
Don’t worry about money. Coulson has some very attractive interest rates for new borrowers ;p
Perhaps the elves ran away so fast that a few coins fell from their very full coin purses? One can dream.
Nov 1, 2020 4:07 pm
Roll investigation
Nov 1, 2020 7:02 pm
Can I get an image for Gilly and Eltrezar when you get a chance, so that I can make them a token for maps?
Nov 1, 2020 8:05 pm
Also, everyone that was involved in the killing of the gnolls: You may want to consider what you wish to do with the load of gold you found in that mud package. I previously didn't count it towards your PCs' Encumbrance due to the fact that I assumed you had it loaded in the wagon, but now that Brother Smythe has taken custody of the the oxen, the wagon, and its contents, you pretty much are hauling that on your person at the moment and it is HEAVY!

•I have Angel, Coulson, and Alice at 30' Movement Rate (divided by three, that's basically 10' of movement per turn if you get into a combat situation).
•I have Kelric at 60' MR even though he wasn't there for the fight, but he's in heavy plate mail.
•I have Gilly at 90', because that shield pushed him(?) over the 400 limit.
•I have Eltrezar at 120' because they don't have anything but a dagger, pretty much.

Also, after being paid, I added the ten gold you earned for delivery of goods to your Experience (for the three of you that dropped off the wagon). Since you each have a 10% increase for your Prime Requisites, you all should have a XP total of 684.2.
Nov 1, 2020 8:45 pm
Alice (definitely a cleric of St Cuthbert) will be buying a mule to haul her loot and that of any others who wish it.

I know I'm late to the replies about class selection but I will put it out there that in Basic D&D the fighters and dwarves are the most important part of the fledgling party. As we've already experienced, death comes swiftly in even the simplest of fights. Anyone considering a magic user should also consider an elf... Best of both worlds really.

But we'll do our best to keep you alive, regardless of occupation ;)
Nov 1, 2020 10:18 pm
Okay, but what if you have to leave your mule unattended when you go indoors? Do you leave all your loot unattended as well, or do you haul it around inside with you?
Nov 1, 2020 11:46 pm
Hmm, fair point. I suppose burying my treasure is a time tested solution... Somehow paying 10% to the bank just rubs me the wrong way ;)

What if I put the money in a box with a false bottom and fill the top of the box with mule turds and write "dung for fire starting" on the box?

Ok ok, I guess I'll take the innkeeper up on his offer for the time being.
Nov 2, 2020 12:28 am
Lol! 60% of the time it fools bandits every time.

I have no idea why 10% is the number, but it's specifically written in the module that way, and for some reason in the OD&D game I'm a player in on roll20/discord, the GM uses the 10% rule.

In the B/X game I run irl on roll20/discord I adopted the 10% rule because it seems to be the norm, and tell my players that that money foes to the salary of the men that are hired to keep it safe from bandits. It seems to work because so far bandits have never stole my players' money.
Nov 2, 2020 6:52 am
Can we buy pretty much anything we need in Hommlet? We should certainly consider using a part of our 600 gold to purchase horses or other beasts of transport. When I was running AD&D 1st edition games I used a very light weight for coin. If I remember correctly it was as much as 50 coins per pound. That was what, 40 years ago? I don't recall if you had previously stated a weight per coin. For horses etc should we go by the book or do you have something else you would prefer to use?

Unfortunately, the book I'm using doesn't have any prices or even any mention of horses, etc.
Last edited November 2, 2020 6:54 am

KCC

Nov 2, 2020 6:59 am
Aldrusian says:
Can we buy pretty much anything we need in Hommlet? We should certainly consider using a part of our 600 gold to purchase horses or other beasts of transport. When I was running AD&D 1st edition games I used a very light weight for coin. If I remember correctly it was as much as 50 coins per pound. That was what, 40 years ago? I don't recall if you had previously stated a weight per coin. For horses etc should we go by the book or do you have something else you would prefer to use?

Unfortunately, the book I'm using doesn't have any prices or even any mention of horses, etc.
According to the BX essentials classes and equipment book, a war horse with saddle etc will set you back 275 gold.

A riding horse, 100gold.
Nov 2, 2020 11:07 am
Hmmm Coulson May plump for a warhorse with saddle, and a lance. Battle field mobility might be a good investment
Nov 2, 2020 4:39 pm
I agree horses are a good idea, certainly beats walking everywhere. I think I'm gonna hold off on buying one until the need arises though, seems like a waste for the time being if we are about to launch into a local quest to kill bandits.
Nov 2, 2020 7:19 pm
Unless, of course, we have to chase the bandits all across the countryside. Remember some of them have horses.
Nov 2, 2020 11:43 pm
Quote:
Can we buy pretty much anything we need in Hommlet?
Sorry, for the late reply. To answer your question, yeah mostly. Magical items are pretty rare, and probably not available, or affordable. But aside from that, it's a smallish town, but the village has been around a while as was designed around being a traffic hub, so most stuff is available.

I was thinking about changing the map on the first post of the gameplay site and just numbering every building you can interact with. And then below will be the key with which ones you have and a little bit about what you gleaned.
Nov 3, 2020 3:12 am
Or we can just ask the Innkeeper where to buy stuff and he can point out the places to us.
Nov 3, 2020 6:57 pm
Let's do this thing!
Nov 5, 2020 1:10 am
Are we buying at list prices or is there a mark up you're gonna apply in-game?
Nov 5, 2020 3:53 am
The module has prices for things at the store. They aren't list.
Nov 7, 2020 1:05 am
I just want to confirm that we got arrows with that bow...
Nov 7, 2020 10:00 pm
Ok so I got back the money for the short bow but still spent the 6gp on a quiver of arrows for the halfling.

I'm showing that I currently have 404gp, if your math is different please let me know.
Last edited November 7, 2020 10:03 pm
Nov 7, 2020 10:54 pm
@dominion451: Sorry, I didn't notice your OOC post yesterday. I forgot to include the cost of a quiver of 20 arrows for 6 gold on the original purchase, which has since been redacted after Angel's donation to gilly. I think it's fine to assume that they threw in a quiver.
In fact, I'm going to also argue that they throw in one of the two quivers that Angel's purchasing, which I'll adress in the next in-game post. So basically, "Buy a bow and get a free quiver with your purchase! What a deal!!!"

And something is way off with our math on Alice's gold. I currently have Alice at 539 gold, 4 silver, and 5 copper pieces. Did you make some sort of 135 gold purchase I am missing? In fact, I can check y spreadsheet edit history, but right off the bat, those of you that survived the gnoll battle pulled in 600 gold apiece from the mud package. Even if you were dead broke before that, there's no way you've spent 196 gold so far in Hommlet so far, even including the 100g tithe made at the church.
Nov 8, 2020 4:43 am
Well I started with 600, tithed 60 and donated 40 to the poor box, spent 70 between the axe and chain and another 20 on my sack and lantern+oil and 6 on the quiver for Gilly. That's 196gp spent in town.

I was in fact dead broke before the gnoll gold, spent every penny on initial equipment.
Last edited November 8, 2020 4:46 am
Nov 8, 2020 7:36 pm
Alright, I'm not sure where my math crapped the bed then.
So dead broke at start of game.
Made 600g from the mud package.
Made 10g for delivering the wheels, =610g
Spent .55g for lunch, =609.45
Spent 100g on donations at the church, =509.45
Spent 115g at the Trading Post, =494.45
Retcon bow purchase and get 35g back, =529.45 (This is where I had you at on my spreadsheet.)
Spend 6g on gilly's arrows, =523.45
So I have you at 523g, 4s, 5c


Does this sound fair?

EDIT: Oh! And Alice paid for a simple private room at the inn for this evening for 2g. So you're at 521.45g
Nov 8, 2020 8:02 pm
@everyone:
Don't sweat too much on bookkeeping your money or encumbrance, unless that's something you think is fun. I do a decent-ish job tracking it on a PC quickref spreadsheet. You can access the Google Sheet I use to track your character here. If you look at it you'll notice it tracks your money for the purposes of tracking your Encumbrance.

All of your gear that isn't weapons or armor is just counted as miscellaneous gear which weighs 80 coins, which is already built into the Encumbrance formula, so if you have miscellaneous adventuring gear that's expendable, like rations, torches or lantern oil flasks, or arrows, I'll leave that bookkeeping to you and trust you to be honest. I don't track that because expending it doesn't affect your encumbrance.
Nov 8, 2020 9:16 pm
I'm glad that includes my Spellbook, which is explicitly stated to weight 20coins. However, I wouldn't be upset if the Spellbook was taken out of that calculation. I love the image of a scrawny guy trying to lug a massive tome around.
Nov 8, 2020 9:36 pm
funfungiguy says:
Spent 100g on donations at the church, =509.45
Spent 115g at the Trading Post, =494.45
This is where the mistake is... 509 - 115 doesn't equal 494.

I'd love to have the extra cash but I'd be cheating to take it and that's never a good look ;)

421.45 should be my total
Last edited November 8, 2020 10:33 pm
Nov 8, 2020 10:59 pm
WHY AM I STUPIT!?!
Nov 8, 2020 11:11 pm
Lol! Well you know people are usually abstract creative types or mathematical types, seldom both ;)
Nov 9, 2020 2:50 am
Gee I always thought I was both but maybe that's why people kept calling me a horse's ass.
Nov 9, 2020 3:33 am
You too? Shit, I thought I was the only one! Lmao!
Nov 11, 2020 5:52 am
Oh we've got our A team now! I'm excited to see what happens next...
Nov 13, 2020 1:55 am
Looks like i'm up next. Am I posting my action or are you resolving what Sister Alice just did?
Nov 13, 2020 6:22 pm
I just resolved what Alice did. Sorry for the late reply. I mentioned this before, though it might have been before you joined the group, but Wednesdays and Thursdays are my weekends so I'm not always at a computer as frequently as during my regular workday. I'm usually doing honeydew lists around the house, running errands, and generally getting things done that I've put off for the weekends.
So my posting activity on Wednesdays and Thursdays is definitely more sporadic that during the rest of the week.
Nov 13, 2020 8:23 pm
I would like to mention that RAW (Rules As Written) state the -4 penalty is for flying mounts and makes no mention of ground mounts. From a rules as intended perspective I read this as being because a flying mount is bobbing up and down radically with each pump of their wings, where as there is a huge culture of horse mounted archers throughout history that are very accurate from horseback and stabilize themselves by rising out of the saddle a bit while shooting.
Nov 13, 2020 11:03 pm
Hmmm... Let me ponder a bit. I'm not against this, but let me see what the RAW of the Basic/Expert books say.

EDIT: I'm back. I didn't agree with you, but then I chewed on it and now I do agree with you. You've made a convincing argument for stabilizing by standing in your stirrups. You've made an even stronger point by pointing out that we're playing Rules as Written, in which case even if I disagreed with your logic (I don't) I would begrudgingly concede because keeping this game Rules As Written is one of the main tenets of this campaign. I will strikethrough my post and redact that part of the OOC comment.

@dominion451 is right; there's no penalty for missile attacks on horseback.

EDIT 2: I'm chewing on this still... I can't let it go. I think we're going to go "no penalty" for horseback. But if this game was was leaning on rulings over rules, I think a very strong case could be made that shooting from horseback is a difficult thing (certainly more difficult that shooting from the ground) and if a PC had spent a significant amount of time in their life training to shoot arrows from horseback, they would probably have a pretty decent Dexterity modifier, which would mechanically offset any penalties incurred for unstable shooting.

But Rules As Written has been a foundational cornerstone for this game, and I can't find anything in the rules to support this, so I think I'm going to have to concede to @dominion451... You got me this time! *shakes finger...

EDIT 3: Grrr... STIRRUPS AREN'T STABLE!!!

Lets take a vote from everyone. My argument is shooting from stirrups is Unstabe Surfaces, and it would take a lot of training to actually do that. And if your character was training for that sort of thing, their Dexterity Modifier would reflect that, and offset the -4 penalty some. But I'm willing to concede to a vote if the rest of you disagree.
Nov 14, 2020 2:53 am
There were no rules written for mounted combat in B/X but here's how Dungeon Crawl Classics does it:

• Mounted characters their use horse's speed but otherwise act normally.
• Horses can attack, but the rider must make an Agility (Dexterity) check to stay mounted if horse isn't combat trained.
• Mounted characters get +1 to attack and AC versus non-mounted enemies due to higher ground.
• Mounted characters must a make DC 10 Agility check to stay mounted if their horse is spooked.
• People trained in riding get a +2 to this check.
• Characters fall prone if thrown from their horse.
• Combat trained horses are spooked when they lose half their hit points. All other horses are spooked whenever
Nov 14, 2020 3:06 am
In my mind, the point of Basic d&d VS Advanced is the rules light nature of the system. Start adding a bunch of combat modifiers and you arrive at AD&D 1e.

But I'll be happy with whatever you decide. Just wanted to point out the RAW thing cuz that's the kind of jerk I am ;)
Nov 14, 2020 3:26 am
I was always under the impression that the Mongols were successful at horseback archery because they trained to do it from an early age, but they also had numbers on their side (hence calling them a horde). When you look at Cossack skirmishers, they would use horses as a means of transportation before stopping to shoot. In my mind, using the horse's movement would give you a penalty, but being in a saddle wouldn't do it on its own.

KCC

Nov 14, 2020 3:30 am
I can see both sides of it. Seems like Horse Archery is a hard practiced skill, to do it reliably.

But that doesn’t mean someone else couldn’t get off a good shot, either by fluke or in a way that is less elegant than the horse archer.

Similar to a trained swordsman and a militia man handed a sword. Both could stick you, but one will do it more reliably than the other.

As for mechanics, I couldn’t say!
Nov 15, 2020 8:57 am
As I see it, RAW, yes it makes no mention, but logically, yes training will come into it. But it seems we are discussing shooting from a moving mount. Why not just bring the mount to a stop, like the Cossacks did? Best of both worlds, or adjust the ruling slightly for ground based mounts to a -2 penalty instead?
Nov 15, 2020 6:11 pm
I like that... so firing at the end of your mount's full movement when it's stopped would be no penalty but having the mount move, fire, then finish the move (as in shooting while moving) would get a penalty?
Nov 15, 2020 6:40 pm
I just noticed that I had noted experience points of 6784 on my character sheet. Haven't looked back at all the posts but, if that's real, all our characters would qualify for a new level or two. Am I missing something?

It must have been a typo on my part. I found the post that reads 684 XP for the Gnoll encounter. I'll make the adjustment on my cs.
Last edited November 15, 2020 6:46 pm
Nov 15, 2020 8:38 pm
I have 676.5 exp if that helps
Nov 16, 2020 9:09 am
dominion451 says:
I like that... so firing at the end of your mount's full movement when it's stopped would be no penalty but having the mount move, fire, then finish the move (as in shooting while moving) would get a penalty?
Yeah that’s what I was thinking
Nov 17, 2020 3:30 am
Okay, if you stop your horse's movement no penalty, but if you're fire from mid-run, the penalty applies. That sounds good.

Also, I have Alice and any other PCs with a 10% at 687.5 xp. I'm not sure where the difference came from.
Nov 17, 2020 5:23 am
Shoot, I'll take the higher number any day.
Nov 17, 2020 11:04 pm
@dominion451: There's an 11XP difference between your math and mine I noticed. I'm guessing it's because I gave you XP for the gold earned for delivering the wheels. You got 10gp, and with a 10% bonus, you earned 11XP. That's the only thing I can imagine.
Nov 17, 2020 11:17 pm
Makes sense, and I just forgot to add it. Sounds about right ;)
Nov 17, 2020 11:19 pm
Gotta get Alice to 1500 xp so she can become a real cleric with heals and such. Always a bummer to me that they started clerics with no spells in Basic, but at least they gave them the second fastest experience track.
Nov 18, 2020 10:27 am
@dominion451: Yeah I agree, it stinks to be a 1st Level Cleric in B/X. They have Turn Undead I guess, but having a healing spell to back you up always feels a little more cozy.
Nov 24, 2020 12:14 am
@KCC69: Dude your halfling game is on point! I've been cracking up this whole time XD

KCC

Nov 24, 2020 12:30 am
Hah! Thanks! Trying to keep the voice straight in my head. A naive, wonder-stricken, slightly dumb Halfling. Doesn’t know the half of what’s possible! (And what’s not possible for her!)
Nov 24, 2020 12:53 am
@KCC69: Reminds me of a kender in many ways. Good comic relief
Nov 26, 2020 8:24 am
I'm going to be away from my computer until Saturday night, and don't want to hold up the story. Eltrezar is more than willing to follow Alice's orders for now.
Nov 26, 2020 6:16 pm
Woah-ho! Famous last words! Hahaha, happy turkey day everyone!

KCC

Nov 28, 2020 3:33 am
KCC sent a note to KCC69
Nov 28, 2020 5:59 am
funfungiguy sent a note to KCC69

KCC

Nov 28, 2020 7:59 am
Ok. Hope I did that right.
Nov 28, 2020 12:51 pm
Yup. I think only that you wrote your note to yourself, though. Technically only the people who you included in the note can see what it says, but the DM can see all secret notes passed. That's the only way I was able to read it.

KCC

Nov 28, 2020 1:05 pm
Ah, ok. I had read somewhere that DMs could read all notes. How about dice rolls?
Nov 29, 2020 6:33 pm
Yes, DMs can see all dice rolls as well, but can hide their dice rolls from players if they want.
Nov 30, 2020 5:59 am
Yikes! Here we go! Good luck everyone, hope we all survive!

KCC

Nov 30, 2020 10:01 am
I should hope that I spotted every frog, and that one doesn’t sneak up on me while I’m distracted and alone. You’ll never hear from Gilly again!
Nov 30, 2020 11:29 pm
I'll fire off a PM to TheFoxofFinch tomorrow if Coulson hasn't taken his turn.
Nov 30, 2020 11:37 pm
I forget, are meant to wait and post in turn or should we just fire off our actions and DM will summarize?
Dec 1, 2020 12:34 am
Generally, I prefer you wait, because my monsters/NPCs may completely screw your plans over on their turn on their turns.
Dec 1, 2020 4:20 pm
I’m here. Sorry I missed a day
Dec 1, 2020 4:39 pm
No worries, we're all just really excited. Does B/X have rules for cooking giant frog legs?
Dec 1, 2020 4:51 pm
I just posted. I think I may have done the horses hood attacks wrong. But I’m pretty sure Coulson sword attack is a miss
Dec 1, 2020 4:53 pm
charles.c.cowley says:
No worries, we're all just really excited. Does B/X have rules for cooking giant frog legs?
Bwa-hahahaha!! Roll for marinade!
Dec 1, 2020 7:11 pm
Quote:
I’m here. Sorry I missed a day.
No problem. I assumed you didn't notice your turn was up.
Quote:
Does B/X have rules for cooking giant frog legs?
Ha! Thanks to B/X's optional rule of allowing PCs to make Ability rolls, I think we can figure out a way to make that happen if one so desires. Just have to figure out which Ability is used for it. I'm thinking the culinary arts falls under Intelligence. Turning them on a spit would not require much effort so there wound be a bonus to your roll. Making a five-star meal out in the swamp with freshly gathered spices and herbs would be a bit difficult and incur a penalty to your roll.
Quote:
I think I may have done the horses hood attacks wrong.
I think you did Coulson's horse attack correctly. Basically, between the two of you, you only get one move Action (presumably that of the horse's), but you both get to make your Attack Actions.

Also, technically, I'm pretty sure Magic users and Clerics are supposed to declare they're casting a spell at the beginning of the round, regardless of where their turn is in Initiative order, but I've been lousy at enforcing that. So I need to get better about that.

Also, I don't think it was ever declared what Angel was doing with his gold. So for the time being I'm assuming that he's got it stashed in his horse's saddlebags. Not the most secure place to stash nearly 600 coins, but otherwise his Basic Move Rate is 30' (10'/turn in combat). Each horse has two saddlebags, which hold 300 coins in weight, meaning his horse's bags are almost already full.
Neither of the Bandit horses had saddlebags on them, as they were basically tacked up for the purposes of jetting into town, setting the fire to the inn, and jetting on back. They weren't intended to need to carry anything besides their riders.

Also, Coulson, I have your lance strapped to your horse when not being ridden. I think there's also probably some way your warhammer can be fastened to the horse as well if you don't want to carry it all the time when on foot. It shouldn't go towards your saddlebag encumbrance if that's the case.
Dec 1, 2020 7:38 pm
funfungiguy says:
Also, technically, I'm pretty sure Magic users and Clerics are supposed to declare they're casting a spell at the beginning of the round, regardless of where their turn is in Initiative order, but I've been lousy at enforcing that. So I need to get better about that.
Given that I only have one spell today, I'm planning on saving it for a crucial moment. Eltrezar is just planning on throwing knives (inefficiently) until that moment arrives.
Last edited December 1, 2020 7:38 pm
Dec 1, 2020 7:45 pm
Quote:
Given that I only have one spell today, I'm planning on saving it for a crucial moment. Eltrezar is just planning on throwing knives (inefficiently) until that moment arrives.
Alright, noted.
Dec 4, 2020 7:50 pm
I sent Shadowace a message last night that it was Kelric's turn, but haven't heard a reply. Posting has slowed down pretty significantly among some players this combat. I'm not calling out anyone, I understand most of it has been due to some difficulties IRL, and I think Shadowace said last week they were out of town, and maybe they still are, but I'm wondering what everyone's thoughts are about what we do with situations like this where an inactive player is holding the game up because it's their turn. The three options that immediately come to mind are:

1. Skip the character's turn if there's no post after 1 or 2 days, roleplaying that the character has frozen up. This is what I normally do, and what I was doing in the first combat of the game against the gnolls regarding the elf Jonas, but some players didn't like that the elf's inactivity was punishing the group.

2. The DM takes over the PC if there's no post after 1 or 2 days, making the PC do some basic actions (eg. Move to a advantageous place on the map, make a basic attack, cast a spell, etc.). This is what we started doing during the 1st combat with the gnolls because the party was getting smeared because Jonas wasn't pulling his weight. If the player is still inactive after the combat is over we consider him gone and the PC is roleplayed out of the campaign.

3. Continue to wait an indefinite amount of time to see if the player comes back and posts.

Like I alluded to, I personally prefer Option 1. I think the party that's been in the game since the beginning prefers Option 2. I don't think anyone necessarily wants Option 3.

But it's something that I think we should get a consensus on. I'm not trying to browbeat people into playing this game, and I'm not trying to shame or cast a light on anyone. I get that personal life is throwing a wrench in the machinery for a lot of us. But I believe that one of the biggest one things that kills a PbP game faster than anything else, is a game that starts going stagnant because players aren't engaging. As soon as one player stops participating the game comes to a grinding halt, then another player stops checking in regularly, then two or three more players stop staying engaged, and then the whole thing just falls apart.

So I guess I should backtrack a bit and start by asking the players, do you feel like the pace of this game is too much? Do you feel like the 5-7 posts, or at least 5-7 check-ins per week pace we're operating on is too much for what you have going on in your personal lives, and do we need to slow things down?

If you don't feel like 5-7 check-ins a week to at least see if you need to post something is overwhelming, what do I need to do to keep the game moving forward before players begin to lose interest. Do we want to go with Option 1 or 2? Like I said, as a DM I prefer Option 1; the player isn't active, so the PC is inactive. Perhaps they've frozen in panic. Yes, the player's inactivity means their PC is screwing over the party. That's my personal philosophy: if you have a group project and one of the members of the team isn't contributing to the group's effort, the entire group winds up with a substandard final product. It sucks, but it's how it works.

The players during the gnoll encounter made it pretty clear that they do not like that philosophy. They don't feel it's fair for the party to be penalized because a player is inactive, and if we're going to go with doing what's "fair" I can understand where they're coming from. So we all agreed in the past to go with Option 2: I temporarily take over that PC and roleplay it as what I think would best aid the party, and then we figure out what to do with the PC afterwards.

A lot of players here have invested a lot of time and thought and energy into contributing to what I think is a fun roleplaying experience so far and whatever we have to do to make sure the game doesn't stagnate is on the table. So, what are we thinking here? What do you guys think? Do you have some input?
Dec 4, 2020 9:58 pm
So first off I think it goes without saying that I am having a great time with this one and personally I could go way faster. I'd like at least a post-a-day to keep the momentum up, several a day if I'm honest but I realize that I'm a freak and am willing to tone it down.

As for ghosting during combat, BECMI is so brutal that one party member can actually make the difference between victory and a TPK. I always prefer the DM just NPC the missing player until combat is over and then recruit a new player if it's a full on ghosting. To that end I'm also a fan of dump posting for combat, I think waiting to post in order slows things down a bit.
Dec 4, 2020 10:58 pm
I guess the issue I have with dump posting is that it would work great if we did the standard 1d6 roll for each side and then all attackers for that side goes at once, but that screws over the halfling's +1 init bonus. So in order to respect the +1 bonus Gilly gets we do individual initiative rolls, and if everyone dump posts using individual initiatives then things get screwy. For example a player could declare they're moving to a certain square and attacking a certain enemy, but they might have last turn in the init, and by the time their turn is up, that square could be occupied by another NPC or that target may have been killed already. Then we wind up back at square one where we're waiting for the player to clarify or edit their action.
Dec 4, 2020 10:59 pm
And I'm nearly the opposite of Dom. Being old and tired keeps my posting level down a bit. If I'm having a particularly active day with other things, I may not get onto the Plane at all but those are few and far between. I try to check in daily and post only when I find it appropriate. I get overwhelmed when I post at 10PM the previous night and then check in at 2 PM the next day and find a dozen or more posts, especially when there are only 4 or 5 players. And some people tend to write very long posts. In the grand scheme of things that is not a bad thing but for me to read all of it demands that I give short shrift to other games.

As for the three options, I would prefer #2 in critical situations and #1 is acceptable in normal play. You could just assume that in a discussion in a tavern about the next day's activity, the absent player's character would just agree with the majority.
Dec 4, 2020 11:22 pm
You could give the halfling's +1 initiative bonus to the whole party like a scout bonus, when I run dump posting I usually take the player with the highest initiative (dex) bonus and use it for the whole party, same with monster side, barring of course surprise on either side. It's not a big deal for me I just think since the topic is maintaining the posting flow during combat it's worth mentioning.

I agree with Aldrusian about #1 being acceptable outside of combat, not everyone has to chime in on roleplaying every convo.

KCC

Dec 5, 2020 12:06 am
I can sacrifice Gilly’s initive bonus. I think it’s +2. One for Dex, one for Halfling (but this is an optional rule anyway, I believe)

Another way I’ve seen it done is that players roll init, and enemies roll.

Enemy rolls are set, but PC rolls open up a PC init slot that any player can take.

PC slot
PC slot
Frog
PC
Frog
Frog
Gnoll
PC

Kind of thing.
Dec 5, 2020 4:02 pm
What’s dump posting? Please forgive my ignorance. I’m still pretty new

KCC

Dec 5, 2020 4:12 pm
I’m assuming it means we all dump our combat actions when we see the thread, and then they can be calculated in when our turn arrives.

Dump Post -
Alice
Coulson
Gilly
Etc

Initiative -
Gilly
Frog
Coulson
Bandit
Alice
Kelric

And then the DM can scroll up to find. It has its ups and downs, as I’m sure you can see.
Dec 5, 2020 4:14 pm
Ahhh yeah I ca. Imagine that would be a pain, especially for the DM. I’m happy to play as we have been (sorry for holding up the combat right at the start - had a scary old week but it’s over and the fear inducing thing has gone and is no longer)
Dec 5, 2020 4:33 pm
Well B/X (Basic, BECMI) uses dump posting pretty well since the default initiative scheme is for an entire group to act at once (either the players or the monsters). Doesn't work as well with individual initiative, or rather takes more on the part of the DM, but with group initiative it keeps pbp combat pretty fast.

Again, no real preference here just chatting about the options. I picked the method up from a DM over on Mythweavers named Paro long ago.
Last edited December 5, 2020 4:34 pm
Dec 5, 2020 7:56 pm
I've been coaching youth wrestling for almost a decade and our pre-season practices just started last month IF we have a season this year (and that's a pretty big "if", with the pandemic throwing a lot of wrenches in the gears), there will definitely be some days when I'm on the road, traveling to and from my daughter's tournaments, and spending my weekends matside in gymnasiums all day, and my post activity will be pretty sparse on those days.
So I don't want anyone to feel like they need to apologize for anything or feel like they need to explain an absence. I always run with the assumption that players have something more pressing going on in their lives than playing D&D whenever a player seems inactive.
Dec 5, 2020 11:49 pm
I'd like to point out for a minute while that combat might have seemed disappointingly easy, there was some serious potential for a PC kill there. Specifically Coulson.

If you look at his gear, he’s hauling 700coin in just for armor. He’s got plate armor at 600coin encumbrance, which puts him at AC3. He carries a shield for 100coin encumbrance, which brings him to AC 2. And his Dexterity Bonus brings him to AC1.
Those smaller frogs were 1HD monsters, and the larger one was a 2HD.
A 1HD monster has a THAC0 of 19. A 2HD monster has a THAC0 of 17. So in that first round of combat, he got attacked by three frogs, simply because he put himself in the front line. Had Coulson not carried a shield, he would have had an AC of 2. The first frog attack, which was #2, would not have hit him at all, shield or not. But if he was AC2, the next two attacks would have been a hit by #3 for 4HP, and then at the same time in the turn order, another hit by the big frog for another 4HP, and just like that, Coulson would have lost 8HP and would have been making another Death Saving Throw.
Granted Dwarves have really good Saving Throw scores by nature, but you can only press your luck so far, and that shield really might have saved his bacon this fight.

Also, I always roll HD for the monsters. Meaning if you have a 2HD monster the book gives you the option of just giving it the average, or you can roll. I always roll, and two of those 1HD Giant Frogs rolled 2HP out of a potential 8HP.
Dec 5, 2020 11:56 pm
I'm sort of in the middle, where I could post several times a day, but I've also seen people burn out with that schedule. I'm happy with one post a day, with some leeway. I do a lot of backpacking over the weekends, so it won't be unusual to see me check in at six in the morning (GMT -8) on a Friday or Saturday and then have no activity until late Sunday. With the winter clearly upon us, though, longer trips won't be happening for a while. I've enjoyed this pace, and can clearly see other players hankering for more posting.

As for how to resolve inactivity, I like option no.2 because it keeps the game moving, and shouldn't make the players feel like they're losing agency or in danger due to the "basic actions" clause.
Dec 6, 2020 1:23 am
I'm 100% on board with some leeway. Your backpacking trips are my wrestling tournaments. And also the player that plays a Halfling gets double-extra leeway, because we represent...

Halflings-4-lyfe

KCC

Dec 6, 2020 1:29 am
We run this joint!
Dec 6, 2020 2:27 am
Gandalf loved them for a reason, can't have a proper quest without a halfling ;)
Dec 6, 2020 2:32 am
It was made very clear he only liked them around for their pipe-weed.
Dec 6, 2020 3:59 am
The guy who brings the stash is always the coolest guy at the party!
Dec 6, 2020 10:57 am
As soon as I moved Coulson into position I knew it was a dumb move. But in all my other games I play ranged or rogue, never played a front line fighter. So I just moved him into the front line. Didn’t look at the initiative order to see who and what support I would get and when

KCC

Dec 8, 2020 3:45 pm
So as it stands, Gilly, Angel and Kelric are going to go assassinate the guard by the opening.

The others are planning to charge in on horseback or follow us in the sneaky way? Two pronged attack might work. Or could prove deadly! Just being sure before Gilly sets off!
Dec 8, 2020 3:47 pm
Assassinate is a strong word. I think of it more as quietly murdering an unsuspecting individual :D but yes I think that’s the plan. If the quiet method doesn’t work, cavalry shows up as back up
Last edited December 8, 2020 3:49 pm
Dec 8, 2020 4:26 pm
Murder is such a strong word, I think of it as aggressively pre-emptive patriotism.
Dec 9, 2020 2:49 pm
Aggressive is a very strong word. I think of it as enthusiastically solving a problem
Dec 10, 2020 5:17 am
Enthusiastic is a very strong word. I think of it as just getting the job done.
Dec 10, 2020 6:15 am
So long as we're all in agreement ;)
Dec 10, 2020 4:28 pm
Agreement is a strong word......... ;D
Dec 10, 2020 5:42 pm
Well strong is the strongest word, as long as we're on the subject.
Dec 10, 2020 6:28 pm
Wouldn't strongest be the strongest?

Bam, you've just been semantic'd!
Dec 10, 2020 7:45 pm
Bravo all, thanks for playing XD
Dec 11, 2020 8:10 pm
I just realized today that misinterpreted the die roll for a surprise check for the crossbowman, and technically Kelric and Angel would have been spotted and we'd be running initiative. But I took my hand off the piece and players played it as posted, so we're giving Kelric the surprise round too. I hope he makes his shot count...
Dec 11, 2020 8:45 pm
Good man, thanks for the hand out ;)
Dec 11, 2020 11:24 pm
Well, you know... I don't believe in throwing my players many bones, but it's the holidays...
Dec 13, 2020 11:36 pm
Ok guys (or gals, or pronouns of choice), here's what I'm thinking... I'd like some feedback on this:
If you're inactive for 3 days, I take over your PC until you come back, just to keep the game going.
If you're inactive for 7 days and you haven't given me a heads up you have something going on and you'll be away from the table for a bit, I'll assume you abandoned the game, and figure out a way to roleplay your PC out of the game without killing them, and then I'll remove you from the approved players to open up space for new ones.
If you've been removed from the game and send me a message something came up and that's why your were gone for a week and would like back in, I'll let you back in and we'll figure out where your PC was. You don't have to give me a reason for your absence, or an apology. You just get to come back.

So after 3 days I hijack your character to keep things moving for everyone. After 7 days I assume you bailed on us and make room for new people. If you ask to be reinstated and there's room, you come back with your PC.

Does this sound fair?
Dec 14, 2020 2:00 am
Absolutely. Frankly I don't want to wait three days to move a single round of combat forward but I'll take what I can get. I say if the character posted intent of their action (as Kelric did) then the DM might as well roll it after 24 hours absence. It's a computer generated dice roll for an action we KNOW the player wants to take, what's it matter if the DM makes it or the player does?

I know I'm a speed racer poster but I've played soooooo many pbp games (especially Basic/BX) that fell apart because of a lack of momentum that I feel I must push my agenda on the games I truly enjoy. This module is fantastic and the crew is amazing, I'm just champing at the bit to play it.
Last edited December 14, 2020 2:01 am

KCC

Dec 14, 2020 2:54 am
I agree with the policy and will be following a similar one in the two games I’m running. For some reason, a missing player looms large over the game. Despite not posting, people still seem to notice them :D
Dec 14, 2020 7:52 am
I like what Dom is saying. If intention has been made clear, then take the reins. And 7 days seems fair

KCC

Dec 14, 2020 2:44 pm
We’ve certainly hit a speed bump here. Combat is always that way.
Dec 14, 2020 5:19 pm
Okay then, I'm good @dominion451's suggestion of going with 24hrs when in combat like this. I'll be taking over Kelric until Shadowace returns. Hopefully all is well with them, irl.
Dec 15, 2020 12:45 am
Feel free to kill this crossbowperson before Eltrezar is within knife range. He got a very lucky shot last time, and likely won't pull it off again before taking a bolt to the chest.
Dec 15, 2020 9:48 pm
I'm going to let Gilly and Angel have a shot at taking the man with the crossbow out before Gilly takes that nasty hit, but I think if a PC or NPC has a crossbow already ready to fire, they should be able to move and attack on their turn in the Initiative order the first time they use it in combat. I can see all subsequent moving and acting times being hampered trying to reload afterward, but the first shot shouldn't be hampered in any way, especially if the character specifically had it ready to go.
Dec 15, 2020 10:30 pm
Well no doubt I agree, but I could also make real world observations about LOTS of combat rules for B/X and rules that don't exist but were added later like delaying actions, prone defenses, two weapon fighting, etc.

In the end it just comes down to how much homebrewing you really wanna do against why you chose B/X over BECMI or Basic...
Last edited December 15, 2020 10:30 pm
Dec 15, 2020 11:54 pm
I'm a pretty strict adherent to RAW, and I hate homebrew, but I just can't get on board with this one.

I just don't think the Slow property should apply to using the crossbow if it's "locked and loaded" already. I can see it applying after the first shot, because theoretically not only does it take two rounds to reload and shoot it, but it's slow to reload. But this isn't some sort of 240lb crossbow that requires an Olympic Clean and Jerk maneuver to lift, point, and squeeze.

I definitely don't do much to give my players any slack. I don't "cut breaks". But I genuinely want to see your PCs succeed against long odds. It makes a great story.
But as a DM, no matter what RAW says, I couldn't justify applying the Slow property to a PC with a readied crossbow until after they fired it. So I can't for the NPC either.

But... @dominion451 did pull a good lawyer move here, and I'm willing to concede it for this round since we operate on the principal of RAW, and because I don't want a PC to die in one whack (especially a halfling).

So unless there's any arguements, Slow property applies to all crossbows, but ONLY after the first shot is fired. But for this round Angel and Gilly get a chance to retcon Gilly's injury, because of some great attorney-ship on @dominion451's part.

EDIT: I chose B/X over BECMI because I use the B/X Essentials (Now Old Schol Essentials) books, and because BECMI sort of hoses the Thief Class in terms of level progression (though B/X hoses Clerics a bit, tbh).

But I learned D&D through B/X Essentials. The rulebooks are so well done and played out so well it was easy. So that's why I prefer B/C over BECMI ultimately.

KCC

Dec 16, 2020 1:20 am
I haven’t seen the thread yet. But I trust you guys to run a good game.

KCC

Dec 16, 2020 1:26 am
Ah, I see that I am reduced to 0 hit points in one hit. I’m fine with it to be honest. Though I really hate to see Gilly die. Maybe my favorite character on Gamers Plane. But the dude would be a bad guard if he wasn’t ready to fire his crossbow the second he saw trouble, not ten seconds later after taking two more volleys. :D
Dec 16, 2020 1:55 am
Nah you should be at 1 hp, you have 7 because of your con bonus and max at 1st level.
Dec 16, 2020 2:00 am
I totally agree, loaded crossbow takes no time to fire. That RAW will get you every time ;) maybe crossbows in Gary's world have combination trigger locks to cut down on accidental shootings in the household hahaha!
Dec 16, 2020 2:05 am
Personally I think the Rules Cyclopedia amalgamation of Basic is the best version of BECMI/BX, although I agree the thief is sorely lacking in skill progression. A point buy system like in 2e would have fixed everything.

KCC

Dec 16, 2020 3:13 am
Hmmm... well the Basic Rules guide posted in the char gen thread outlined that I should roll for HP. And so I did, and got 5+1.

I’m happy to allow funfungiguy to decide. I don’t want to retcon it now just becuase it’s to mu advantage. If I made an error and it costs me, then on my head be it.
Dec 16, 2020 3:52 am
It says 7 hp on Gilly character creation thread... DM gave us max hp at 1st level.

KCC

Dec 16, 2020 4:02 am
Indeed. I had noticed that discrepancy as well. Did I write 7? I must have. But I definitely rolled 6, as I checked. Maybe our DM intervened and fixed my sheet. I can’t remember. :D

If it spares her life, all well and good! I will wait for DM to have the final say! Alas, 1 hp doesn’t bode well for the rest of the fight in any case! :D
Dec 16, 2020 4:19 am
DM said we all get max hp at 1st level at the top of page 3 of this thread
Dec 16, 2020 5:24 am
Yeah, max HP at 1st Level, plus your Con modifier. So Gilly has Max 7 HP. And if Gilky or Angel can take this guy out this round, I retcon the attack.

Otherwise a 1 doesn't bode well. But you can always retreat with your tails between your legs. Live to fight another day and all that.

KCC

Dec 16, 2020 5:38 am
Adventurer for Hire Gilly Puddlefoot retreat? No no. If you (almost) strike me down, I will become more powerful than you could possibly imagine. She will use every action star play in the book. Gambo. Gredator! Guerrilla warfare :D
Dec 16, 2020 4:26 pm
'Fooor, she's a jolly good Halfling, for she's a jolly good Halfling! For she's a jolly good Halfling... which only the crossbowman can deny!'
Dec 17, 2020 1:27 pm
KCC69 says:
Adventurer for Hire Gilly Puddlefoot retreat? No no. If you (almost) strike me down, I will become more powerful than you could possibly imagine. She will use every action star play in the book. Gambo. Gredator! Guerrilla warfare :D
Seems like the Germinator is ready to take this fort my herself ;D
Dec 17, 2020 4:08 pm
It's a fixer-upper for sure but a little TLC and elbow grease and she's good as new!
Dec 18, 2020 4:44 am
I love that the archers are wreaking carnage, and Eltrezar and Elmo are just out on a romantic horse ride in the countryside.

KCC

Dec 18, 2020 2:37 pm
I’m assuming that it’s possible to move and shoot in this version of the rules! Considering my next move!
Dec 18, 2020 4:20 pm
You can move and shoot but I BELIEVE the movement has to happen first... I'm not 100% on that though.
Dec 18, 2020 6:55 pm
B/X rules aren't super clear on the order of things, basically just saying you can move up to 1/3 your BMR, "and also attack".
https://i.imgur.com/t6Fi8nh.png

For my games, I'm actually fine with you making your non-movement Action any time during the PC's turn. So you can attack first then move; move first then attack; or even move some of your movement distance, make an attack, and then and finish your movement. The latter option works well if you're trying to get a quick strike in on an enemy as you dash past.

In the IRL game I run I have a rule that if you break up your movement to run up on an enemy, strike him, and then retreat the same direction you came from (as opposed to running past), all movement after your attack is considered a fighting retreat and is halved.

For example, say Gilly is standing 10' from the hole in the wall and a brigand steps up. Gilly has a 120' BMR, so she normally gets to move 40' on her turn. So she runs 10' up on the man (meaning she has 30' of movement left), stabs at him with her dagger, and then backs up the way she came. Since she's backing up from the same direction she came (as opposed to dashing by) she's engaging in a fighting retreat and her remaining movement of 30' is halved. She can only retreat 15'.

If she ran 10', struck at him, and continued past in the same direction she was already going, that's not a fighting retreat, so she gets to move her remaining 30'. But the act of doubling back again eats a lot of your remaining movement.

Does that make sense?

KCC

Dec 19, 2020 12:20 am
Makes sense to me! Thanks!
Dec 19, 2020 10:19 am
Makes sense to me.

KCC

Dec 24, 2020 8:18 am
Holiday speed bump?
Dec 24, 2020 8:21 am
Fo sho. All the other games I'm in have come to a screeching halt.
Dec 24, 2020 11:12 am
Yep. Everything is slowed right down
Dec 24, 2020 8:00 pm
Hope everything is ok with our GM...

@funfungiguy: You good my man? Didn't catch the holiday bug I hope.
Dec 28, 2020 12:36 am
I know I'm pretty strict about playing RAW, but I've been willing to be more flexible lately. Not too flexible, but a bit.

In my IRL game, I've been talked into allowing natural-20 rolls to do extra success and attack rolls do double-damage. The players seem to enjoy it.

To offset this, natural-1 rolls usually mean extra failure.

Does anyone want to apply this to the campaign, or should we continue to stick with RAW.

I'm honestly fine with both. I prefer RAW, but my IRL players like it when I stretch my neck out a bit.

KCC

Dec 28, 2020 12:37 am
I like the nat20 boost and nat1 blunders.
Dec 28, 2020 1:15 am
Ultimately I'm fine with either way but the more we fudge the more we end up just playing 1e...
Dec 28, 2020 1:19 am
I'm wheeling closer to @dominion451. I love the philosophy.
Dec 28, 2020 1:22 am
Now that being said, Gilly has the honor of rolling the first crit, so in the spirit of halfling love I'd say maybe let her decide the fate of the nat 20...
Dec 28, 2020 1:27 am
Halflings are my peeps... @KCC69: Do you take the crit and do double-damage and alter the game forever, or stick to the RAW...?

KCC

Dec 28, 2020 1:33 am
As the last player through the door, I feel bad altering the game. Let’s stick to RAW.
Dec 28, 2020 1:56 am
Okay... it was still a 100% hit. Any 20 is.

I love that people respect the RAW. As soon as get home I'll give Gilly choice of targets.
Dec 28, 2020 12:42 pm
Just got late to the party. As fun as Nat 1 failures and Nat 20 Crit’s can be, RAW is how we been playing. And as DM, I will follow whatever decision you choose happily. (When I build up the courage to DM a game of my own I hope I’ll have the stones to make the same call lol)
Dec 28, 2020 3:55 pm
Frankly in a game as deadly as Basic d&d I wouldn't want to be hit by an enemy crit, so I won't miss it too much.
Dec 28, 2020 10:49 pm
That's a pretty good point, actually. Considering a zombie wiped out the party's dwarf with a Nat-20 you'd think they would reconsider.
Dec 29, 2020 6:00 pm
Thank Cuthbert we agreed on no double damage! Coulson seems to have magnets in his armor lol!
Dec 29, 2020 11:56 pm
It occured to me tonight that not only does party Initiative rolls hose the halfling, but really any PC with a Init bonus.
Dec 30, 2020 12:41 am
But those of us with initiative penalties don't mind it too much.
Dec 30, 2020 12:42 am
Lol, I knew Eltrezar would chime in.
Dec 30, 2020 12:44 am
Hrmph! "Don't think of it as hampering the little one, think of it instead as ensuring the Wizard has ample opportunity to unleash his magicks upon unwary foes."
Dec 30, 2020 1:01 am
Yeah around a table I'd never use it. In pbp it just serves to speed up combat which can otherwise take an exceedingly long time. Same with group action posting. I played with one dm on Mythweavers that would apply the highest player's bonus to the groups roll (and same with the highest dex monster) to account for the "scout" element.

Everyone has their own style, their own way of running things. It's all good ;)
Dec 30, 2020 7:57 am
Coulson just rolled a nat20 haha. We are just going to see a ton of 1s and 20s now.
I like how your running initiative and combat
Dec 30, 2020 11:44 am
Not just a nat 20 but max damage too! Bravo sir!
Dec 30, 2020 12:32 pm
Hope my mighty swing doesn’t cleave him in two and damage the horse. We can sell that unless someone wants it
Dec 30, 2020 4:25 pm
No doubt! Equine gold!
Dec 31, 2020 11:20 pm
Just a heads up to everyone, I removed Shadowace from the game today. Nothing personal against them, it's just that it became more and more clear that they weren't really contributing too much to the game.

From their PC's introduction at the start f Part 2 they didn't really engage too much, and I sort of wrote it off that a lot of Part 2 was a shopping montague and a "meet-and-greet" with some of Hommlet's mote important NPCs, and since Kelric arrived fully equipped he didn't need to go shopping, and maybe heavy roleplaying isn't their cup of tea.

I hoped that Part 3 might generate some more activity from them, knowing that it was basically a dungeon crawl/combat-heavy thread. But we haven't really seen that from them. I've constantly had to PM them that their turn was up. We've had multiple discussions about pacing which were thinly-veiled directs regarding how Kelric's inactivity was slowing things down. Shadowace has stated multiple times it's because weekends are tough for them, but most of the time they've been inactive on weekdays too. I'm now at the point where I'm RPing Kelric as an NPC more than Shadowace has been as a PC.

So I removed them from the game. I sent them a PM explaining why, stating everything said above, and explaining that I take as much responsibility as anyone should. I think it came down to an issue that I probably failed to make the game interesting enough for Shadowace to want to stay engaged, and maybe Shadowace wasn't clear how the group prefers te pacing to go.

In any case, I told Shadowace that if they genuinely want to continue playing, to shoot me a PM and we'll have to have a chat about what the group expects from one another and see of we can figure out how to get them on the same page.

Otherwise, I'll be playing Kelric as an NPC for the rest of the encounter and like Jonas and Selvam before, after Part 3 ends, Kelric will probably decide to skedaddle into the sunset somehow.

KCC

Jan 1, 2021 12:56 am
That seems fair. Every time is was Kelric’s turn I would mentally check out for a few days because I knew things were going to slow right down. Maybe that’s harsh of me, but I’ve just had a game die due to player disengagement (my first game on the site) so it’s something that gnaws at me.

Happy new year all!

Incidentally, I was telling Nezzeraj about this game, and I’m sure he’d be interesting in joining, should his plate not very too full!
Last edited January 1, 2021 12:58 am
Jan 1, 2021 1:04 am
Yeah, we can discuss a replacement if the group wants.

Also, HAPPY NEW YEAR, all!!! It's not for me yat, but about 6 1/2 more hours...
Jan 1, 2021 2:26 am
Happy new year indeed! It's always a bummer when a player doesn't work out but keeping the pace of the game up is vital to longevity. For the record I feel the game has been very interesting!
Jan 1, 2021 2:35 am
I've definitely been enjoying the group, and am honestly looking forward to the combat speeding up a bit. That said, I'll be out in the mountains until Sunday, ringing in the New Year my own way. Given that Eltrezar is (unsurprisingly) at the bottom of the initiative order, this shouldn't be an issue.
Jan 1, 2021 4:06 am
Yeah, Eltrezar is getting super hosed sitting on the back of Elmo's horse. Which is pretty nuts because Elmo has a +1 to his Init rolls, and just consistently keeps rolling garbage.
Jan 1, 2021 4:09 am
Awesome man, have fun in the mountains! Personally that's my favorite place to be :)
Jan 1, 2021 12:08 pm
New year mountains sounds ideal. I’m waiting on my Covid test results to come in :(
It’s a bummer when someone ghosts, I just had a game die too. But like everyone else, I’m really enjoying this game
Jan 1, 2021 12:10 pm
Man, Gilly is carrying the group this time lol
Jan 1, 2021 5:27 pm
She's a stone cold killer!

KCC

Jan 2, 2021 5:45 am
"Gilly Puddlefoot, killer for hire!"

My name is Gilly and I like to killy.
Last edited January 2, 2021 5:46 am
Jan 2, 2021 10:21 pm
I have a sneaky feeling that my attack might not hit
Jan 2, 2021 11:18 pm
Probably a safe bet...
Jan 3, 2021 2:33 am
I'm glad I didn't come back to y'all waiting on me! The mountains decided to rain pretty hard on me. Didn't stop me from exploring, but still... never again will I complain about a GM making me roll some form of endurance check for cold weather.
Jan 3, 2021 2:55 am
No kidding, I'm a fanatical backpacker and I'd rather pack in the snow than in the rain. Something about being inescapably wet that just saps you.
Jan 3, 2021 9:56 am
The years I spent hiking in the rain. Ugh.
Saying that, the years I’ve spent working in the rain. Double ugh. Dom is right, it drains you. At least when it’s just cold, movement creates heat
Jan 3, 2021 10:10 pm
I survived, and found the tucked-away chalet I was hunting for. Overall, a great way to start the year.

In regards to the game, is Eltrezar able to hop off the horse and move towards the bandits? He's not currently in dagger range, nor did he declare a spell at the beginning of the round. My confusion stems from being mounted, but not being the one using the horses movement on his turn. I'd like to hop off and move towards the bandits, but understand if my movement has already been used up.
Jan 3, 2021 10:55 pm
Yes, he can. All horse movement is Elmo's Movement and Action because he's the one controlling the animal, whereas Eltrezar is just a passive actor and can at any time jump off. But if you jump off while the horse is in motion, you have to make a Dexterity check (with penalties) to stay on your feet or you fall and eat dust. Elmo brought his horse to a halt after a full double-move sprint on Elmo's turn. Eltrezar hasn't done anything on this turn and dismounting is a free action. So he could dismount (free Action), Move (Move Action), and Attack (Regular Action) if he likes.
Jan 4, 2021 9:32 am
Damn, Coulson has a sore throat

KCC

Jan 5, 2021 10:30 am
Oh no! Coulson!
Jan 5, 2021 11:00 am
Time to start rolling up a new character I think?

KCC

Jan 5, 2021 12:31 pm
Maybe we’ll find some captives in the keep. :,(
Jan 5, 2021 2:04 pm
KCC69 says:
Maybe we’ll find some captives in the keep. :,(
That’s an awesome idea.

Just found my spare two sets of rolls from character creation. If Coulson doesn’t make it, what is the party lacking now? I’m more than happy to plug a gap
Jan 5, 2021 3:03 pm
Clearly we're missing Shmoulson, Coulson's estranged cousin. But more seriously, I think we're in need of another warrior. We have arcane and (soon) divine magic, archery, and sneakiness. What we need is a dedicated meatshield.
Jan 5, 2021 4:58 pm
Yeah a Dwarf is exactly what we need. Solid tank plus trapfinding? Unbeatable.
Jan 5, 2021 5:10 pm
Man, that sucks @TheFoxofFinch...

I think somewhere I said this in the OOC chat, by the way, but if you lose a character, you have your other two sets of stats you didn't use first go round, plus you get to roll up 1 new set of stats. And then you can either keep the new set of stats or go with one of your remaining 2 you've been sitting on. You should always have 3 sets of stats to choose from when you make a new character.

And I could be mistaken, but wasn't @TheFoxofFinch also considering a Barbarian at one point? So far everyone has been pretty religiously sticking to the classic classes, but I did post the Advanced classes if anyone wanted to give one of them a spin. I've never had anyone in any of my groups play an Advanced class, but the OSE fans seem to think they're pretty balanced and still play well with B/X RAW.

Also, there's someone new requesting to join the game. New account with no history so I'm not sure what their experience is. Are we interested in a new player at the table, or do we want to keep the group as it is?
Jan 5, 2021 5:19 pm
I'm fine with anyone that wants to play, as long as they know to keep their pacing up. And since we have lost Kelric it seems as good a time as any to bring in new blood.

I'm gonna miss Coulson, I liked his character :(

I'm playing an OSE ranger and a druid in another OSE game on Mythweavers and they are super fun classes. I almost ran a barbarian instead of a ranger but went with the ranger for flavor (druid and a ranger traveling together seemed like a perfect pair)

*My only issue with the advanced classes is most of them have abilities that activate at higher levels (4, 7, 11...) and I've NEVER played a pbp that went above a level or two from where we started (usually 1st). Like my ranger... I have no delusions that I will ever see him cast a spell, nor my druid change his shape.
Last edited January 5, 2021 5:24 pm
Jan 5, 2021 5:35 pm
Just so no one thinks I'm willy-nilly violating my alignment, here is the dogma of the Church of Cuthbert from it's Fandom page:

"Mortal laws are to be respected, but if they must be broken to preserve the law of the god, so be it. An enemy of the church is branded a Lawbreaker – the most heinous condemnation the clergy can hand out – and dealt with mercilessly.

The church of St. Cuthbert does not believe in redemption, only in retribution. Its members do not hesitate to make examples of enemies. An eye for an eye is not enough for the Church. When it comes to a Lawbreaker, only a head for an eye can balance the scales."
Jan 5, 2021 5:38 pm
Oh, I believe it. St. Cuthbert is a no-nonsense dealer of justice and dope hats. Possibly one of my favorite deities from D&D.
Jan 5, 2021 5:40 pm
Bwahahaha!! Dope hats indeed! Yeah Cuthbert ain't got time for red tape when it comes to frontier justice.
Jan 5, 2021 7:05 pm
Yep it was me indeed looking at barbarian originally. I’ll roll another set of stats and compare to the two I already have and get a meat shield made up.

I was enjoying Coulson, and I’m glad (and sad) that Sister Alice has took his ending with the righteous anger she is displaying
Jan 5, 2021 7:29 pm
dominion451 says:
Just so no one thinks I'm willy-nilly violating my alignment, here is the dogma of the Church of Cuthbert from it's Fandom page:

"Mortal laws are to be respected, but if they must be broken to preserve the law of the god, so be it. An enemy of the church is branded a Lawbreaker – the most heinous condemnation the clergy can hand out – and dealt with mercilessly.

The church of St. Cuthbert does not believe in redemption, only in retribution. Its members do not hesitate to make examples of enemies. An eye for an eye is not enough for the Church. When it comes to a Lawbreaker, only a head for an eye can balance the scales."
Yeah, there's a bit of information in the module we're using on how St. Cuthbert does their thing, and I think Alice is playing the part pretty accurate.
Jan 5, 2021 7:32 pm
You guys may or may not also notice I deleted a bunch of map pics from the thread. Turns out I was revealing a lot of unexplored area. So if your memory is good, you have a good layout of the Moathouse. If your memory sucks like mine, maps posted from here on have a lot of black on them.

Here's an accurate representation of what has already been discovered:
https://i.imgur.com/EIJC6nI.png
Jan 5, 2021 9:24 pm
Are we dropping this fool before the Halfling has an opportunity to object?
Jan 5, 2021 9:47 pm
Am I having an out of body experience? I’m floating above the keep and seeing my dead husk of a body just lying there.....

Hahahaha. Kill that fool. Get some badlands justice
Jan 5, 2021 10:31 pm
Cripes, I'm such a pushover I almost wanted to spare the poor bastard. And then when you mentioned the cat... Lmfao!
Jan 5, 2021 11:01 pm
Why are we so excited about a free warhorse (with a small scratch), when we just took a small fort for ourselves?
Jan 5, 2021 11:32 pm
Be sure... (Goes back and double checks NPC's name...)

Be sure, Archibald said they by no means sacked this fort. They were kept in complete fear by the sounds they heard at night, barricaded themselves in one room, and even the leader mentioned he wanted nothing more than to finish whatever task was at hand and leave.
Jan 5, 2021 11:45 pm
So, we have no way to save Coulson? Since the game doesn't seem to have any skills, at least there are none on Angel's cs, can we make things up as we go along, like first aid? In his early years running through the city, Abel always used to get into scrapes and had to learn quickly how to stop bleeding, bind wounds and maybe even counteract poison. He certaily coulnd't afford to visit a chirurgeon.
Jan 6, 2021 12:00 am
@Aldusian: I love the desperation tonsave our friend Coulson, but the dwarf has passed.

In theory you could find a cleric of high enough level to cast Raise Dead, but those clerics are rare, time sensitive, expensive, and usually require a side quest.
Jan 6, 2021 12:00 am
@Aldusian: I love the desperation to save our friend Coulson, but the dwarf has passed.

In theory you could find a cleric of high enough level to cast Raise Dead, but those clerics are rare, time sensitive, expensive, and usually require a side quest.

KCC

Jan 6, 2021 12:15 am
Gilly just assassinated an entire company of mercs, what makes you think she’d object to finishing off one more? :D (She probably wouldn’t kill him herself tbh, but I think she would defer to more experienced adventurers in this regard.)
Jan 6, 2021 12:26 am
@KCC69: I assume that other players, myself as DM included, assume Gilly seems a bit naive or "innocent". It seems to be part of her "character".

She might not be. But halflings usually give that impression on more "worldly" characters.
Jan 6, 2021 12:30 am
"I'm just glad the small one didn't see me stab that horse. She seems to be in awe of me, and it would be upsetting to have seen that. Now to where did she scurry off..."

I'm not sure Eltrezar actually saw any of this happen. He was busy running back and forth on a horse.

KCC

Jan 6, 2021 12:40 am
I 100% agree that Gilly is naive and innocent. I had her sit back during the execution becuase I don’t think she’d get involved.

It’s hard to reconcile that Halfling trait of good natured innocence, with the necessary work of killing people in combat (and rolling well while doing it)
Jan 6, 2021 12:44 am
It's all about playing off the lucky nature of the halflings! Looking away while shooting an arrow and striking flesh. Aiming away and starting some Rube Goldberg reaction. And screaming the entire time.
Jan 6, 2021 3:53 am
I mean, let's be clear... Gilly has killed more bandits in this encounter than almost everyone else combined.

But they was heat of battle. Not execution...
Jan 6, 2021 4:33 am
I presume TheFoxofFinch will need some time to make a new character, and I'd really like to find some treasure in this fort to up our XP gains cuz I needs me heals for just exactly this situation. If no one objects I say we have a little look around before we bury our dead. Although Gilly is severely injured too, right? Maybe the hobbit stays in the rear...
Jan 6, 2021 4:47 am
Does the moathouse claim as loot if we claim it for ourselves? What is the Real Estate-to-Gold-to-XP ratio here?

I actually agree with Dominion, we should do a little looking around. We're already here. But, given the possible danger at night, leave before dark.

KCC

Jan 6, 2021 5:01 am
Nope. I’m full hp at the moment!
Jan 6, 2021 5:45 am
Oh I'd say this keep is worth at least 40,000 gold/xp in it's current condition. And as long as we pee on it it's legally ours. Seems like an open and shut case to me.

That's good news about Gilly's hp, we need our crimson assassin in peak condition if we're gonna hold this place.
Jan 6, 2021 6:22 am
To be clear, you don't get XP for nothing until you're at a base of operations. This Moathouse is not a base of operations.

Hommlet is the nearest base of operations.

You're currently on an adventure, and adventures don't get jack until the adventure is interrupted by getting somewhere safe.

Jeez... *shakes head...
Jan 6, 2021 6:37 am
But then... 40k for the moathouse. Boo-yah!
Jan 6, 2021 6:57 am
Oh don’t mind me, im RPing being a dwarves corpse. It doesn’t take a lot of typing, rolling, or much of anything, but I really want to milk the last of the character before he goes (my first death too btw)
Jan 6, 2021 7:09 am
Well you're doing a great job. So believable! When Alice closes his eyes I expected you to bust out laughing or something but nope... actually dead.
Jan 6, 2021 10:32 am
Ok I can either create another dwarf, sword and shield in plate Mail to be a traditional tank. Or a I can go a damage output barbarian, less tanky. Trade off looks to be 2points damage vs 2 or 3 points AC

KCC

Jan 6, 2021 11:46 am
What does your heart tell you? Are you interested in another dwarf? It’d be a human barb right?
Jan 6, 2021 2:04 pm
Yeah human barbarian. I’m prob gonna go barbarian
Jan 6, 2021 2:19 pm
Tell me, what do the barbarian tribes of the north call Eltrezar?
Jan 6, 2021 4:01 pm
See I'm super into the Conan world and Sword&Sorcery in general so I love the barbarian class but ultimately (purely statistically) I think dwarf is a better class (infravision, trapfinding, best savings throws in the game) but you gotta make a character you actually wanna play otherwise it all slides down the wall.
Jan 6, 2021 8:24 pm
I'm a little disappointed you didn't choose a Duergar named NegaCoulson.
Jan 6, 2021 9:24 pm
Bwahahaha! Omg, Scott Pilgrim, so good!
Jan 6, 2021 11:32 pm
TheFoxofFinch says:
Oh don’t mind me, im RPing being a dwarves corpse. It doesn’t take a lot of typing, rolling, or much of anything, but I really want to milk the last of the character before he goes (my first death too btw)
You're doing a fantastic job. I genuinely believe your dwarf might be dead!
Jan 6, 2021 11:33 pm
KCC69 says:
What does your heart tell you? Are you interested in another dwarf? It’d be a human barb right?
There's actually rules for splitting race and class in OSE, if you're interested. I just never presented them to you all to keep things simple.
Jan 7, 2021 12:38 am
Aw man I would've made a Dwarven cleric.

There are rules for weapon specialization and two weapon fighting too in the Advanced OSE book, might those be on the table as well?
Jan 7, 2021 3:50 am
We find anything good in the dead men's pocketses?
Jan 7, 2021 7:50 pm
dominion451 says:
Aw man I would've made a Dwarven cleric.

There are rules for weapon specialization and two weapon fighting too in the Advanced OSE book, might those be on the table as well?
I wanted to keep things simple to start with, so as not to overwhelm any players new to the game. Hopefully, Alice is with us a while, but if you really want to play a demi-human with a human class we can incorporate those rules into your next character should something unfortunate happen to her.

And I'm not saying weapon proficiency rules are off the table. It's just a matter of how far we want to steer away from B/X RAW. Allowing the Advanced Classes was one step. Allowing the Race/Class separation rules is another. Allowing Weapon Proficiency/Specialization rules is another step again... It's entirely up to you guys (gals?) as players.

And I posted the loot found on the corpses just now, btw.
Jan 7, 2021 7:58 pm
Oh I love Alice, at this point I wouldn't change a thing.
Jan 9, 2021 8:08 pm
I have submitted a new character
TheFoxofFinch sent a note to funfungiguy
Jan 9, 2021 9:00 pm
TheFoxofFinch says:
I have submitted a new character
funfungiguy sent a note to funfungiguy
Oh excellent! Disregard my question then in your Character Creation post. I love this idea. It's going to get you in the game faster this way. If you want you can roll his starting gold, buy whatever gear he started with, and whatever gold wasn't spent we can say the bandits kept (which is what the PCs found stashed in their bedrolls) and tossed your starting gear off to the side because looted equipment typically doesn't have any resale value worth the effort of hauling around. Or you can start with nothing if you like.

Also, can you get me a picture of Loken, so that I can get a token made for you on the Roll20 map?
Jan 9, 2021 9:08 pm
New hitter at the plate!
Jan 9, 2021 9:12 pm
Sounds like the majority of the party is in favor of shipping Kelric downriver before the Halfling has an opportunity to object...

Anyone want any of this stuff before Kelric leaves with coulson's body?
https://i.imgur.com/Dx3Vy0G.png
Jan 9, 2021 9:14 pm
More xp for us...
Jan 9, 2021 9:59 pm
https://www.warhammer-community.com/wp-content/uploads/2017/10/Shadespire-WarbandsKhorne-Feature1ke.jpg
Last edited January 9, 2021 10:02 pm
Jan 9, 2021 10:03 pm
This might be better

https://warhammerunderworlds.com/wp-content/uploads/sites/6/2017/09/Khorne_Art1Square.png

KCC

Jan 10, 2021 12:11 am
"... before the Halfling has an opportunity to object..."

This will be the great meme of this campaign, I’m guessing. :D
Jan 10, 2021 2:47 am
Lol, a quote fit for Tolkien! I'm good on Kelric's equipment, maybe Elmo could use some plate instead of chain?
Jan 10, 2021 5:31 am
You know, speaking of Elmo, Eltrezar and Alice need to sneak in a quiet conversation about the lad. I haven't forgotten the mention...
Jan 10, 2021 4:41 pm
dominion451 says:
Lol, a quote fit for Tolkien! I'm good on Kelric's equipment, maybe Elmo could use some plate instead of chain?
If offered, Elmo would decline, stating that he doesn't like the weight and lack of range in motion that comes with heavy plate, and how it would be a shame to let his new set of chain go to waste.

He also point put how silly he would look trying to fit into a set of armor tailored for a dwarf's small stature.
Jan 10, 2021 5:45 pm
Lol! Like Caramon trying to squeeze back into his armor at the beginning of the Legends trilogy!
Jan 11, 2021 1:24 am
I forgot that characters wielding 2-handed weapons always go last in the turn order if they plan on attacking. This should have applied to Elmo with his Battle Axe. I don't think it made too much of a difference, but I'm going to have to be careful about that from now on.
From now on, during combat, I'm going to roll any 2-handed characters Initiative as per usual, and post their roll result as usual. However it will be assumed that you plan on attacking with your 2-handed weapon and thus will be at the bottom of the initiative order. If you decide you're not attacking with your 2-handed weapon that round, notify the DM, and you can make your Move/Action on your turn in the order in which your Initiative was rolled.

Make sense?
Jan 11, 2021 1:54 am
I think that even if you're wielding a 2-handed weapon, Initiative roll results should count to see which 2-handed character goes before/after others. So if Elmo rolls a 5 and Loken rolls a 6, they both go last, but Loken should get to go last before Elmo...
Thoughts?
Jan 11, 2021 2:05 am
Makes perfect sense to me!
Jan 11, 2021 2:09 am
Alright, we'll just assume that those are the rules for determining Initiative order for characters wielding 2-handed weapons then before the Halfling has an opportunity to object...
Jan 11, 2021 9:11 pm
On an unrelated, non-B/X note, that DCC game that was posted to an IC to is up and running, so for those players here that expressed interest, don't forget to get your application in soon so we can all spend twice as much time together than we already do, lol!
Jan 11, 2021 9:30 pm
Thanks for the heads up, I was waiting on an invite lol
Jan 11, 2021 10:10 pm
I responded to that ad for a minute or two before I realized that I just don't have the time for yet another game. Which is a shame, as I've been interested in DCC since I saw it sitting in my local game store. It's definitely my type of game, and not my group's.
Jan 11, 2021 10:10 pm
Thanks funfungiguy. You two say the nicest things. I was about to post how you are both terrible and I’d never play another game with either of you but..........mwahahaha

.....but seriously, I think the halfling would object
Jan 11, 2021 10:25 pm
@charles.c.cowley: I was on the fence about it as well since this game is my baby and I spend too many hours a day on it as it is, but every time I go to my flgs I see the Quickstart Rules on the shelf for $5 and talk myself out of it by reminding myself that I'm a B/X guy and if Im running a game it's going to be B/X, and I'm not likely to ever find a group that wants to play it. Then a DCC IC came up and I decided I had an excuse to buy the $5 book. So here I am at the brewery reading my new book.
Jan 11, 2021 10:28 pm
funfungiguy says:
@charles.c.cowley: I was on the fence about it as well since this game is my baby and I spend too many hours a day on it as it is, but every time I go to my flgs I see the Quickstart Rules on the shelf for $5 and talk myself out of it by reminding myself that I'm a B/X guy and if Im running a game it's going to be B/X, and I'm not likely to ever find a group that wants to play it. Then a DCC IC came up and I decided I had an excuse to buy the $5 book. So here I am at the brewery reading my new book.
Nice. I bought the bundle on humble the other month. It’s an awesome looking system, and there is so much material for it
Jan 11, 2021 10:39 pm
Maybe with the DCC game, Dom will slow down here a bit for Aldrusian. ;)
Jan 11, 2021 10:54 pm
Lol, I'm playing 11 pbp games, DMing a zoom game and working in neurosurgery... Ain't no slowing this guy down ;)
Jan 12, 2021 8:09 am
Wait.....all at the same time? Dr strange?
Jan 12, 2021 5:37 pm
Lol! I wish... Yeah same time, same level of activity. I have 7 games here on GP (but one is on hold so 6 active), 3 games on Mythweavers (one is on holiday hold), 1 game on mRPG (a pbp app for the phone), 1 on RollGate (another pbp app), 1 on Discord (a sweet final fantasy pbp where I play a moogle engineer), I'm DMing Curse of Strahd on Zoom for a group of four and DMing a Dragonlance game for some friends that takes place five years after the cataclysm when Ansalon is still a post nuclear wasteland and focuses on the time paradox Raistlin created during the Dwarf gate wars.

Plus I have a friend that's about to post a new Conan d20 game here starting at 8th level where it's a group of thieves trying to break into the Tower of the Purple Mage. Hope to see some of you apply!
Jan 12, 2021 6:21 pm
Well it is covid days after all. Not much else to do. Normally I'd be backpacking on the weekends or playing dnd IRL with the pals while the kids run around and break stuff but... Couch city over here. Even at work, surgery has a LOT of sitting around time involved (as a navigator at least) so I just sit around and post while I wait for them to crack the skull open :/

KCC

Jan 14, 2021 12:02 am
Can Elmo go first this round if he has the two handed?

Not that it matters with the dice rolls we’ve been getting! :,(
Last edited January 14, 2021 12:03 am
Jan 14, 2021 12:06 am
Looks like it's a good thing we ignored the wizard and didn't split up.

KCC

Jan 14, 2021 1:03 am
Question about initiative. If the lizard and Angel both act on 4.

And Angel kills the lizard, the lizard still gets its action, correct?
Jan 14, 2021 6:17 pm
KCC69 says:
Can Elmo go first this round if he has the two handed?
Oh crap! Good point. See, I forgot already! I'll retcon Elmo's action and put it at the end of the turn, but his die rolls remain.

And yes, If Angel an Lizard have a tied Initiative they both get to act. Even if one or both are killed.
Jan 14, 2021 6:56 pm
Oh man I'm so bummed! Alice was one of my favorites. Gonna be hard to move on.
Jan 14, 2021 7:01 pm
Looks like it's time for Dwalice. Bearded priestess of St. Cuthbert.
Jan 14, 2021 7:03 pm
I was gonna say. Here's that chance to make your dwarven cleric you were mentioning. Bit of a bummer though.
Jan 14, 2021 7:22 pm
Yeah, she was my favorite character in all the games I'm playing. Such is the nature of B/X I suppose :(

Not sure if I will go with another cleric, I know the group needs one (a 2nd level one that has more use) but I feel like a second cleric might be a pale imitation, ya know? I'll have to spend some time with the books today and see if something speaks to me.
Jan 14, 2021 7:28 pm
dominion451 says:
Yeah, she was my favorite character in all the games I'm playing. Such is the nature of B/X I suppose :(

Not sure if I will go with another cleric, I know the group needs one (a 2nd level one that has more use) but I feel like a second cleric might be a pale imitation, ya know? I'll have to spend some time with the books today and see if something speaks to me.
It’s why I didn’t go with another dwarf. Losing Coulson, I didn’t want to just try and run Coulson 2.0,
Jan 14, 2021 7:31 pm
Quote:
I feel like a second cleric might be a pale imitation, ya know?
I can understand that. It's like if your dog dies, and you don't really want to go out and just get another dog immediately because it feel like it's just a replacement dog then. You have to process your first dog being gone first and then maybe you get another dog.
Jan 14, 2021 8:25 pm
Now I only have to cause the death of two more characters, and all the XP is mine!
Jan 14, 2021 8:39 pm
charles.c.cowley says:
Now I only have to cause the death of two more characters, and all the XP is mine!
Hahahahahaha
Jan 14, 2021 9:24 pm
Oh man I didn't even consider that! I'ma have to start back at 0 xp :(

Damn you dice! Why have you forsaken meeee?
Jan 14, 2021 11:50 pm
Quote:
Oh man I didn't even consider that! I'ma have to start back at 0 xp :(
True, but if you can work out a way to get your character back tonthe Moathouse before the party returns with the Loot, your new character will still get an even cut of treasure XP, regardless of how the party divides the actual loot.
Jan 14, 2021 11:52 pm
Also, I'm regarding Kelric like a dead PC so he won't get a cut of the monster xp for the bandits or giant toads.

KCC

Jan 14, 2021 11:54 pm
Alice :’(

The heart of the party is dead...

All because of our terrible dice luck!

There are many rooms in this place to find people squirreled away.
Jan 14, 2021 11:55 pm
Heck no! We're about to book it back to town before anyone else can snag our valuable XP! Run, Elmo, run!

Daddy needs a new spell slot!
Last edited January 14, 2021 11:56 pm

KCC

Jan 14, 2021 11:57 pm
And now it’s Gilly’s turn to equip the new adventurer with gear!

Pay it forward, folks!
Jan 15, 2021 12:04 am
funfungiguy sent a note to TheFoxofFinch
Jan 15, 2021 12:11 am
Ok new cleric ready to go
Jan 15, 2021 12:11 am
Let's stick her in an empty room somewhere with the barbarian so we don't completely lose out ;)
Jan 15, 2021 12:27 am
Alright, that will work too. Let me send you a private note real quick.

funfungiguy sent a note to dominion451

KCC

Jan 15, 2021 12:30 am
Nine in the AM for me. Happy to post my attack whenever!
Jan 15, 2021 12:32 am
dominion451 sent a note to funfungiguy
Jan 15, 2021 12:37 am
KCC69 says:
Nine in the AM for me. Happy to post my attack whenever!
Yeah I have you as basically Aussie, or at least on the same time zone as some of Australia. So I usually have a decent idea of when to expect Gilly posts and when you're probably sleeping.

KCC

Jan 15, 2021 12:38 am
Yeah, almost right! An Irish man in South Korea.
Jan 15, 2021 12:41 am
funfungiguy sent a note to dominion451,TheFoxofFinch
Jan 15, 2021 12:46 am
KCC69 says:
Yeah, almost right! An Irish man in South Korea.
Oh wow, I was in South Korea for a few months back when I was a Seabee in the Navy. Pohang, mostly. Got arrested in Osan by Air Force cops and sent to Captian's Mast. Good times!

A buddy and I were really turned off by the bars that were "Americanized" to cater to American servicemen and used to wander off the beaten paths into real South Korea. We met some really amazing people.
Jan 15, 2021 2:13 am
@dominion451: Can you give me a image of Sister Maloria so that I can get a token made for her, whenever you get a chance?
Jan 15, 2021 2:53 am
dominion451 sent a note to funfungiguy
I'd say the seeming majority of the pbp players I meet are service men.
Jan 15, 2021 2:59 am
Don't forget to approve my sheet submission so I can post in character ;)
Jan 15, 2021 3:40 am
dominion451 says:
I'd say the seeming majority of the pbp players I meet are service men.
That's strange. I guess it might be convenient for them. I run a B/X game on Tuesdays over Discord and we just lost a player now that he's getting stationed in Osan.
Jan 15, 2021 3:51 am
No internet in Osan?
Jan 15, 2021 9:05 am
TheFoxofFinch sent a note to dominion451,funfungiguy

KCC

Jan 15, 2021 9:08 am
How are we set for players? I remember someone saying they had a player willing to join. (I said something similar myself but never followed up on it). Are we happy where we are at?

One bad encounter really cuts our into our group! :D

Yeah, South Korea is an interesting place. Totally at odds with Ireland, that’s for sure! But lots of interesting people and it’s been a real eye opening few years!
Last edited January 15, 2021 9:09 am
Jan 15, 2021 2:33 pm
There's 5 players now right? Myself, Locken, Gilly, Angel and Eltrezar, and if Elmo stays with us we have 3 melee and 3 ranged so I guess we're good. I'm fine if you guys want to bring a sixth (melee) onboard but it should be a frontline fighter... We're kinda getting creamed!
Jan 15, 2021 2:42 pm
dominion451 sent a note to dominion451,funfungiguy
Jan 15, 2021 3:12 pm
By the way I'm headed out to Joshua Tree for a lil backpacking today, I'll be back tomorrow afternoon. If I slow down the meet up feel free to NPC Maloria untill I get back in cell range.
Jan 15, 2021 3:15 pm
Oh neat! That's a special place for my family, as my father grew up in the park. (Literally in it, his father was a park ranger). I'm heading into the mountains tomorrow morning until Sunday night.
Jan 15, 2021 4:48 pm
Quote:
No internet in Osan?
Yeah, but the time difference is going to make it really difficult to run our game together. Right now we're debating us here in the States getting up at like 6am in Saturday mornings so he can play with us, but he has some sort of classified job in Intelligence for the Air Force and isn't sure what sort of time constraints he's going to be under. So for now he's pretty much on hiatus from or game.
Quote:
How are we set for players? I remember someone saying they had a player willing to join. (I said something similar myself but never followed up on it). Are we happy where we are at?
That's totally up to you all. There was a player that applied, and I sent them a PM basically giving them a heads up at the pace the group likes to play at, and they never responded after about three days, so I figured if they can't be bothered to respond to a PM after three days, they're probably not going to be the right fit. Add to it the fact that it was a brand new account and the username pattern happens to be similar to one of the patterns the player being debated on the front page uses, it was just a no go for that one.

Noted for those taking vacations this week. Have fun!

KCC

Jan 16, 2021 12:41 am
I think we are squishy, when one or two attacks can take out our frontline. I do have a buddy that seems happy to join! Some of you already play with him on other games - nezzeraj. A big fan of the system!
Jan 16, 2021 3:00 am
I'm somewhat familiar with nezzer. I think he would be a good addition to the team. I won't be on vacation next week but I do have to leave town for some specific doctor appointments. To tell the truth none of my doctors are in the same town where I live and the primary one is nearly 50 miles away. I've got some sort of condition that has caused my calves and ankles/feet to swell. My calves are now about the same size as most people's thighs. That has taken a toll on my hip joints so one of those trips is to see a physical therapist. I'm suffering from a vicious catch-22. My weight is causing my hips to deteriorate. To cure that problem I need to exercise. The best form of exercise for a 73 year old man is walking. To walk I have to use my hips. And there's the catch. There is another form of exercise that I could use: a bicycle of some sort. Gyms having plenty of stationary bikes and my insurance would pay for a membership but all the gyms in California are closed. It only makes sense when you know who the governor is. I may use that next pandemic recovery check to buy one for my home. It gives me a headache just considering all of that and then typing it all out. I'd get up and get a pill to ease the headache but my hips hurt too much to walk those 8 steps to the kitchen.
Last edited January 16, 2021 6:12 pm
Jan 16, 2021 10:47 am
Damn Aldrusian, I hope you can find a way through it.

I’m in a game DM’d by nezzer. It is in fact a game that KCC is in too lol.
Last edited January 16, 2021 10:50 am
Jan 16, 2021 3:19 pm
Yeah, I'm not opposed to new players...

@Aldrusian: What about water walking? Do you have access to a pool or beach where you can get some of that weight off your joints?
Jan 16, 2021 6:22 pm
I'm an hour and a half from the nearest beach (probably Ventura), I don't have a pool at my home and there are no public pools open these days even if it were warm enough. High here today is supposed to be 73 (23c) but water temp of any nearby lakes would be too cold (ocean temp is probably around 57 F, lakes around here would be lower)
Jan 16, 2021 8:01 pm
Ok I'm back. Yeah I've played with Nezzeraj, I'd be happy to have him on the team! We definitely need another melee fighter. I was really torn between another cleric and a plain ol' fighter for my new build, but I figured it was best to keep plugging away at a cleric in hopes of bringing healing magic to the table eventually.

@Aldrusian before I worked in neurosurgery I worked in physical and spinal rehabilitation and I would definitely advocate for a stationary bike over walking until you get your weight down. Burn more calories, way easier on the joints as I'm sure you know.
Jan 16, 2021 8:38 pm
PS to anyone interested, I have a friend running a Conan d20 game "Tower of the Purple Mage" and he just posted the game ad in the Tavern. Gonna be an 8th level game so if you wanna do some high level gaming now's your chance!
Jan 17, 2021 12:07 am
I'd like to but I'm in almost more games than I can handle. And you, dom, working in neurosurgery I'm amazed you have the time to spend playing rpg's
Jan 17, 2021 12:21 am
Oh I'm just a navigation tech, I work on the patient for about ten minutes and then it's 4-5 hours of basically sitting around ;)
Jan 17, 2021 2:58 am
All right, I'm back early. Snowed out of my destination. But no hypothermia this time!
Jan 17, 2021 6:41 am
Oh man, had to bug out? What were the temps?
Jan 17, 2021 3:52 pm
It was actually surprisingly warm, but the last mile or so wasn't going to be easy or safe. The long bike ride the day before also didn't help. This year I'm checking my ego, especially when it puts me in dangerous situations.
Jan 17, 2021 4:54 pm
You're in Washington state? So lucky, you guys have some great mountains up there.
Jan 17, 2021 5:48 pm
Washington indeed. And I'm smack in between two ranges that are both pretty incredible. Lots of opportunity out here.
Jan 17, 2021 6:16 pm
Man, Angel is crushing it! Angel and Gilly, murder-arrow squad!
Jan 17, 2021 6:26 pm
It's like snipers and infantry... They send the bullets and we catch 'em.
Jan 17, 2021 6:41 pm
Nooo! Not Gilly! Thank God halflings have great saves...
Jan 17, 2021 7:17 pm
Quote:
PS to anyone interested, I have a friend running a Conan d20 game "Tower of the Purple Mage" and he just posted the game ad in the Tavern. Gonna be an 8th level game so if you wanna do some high level gaming now's your chance!
I'm with Aldrusian, I'd love to give it a try but I'm about at the limit of what I can play/run right now and if I picked up another game I think the ones I'm committed to would suffer.
Quote:
Man, Angel is crushing it! Angel and Gilly, murder-arrow squad!
We should call them "Kill-ey Gilly", and "Danger Angel"!
Quote:
Nooo! Not Gilly! Thank God halflings have great saves...
I have faith she's going to make it through this. If she fails he Poison Save, she'll probably be reduced to 0HP, but then she gets to make a Death Save. So technically she has to roll a 7 or less twice in a row to be confirmed dead. The odds are in her favor.
Jan 17, 2021 7:24 pm
Oh no! Don't jinx it! XD
Jan 17, 2021 7:26 pm
Oh by the way, nezzeraj has joined the game!
Jan 17, 2021 7:36 pm
Jokes on us, they're the snake!
Last edited January 17, 2021 7:36 pm
Jan 17, 2021 8:21 pm
It is a very parsle-tongue sounding username, isn't it?
Jan 17, 2021 8:26 pm
Fun fact, an old summer fling of mine gave J.K. Rowling a cave-tour on a remote island in SE Alaska. That was a wild summer.

Snake or not, welcome aboard!
Jan 17, 2021 9:19 pm
cowleyc says:
Jokes on us, they're the snake!
Lol, well at least one of us will be deadly!
Jan 17, 2021 9:20 pm
Welcome Nezzeraj!

KCC

Jan 17, 2021 11:50 pm
I am unkillable. I’ve cheated death twice so far in this fort.

Kneel before Gilly!
Jan 18, 2021 12:45 am
I guess it's fitting, even the king of all men knelt before the wee-folk.

KCC

Jan 18, 2021 2:19 am
Down to one HP even after rolling a 16 to save against poison? :o

Lucky Gilly I guess!
Jan 18, 2021 2:37 am
Yup. Passing a save vs poison did 1d3 damage next round. Failing the save did 2d4
Jan 18, 2021 2:51 am
By the skin of your teeth!
Jan 18, 2021 7:07 am
I didn't make that up. That's literally the snake's stats in the module. I'm not here to screw my players over. The module does a pretty good job of it by itself.

I will say, the module gives some pretty sick XP to PCs that survive and make it back to turkeytown in one piece...
Jan 18, 2021 7:27 am
Oh, nobody is doubting you. This style of D&D is lethal! Especially when your resident Kender can't keep her hands to herself, and drags you into all sorts of snakey trouble.
Jan 18, 2021 7:45 am
Frankly I'm MORE used to poison being save or die in Basic games. Damage is much preferred.

KCC

Jan 18, 2021 10:10 am
So how shall we arrange XP when we introduce the new characters? The players did the heavy lifting, the characters on the other hand... :D

Though I hope we can all be on an even footing!

The Halfling objects to being referred to as a Kender. ;)
Last edited January 18, 2021 10:11 am
Jan 18, 2021 2:02 pm
Quote:
Frankly I'm MORE used to poison being save or die in Basic games. Damage is much preferred.
Yah, me too. Going through this module, it looks like a lot of encounters use enemies from the B/X books with identical stats, and pretty close XP values. Basically any wandering monsters are like that. But is seems to have a few "special" monsters that weren't in the B/X books, and their states, special abilities, and XP values are quite a bit different. Their XP values are like 4x what something comparable would be. I was on the fence about whether to play them as is, or change them to a comparable monster in the BX books, but people in forums familiar with running this as a BX campaign advised me to run the monster as it was published, including the XP they give out for beating them.
Had I just subbed in a comparable BX monster for the snake, it would have been a Giant Rattler, and a failed save vs poison for that is death in 1d6 rounds, period. And you'd get about 1/4 the XP for beating the encounter.

Speaking of XP, to answer @KCC69's question:
Quote:
So how shall we arrange XP when we introduce the new characters? The players did the heavy lifting, the characters on the other hand... :D

Though I hope we can all be on an even footing!
What I was planning to do is basically anyone with the party when they return to their "base of operations" gets an even cut of loot XP, regardless of how Loot is actually divided out afterwards. But you only get a share of the enemies killed XP if you were alive and fought. So the monster XP you've earned on this quest will be split between Gilly, Eltrezar, Angel, and Elmo, at this point. But if any newcomers head back to town with you while you bring back the loot, they get an even share of the XP for that, even if you don't want to give them any of the physical loot.

Also, you guys are freaking terrible about finding valuable treasure; I just want to point that out. Although I've been making the assumption that a lot of your attention is being taken by dying and mourning lost PCs, and not actively looking for treasure up to this point. But you guys have been overlooking some serious loot stashes so far. Not sure if you're about to head back to Hommlet with your bearly dead halfling right away or not, but just thought you guys might benefit from a hint on that subject, should you decide to come back later.

KCC

Jan 18, 2021 2:23 pm
Well, I’m as fully functional on 1hp as I am on 7hp, so I’m happy to sit in the back and get exploring, especially with two new recruits and Elmo to line up in front.

Can turn this place over!
Jan 18, 2021 3:32 pm
Yeah, as long as you're being so open about it, I know this module pretty well (played it a few times with a few groups over the decades) and I'm aware of some of that specific loot you're referring to but I'm trying really hard not to metagame so I've been leaving the searches to just what I think is obvious per your descriptions of the rooms. But by all means, everyone search the hell out of this place!
Jan 18, 2021 8:11 pm
I sent you a quick note in your character creation page nezzaraj.
Jan 19, 2021 9:02 pm
My trip to the eye doctor's office this morning was a big waste of time. Not only was it extremely windy on the freeway, when I reached the doctor's office the whole building was closed due to another power outage. This is the second one in as many months. I just put my signature for the governor's recall in the mail yesterday. None too soon. This state is quickly unraveling. The LA county board of supervisors just announced this morning that it was overriding the state health department's directive and is setting up mass Covid-19 vaccine sites this week for people 65 and over. The health department director's response? "Oh no. I haven't even got all the health care givers vaccinated yet." So what have our politicians been doing for the last month? Other than making lame excuses.
Jan 20, 2021 4:16 pm
I played a magic-hating dorf barbarian in my last Pathfinder game, and he was absolutely glorious!... until he was crushed by a greatclub. I'm digging the building-rivalry between Loken and Eltrezar.
Jan 20, 2021 5:56 pm
cowleyc says:
I played a magic-hating dorf barbarian in my last Pathfinder game, and he was absolutely glorious!... until he was crushed by a greatclub. I'm digging the building-rivalry between Loken and Eltrezar.
Me too. I’m enjoying playing up to it a bit haha. Your ooc "it’s the barbarian" had me snorting in laughter btw
Jan 22, 2021 12:51 am
Quote:
"Dwarf, I believe your equipment is in this room. It is with luck that it is close at hand. And you...- a moment's pause, itself clearly an insult- your rubbish seems to be here as well."
https://media1.giphy.com/media/26AHMnC5lQVUpcVb2/giphy.gif?cid=6c09b95227df9e3bdbaa5055d7574ddce8f9e0964ed90fa4&rid=giphy.gif
Jan 22, 2021 1:01 am
Wow that's the first meme reply I've ever seen on a pbp site!
Jan 23, 2021 5:42 pm
What's goin on? We slowing?
Jan 23, 2021 6:31 pm
Probably just for a bit. Should pick up again by the first of next week if not this weekend. I'll have another physical therapy session next Wednesday but that will just make my posting a little later in the day.
Jan 23, 2021 7:24 pm
I think everyone is standing in front the the door waiting for Eltrezar to open it, as I'm interpreting things...
Jan 23, 2021 11:16 pm
Thanks for your patience, I didn't realize everyone wanted the squishy wizard to open the door. But if you give me an opportunity to dig at the barbarian, I'll take it gladly.
Jan 24, 2021 7:01 pm
Yeah that's a really good point, actually.

KCC

Jan 26, 2021 2:21 pm
Seems like we’ve hit a sudden speed bump. How’s everyone holding up these days?
Jan 26, 2021 3:33 pm
I think we're just cruising through rooms now, which is a ton of content for our illustrious GM.

That said, I'm doing quite well.
Jan 26, 2021 8:30 pm
I'm looking forward to getting the vaccine. I've seen that it will be available at my local grocery store but when is still a question mark. Knowing that it's all up to local government means I shouldn't get my hopes up for a swift solution. I'm also seeing a physical therapist for my hip problems. Already after just one visit I've seen some improvement. Going back tomorrow. Also we've got a grandson with us this week for remote learning (which means he's not learning anything). Haven't seen any kids, grandkids or great grandkids since a week before Christmas so it's a rare treat, he said facetiously. After nearly a year of this I'm starting to succumb to boredom. Damn good thing I've got you guys to help me through that.
Jan 26, 2021 10:12 pm
Doing well, work is slow lately, gets a bit boring but at least the weather is nice ;)

KCC

Jan 27, 2021 12:11 am
Can’t imagine what it’s like to have grandchildren. But I look forward to it. The youngest is just now a month old and... it’s been a tough month. And I feel bad for the 15 month old due to Covid. Can’t do anything. But work is starting to come back. I’m a private tutor in Korea and we are slowly starting to get back on our feet (again and again).

Glad to hear that the hip is better!

I wonder is there any job that doesn’t eventually descend into boredom. I know mine gets very paint-by-numbers after a while.
Jan 27, 2021 7:27 pm
I’m a telephone linesman, climbing telegraph poles doesn’t get that boring. But explaining to all and sundry that their broadband isn’t working as fast as normal because they are all at home using it at the same time, the principles of bandwidth, and no, I can’t magically make it faster, is getting a bit boring
Jan 28, 2021 12:04 am
Oh, is that why it's taking me longer to read your messages? I thought it was just old age.
Jan 28, 2021 2:30 am
I forgot to post yesterday (or day before yesterday) that I was going to be out of town yesterday for my middle daughter's wrestling tournament. Didn't get back until late last night. Sorry about that; I usually try and give you guys a heads up.

Not that anyone asked, but if you'll indulge me a minute to dad-brag, she went undefeated yesterday, and pinned the #1-ranked girl in the state, so she made the local news last night, and the newspaper came and did a story on her today. Pretty cool...

I'm on my mobile right now, but I'll have a post in the official gameplay forum in about an hour or so.
Jan 28, 2021 3:00 am
Wow that's amazing! Could be a scholarship in there! Congrats to her and to you!
Jan 28, 2021 3:18 am
That's awesome, congrats to her!
Jan 28, 2021 9:58 am
funfungiguy says:
I forgot to post yesterday (or day before yesterday) that I was going to be out of town yesterday for my middle daughter's wrestling tournament. Didn't get back until late last night. Sorry about that; I usually try and give you guys a heads up.

Not that anyone asked, but if you'll indulge me a minute to dad-brag, she went undefeated yesterday, and pinned the #1-ranked girl in the state, so she made the local news last night, and the newspaper came and did a story on her today. Pretty cool...

I'm on my mobile right now, but I'll have a post in the official gameplay forum in about an hour or so.
That’s awesome. Congratulations to your daughter
Jan 28, 2021 9:28 pm
Wow, that's so cool. I only know of one amateur wrestler. He was in the news fairly recently. Does the name Dan Gable mean anything to you? He wrestled at Iowa State and coached at the U of Iowa. I think he may have only lost one match in his entire career and, as a coach, his teams were perennial national champions. I don't know of any amateur or collegiate wrestling programs for females. But these days they're starting let women play on men's teams and men play on women's teams. It's all just a little too much for this 73 year old to digest.
Jan 30, 2021 12:13 am
Must... Vanquish... Foes...
Jan 30, 2021 12:42 am
While we wait...

Are glass windows in D&D created by factories that utilize the latest alchemies, or by warehouses filled with sand and fire-maddened mages flinging fireballs frivolously?
Jan 30, 2021 1:03 am
Huh, you know I always assumed they were like leaded glass windows or oiled parchment or the like. I don't think of windows much when I picture the middle ages.
Jan 30, 2021 1:04 am
Now I have to Google the history of glass.
Jan 30, 2021 1:16 am
Feel free to give us a report with what you learn.
Jan 30, 2021 1:43 am
Oh it seems the Romans used it for windows first, and it existed as a luxury mostly until the 17th century. People mostly covered portals with hides and shutters, oiled or greased paper, or thin cut bone or horn.
Jan 30, 2021 2:11 am
If you haven't watched the documentary "Sand Wars", you're missing out. Windows are just a small part of the picture, but it's amazing that we still use the ancient alchemical transformation of sand to glass.

That said, I will maintain that it is canon in my games that wizards make windows. The image of mad mages shooting off fireballs in a factory with terrified attendants running through trying to collect the product... well, that's just too amazing to leave out.
Jan 30, 2021 2:21 am
Lol! Like a deadly, terrifying Willy Wonka of glassmaking.

Yeah the Google search said we've been using glass in one way or another since ancient egypt, but that windows specifically came to popular use in Rome circa 2nd century
Jan 30, 2021 5:17 pm
Aldrusian says:
Wow, that's so cool. I only know of one amateur wrestler. He was in the news fairly recently. Does the name Dan Gable mean anything to you? He wrestled at Iowa State and coached at the U of Iowa. I think he may have only lost one match in his entire career and, as a coach, his teams were perennial national champions. I don't know of any amateur or collegiate wrestling programs for females. But these days they're starting let women play on men's teams and men play on women's teams. It's all just a little too much for this 73 year old to digest.
OOC:
Yeah, I know Dan Gable. Two of my teammates growing up were brothers and both wound up getting scholarships to University of Iowa. One of them was a National Champion his senior year there. So every summer my coach growing up would get all these Iowa guys so come to this huge weeklong wrestling camp and show us stuff, so I met a ton of great wrestlers from there, including Gable.
Quote:
Are glass windows in D&D created by factories that utilize the latest alchemies, or by warehouses filled with sand and fire-maddened mages flinging fireballs frivolously?
OOC:
I don't know about historically, but in the Pathfinder Adventure Path module Rise of the Runelords, there's a big chunk of the first adventure that takes place at the Sandpoint Glassworks, and it's this huge warehouse where glass in made alchemically. No real magic is used to make it. Just a lot of sand, these big furnaces, and they att different chemicals in the glassmaking process to make different-colored glass.

Anyway, I was going to make a post when I got home the night before last, but when I got there I wasn't feeling too hot, and spend most of yesterday wiped up after a bout of food poisoning. So I mostly just slept all day, and by evening I went and watched my daughter wrestle another match in a duals against our crosstown rivals, and then went home and back to bed. Thanks for your patience. I'll have a post in the official in a few minutes regarding the room Gilly opens.
Jan 31, 2021 5:34 am
I'm playing in a RotRL game right now and we are in the glassworks! Haha what a coincidence.
Jan 31, 2021 6:38 am
Oh jeez, I hope I didn't spoil anything...
Jan 31, 2021 2:38 pm
funfungiguy says:
Oh jeez, I hope I didn't spoil anything...
Nope, I've GMed up to book 3 lol.
Jan 31, 2021 7:39 pm
I was gonna say something about that but I didn't want to spoil anything for anybody. No I see it was not a spoiler at all. I'm in the same game.
Feb 1, 2021 6:45 pm
If this conflict keeps up, there's a good chance Eltrezar is going to blow up on Loken. This doesn't mean that I want the feud to stop, just that he's had a long day. A message like this wouldn't be necessary if you could see how much I'm grinning with each snide comment.

I remember that area from my RotRL game! I was playing a Muscle Wizard who kicked so much butt.
Feb 2, 2021 6:59 pm
cowleyc says:
If this conflict keeps up, there's a good chance Eltrezar is going to blow up on Loken. This doesn't mean that I want the feud to stop, just that he's had a long day. A message like this wouldn't be necessary if you could see how much I'm grinning with each snide comment.

I remember that area from my RotRL game! I was playing a Muscle Wizard who kicked so much butt.
I was just thinking how far can Eltrezar be pushed.....but then wine was mentioned.
Feb 2, 2021 7:12 pm
Just you wait, he'll start keeping a Sleep spell in his back pocket just for Loken. Or Charm Person, I guess.
Feb 2, 2021 7:37 pm
Oh man, charm person on a PC could be soooooo funny...
Feb 6, 2021 8:52 pm
Good gods! 13 giant rats?? The designers of this module DID NOT want anyone to survive. Someone throw some food in the room or we ain't getting out of this. I'm halfway to rolling up my third cleric! It's going to become suspicious just how many of the local clerics are tied up in this old fort...
Feb 6, 2021 9:01 pm
The moathouse, the land that Cuthbert forgot!

I'm not sure Eltrezar has enough daggers for this...
Feb 6, 2021 9:59 pm
To be fair, Giant Rats come in large numbers (typically 3d6 at a time, but this module specifically says "13" for this encounter), but they're also pretty darn squishy. Like, if you picked them up by the tails and threw them at Eltrezar, probably two or three rats would die before the wizard finally did.
Feb 6, 2021 10:42 pm
Nothing is squishy to 1st level B/X characters... Especially anything 13 at a time!

Nah it's like this for most of the B/X modules, while this one has more swarms of baddies (same with Keep on the Borderlands) they all feature death around every corner. I feel like there was a paradigm shift around 2nd edition where it was less about player vs DM (or less about seeing if you could survive the mod) and became more about character development and the story arc. The change was even more pronounced with 3rd edition and now it's just silly in 5th.
Feb 6, 2021 10:45 pm
Seriously though, someone throw some food in the room.
Feb 6, 2021 10:53 pm
Hrmph! "I have gathered enough guano, and so I propose we run for the hills until we can return as level five adventurers! A fireball would come in handy just about now."

I don't think I ever truly lost that mindset. I started with 2nd edition, and the groups I have run with have always had that GM vs Players mentality. It's hard to keep that mindset in 5E, though, since the players are so hard to keep down! But that doesn't stop me from trying...
Feb 6, 2021 11:24 pm
I can definitely see the DM vs Players mentality in B/X, especially when playing rules as written. In the IRL (well, Discord voicechat) game I run, I have a reputation for throwing ridiculously overpowered monsters at the players, but the thing is we play a very strict Rules As Written campaign, and wandering monster rolls in wilderness travel are insane! I think in the last two weeks of play the party of four 1-2 Level PCs have encountered an ogre, a dragon, and a large roc (which is a freakin bird that can kill dragons). And those were straight out of the book random wandering monster monster rolls. And the PCs managed to kill the ogre by having the thief squeeze a a bag of holding over its head while the others hacked away at it, and they escaped the dragon (threw a bandit they were taking prisoner out for it to eat), and sneaked past the Roc.

Even though B/X tries to create a DM vs Players feel, I always root for the players, hoping they'll either win or figure out a way to survive to fight another day, and I always try and remind the players that not everything they encounter should be fought. Especially at 1st Level.
Feb 7, 2021 12:33 am
Yeah I hear ya, the wandering monster charts have always been crazy.

As for not fighting every battle... Ahem, anyone got a wheel of cheese on them?

KCC

Feb 7, 2021 1:17 am
Anyone have fire? Oil? Maybe we can bar the door with one of the long tables?
Feb 7, 2021 1:53 am
Mal has torches :/
Feb 7, 2021 2:24 am
Quick, someone grab a bolt of cloth from that treasure chest! We'll trap the rats under it and just club away!

But be careful with the cloth. Eltrezar does have plans for some new wizard robes.
Last edited February 7, 2021 2:27 am
Feb 7, 2021 2:44 am
These things are three feet long lol, I imagine it being like throwing a blanket over a pack of dogs
Feb 7, 2021 5:28 pm
Jeez, yeah... That's a good analogy. They're like the size of maybe a border collie or a blue heeler.
Feb 8, 2021 6:40 am
Still no rush, but rough idea on when the party will head back to town and I'll be able to join in? Lol.
Feb 8, 2021 4:44 pm
Oh man I forgot we were waiting on another player! Maybe he was perched on an old table in the room fending off rats?
Feb 8, 2021 5:17 pm
We can't let Bors die of borsdom!

...I'll see myself out.
Feb 8, 2021 7:21 pm
I'd talked to them via PM about if they wanted to join the group at the castle, but they said they would rather meet the group at the town. Then you guys just never went back to town, lol.
Feb 8, 2021 7:29 pm
I mean, I did try... but it sounds like our plan is to clear out this floor and then head back to town. Looks like we don't have too much to explore, though the rats are going to take some time fo sho.
Feb 8, 2021 7:36 pm
Not with Angel on the job... Dude's been turrin' it up with that bow of his lately.
Feb 8, 2021 7:39 pm
Him and Gills O'Hoolihan! But maybe now Loken can just leap into the fray... literally.
Feb 8, 2021 10:38 pm
So what would you folks like Mal to do here? I don't think she can tank for the whole fight, she's already at half hp after the first half of the rats.

I could delay her action to move last giving others time to get in position and make a kill box...
Feb 8, 2021 10:40 pm
Like if Elmo traded places with Gilly and then Mal moves to T9, I think that's our best bet.

So Gilly would delay her move until Elmo's turn in order to trade places and I would delay my move until after Elmo gets in position
Last edited February 8, 2021 10:42 pm
Feb 8, 2021 11:04 pm
I will say this, because anyone with access to the B/X books or the OSE Monsters book could look this up anyway:

The Giants Rats have a THAC0 of 19. So they have to roll an 18 or better on an unmodified d20 to hit Mal. Pretty hard to do, but yeah, there's still 12 rats left, and Mal's only good for maybe 1 or 2 more bites considering they do 1d3 damage.

If you guys plan on moving Elmo to Gilly's spot, Gilly shouldn't have to delay. She's up next and can probably make a melee attack and move back. If that's what you all want to do.
Feb 8, 2021 11:58 pm
Yeah you're right about the move.

I would think that an 18 was hard to hit except that they already hit it once and I'm not exactly on a lucky streak ;)
Feb 9, 2021 12:11 am
15% chance to hit each time. I think it would be close call to "Tank" that doorway. Could go either way due to the number of rats trying to get some dinner.

KCC

Feb 9, 2021 12:27 am
I’m also concerned that the wind will go out of our sails if we lose more characters to rats! :D
Feb 9, 2021 12:41 am
"Fear not, I would be quite pleased to return to town to round up more ignorant foo... brave souls to join me on my quest!"

Note: if you haven't tried listening to 'Hello From the Magic Tavern', you might consider it. Fun podcast that takes nothing serious, and helped inspire the amazing character of Eltrezar that you have been blessed to encounter.
Last edited February 9, 2021 12:43 am
Feb 9, 2021 2:26 am
Thanks for the tip, I love podcasts and am always looking for good ones.
Feb 9, 2021 5:44 am
Ya know, guy, you could have made things a lot easier on yourself if you had allowed the party to enter the room before the rats attacked. It seems these are both very aggressive rats as well as perhaps forewarned. Don't know how a rat could be forewarned but you see what I'm getting at. What were the rats doing in the room before the party arrived and opened the door? They apparently weren't sleeping nor were they feeding or even simply rustling around. The seemed to be laying in wait.

I like the idea of the kill box just outside the door to that room. Box being the active word with all of us forming sides of the box so we can all get an attack each round. Of course, Angel would have to stay back and fire his arrows since his melee ability is so poor.
Feb 9, 2021 7:50 am
Yeah I think if Mal takes a step to the side, Loken takes a step rearward, Elmo makes the third side, Eltrezar a first line ranger defence line, Gilly and Angel further back, then we have a two layer range support incase one of the melee characters goes down
Last edited February 9, 2021 7:52 am
Feb 9, 2021 6:01 pm
So you would like Elmo at S11 or S10?
https://i.imgur.com/gnovyfC.png
Feb 10, 2021 12:32 am
Ah, I see what's going on here. Alright, I'll post later this evening.
Feb 10, 2021 2:35 am
OOC:
single square kill box in front of the door
Feb 10, 2021 9:18 am
That’s what I was thinking yes
Feb 11, 2021 2:38 am
Just a heads up for everyone; on February 18 I will be heading out of town, spending most of the day traveling halfway across the state to Billings for my daughters wrestling State Championships. Then I'll be sitting in a gym for the 19th and 20th for the tournament. Then driving home on the 21st.

So for those four days, things are going to slow down a bit on my end. I'll try and check in when I get to the hotel room in the evenings though, so hopefully we don't come to a complete standstill.
Feb 11, 2021 2:50 am
Sounds fun! Good luck to her!
Feb 18, 2021 4:44 pm
Penalties stacked on penalties stacked on penalties... ain't got shizzle on a crizzle, as the kids say.

Lot of good that hit did, with my paltry damage. Just you all wait until I can case my arcane spells TWICE in a day!
Feb 18, 2021 4:58 pm
Lol, they REALLY wanted wizards to work for it in BECMI
Feb 18, 2021 5:38 pm
Looking at the spells and different durations, it seems like they wanted Wizards to be much less combat focused than other editions. I could have been running around these cleared rooms with Detect Magic instead of throwing daggers at Mal's back.
Feb 18, 2021 8:38 pm
Man, that's a good idea! Maybe when we come back, do you have it in your book?
Feb 19, 2021 5:21 am
I haven't picked it up yet, nor has our glorious GM felt fit with providing me a scroll. I'm curious to see what happens when we return to town and collect our XP...
Feb 19, 2021 6:25 am
Don't remind me. All I can think of is all that sweet, sweet xp I lost with Alice :(
Feb 19, 2021 8:34 pm
Didn't her mentors at the temple ever tell her that she should be playing a secondary role in melee rather than always rushing to the front? What is Elmo for if not to do the dirty work? Leave the hero worship for the gods to enjoy. It's not for us mortals. We're just too mortal.
Feb 20, 2021 5:19 pm
Alice would never go for a secondary role, she was a soldier, first to die last to know why ;)

*Realizing of course that she was in fact NOT the first to die...
Last edited February 20, 2021 5:20 pm
Feb 22, 2021 8:51 pm
Back from my daughter's tournament; thanks for bearing with me. Back to rat bashin?
Feb 22, 2021 8:54 pm
Hrmph! "A wizard never bashes a rat!"
Feb 22, 2021 9:24 pm
Back to rat dancin?
OOC:
Get it? Cause all them daggers clattering around their feet making them dance.
Feb 22, 2021 9:24 pm
If you can hit them with a Burning Hands spell then we can all have bbq for dinner!
Feb 22, 2021 9:25 pm
How'd the kiddo do?
Feb 22, 2021 10:15 pm
Had that spell been available, I would have definitely taken it over Magic Missile. Every time. Burning hands is one of the coolest spells out there.
Feb 22, 2021 10:46 pm
lol, poor Eltrezar. One day you'll get back to town where you have a fighter patiently waiting for a party to join and Eltrezar will have some extra spells to sling from afar like Moldvay intended.
Quote:
How'd the kiddo do?
Very well! She wrestled very confidently. Became the first State Champ in Montana's history...
https://i.imgur.com/YM8hgIr.jpg
https://i.imgur.com/VBPSZ00.jpg
https://i.imgur.com/wVM7dd9.jpg
Feb 23, 2021 12:31 am
cowleyc says:
Had that spell been available, I would have definitely taken it over Magic Missile. Every time. Burning hands is one of the coolest spells out there.
Agreed. Although in Pathfinder games I prefer the Missile due to the availability of CL enhancing traits and class perks. I have a fantastic Ratfolk Sorcerer1/Wizard3 who throws 4d4+14 total damage with every casting of MM.
Feb 23, 2021 12:33 am
Wow state champion!! Brava! Man you must be bursting with pride!
Feb 23, 2021 7:07 am
I'm very proud of her. I was very proud of her before this tournament, and would have been no matter how it panned out this weekend.

I'm more impressed with the way she wrestled than what the outcome was.

But things went the way we hoped it would, so now I get to be proud of her and happy for her.
Feb 24, 2021 9:45 am
Oh wow congrats to your daughter that’s epic
Feb 25, 2021 5:04 pm
Going out of town till Saturday, will post as I can depending on cell signal.
Feb 27, 2021 4:50 am
Round 6 and day 20 on the rat fight... Ready to welcome our new rat overlords
Feb 27, 2021 5:01 am
I'm just waiting for us to finish this fight, only for someone to open another door revealing another fifty rats. Nezz is going to kill us.
Feb 27, 2021 6:19 am
*sharpens sword*
Feb 28, 2021 12:30 am
What do you think? Give Loken until morning, and then I roll his attack for him? Or give it a day?
Feb 28, 2021 12:49 am
"Has that oaf hit anything yet? Or has he wasted our time swinging that sword about as elegantly as I would? I would suggest we give him the day, as it is the weekend. Who knows what barbaric acts he is currently partaking in?"
Feb 28, 2021 5:06 pm
Man it's rats and we've been fighting them for almost a month... I'd say roll for him (as I would want you to for me). In fact, I would suggest everyone just make five attack and damage rolls right now and the DM can cobble together the outcome of this epic battle ;)
Feb 28, 2021 8:30 pm
lol @Eltrezar! Jebus-brutal-cripes, that's harsh, man! I'll give him the until tomorrow morning then roll for him; he's probably busy doing something fun this weekend, or something not fun has come up.

In the meantime, considering that Gilly and Angel are directly up next on the Initiative order, without any rat interference between them, if Gilly and Angel want to take their turns, let's go for it just to keep things going, and we'll roleplay it all out in the order of who had their turns first.

I have a feeling Bors is probably getting drunker than an Elmo back at the Inn by now.
Mar 1, 2021 2:38 am
"Drunker than an Elmo..."

This just became my new catch phrase lmfao!
Mar 1, 2021 10:06 pm
Gilly, you best take the last rat! Eltrezar is out of daggers.
Mar 4, 2021 2:08 am
OOC:
Is party consensus to return to town then?
Mar 4, 2021 3:59 am
I think it's only right considering we have a player waiting for us...
Mar 4, 2021 4:48 am
That sounds like the intention from the two of us. I assume everyone will follow Mal and Eltrezar. After all, do they really want Loken No-Kills protecting them in the moathouse?
Mar 4, 2021 9:39 pm
cowleyc says:
That sounds like the intention from the two of us. I assume everyone will follow Mal and Eltrezar. After all, do they really want Loken No-Kills protecting them in the moathouse?
Daaaaamn! Bolts fired!
Last edited March 4, 2021 9:40 pm
Mar 5, 2021 6:43 pm
Congratulations Angel; you're now a Level 2 Footpad!

Please roll 1d4 and add this to your HP total.

Also note the following increases to your abilities:
Climb: 87% --> 88%
Find/Remove Traps: 10% --> 15%
Hear Noise: 2-in-6 --> 2-in-6
Hide in Shadows: 10% --> 15%
Move Silently: 20% --> 25%
Pick Locks: 15% --> 20%
Pick Pockets: 20% --> 25%
Mar 5, 2021 7:05 pm
Congrats to Angel!
Mar 5, 2021 11:11 pm
Thanks,

Here's the roll for HP

Rolls

HP increase - (1d4)

(2) = 2

Mar 6, 2021 1:20 am
Congrats! You've earned it, being the sole survivor of the OG crew.
Mar 6, 2021 4:26 am
Are we burying Coulson as well? Would he have wanted to be buried at St Cuthbert's?
Mar 8, 2021 6:25 pm
That's a good question. I think for the time being he was probably delivered to the church by Kelric, but whether he would have wished for a burial there is another matter.
Mar 9, 2021 12:45 am
If Mal grinds up Alice's bones and smokes them will she get her xp?
Mar 9, 2021 12:45 am
Asking for a friend.
Mar 9, 2021 1:27 am
Lol, tempting. I'm afraid we play RAW, and there's no allowance for it.
Mar 9, 2021 2:00 am
Dom, everyone knows you gain their strength from consuming their heart! Snorting ashes only lets you Speak with Dead.
Mar 10, 2021 12:04 am
I think that for the sake of roleplaying this, everybody grabbed a little bit of coin from the group loot pile, in order to handle personal business. I'll certainly be keeping track of what was spent, but since it wasn't really established who was carrying what, let's just roleplay it that whatever is spent in coin was grabbed to do so, and will come out of however you decide to divide the Loot later.

Also, did Eltrezar actually leave with the bolts of cloth when he visited the Druid?
Mar 10, 2021 12:22 am
You know, I don't think he did. He talked about the cloth, but didn't actually take it. His intentions were made clear, though. Gonna get the tailor to make some dope robes. The important question is not if Eltrezar is carrying the bolts around town, but if he is going to do stars or not on the robes?
Mar 11, 2021 8:26 pm
Ohh let's definitely ask the druid for some potions/scrolls of cure light wounds
Mar 11, 2021 8:45 pm
Already on it! I'm putting a base requisition of just some potions of cure wounds (whatever Ja Rool decides to produce), and then we can figure out something more specific later. If I were to get Mal some divine scrolls, could she cast them before being high enough level to cast spells on her own?
Mar 11, 2021 9:45 pm
Good question. Best just stick to the potions, can't go wrong there.
Mar 12, 2021 6:57 pm
Heading out into the mountains for a couple nights. If the story starts progressing, Eltrezar just plans on talking to a tailor about commissioning some new robes, and heading to the tavern.
Mar 13, 2021 7:42 pm
OK sounds good; have fun!

Haven't heard from TheFoxofFinch in a couple of weeks. Hopefully all is well in their real life, and we haven't lost a player.
Mar 13, 2021 7:44 pm
Fox is usually pretty consistent, maybe he's on a little vacation
Mar 13, 2021 8:07 pm
Yeah, hopefully. I don't want to remove him yet in case he just has some stuff going on that is more important and needs to take a break. And there's still an open spot for anyone else that wants to join, so it's not like he's blocking anyone from playing. For now we'll leave him and see if he comes back after thing get sorted..
Mar 13, 2021 8:11 pm
Open slot for another melee I hope ;)

KCC

Mar 13, 2021 11:48 pm
He hasn’t posted in other games either, I’ve noticed.
Mar 14, 2021 12:07 am
I saw that too. He's in a DCC game I just got killed out of and it's been more than a month since he posted in that. Hoping all's good in his real life.
Mar 14, 2021 12:08 am
He's been absent from my game too for a few weeks :(
Mar 15, 2021 4:56 am
I haven't been posting too regularly lately in any of my games. Everything seems to be slowing down. I don't know about the rest of you but I'm getting pretty worn out by Covid-19 shutdowns. Some good news, though. My wife and I got our second vaccinations Saturday so we're planning a family get together for a couple of weeks from today. Also, my daughter will be in town starting Tuesday night. Haven't seen her in about 6-7 months, opposite sides of the country and all. And we haven't seen my granddaughter since T'Giving or her twins either. They're 10 months old now. My son got hit with the virus about 6 weeks ago but it barely effected him although he did miss out on a couple weeks of work. He's a union electrician and 40 years old. Hope everyone is well and ready to get back into gaming.
Mar 15, 2021 9:25 pm
That's good news! I imagine you're very excited to see them all.
Mar 16, 2021 4:32 am
Man that sounds fun, I'd love to see my cousins and do some family partying! I get my second shot tomorrow morning so wish me luck.
Mar 16, 2021 5:17 am
Good luck!
OOC:
Couple of things:

1. Correct me if I'm wrong, @cowleyc, but did you say you were going to give up some of your share of the group loot to reimburse the party for what they would have earned from the two bolts of cloth, or did I make that up?

2. Before I give you a total of what the looted items were actually worth, which will be significantly lower than the values posted because shop keepers tend to pay less for goods that what they sell them for to turn a profit, did everyone have a chance to look at the looted items thread and decide if anyone wanted to keep any items for themselves or for the party?
Mar 16, 2021 3:28 pm
That is indeed what I said. I figured the bolts would be part of his share. Outside of that, while Eltrezar likes the look of that dagger, Angel did find it first. And it is of the highest law on Oerth that Finders Keepers Losers Weepers. As decreed by the gods.
Mar 16, 2021 3:31 pm
I noticed the fine sword Mal found behind the bookcase isn't on the loot list, did we get it's value in xp? Locken has it now if I recall...
Last edited March 16, 2021 3:31 pm
Mar 16, 2021 8:36 pm
I didn't include it in the XP value; I forgot. It's worth 10GP, which would equal 2XP apiece before your bonus. I'll make adjustments to your character spreadsheet.
Mar 17, 2021 8:24 pm
This would probably be a good time for Bors to introduce himself to the party.
Mar 18, 2021 1:26 am
Hey all, just a heads up...
I will be out of town from 3/19 - 3/22 for the AAU Folkstyle Wrestling State Championships. My daughter is wrestling and I'll be coaching her and the rest of the girls' team, so I'm not sure I'll have much time during the days to check in and post, and evenings are usually spent with coaches and parents drinking too much beer together and barking about bad calls that didn't go in our favor earier that day and celebrating good matches that did.
I'll try and log in and post if I can, but things might be a bit slow on my end for those 4 days.
Mar 18, 2021 2:45 am
I'm out of town this weekend too, enjoy the meet!
Mar 18, 2021 3:21 am
Should I just be a person in the Tavern and just jump in? Lol
Mar 18, 2021 6:16 am
I was under the impression that Bors was a fighter looking for a band of adventurers and was hanging out in the tavern because that seemed like the most likely place to find a party. I might have misunderstood, considering it was months ago that you joined and made a PC.
Mar 18, 2021 6:40 am
Ah yes, I just meant I would be someone at the tavern currently lol.
Mar 18, 2021 8:13 pm
Bravo on Bors as a name by the way... Takes me back to 1990 playing FF1 after school :)
Mar 22, 2021 8:00 pm
OOC:
So one last question about the jewelled dagger. Is it Angel's? Eltrezar's? Or being sold for group loot. When the group had it appraised they were told it was worth about 850GP, though obviously will be given less so the buyer can sell it at a profit.

Aside from that, determine if there is some potions/scrolls you would like prepared by the Druid of the Grove and we'll fast-forward to the next day.

You guys really want to consider how you're going to store all this coin as well. Even your horse saddlebags is going t start filling up. There is the bank but they charge you a percentage to withdraw your coin.
Mar 22, 2021 10:33 pm
What was the limit on the cash the bartender said he'd hold for us?
Mar 22, 2021 10:48 pm
The Wench will secure coin for it's guests, temporarily, but no more than 1000GP and for no more than a week. Then you'll have to find other options.

The bank will store your money for free, but will charge you a 10% fee for any you withdraw.
Mar 22, 2021 10:53 pm
And I'm sorry if this has been answered already but do we have a number on how the coin was split? I realize we haven't pawned the gear yet but we did divy up ty coin, yes?
Mar 22, 2021 11:59 pm
Why don't we bury our treasure at the moathouse?

As for the dagger, that's up to Angel. Eltrezar would like it, but out of character I don't want to get greedy with the treasure.
Mar 23, 2021 12:06 am
@dominion451: I have a number but haven't given it yet because I wasn't sure what the party was going to do with the dagger. It's very expensive.

Also, it's also not the same for everyone because Eltrezar gave you a cut of his money to buy off tue cloth bolts.
Mar 23, 2021 12:07 am
Maybe the wizard should get all the treasure? He can provide an allowance for those that continue to work for with him.
Mar 23, 2021 3:43 am
That does sound like a very wizardly persuasion...
Mar 25, 2021 12:16 am
Can we get Alice's gold from the inn keeper?
Mar 29, 2021 2:03 am
So between the new robes (when they come in) and the Swagger (yes, that is the dagger with swag), Eltrezar gets a +2 to Charisma, right?
Mar 29, 2021 8:44 pm
Quote:
Can we get Alice's gold from the inn keeper?
For some reason I thought I answered this for you, but I don't see it here. There's actually RAW for this. You're allowed to have a new PC inherit a dead PC's gear only one time, unless you actively roleplayed that your PCs possessions are going to be dealt with somehow after they die.

https://i.imgur.com/mCYk6C3.png

So I would let you decide if you want to inherit Alice's stuff.
Mar 30, 2021 3:50 am
Hmmmm... Do I get the xp for the gold I'm inheriting? ;)
Mar 31, 2021 7:39 pm
I feel like I'll hold off on the inheritance, let the inn keeper rebuild his barn with it.
Apr 5, 2021 10:27 pm
You know, on second thought screw the barn, I'll take the inheritance cash from Alice. Maybe I can hire enough fighters to keep Mal alive.
Apr 6, 2021 4:24 pm
We can retcon and say that Sister Alice would have placed a note in the lockbox at the wench stating that in case of her demise the contents should be donated to the Church of St. Cuthbert or one of it's representatives. You now have 120G but forfeit your "inheritance" for Mal. That's not to say that Mal can't make other arrangements to bypass that.
Apr 6, 2021 6:43 pm
I have "120g in Wench's lockbox" on Alice's notes on the spreadsheet. Where did she get 1200GP? She couldn't have started with that, and nobody earned that much to deliver the wheels to Hommlet. And all the treasure anyone earned after that was split by the party evenly...
Apr 7, 2021 3:14 pm
You know that's my bad, I saw 120G on the spreadsheet and my bad eyes read it as 1200. This being the case, I will NOT use my inheritance! Haha, sorry for the flip floping. Won't change my mind again.
Apr 7, 2021 3:21 pm
1200 GP? It's a Cuthbert Day miracle!
Apr 7, 2021 4:06 pm
Quote:
You know that's my bad, I saw 120G on the spreadsheet and my bad eyes read it as 1200. This being the case, I will NOT use my inheritance! Haha, sorry for the flip floping. Won't change my mind again.
I was like, "They're using the inheritance clause for measly 120G?!? Either Dominion451 doesn't plan on playing past Maloria's character or they would seriously fail the Stanford Marshmallow Experiment as an adult!"
Apr 9, 2021 1:40 am
Back to the deadly ruins! I'll have Part 5 posted tomorrow morning.
Apr 12, 2021 3:39 am
Lol, Bors sword-naming quirk is a great addition to the story! Ridiculous!...
Apr 12, 2021 3:51 am
Lol thanks! Let's hope he lives long enough to see a few variations of his sword names haha
Apr 13, 2021 3:46 pm
Is this going to be a race between Eltrezar and the sword to collect as many names as possible?
Apr 19, 2021 2:47 pm
I know I tend to play cranky characters. If his grumpiness starts taking away from your fun, let me know!
Apr 20, 2021 3:26 am
For me the grumpiness makes him epic.

KCC

May 5, 2021 10:38 pm
KCC69 says:
"... before the Halfling has an opportunity to object..."
We need to bring this back!
May 5, 2021 10:41 pm
Just wait for us to find the next floor, and you can object to all of Eltrezars plans to send warriors into all the rooms separately. Any that survive must have found empty rooms.
May 5, 2021 10:42 pm
Gods of Greyhawk, just wait until Eltrezar has his fancy new robes and his staff from the druid. If you thought he was grumpy and particular now, wait until his ego is actually swelling.
May 5, 2021 11:02 pm
It looks like Aldrusian has gone completely "zzZ". I'll run Angel for the rest of your time in the Ruins, but when you return to the village Angel will probably decide he's had enough adventures for a while.
May 5, 2021 11:11 pm
If you're going to insist, yes I'm willing to take all of his XP. I don't think it's fair that you're forcing it on me rather than splitting it amongst the party, but I know better than to argue with a GM.

Hrmph! "I disagree, Cowleyc. Your character has basically been carrying the party with his tactical advice and incredible magicks! Without you, they would have lost their lives in a den of kobolds somewhere along the way. By Boccob's beard, you deserve all of the experience!"
OOC:
All jokes aside, I hope they're all right.
Last edited May 5, 2021 11:15 pm
May 5, 2021 11:59 pm
Oh does Eltrezar do "magic?" I hadn't noticed...
May 6, 2021 12:00 am
Aldrusian had his daughter come to stay with him for a month and said (elsewhere, I believe) that he would be down for a long while. I'm sure he's ok, just visiting ;)
May 6, 2021 12:08 am
Eltrezar's "magic" is how many daggers he has...
May 6, 2021 4:10 am
Ahem! "You speak to me of magicks, mouthy warrior? Do you know how much it takes to unleash even a single volley of my magical missiles? The effort is unfathomable for one such as you. Do you know how much time I must practice my calisthenics to perform the movements necessary? How much of my morning is spent on vocal exercises? Of course you do not. Could you possibly understand how taxing it is to stand stoically at all times, to maintain this air of mystery, as required by the Wizarding Charter? You know none of this, and yet you mock. Do I not perform my duties admirably, fighting in the fray far more proficiently than our hired goon? And. Yet. You. Mock."
OOC:
Apparently drunk Eltrezar is the best Eltrezar.
Last edited May 6, 2021 4:39 pm
May 6, 2021 4:46 pm
Yah, speaking of which, you seem to have bought yourself a real lemon, with your new hireling. Elmo seemed to be an unreliable drunk, but at least he could hit something.
May 7, 2021 12:10 am
Well if the DM gives you a lemon, squeeze it to get lemonade.
May 13, 2021 7:05 am
I really, really, REALLY want to impress upon you all how dangerous this new territory is that you're encroaching on. I strongly advise you to play this level like you realize that B/X D&D is full of deadly surprises for careless adventurers and the players that play them carelessly.

Be very careful with what your PC does down in this dungeon.
May 14, 2021 12:40 am
Noted. We can only be as careful as the dice roll however lol.
May 14, 2021 1:06 am
Hrmph! "I expect all of you to understand that it may be necessary to sacrifice yourselves to protect me, the learned wizard. The path may be perilous, and your foremost duty is to keep me safe."
May 15, 2021 8:01 pm
Lmao! Yeah I'm bracing have to roll up a newbie soon.
May 19, 2021 8:33 pm
Just a heads up, though I know @dominion451 is aware of this, but flaming torches do 1d4 damage. The first time the Master-at-Arms attacked I thought they did 1d6 for some reason, and he rolled a "6". I later realized they do 1d4, but I allowed the "d" to stand.
Maloria's made an attack and correctly applied 1d4 for damage, and then I turned around and did 1d6 again for Angel's most recent shot, because I'm an air brain (he rolled 1 damage).

But for clarification, torches and flaming arrows will do 1d4 damage against this slime and I need to get my crap together.
May 19, 2021 9:34 pm
There's another version of the game (maybe B/X?) where torches do 1d6, can't keep my editions straight ;)
May 19, 2021 11:11 pm
Well, sort of. B/X has "Standard" weapon damage, where all successful attacks do 1d6 damage, or variable weapon damage, where weapons do different damage depending on what they are. We use variable weapon damage, but I didn't realise torch damage was printed in the book, so I defaulted to standard for that first attack that Man-at-Arms did.
May 22, 2021 1:40 pm
I'm about to head out into the mountains hunting down a glacier, but I figured I'd pop in for a minute. Didn't we leave all the bandit's weapons behind from our first day here, since they weren't good enough quality to sell? It might be worth grabbing some replacement blades from them if the quality is currently better.

KCC

May 22, 2021 2:01 pm
Oh, now that is good thinking!
May 22, 2021 5:05 pm
Yes that is genius. I do wish we had a polearm or two as well so someone could fight from the second rank while in corridors, but extra blades of any kind seems ideal.
May 24, 2021 8:55 pm
Hey @funfungiguy do you have an xp tracker? I feel like I may have forgot to catalog mine accurately
May 24, 2021 9:01 pm
If you search around, there's a link to an excel sheet that has our XP. I just don't remember where to find it now.

Question on nonproficiency with weapons. Can Eltrezar try fighting with a torch? What penalties are associated with that? I couldn't find an answer to this.
May 24, 2021 9:05 pm
I'd love it if there were a permalink to that spreadsheet in its own thread... Greedy of me to ask I know
May 24, 2021 9:44 pm
Yeah, I'll make a permalink. Actually, I'll just edit the first post of every "chapter" or "part" to put it up there. So any time you need to find it, there will be a link to the XP tracker in the first post of every thread.

But here it is as well...
May 24, 2021 9:58 pm
@cowleyc: Hmm... that's a pretty big ask. Lemme think on it. Daggers being the Magic-User's only weapon is sort of a sticking point of B/X, in order to force them away from direct combat. At the same time, a torch only does 1d4 damage as well, so what's the big deal?... At the same time we do stick to R.A.W. in this game as much as possible... At the same time, I did mess up and allow you to order a sweet staff from the Druid of the Grove, which you shouldn't be allowed, but I already let you...

https://media4.giphy.com/media/v0eHX3n28wvoQ/giphy.gif?cid=6c09b9527cae7b937402a64f5ec6434f5c54522b42014e21&rid=giphy.gif&ct=g

I'll make you a deal. You can choose a torch as a secondary weapon option, OR you can choose your fancy wizard staff the Druid is making for you.
May 24, 2021 10:46 pm
Aakshully... There's just no way I can say a Wizard can't swing a club. That doesn't make any sense. I would argue that there's a penalty for using a weapon not allowed, and since the biggest penalty I think I can give you is -2, that's what it will be, but I'll still waive the penalty for either torches or staffs.
May 24, 2021 10:49 pm
Hrmph! "You think I planned on using that swag-staff as a blunt instrument? No, no, no, my dear storyteller. It is merely a phallic symbol of my arcane might!"

I'm not asking for proficiency with anything, just a ruling on how horrible his flailing would be should he try to use one. Though I recall seeing an optional rule in one of the advanced books to give more proficiencies...
May 25, 2021 3:55 am
Knowing how much of DnD was taken directly from Tolkien, I never understood what Gygax's beef with wizard weapons was. Gandalf swung a long sword like a badass!
May 25, 2021 4:15 pm
Well, I'll let you guys take some votes on this. There is some rules options in the Advanced OSE book, and while we've been pretty good at staying out of the weeds as far as straying from B/X R.A.W., I've also allowed for Race/Class options from OSE Advanced, so I'm good with letting you guys decide.

Personally, I don't see how the wizard realistically can't swing something, that doesn't make sense. So at the very least, I'll say any character can use whatever weapon they want, but there will be a -2 penalty to your attack rolls to use them if their not something you're supposed to be using.

The second option, if we want to incorporate more of the OSE Advanced stuff in besides character Race/Class options is the idea of allowing Magic-Users to wield staffs:
https://i.imgur.com/GPj2EyI.png
So basically, if the Wizard was fighting with a dagger or a staff they don't suffer the -2 penalty.

The final option, if we really want to let the OSE Advanced leak into the campaign is to just straight-up let you play with the Weapon Proficiency rules of OSE Advanced:
https://i.imgur.com/E4V2J4T.png

We could retroactively allow you to pick weapon proficiencies as if you had at character creation. Or we could say you have the option of selecting a weapon proficiency at Level 2.

What is everyone's thoughts?
May 25, 2021 4:32 pm
Frankly I'm fine with any of those, although using proficiencies is to the wizards disadvantage since it puts him back to one usable weapon. I've ALWAYS allowed wizards to use staves since they are allowed to wield magic staves in combat (i.e. staff of power) and disallowing normal staves seems more an oversight than an actual ruling.

Also I like the non proficiency penalty aspect, more in line with reality. I am usually all about RAW except when RAW makes no sense against "reality." Of course a wizard could pick up an object and swing it.
May 25, 2021 4:33 pm
One more thing; while I don't like proficiencies for the wizards sake, I do love them for the fighters. The fighter gets nothing except gear and hit dice, allowing them to specialize just adds a solid feature to an under served class.
May 25, 2021 4:35 pm
I mean, I wouldn't say no to proficiency with staff. It's not like it would be any real benefit to me, given my Str penalty and the fact staves are slow and 1d4. But the flavor!

That said, I'm also completely fine with sticking with RAW, and only using a staff as a walking stick.
May 25, 2021 4:42 pm
I would argue that Weapon Proficiency/Specialization would be kind of cool. And knowing how deadly this module is, it would definitely help your PCs, especially as you start facing tougher and tougher encounters as you progress. Bear in mind that this module was written for AD&D and was written for a rules system that automatically assumed players were using proficiencies and specializations as part of their ruleset. So any help you can get could mean life and death down the road.

But I also like B/X R.A.W. So I'm good with whatever we decide.
May 25, 2021 5:15 pm
Well then my vote is to use the proficiency/specialization rules
May 25, 2021 5:53 pm
That's 2 for Proficiency/Specialization rules. I'm not anticipating a vote for Aldrusian, so we'll get nezzeraj's and KCC69's thoughts.

KCC

May 25, 2021 11:36 pm
If it’s as simple as letting the wizard hit things with a staff in a pinch, then DM permitting, that seems fine.
May 26, 2021 12:04 am
Wizards have classically always had staffs and daggers, so I think being proficient in both is my preference. I also like the weapon proficiencies system in general, especially if the module was written with them in mind.
May 27, 2021 10:43 pm
So it sounds like general consensus is the the Magic-Users should be allowed daggers and staffs with no penalty, and that most players would prefer to allow the weapon proficiency/specialization rules. Is that correct?
May 28, 2021 4:12 am
I'm going to be gone until Sunday night, possibly Monday morning. Friend coming to town from Alaska, gotta show her some lakes you can actually swim in.
May 28, 2021 2:59 pm
Just cast Endure Elements and you can swim in ANY lake! Rookie mistake.
May 31, 2021 6:29 pm
Just making sure, the zombies haven't made their move?
May 31, 2021 7:18 pm
Correct. Turns out I overlooked something. Zombies always lose Initiative, so in individual Initiative they will go last every round.
Jun 4, 2021 3:15 pm
Everything good over there Funfungiguy?
Jun 4, 2021 8:29 pm
Yes, sorry, I meant to send you guys a message and tell you I was going to be slow posting for the next couple of days. Oldest daughter is graduating high school, in-laws are visiting, and any spare time I had in the evenings where I wasn't hosting or dealing with other graduation-related stuff was spent on a bathroom remodel project I'm doing.
Things should be back on track again.

Also, just a quick heads up before I forget:
I will be out-of-state from June 13-20. My middle daughter has about six days' worth of wrestling to do at some larger, regional-level tournaments there. The 13th and 20th I'll definitely be on the road most of the day, and the rest of the days between I'll try and log in at the hotel after her matches each day, but no guarantees.
I'll remind you again when we get closer to the 13th.

KCC

Jun 4, 2021 11:57 pm
Well, congratulations to one daughter, and good luck to the other!

I’ve all that waiting for me in the future with my two. I just wonder what the activity will be. Living in Korea... maybe Taekwondo. If we are back in Ireland, perhaps hurling. Unless they avoid sports, like I did. :D
Jun 5, 2021 11:29 pm
If we don't hear from Bors by morning, should I have him attack, or wait until Monday?
Jun 6, 2021 12:00 am
Sorry, am out of town but I will post now.
Jun 6, 2021 4:47 pm
I will be backpacking from the 10-13 this week
Jun 6, 2021 4:58 pm
Sounds like a lot of us have already started our busy summers.
Jun 7, 2021 3:12 am
I'd like to confirm that OSE has no limit on the number of times per day a cleric can use her turning... I couldn't find a limit in either book.
Jun 9, 2021 2:55 pm
I love that Eltrezar's initiative suggests that he's just a slow moving guy. Far too chill for this dungeon. Reminds me of an NPC in my live Cyberpunk Red game, where his movement of 3 (which is the minimum out of 8) is due to him just having no ambition to ever move fast.
Jun 9, 2021 11:25 pm
Sounds like me irl lol
Jun 10, 2021 4:28 pm
My daughter is just wrapping up a wrestling camp today, and I'll have an updated post this afternoon.
Jun 10, 2021 4:36 pm
Don't forget that Mal will be hiking in the mountains of her ancestors for a few days.
Jun 10, 2021 4:57 pm
Oh yeah, that's right! I did forget.
Jun 11, 2021 6:21 pm
Quick discussion for you guys to gauge an idea, and unfortunately the player most impacted by our decision isn't here to chime in:

At the moment we're using the R.A.W., which says Clerics can Turn Undead as many times as they want. I don't mind this at all, personally. There's an option in the Advanced OSE books that says Clerics can only Turn Undead once per Encounter, probably so they're not so overpowered in an fight. We can vote on if we want to incorporate it, but personally, I have no problem with multiple turning attempts per encounter.

That said, I think we have a situation here where Maloria cast Turn Undead once and was successful. She tried again when more zombies became apparent and failed her 2nd attempt. I think if you're a Cleric with unlimited Turn Undead powers, and you cast Turn Undead and succeed once, but then fail later, all undead that were previously turned are no longer turned. Almost like the Cleric's faith has been shaken or has faltered a moment. I think that's a fair way to play out a Cleric's unlimited Turn Undead attempts: You have unlimited Turn privileges, but failed attempts are a faltering of faith and affect ALL turned creatures, not just the ones you're trying to turn in the immediate moment.
Otherwise, in theory, a 1st Level Cleric could just stand on a tall column out of reach of enemies, and then proceed to turn a hundred thousand low HD undead creatures one at a time. Thirty skeletons could be turned one skeleton at a time, and a hundred rounds later they're all turned regardless of the fact that seventy Turn Undead rolls failed in a hundred rounds of combat, but previously turned undead stayed turned.
It just doesn't make any sense from a storytelling aspect that a Cleric, let alone a 1st Level one, could turn an entire army of low HD undead creatures if given hours and hours to whittle them down one at a time.

I think it should be a situation where Mal cast turn undead, rolled really well, and managed to turn 9HD worth of undead in the Encounter. Later, having unlimited chances to cast Turn Undead, she has to decide if she wants to risk a failed roll, or succeeding her Turn roll but rolling fewer HD worth of monsters to turn than she originally had under her "spell".

If this was the case, as I think it should be, Mal has now lost her turning influence on those previously turned. And probably Mal wouldn't have even tried another attempt this last round, knowing she might risk losing control of the ones already under her diety's influence.

Thoughts?
Jun 11, 2021 6:28 pm
I propose that we leave the rule as is, and just bring the wizard up to balance it out. Unlimited Magic Missiles should about do it.

In all seriousness, I don't have much skin in this. I'm not playing the cleric, and I'm not the one who has to keep track of all the undead. To me, it makes more sense to stick with some form of RAW (even if that is an optional rule in an OSE book) than to start making up stuff as we go along. Also, I've never been a fan of abilities that say something like "your faith falters", especially when the character is someone of such devout and unshakable faith that she gains spellcasting abilities from her deity. It just seems odd to me.

Just my two copper pieces.
Jun 11, 2021 7:41 pm
I think it could be argued that if you turn three or four zombies successfully, and then all of a sudden twenty more come spilling out of the shadows, your faith might be shaken. Not your devotion to your deity necessarily, but your faith in your own abilities to keep holding them off gets shaken.
Jun 11, 2021 8:15 pm
Oh, touché! I wasn't thinking of losing faith in one's self, just in their deity. That makes more sense now.
Jun 11, 2021 8:30 pm
I guess the real question we should answer first is what happens to any undead turned when a Cleric is killed or falls unconscious. Are the undead still turned or not?
Jun 11, 2021 8:46 pm
Here's what I'm thinking happens, because the number of HD worth of undead a cleric can turn is limited by a 2d6 roll.

1st Round: Mal is confronted by a dozen 1HD Skeletons. She casts Turn Undead (hereby called "TU") and succeeds, rolling for 4HD of undead turned. Four skellies are turned.

2nd Round: Mal thinks she can do better than 4 skellies, so she casts TU again, succeeds and rolls 7HD worth turned. So she maintains control of the original 4 skellies, plus 3 more are turned, for a total of 7 1-HD undead turned.

3rd Round: Mal gets greedy and tries to do better than 7 skellies and casts TU again. She succeeds but this time she only rolls 5HD of undead turned. So she loses control of 2 she already had turned, but still has control of 5 of them.

4th Round: Mal really wants more than 5 (or even 7 turned), so she casts TU again but fails her roll this time. All currently turned are released from the TU effects.

5th Round: Mal casts TU again and succeeds and rolls for 6HD turned. She gets 6 skellies onder control and decides maybe six skellies turned is good enough and doesn't press her luck any more. Taking out the rest with her hammer and the aid of her companions.

This way, Clerics can still cast TU an unlimited number of times in an encounter, as dictated by R.A.W., but also the number of undead the Cleric can have turned or destroyed at any given time is still limited by the 2d6 HD roll.
Jun 11, 2021 10:44 pm
Also, not to detract from this discussion, but I wanted to give you a heads up and/or reminder:

I will be traveling out-of-state from early this Sunday (6/13) until late next Sunday evening (6/20). My daughter has five days' worth of big wrestling tournaments in Provo, Utah.

On both Sundays, I'll definitely be on the road all day driving 12-hour stretches un the family minivan, and out of communication entirely. On Wednesday we have a break in wrestling between two different tournaments, but the family wants to go to an amusement park. It's mostly roller coasters, and I despise heights, so I may be able to get in a couple posts while I sit around below, holding the purses, and just generally being a giant pussy my kids will laugh at all afternoon.

On the days between, most of my time will be at the tournaments. I may be assisting with coaching girls, or I might just get to watch from the stands, but either way, my attention will likely be hijacked by wrestling. I might be able to post in the evenings from the hotel, though no guarantees.

I will say that of the small handful of games here I run/play, this one is my baby, and I make it my priority. I run one other game here, but the players in that one prefer a slower pace, so it shouldn't be an issue, but this one will definitely be the one I stay on top of as much as possible.

We now return to our regularly scheduled debate about Cleric abilities...
Jun 12, 2021 5:43 am
I have always understood TU as basically causing the frightened condition onto undead. They recoil and flee from a holy symbol presented by the cleric. If an undead is turned they are fleeing and not really thinking about any subsequent TU undead attempts. It would be weird in the fiction for undead to somehow realize a cleric failed a subsequent roll, especially if they were in another room or out of line of sight. I'm not sure about OSE rules much, but usually there is a duration cfor TU anyway. Clerics also spend their action to TU instead of attacking, so the trade off is potentially killing an undead permanently in exchange for just delaying their attacks for a bit.
Jun 14, 2021 3:24 pm
Oh man, I missed a juicy debate! Personally I am of the opinion that the DM runs the game any way he likes, but I would agree with Cowleyc that a turn is a fear effect and not control (that's what evil clerics get to do with their turn attempts in other editions of the game). I am fine with imposing a limit on turns per day (maybe three like in 1e) but the idea of the sliding scale of HD under my sway just feels like it will make more tracking necessary than is ideal in PbP.
Jun 15, 2021 1:18 am
I do want to point out that it was Nezzy who discussed Turning being a fear effect instead of a control effect, not me. Credit where credit is due.
Jun 15, 2021 3:40 am
I'm thinking we'll leave it alone for the time being and just keep it what it was. Unlimited turn attempts, pass/fail and HD dice rolled determine undead turned. It's not necessarily the way I would go, ideally, but that would be homebrew, and I think we've established we run this R.A.W.

I'm going for a run in a bit, then I'll check in with the in-game thread after I get back.
Jun 15, 2021 2:08 pm
Go Mal, turn the undead! Turn the undead into pulp!

-Eltrezar the Murder Tzar
Jun 18, 2021 5:51 am
I'll be backpacking tomorrow and Saturday, if my turn comes just assume Eltrezar is keeping pace with Bors (given the warrior's current lack of a torch).

There's still a lot of snow out where I want to be going. Ended up at a frozen lake last weekend, and not on a particularly difficult hike.
Jun 18, 2021 6:34 am
Quote:
Lucky you. It was 107°F yesterday here in Utah where we're spending the week wrestling. Have fun!
Jun 19, 2021 11:31 pm
Looks like Eltrezar came back from his hike just in time! Give me a couple hours to get home and eat, and throw together a post.
Jun 20, 2021 5:48 pm
Happy father's day to those of you who are thusly entitled to such praise.
Jun 21, 2021 4:09 am
Heading back from Utah; I'll be home and posting on my regular schedule tomorrow morning.
Jun 21, 2021 5:55 am
Thanks, happy father's day to anyone who has taken a few levels in the dad class lol.

KCC

Jun 25, 2021 2:28 pm
Are we good to go?
Jun 25, 2021 6:24 pm
You didn't get the memo? The stairs were a mimic. Total party wipe. Game over.
Jun 25, 2021 6:47 pm
Yep. I was inadvertently pulled afk for the last two days to help a buddy demolish a building and didn't have a chance to post.

Also, I received a pm either yesterday or the day before, but didn't have a chance to respond. There is someone interested in joining the game. I sent them a PM back basically saying that the party was about to lose their Thief, and that they would probably not have a problem with someone joining and adding another PC to the group. And also that this is a pretty unforgiving campaign for squishy 1st Levels.

So if they're still interested and apply to join I'll keep you all posted.

KCC

Jun 25, 2021 11:19 pm
Sounds good. Though they may be left waiting a while if we have to reach town to meet them.

On account of the fact that none of us will ever see Hommlet again!
Jun 26, 2021 12:04 am
Could all be. Might have to make them the new leader of the new party of adventurers investigating how all the other adventurers died a horrible death and never returned to Hommlet.

Anyway, we officially have a new player, if anyone wants to say hello to @Demagor.
Jun 26, 2021 12:22 am
@Funfungiguy
I may have made an error in judgement. The map for the lower level seems to show the staircase being wider, but now I see that the top of the stairs (ground floor) is only five feet wide. I think Mal might have better tactical plans, but out of character I'm thinking we may have filled the rat room with warriors. But we can always do that later.

@Demagor
Welcome! Come join us! Save us! We could definitely use the help.
Jun 26, 2021 12:41 am
@cowleyc: I just noticed that today as well. For some reason the upstairs map only shows the stairwell being 5' wide, whereas the downstairs map shows it being 10' wide. I don't know why that is, but in order to keep things more or less canon, I'm going to rule that the stairwell is in fact 10' wide, but the doorway (located at Q11) is only 5' wide. So basically once yu pass through the doorway, you can stand two abreast on the stairs. It's the only way to make any sense of it.

@Demagor: I've gone ahead and made a character creation thread for you located right here. Feel free to ask anything you need help or clarification with.

Note that you may roll your character's six ability scores three times and pick whichever of the three pools you wish. The other two unused pools will be set aside in case a new character needs to be made at a later point. You do not need to roll your character's starting HP as each PC starts with Max HP at Level 1 (later level ups will be rolled per usual). Starting gold is 3d6 x10.
Jun 27, 2021 11:56 pm
@dominion451:
I realized this weekend that I failed to include Mal's potions and vials of holy water in her Encumbrance, which I should have. Each pition and vial weighs 10 coins each. After adding their weight, this would have bumped her Movement Rate to only 30' (she's been at 60' since returning to the Moathouse), so I made an executive decision and put her gold, silver, and copper coins in her horse's saddlebag for the time being. Let me know if you do not want that, and be aware that Mal's current Encumbrance is 770 coins right now... very close to the 800-coin limit that will push her into to 30'MR margin.
Jun 28, 2021 12:34 am
@cowleyc (and everyone else): I'm glad to be here and thank you for having me! I make no promises about saving anyone; Norris has a heart, but it isn't always in the right place. Don't want to give too much away...
Last edited June 28, 2021 12:34 am
Jun 28, 2021 1:11 am
Who wants a Thief with a heart of gold around? No, we want the most greedy, craven, son-of-a-manticore to work for us!
Jun 28, 2021 1:13 am
cowleyc says:
Who wants a Thief with a heart of gold around? No, we want the most greedy, craven, son-of-a-manticore to work for us!
You're in luck!!
Jun 28, 2021 2:22 am
I'm thinking if we don't hear from Maloria by tomorrow at noon I'll post for her.
Jun 28, 2021 2:47 am
Hrmph! "Mal, keep fighting those creatures! The rest of us will provide support! Bors, try to get in melee range. Gilly and Ange... What the blazes? You're not the thief we came here with!"
OOC:
#EltrezarSolvesEverything
Jul 2, 2021 8:09 pm
Gang, I'm going to be out and about over the weekend and Monday. I'll be back for a bit Sunday night.
Jul 2, 2021 9:26 pm
Okay. I assume Eltrezar is going to throw daggers on a broad, ten to fifteen-foot area around any zombies?
Jul 2, 2021 9:27 pm
For sure. His main priority is to provide light, but he's happy to throw daggers ineffectively at the horde of undead!

KCC

Jul 6, 2021 12:22 pm
I’m wondering if there’s any way we can resolve this zombie combat more speedily. We are coming up on 6 weeks of combat, with no end in sight and things are grinding to a halt it seems. Any ideas?
Jul 6, 2021 6:16 pm
Well in theory, you've found close to a dozen undead down there, but most of them appear to have been turned and have no interest in giving chase up the stairs. Only two have followed the party up. So yeah, you really only have to kill two of them for the time being, but at some point you're going to have to return to the basement and deal with the rest, because I don't think Turn Undead works indefinitely.

I'm debating if XP should even be awarded for the ones that were turned, to be honest.
Jul 7, 2021 12:30 am
Sounds like its time to set off on another adventure then :D
Jul 7, 2021 2:24 pm
Yeah turn undead is one of those many rules B/X just never flushed out. I always played it as a permanent effect personally but that's just my own preference as a DM to help avoid endless combat. As for xp, I'm pretty sure the DMG always said you get the xp for resolving combat one way or another, whether it's by killing or negotiating or what have you.
Jul 8, 2021 5:05 am
So how about I give the party the XP for the turned zombies, but from here on those zombies are permanently turned...
Jul 8, 2021 2:31 pm
Normally I'd say keep them in play, but this is a super slow format for a game... permanent turning status might just work out. I agree that some quicker resolutions might be nice, but that does seem to detract from the higher lethality that older D&D provides.
Jul 9, 2021 12:08 am
I think its better to keep players interested than to keep stick exactly to RAW. No one is going to be telling a game story about the time they died to a group of zombies they had been fighting more than a month lol.
Jul 9, 2021 12:10 am
Plus there really is no RAW for turn duration in B/X or OSE. But I agree, more adventure less time in battle.
Jul 9, 2021 5:09 pm
Noted. So the turned zombies are officially turned permanently, and the party will enjoy the XP from Mal's labors. They'll probably be wandering around that basement for quite some time, and may cause minor problems in the future, but they most likely will always flee in a direction away from Mal and her holy symbol, and killing them will not yield any further XP.

KCC

Jul 9, 2021 11:34 pm
Now we just need to ensure that Mal never dies.
Jul 10, 2021 1:20 pm
@funfungiguy
I know I'm not officially in the game yet, but I've been observing the battle and the discussions related to it for a couple of weeks. Did you want another input/opinion on the [I]turning undead[/i] topic, or is that already a settled issue and there's no sense in resurrecting it?
Jul 10, 2021 11:04 pm
I'm thinking that the turn undead issue is sorted for now but I'm always open to listening to suggestions from all players at any time.
Jul 11, 2021 12:56 am
Well, I was skimming through the Basic DMG and it doesn't specifically address XP earned for turned undead. However, it [I]does[/i] specify the duration of the turn and suggests (if not overtly) that they will "return to the fray" after a while. I believe it even gives an amount of time (I can check it if needed). Since it's a [I]temporary[/i] effect, I think that's why you don't earn XP for it. It talks about defeat and capture but defines capture as if they willingly surrender.

Forgive me if I'm way off. I recall some uncertainty about what happens 'after' they're turned and on whether XP should be awarded or not, so I was looking for those two points.

I have easy access to the book (it's literally sitting 9' away) and can verify anything if needed.
Jul 11, 2021 7:59 pm
What book are you referring to as the Basic DMG? Just out of curiosity...
Jul 12, 2021 4:51 pm
Uh oh. That's actually the wrong Basic set book. You're using the Basic rulebook for the the BECMI rules, written by Frank Mentzer and published in 1983. Were using the B/X rules by Tom Moldvay and published in 1981. Looks like this:
https://1.bp.blogspot.com/-H2mS33olm8Q/WZoe2kJdcAI/AAAAAAAAI48/cYR4fwCGoOgrnUiwfN1gnkn6w2ZR2YcYgCLcBGAs/s1600/Basic%2BD%2526D.jpg

The rules are pretty much the samesies, with only a few notable differences. The main difference between the BECMI rules and and the B/X rules was Moldvay's B/X used only 2 books: Basic (covering characters levels 1-3), and Expert (covering characters levels 4-14). Mentzar's BECMI system had five books: Basic (levels 1-3), Expert (levels 4-14), Companion (levels 15-25), Master (levels 26-36), and Immortals (everything beyond 36)

For the most part they're pretty similar, but there are some notable differences besides how high you can level up. The BECMI Cleric started out with a spell already at Level 1, whereas in B/X you don't get spells until Level 2. The Thief Class actually had some major differences between the two editions, and honestly, I think most people argue that the BECMI thief class got seriously hosed over compared to the B/X thief, because a 14th Level Thief in B/X has about the same Thief skill numbers as a 36th in BECMI. It just took way longer to become awesome at Thief class in BECMI and your skill improvements were pretty minimal from one level to the next compared to B/X. At first level, all your numbers should be the same, but I'll double check.
Jul 19, 2021 2:23 pm
Not sure if I made it clear, Eltrezar is spending his turn chitchatting with the new guy.

Also, I saw more mosquitoes this weekend than I thought existed in the entire state.
Jul 19, 2021 7:48 pm
cowleyc says:
Also, I saw more mosquitoes this weekend than I thought existed in the entire state.
Which state?
Jul 19, 2021 8:00 pm
State of itchiness.
Jul 19, 2021 8:01 pm
Is that the 52nd state?

I was prepared for you to say Florida, which I could attest to. I've been mugged by mosquitoes there once. Took my wallet and my car keys.
Jul 19, 2021 8:04 pm
No, I'm up in the PNW. This was probably the thickest cloud of mosquitoes I've seen, though I've seen larger individual skeeters up in Alaska. Those ones are scary. I once saw a couple pick up a car that someone ran into just to avoid being bitten!
Jul 19, 2021 8:40 pm
I think those were South Floridian Mosquitoes on vacation.
Jul 20, 2021 4:09 pm
I believe, when talking about giant skeeters on a dnd forum, the preferred term is stirges.
Jul 21, 2021 5:59 am
Stirges have a size, what, small? Tiny? These were medium or large, at least! I heard them plotting outside my tent, figuring out which one could actually take me in a fight. Ain't no stirge doing that.

Side note. They could all have taken me. I ran like the wind.
Jul 21, 2021 3:37 pm
Lol, nah bro if they have to figure out which one can take you means none of them got the huevos to do it ;)
Jul 21, 2021 10:51 pm
There's a wrestling camp next month over on the east side of our state (Montana), and it's featuring a wrestler named Ali Regan whose kind of a big deal. My daughter was excited but refused to go because last time we went there for a wrestling camp we stayed in a tent in the lawn of their town's Civic Center, and we were given a key to the place and just showered inside at night after everyone went home. Weird thing to just show up in a small Montana town, pitch a tent on their civic center's lawn like a transient, and be given a key to their citys building to bathe at night, but there you go; that's Montana for you...

Anyway,we almost died from all the stirge attacks every time we entered or exited our tent because Eastern Montana is basically just West Dakota in terms of ugliness of scenery, humidity, and population and size if man-eating stirges.

This year we decided to rent an Air BNB or whatever it's called. Because my daughter, good as she is at wrestling and excited as she is to learn from Ali Regan for a week, refuses to go if we have to live in a tent where stirge attacks are the norm every day, even though living in a tent and washing up in a city building costs zero dollars and living in a airbnb house cost's like 10gp a night.
Jul 23, 2021 2:57 pm
Lmao! Well done.
Jul 23, 2021 3:13 pm
Harumph! "You should all show more respect to your elders and superiors! I did not lead this party back through the moathouse just for this sass!"
Last edited July 23, 2021 3:13 pm
Jul 23, 2021 3:31 pm
Sounds like it's time for someone to go into "assisted living"...

:wink, wink, nudge, nudge:
Jul 26, 2021 4:19 pm
Also, on a side note, @Aldrusian's character Angel, being the only PC that joined the campaign from the start, leveled up to Level 2 some time ago. All of his Thief Class skills were accounted for, but @Aldrusian never got around to rolling up Angel's new Hit Points. It hasn't become an issue yet, because he's still at full health, but since I'm not optimistic that @Aldrusian will be re-joining us any time soon I'll go ahead and roll his new Hit Points here, only because it may become important if the party returns to the basement:

Angel now has 6/6 Hit Points.

Rolls

Angel Purafore's Level 2 Hit Die - (1d4)

(2) = 2

Jul 26, 2021 4:40 pm
He is confirmed as not coming back
Jul 26, 2021 5:23 pm
Oh, okay. I assumed as much as his avatar isn't "Zzz", anymore, but he's not checked in.
Jul 26, 2021 6:39 pm
Yeah he has one game on this site he's still playing but I think he took on more than he intended a while back cuz he said he's just sticking to one. Bummer that he ghosted without officially dropping bit them's the breaks I guess.
Jul 27, 2021 5:47 pm
Them's the breaks. At least you have a "hireling" on hand for a bit longer.
Aug 2, 2021 7:11 pm
A quick heads up to everyone...

I know we play this campaign as close to B/X Rules As Written as possible, but we have strayed from it a few times for the sake of following the module's guidelines because I've been advised that it's more or less necessary if the party is going to be of sufficient strength to balance the difficulty later in the module.
For instance, one major change from B/X R.A.W. and this campaign is that I've been awarding the party the XP for monsters defeated as written in the module which is significantly higher than the XP values in B/X rules, despite everything else about the monsters being completely, or at least nearly identical.
Another thing I'm going to allow as described in this module is the option of chopping down doors. In B/X you generally have two options. If a door is locked, it must be successfully picked by a thief... PERIOD! If it's merely stuck, you can force it open on a 2-in-6 chance.
In this module, locked doors can be chopped down if a Pick Lock attempt fails. Doors merely have a number of Hit Points assigned to them, and if a PC is determined to breach they attack it with a suitable weapon (typically bladed like a sword or axe). The attack is an automatic success, much like attacking a defenseless NPC, and only the damage needs to be rolled. The downside to this, obviously, is that many doors are pretty high in Hit Points and take a while to chop through, as well as clearly very loud, so stealth and time are given up, which is why the thief is still probably the best option to use if trying to get past a locked door.

Is everyone alright with implementing this rule from the module?
Aug 2, 2021 7:48 pm
I have no objections. Sometimes quality-of-life changes should prevail, even if going against the grain.
Last edited August 2, 2021 7:49 pm

KCC

Aug 2, 2021 11:31 pm
Yep! Sounds sensible to me!
Aug 3, 2021 4:49 am
Yeah I'm good with that. Seems ludicrous that they would specifically forbid breaking down doors at all.
Aug 7, 2021 11:06 am
Just a heads up, I'll be out of town from Sunday afternoon until late Wednesday night for my daughter's wrestling. I should have internet access in evenings and will check in and post if necessary each night, but sometimes things go unexpectedly or things run late, or some parents go out for pizza and beer or whatever, so if I haven't checked in on any evening, I shouldn't be incommunicado for long.
Aug 7, 2021 1:40 pm
I assume you're upgrading from the tent this time out?
Aug 8, 2021 5:28 pm
Glory to the gladiator!
Aug 8, 2021 9:40 pm
Quote:
I assume you're upgrading from the tent this time out?
Lol, yeah. In fact, the same mosquito-infested town as the tent situation, actually. We're doing a AirBnB this time because the wife is going and doesn't really do "tents" at all, and the daughter said she wasn't going to go unless we got rid of the tent accommodations because she wasn't going to deal with the mosquitoes again...
Aug 15, 2021 12:14 am
I made it home alive, but I can hardly think right now. I'll post tomorrow morning. Thanks for your patience. :)

And in case anyone is wondering, the glacier was long gone. Just a frost lake marking where it once stood, smack in the middle of the Olympic Peninsula.
Aug 15, 2021 7:49 pm
That's a bummer.
Aug 15, 2021 7:56 pm
I mean, that's part of the beauty of glaciers. A juxtaposition of ageless and fleeting. That said, you should all go out and hug a glacier while you still can. Or go check out Hubbard Glacier in SE Alaska, one of the few glaciers that is actually advancing. It's huge.
Aug 16, 2021 12:23 am
I'm a couple hours from Glaciers National Park here in Monatana, but I never go because it's too packed with ppl. I greatly prefer the Bob Marshal Wilderness.
Aug 16, 2021 3:41 pm
[ +- ] Anderson Lake sans Glacier
Gotta enjoy the sights before fire season arrives in full.
Aug 17, 2021 12:27 am
That's a great view!
Aug 17, 2021 2:48 am
Boy that's a valley worth exploring
Aug 17, 2021 4:16 pm
Sorry, I guess I thought Bors was about to kick down the secret door, not the locked door Noris tried to pick.
Aug 17, 2021 5:44 pm
How many times can I say "Eltrezar holds a lantern up?" Let me count the ways...
Aug 18, 2021 12:33 am
I also thought I was kicking down the secret door lol
Aug 18, 2021 3:04 pm
We're looking at two doors. There's the one we walked past to get to the sex-dungeon. That one we failed to pick, but Norris noticed it was only stuck. At the same time, Angel wandered off like a character without a player and found a secret door, which nobody has attempted to mess with... yet.
Aug 19, 2021 9:45 pm
*Checks Temple of Elemental Evil book to see if this was suppised to be a sex dungeon and I DM'd the zombie encounter incorrectly...
Aug 19, 2021 9:47 pm
But yes. There's currently 4 unexplored doors. Two that were covered with rubble, aew definitely locked, both thieves failed to unlock, and require a weapon and time to smash open. One that Norris went to unlock bit it's only stuck. And a secret one in the *eye-twitch*... sex dungeon, that's embedded in the southern pillar.
Aug 19, 2021 10:06 pm
It's canon now. Sorry.
Aug 20, 2021 5:47 am
*Mal puts on gloves*
Aug 21, 2021 10:20 pm
Huh! B/X doesn't really have any Rules As Written for what a crowbar actually does... What do we think it does?
Aug 22, 2021 10:50 am
As a tool, maybe lowers the chance needed to open a door by 1? As a weapon maybe whatever a club's stats are.
Last edited August 22, 2021 10:50 am
Aug 22, 2021 9:41 pm
I like that. As a weapon it's a club. As a tool, you get a +1 to whatever your open stuck door roll threshold is. So a 2-in-6 chance becomes a 3-in-6 chance, and so forth. And Strength modifiers stack on that, per R.A.W. And 5-in-6 is always the best chance you have, also per R.A.W.
Aug 22, 2021 11:40 pm
That's what I would have gone with. It is quite reasonable, and gives a reason for bringing the tool without making it necessary.
Aug 23, 2021 12:36 am
Alright, stamped! Not a fan of homebrew, but Moldvay gave us no choice. Seems like that would have been caught at some point, but seems like for as long as I've run B/X I never ran into it.
Aug 24, 2021 12:39 am
So just wanted to get/give some feedback about pacing. I really like the characters in the game but the pacing is really slow. I started posting 5 months ago and we're still in the same building, and we've only explored a few areas. I think it's taken over a week just to try to open some doors. I know RAW and following modules are important, but with PbP maybe we can make some changes to speed things up? I would say don't be afraid to be a dictator with rules decisions like for the crowbar lol. It doesn't feel very fun when it takes a few days to open a door, only to find out its an empty room. Maybe it's just my preferences and I'm alone in this, but I wanted to bring it up. Am I alone in feeling this?
Aug 24, 2021 1:34 am
I don't think you are alone; I hear you for sure.

I would say, I check in on this specific game at least half a dozen times per day, usually on my chromebook. When players post I try and immediately jump in and keep things moving along. Sometimes, like right now, I'm on my phone because I usually swing over to my local brewery after work, and then I can comment on things like this, but if I have to drag roll20 into the scene I have to wait until I get home because it sucks on mobile.

I've also noticed that posting has slowed a bit to about 1 post per day for most players since you guys got to the basement of the Moathouse ruins, and the zombie encounter took a really long time, because 12 zombies are tough to kill quickly when players are only posting one time per day.

It seems sometimes the players go on a posting frenzy, and sometimes the players slow down a bit. Its actually pretty rare that I've found myself having to step in and post for another player since we went to the dungeon basement.

Also, I have no intention of spoiling things right now, but how the party decides to deal with doors that are either locked or stuck actually has a purpose here in this basement, directly written into the module, and I'm not just making you roll Bors's open attempts for the sake of arbitraryily making you do it because RAW. I'm honestly less interested in focusing on RAW right now, than I am in seeing how you decide to deal with these doors. It does make a difference as the module is written.
Aug 24, 2021 1:46 am
Also, honesty, if this isn't a combat situation where turn order matters, anyone can jump in and post any time they want, and you'll probably get a response from me to keep things moving.

I think the only player that doesn't get to enjoy an immediate and multiple responses is probably @KCC69 because they're posting from Korea or Australia or something way far away from me, where my nighttime is their daytime, so unless I'm up late, or extra early, we can't really interact too much because one or the other of us is sleeping.
Aug 24, 2021 2:03 am
I must be frank, too- my posting frequency is clearly not up to par with the rest of you lot. I blame no one but myself for being blinded by the game opportunity without taking a moment to look at the posting expectations. For this, I'm sorry. I may occasionally post 1/day, but in all honesty, my pace is much closer to 3-4/week. More is always possible, but I wouldn't dare make any promising or offer any hope.

If this is going to be a problem, and I would fully understand if it did, I'll respectfully bow out. I enjoy the character, the game and the rest of you, but I don't want to be that guy who ruins thing for everyone else. All it takes is ONE bad member and the relay team loses. I also have... issues (Adult ADD) and other factors where my mind aren't always in synch, which pulls me away from things which are important in life and directs me to focus on insignificant things, like... a spot on the wall, or concepts with no meaning.

The point of my rambling is that I may be the cause of this, if not at least a substantial contributor. I'll respect whatever decision the group or funfun makes and honor it with no hard feelings of any kind.

-Dem
Aug 24, 2021 3:05 am
At this moment, it seems the pace is pretty well set by those picking locks or kicking down doors. It has gone slow, but not through anyone's fault, but because we've entered a scenario of question and answer. This always bogs down games. I've been trying to be more assertive myself, pushing people towards doors to keep this moving along, but that can only go so far. It does seem like we haven't found our groove.

Also, we spent the better part of three years fighting rats, so...
Aug 24, 2021 5:47 am
To be fair, you all must be the best rat exterminators in the world lol.
Aug 25, 2021 4:09 pm
Hrmph! "Can't a wizard of the finest quality make a joke about a D&D splatbook with a horrible reputation?" Eltrezar scowls as his companions react poorly to his whispered comment. 'They must have the ears of a bat, to hear my words so clearly...'
Aug 26, 2021 8:36 am
I appreciated the joke lol
Aug 28, 2021 1:26 pm
Nez, it was upstairs at the moathouse we settled on.
Last edited August 28, 2021 1:26 pm
Aug 28, 2021 5:28 pm
Sounds like Bors doesn't want to hear about the book.
Aug 29, 2021 10:58 am
Lol Bors isn't a reading kind of guy. Although if there were well-drawn pictures...
Sep 2, 2021 5:11 am
Hey, our game is a year old today, I see!
Sep 2, 2021 11:01 pm
Mead for everyone!
Sep 2, 2021 11:03 pm
Oh shit, close the door!
Sep 3, 2021 3:49 am
I recall the first time I played D&D, back in 2nd Edition, my Halfling Thief snuck open a door and peered inside, to which the GM gave me a note describing the ogre within. I gleefully told my party about the treasure I saw, and then shut the door behind them. I think that was the moment I realized that while I could do anything I wanted in a game, that didn't mean I should...
Sep 3, 2021 6:49 pm
I was considering to allow a sneaky-peek but I decided to kabosh that when Mal started putting plate-clad boots to the doors earlier. That would definitely negate allowing you guys a surprise attack, but I also figured the Ogre is preoccupied with a bone, and is going to be a nasty customer as it is, so I opted not to allow it a surprise roll against the party.
Sep 4, 2021 2:55 am
Oh man, I was getting spoiled with those zombies! I had forgotten what it was like to go last.

The timing works out, since I'll be in the mountains again this weekend. Just an easy hike to an alpine lake.
Last edited September 4, 2021 2:59 am
Sep 5, 2021 5:01 am
I'm thinking I'll temporarily NPC Mal and Norris in the morning for this Round if there isn't a post by then, just to keep things moving along. Not sure what I'd have either of them do yet, as I don't really want to put them in harm's way directly. But at the same time, Mal's one of the most heavily armored and healthy PCs right now and I'm not sure she would sit back and wait for the ogre to attack others, judging by @dominion451's playstyle.

Norris is pretty squishy, and I'm not sure he would jump into melee with an ogre directly. He might wait for a chance to backstab at best... We'll see. Hopefully I don't have to decide.
Sep 5, 2021 5:19 pm
Sorry guys, on call weekend. Mal would and does indeed rush to the front line albeit not with out a fair amount of grumbling ;)
Sep 6, 2021 12:43 am
No worries. I assumed you were doing work stuff.

KCC

Sep 6, 2021 12:00 pm
Perhaps a thread with expected actions for each encounter. Could be updated when we encounter new enemies to avoid week-long turns in combat!
Sep 6, 2021 5:09 pm
Well I will always defer to the DMs judgement when being NPC'd. Mal will always swing her hammer or turn undead when possible but whatever the DM decides is cool by me.
Sep 7, 2021 2:14 pm
dominion451 says:
OOC:
My mistake, mixed up OSE sling with DnD slings
Well now you have me curious. OSE slings should be the same as B/X D&D slings. Are you meaning like 5e D&D slings? Because if that's the case, I've been doing that wrong in my 5e game. Let me look into that today...
Sep 7, 2021 4:04 pm
I've updated the post for Eltrezar's turn, and he missed wildly with a dagger.
Sep 7, 2021 4:29 pm
cowleyc says:
I've updated the post for Eltrezar's turn, and he missed wildly with a dagger.
Okay, noted. In theory, that might not be such a terrible deal this round, as it gives him a chance to use his Magic Missile with a bit more "Ooomph" than 3 damage later, and Eltrezar would probably have noticed that the ogre tends to focus on those that have caused injury to him first (not that he doesn't intend on crushing each of you in turn eventually).
Sep 7, 2021 5:23 pm
It's been a week or so since we heard from @Demagor. Not super concerning, as there hasn't been much need for them to post for Norris, aside from this weekend when Norris's turn was up, but it was a long holiday this week here in the U.S., and maybe thay had holiday plans. So no real biggie yet, but to keep things moving, I'll give @Demagor a day to jump back in then if we don't hear anything I'll NPC him for the Round.

That said, I think there's two options Norris might consider from where he sees things:
1. Norris, with only 4HP, opts to stay out of Lubash's melee range and continues to plink at the ogre with his sling: +3 To-Hit, 1d4 Damage.
2. Norris drops the sling to the floor, draws his short sword, makes a large circumnavigation of the immediate melee in the corner and hits the ogre with his Thief "Backstab" skill: +5 To-Hit; 2x (1d6+1) Damage.
https://i.imgur.com/t7l8XiZ.png

Some DMs rule that a PC must first succeed either a "Move Silently" or "Hide in Shadows" test before "Backstab" can be utilized, but this really makes the "Backstab" skill nearly impossible to implement for low level Thieves, due to low percentage rates for those prerequisite skills. The only rule, R.A.W., for "Backstab" is that the target has to be unaware (hence why some DMs require the other skill rolls first), so I like to rule as a DM that thieves can use Backstab whenever an enemy is engaged with another target because they're focused on the enemy in front of them and thus "unaware" of one running up from behind.

So the first option is a safer bet for the low HP Thief, and has a decent chance of hitting and still doing a minimal amount of damage. The second option has a big chance of hitting and a big chance of doing serious damage, but would definitely put the thief at risk of getting absolutely pulverized by Lubash's attack, which if anyone has been paying attention to the DM's dice rolls, is not a slap on the hand by any means.

I'm leaning towards being safe because I don't want to be responsible for a PC death because I NPC'd it, but I'm also on the fence as to what Norris might do, based on how @Demagor has RP'd his PC and his backstory.
Sep 7, 2021 5:39 pm
As bold as his character's personality has been, this isn't some unaware mark that we're up against, it's a named Ogre. I feel like his character would probably stand back and let the meatshields get up close while he used his sling. Also, it seems the safest way to be useful until we have further clarification as to how to proceed.
Sep 7, 2021 6:46 pm
cowleyc says:
As bold as his character's personality has been, this isn't some unaware mark that we're up against, it's a named Ogre.
True, but I'm willing to give Thief class the benefit of the doubt that while the monster does probably know the PC is in the room, if it's distracted with an enemy directly before it, it will likely not notice if one of you attack from behind while it's distracted (hence "unaware"). For other classes the only benefit to this strategy is the enemy doesn't get the benefit of using their shield (assuming they have one). But for the Thief class, they get that, plus the +4 To-Hit bonus, plus the double all Damage bonus. Otherwise it's virtually impossible for a thief to get the "Backstab" ability until they're at like 5th Level+.
cowleyc says:
I feel like his character would probably stand back and let the meatshields get up close while he used his sling. Also, it seems the safest way to be useful until we have further clarification as to how to proceed.
I actually like this perspective, especially since the Thief Class is as squishy as a Magic-User Class at low levels, and it would be a huge risk if the ogre chooses to attack him. It's very likely a 1st Level Thief will not survive a hit from Lubash. So that sort of takes the ball out of my hands so that I'm not responsible for a one-shot kill of someone's PC.

So for the time being, I'm gonna go with @cowleyc's suggestion that Norris will continue to stay back and snipe with his sling, though if @Demagor decides to risk the dangers of the "Backstab" before I NPC them tomorrow, that's certainly an option. Just not the one I will choose for him because it's too dangerous for me wo want to assume responsibility for at this time.
Sep 7, 2021 9:30 pm
You know, the sling bonuses change from version to version. I think BECMI first added strength to the damage of thrown weapons and then in the Revised Basic they added it to slings, I don't remember it for 1e, but 2e and 3.5 used Str for sling damage and 5e uses dex for damage. So many slings, so little time.
Sep 8, 2021 3:37 pm
NPC action for Norris?
Sep 8, 2021 3:38 pm
Sorry, all. Illness, combined with a hectic RL, work issues, and overall holiday stress led me to turn my attention and effort over to everything but the fun stuff. I hope to catch up and resume by this weekend, hopefully, sooner- you have not lost me!!

KCC

Sep 8, 2021 9:58 pm
Sounds like the DM needs to sling a rock the ogre’s way then!

Feel better!
Sep 9, 2021 12:33 am
Yah, feel better. I'll NPC Norris as needed until you're back.
Sep 9, 2021 2:19 pm
Thanks, all- your good wishes and kind words are appreciated. I'm going to start catching up on the posts today. Depending on how things go, I'll be able to post real soon.

It's now a matter of backlogged household and work issues I need to juggle and put back into order.
Sep 9, 2021 2:26 pm
@funfungiguy

Please remind me- do D&D B/X thieves have a backstab ability?
Sep 10, 2021 12:07 am
@Demagor: Yup!
Quote:
Some DMs rule that a PC must first succeed either a "Move Silently" or "Hide in Shadows" test before "Backstab" can be utilized, but this really makes the "Backstab" skill nearly impossible to implement for low level Thieves, due to low percentage rates for those prerequisite skills. The only rule, R.A.W., for "Backstab" is that the target has to be unaware (hence why some DMs require the other skill rolls first), so I like to rule as a DM that thieves can use Backstab whenever an enemy is engaged with another target because they're focused on the enemy in front of them and thus "unaware" of one running up from behind.
Sep 10, 2021 12:53 am
I'll post for Bors in the morning if we don't hear from @nezzaraj.
Sep 10, 2021 2:20 am
Oh sorry didn't know I was up lol.
Sep 10, 2021 6:54 am
Looks like none of us wanted to wait for the GM. Obviously if the Ogre is dead, Eltrezar won't be casting his spell. But dang it, I've been waiting like four months to cast again!
Sep 11, 2021 10:32 pm
That ogre was a guaranteed one hit kill machine, I really can't believe our luck!
Sep 14, 2021 12:56 am
I just read back through the IC, looks like I have a potion of slow poison and two of cure light wounds. I thought Mal had also bought some potions. We've used two of them?
Sep 14, 2021 1:01 pm
Mal has one cure potion left and three holy waters. Hard to recall the actual use of the potions but my tracking matches with the DM's.
Sep 14, 2021 4:00 pm
I believe Bors used one of the Potions of Cure Light Wounds, and maybe Gilly? Let me go check...

Yes, back in July 25-26-ish... (Page 20 of this thread)... Bors drank a potion for 5HP, Gilly drank one for 6HP, and the Trading Post Man-at-Arms took one for an unknown amount of HP.
Maloria has one potion left.
Sep 16, 2021 9:49 pm
I'm leaving for a backpacking trip Friday morning so I'll be incommunicado until Sunday evening. Feel free to NPC Mal, in combat she will turn undead or swing her hammer always preferring the front line.
Sep 16, 2021 10:03 pm
I'm a little jealous. It's raining everywhere around me this weekend, and I was planning a bushwacking trip to an alpine lake. Not gonna do that with slippery, muddy slopes...
Sep 17, 2021 1:19 am
While I do love camping in the rain, I have only undertaken two backpacking trips in the rain and they were pretty rough. Bushwhacking definitely adds an element of danger... Established trails are one thing but trailblazing is a whole different animal.
Sep 17, 2021 7:07 pm
...and speaking of animals, trailblazing increases the odds that you will be someone else's lunch.
Sep 20, 2021 12:09 am
Sorry it took a couple days. Installing a new security camera system in the hotel I work at, and have been putting in overtime late into the evenings to run CAT6 cable, and installing the cameras, and getting everything set up and communicating to it all.

Very good for the paycheck. A bit problematic for the spare time to post every day. Things are mostly back on track, and I should be back to my daily posting habits again.
Sep 20, 2021 12:10 am
Sorry it took a couple days. Installing a new security camera system in the hotel I work at, and have been putting in overtime late into the evenings to run CAT6 cable, and installing the cameras, and getting everything set up and communicating to it all.

Very good for the paycheck. A bit problematic for the spare time to post every day. Things are mostly back on track, and I should be back to my daily posting habits again.
Sep 20, 2021 3:26 pm
Let me know when you're done, I could use someone to see about improving the quality of my home internet. I can pay you in copper pieces.
Sep 23, 2021 12:22 am
@GM, the last post you put up didn't work, the note to Gilly is visible to everyone. I didn't read it, but that's cause I'm just a better person than most. #humble
Sep 23, 2021 2:32 pm
I'm a horrible person. I read it before I realized what it was (it was the closing tag at the end which gave it away) but it isn't hard to just pretend I didn't.
Sep 23, 2021 8:19 pm
Yeah, I don't know wth happened there. Too much formatting, maybe? I think I had that problem in a different game before. Something abut adding too much colors and images in a private note and it becomes available for everyone to see. Oh well, I't wasn't a super important secret post. I was just relaying some information the rest probably wouldn't see from where they are. I don't think it'll break anything.

Thanks for the heads up tho.
Sep 23, 2021 10:39 pm
I figured it out. Apparently the list of available usernames when you click on the Notes icon doesn't update when a player changes their username on their profile. So I didn't realize KCC69 is now just KCC, and I was sending a note to "KCC69", because that's what it still says it is on the Notes icon. So it was thinking there wasn't someone to send the note to and just leaving it public.
Sep 24, 2021 8:05 pm
I have awarded XP for each PC according to the rules. All Loot XP was divided evenly between all PCs/NPCs according to the rules. Al Enemy Killed/Defeated XP was divided evenly among those that were involved in the fight per the rules. None of the total of 670.34 Gold has been divided, as that is up to the group to decide on.

Let me know if everyone is alright with the numbers, and we'll continue...
Sep 24, 2021 8:43 pm
I think we need more XP. Eltrezar hasn't leveled up yet.

But more seriously, you seem to have everything pretty dang organized, so the numbers look right to me.
Sep 24, 2021 10:36 pm
cowleyc says:
I think we need more XP. Eltrezar hasn't leveled up yet.
Hey man, with a Magic-User's XP requirements maybe there's a reason Eltrezar is a geriatric and still at Level 1.
With some unlucky Wandering Monster rolls maybe he'll earn the title of "Seer" before it's time to put him in a home.

In other news you may want to consider, and everyone can feel free to chime in here first to speed things along, Angel Purafore will be heading for the hills. The Trading Post Man-at Arms has fulfilled his contract and will retin to his regular job of standing grimly at the trading post.

Should you decide to find more hirelings/retainers/NPC allies to help (obviously at cost of some XP along with hiring fees) you have some options.

Elmo: Appears to be in as perpetual state of drunkenness and Man-at-Arms of the village militia. Previously asked for a suit of mail and a new battle axe up front. Seemed to handle himself pretty well in melee combat. Left town and won't be back for another day or two, after heading north to meet a ladyfriend for a bit.

Trading Post Man-at-Arms: Evidently mute, and doesn't seem to particularly care for some of the party members after being repeatedly chastised for a number of poor melee performances. Nonetheless, he has demonstrated himself to be willing to follow orders and a valuable ranged attacker, capable of firing two arrows off in the time it takes most people to shoot one. Negotiations were previously handled by Gilly who retained his services by purchasing a chain shirt for the man and a 10% cut of any loot brought back (that means 67gp and 3cp of your 670.34gp with 603.31 to be divided among the remaining party... Also, I hope you don't cut Angel out of some of that just because he's leaving but you guys do you).

There's likely other options in town if you wish to look and speak with the right people.

Tomorrow, Jaroo Ashstaff should have 5 positions of Detect Danger ready for Eltrezar to pick up, and a day after that Eltrezar can make another order of potions/scrolls based on the terms given in this post, way back when.... Remember that the wizard (and the wizard only) can place orders for spells and potions once per week, and it still takes 1d4 days after that for them to arrive. This is because Eltrezar killed it on a Charisma roll and Jaroo thinks he's a pretty cool dude.

Eltrezar should have some sweet-looking robes ready for pick-up in about 3 days or so.

I believe you guys are getting pretty low on Potions of Cure Light Wounds. Those can be purchased for sure at the church for 40gp, but only by Maloria on account that she follows St. Cuthbert. I believe Mal cleaned them out last time, but they have acolytes brewing round the clock and will have some ready in two days time. In this post I mentioned that the Church of St. Cuthbert has an acolyte brewing 1d6 of those per week. There will be more available the day after tomorrow. Don't forget that Jaroo can also brew this potion as a Level 2 spell for free. That means if you decide to, you could in theory order two of these and a Level 1 spell in potion/scroll form, and it will be ready 1d4 days after next.
Sep 24, 2021 10:53 pm
cowleyc says:
I think we need more XP. Eltrezar hasn't leveled up yet.
I heartily agree with this. More... MORE XP!!

I can't help but lament the fact that Alice (sob) would have been level 2 by now
Last edited September 24, 2021 10:54 pm
Sep 24, 2021 10:55 pm
What about that extra 500 XP each you said you were gonna award us for amazing roleplaying? Seem to remember something about that... Back me up here Eltrezar.
Sep 25, 2021 1:16 am
Hrmph! "I do seem to recall something of the sort, and I'm pretty sure I read somewhere that a wizard's memory is flawless. Though I'm not sure I'd call what I do 'playing a role,' as the gravitas commanded by a spellcaster is far more than that sort of generalization. "
Sep 25, 2021 3:12 am
dominion451 says:
What about that extra 500 XP each you said you were gonna award us for amazing roleplaying? Seem to remember something about that... Back me up here Eltrezar.
Yeah I was gonna do that, actually. Even had it written in my calendar for today's date. Wrote it in my to-do list years ago...

Then you killed my Ogre as a bunch of 1st Levels without taking so much as a scratch and I was like, "Nah, they got this... In fact, I better throw some of these things in a cave for them to explore on their way back home..."

You're doing fine... 😈

KCC

Sep 25, 2021 5:20 am
Haha, I actually expected Gilly to get soul sucked or maybe frozen-shriveled and die alone. So I chickened out!
Sep 25, 2021 10:13 pm
I'm gonna have the next thread in the official gameplay posted tomorrow. if there's anything you can think of that you definitely want to take care of while in town, let me know.
Sep 25, 2021 10:30 pm
Def wanna see if anymore heal potions are ready... And maybe get a door axe? Or two? And hirelings?
Last edited September 25, 2021 10:31 pm

KCC

Sep 27, 2021 9:35 am
Are we thinking to stay just the one night, or a few in a row?
Sep 27, 2021 5:16 pm
I hate to stay away from the dungeon too long and give it time to restock monsters but I really think we need more heal potions before going back in.
Sep 29, 2021 4:09 pm
@funfungiguy your XP tracker shows Mal as having a +5% to XP but she has a 9 Wis and shouldn't get any bonus (she's a cleric class not a dwarf class). Also the XP for next level should be 1600 not 2200, please correct me if you interpret things differently.
Sep 30, 2021 2:38 am
Hmm... Let me look at those issues.

You are correct. I must have had some sort of brain-fart. So the bad news is I now have you at 1043.04XP. The good news is you only need 1500 XP to advanced, not 1600, and definitely not 2200. I saw that I had you at 1500 before awarding these last XP and thought I must have messed something up on my spreadsheet, or copy/pasted something in the wrong cell, and manually entered the Dwarf's number in that one, forgetting to use your class XP, not your Race.

1500 actually seems way less than I thought clerics advanced at for some reason, but I guess, as a halfling in all the games I'm a player, I don't play a lot of clerics, so I guess you learn something new, even sometimes when you thought your already knew something about stuff.

Maloria's at 1042.04/1500XP. I bet one more good delve into the depths and you'll be casting some divine spells for your party.
Sep 30, 2021 3:28 am
Anyone else have any thoughts on Maloria's news from the church regarding the proposition she was offered by Calmert regarding the hiring of a alchemist

As @dominion451 pointed out, 1000g/month is definitely a big price tag, but the difference is 1d6 heal potions for 40g each every tenday, or 2d6 cure light potions for 20g each every tenday.

It's a good deal assuming you can maintain the expenses each month you're here in the village... Assuming there's continues to be treasure to haul out. Assuming you're still in Hommlet in a month. And so forth...
Sep 30, 2021 4:49 pm
All in all I don't think we pull enough loot out of the ruins to sustain that price tag. Now maybe that will change on our next delve but honestly I don't see how we can promise even the first month's repayment until we get back down there and see what we find.
Sep 30, 2021 4:55 pm
Given that all it takes is a misplaced sneeze from an ogre to outright kill Eltrezar, I'm inclined to agree. Let's just keep using hirelings as meatshields for a lower price. Stimulate the economy of Hommlet by providing renewable jobs.

KCC

Sep 30, 2021 11:50 pm
Agreed. It’s a steep price! Even half is a steep price. Heck, I struggled paying the help his paltry sum! :D
Oct 9, 2021 6:37 pm
Thank the gods Eltrezar didn't stick around to hear this. His grunt of protest would have alerted them without a doubt!
Oct 9, 2021 8:22 pm
Lol, I knew cowleyc wouldn't be able to let it slide. I can just hear his harumphing...
Oct 15, 2021 6:03 pm
OOC:
Is @Demagor still with us? Haven't really seen any posts from them since the party returned to hommlet.
Oct 15, 2021 6:08 pm
Just a heads up, I'm looking at taking a trip into the Grand Tetons, and will likely be out of service from the 20th to the 24th. I'm still hashing out details, and will make sure to set any character expectations before I do leave.
Oct 15, 2021 7:09 pm
Sounds good! Have fun!
Oct 16, 2021 6:22 am
Oh man what a killer trip that will be!
Oct 23, 2021 1:07 am
Snow and rain shortened my trip to four days, and I ended up hiking extra today to finish early and avoid the snow tomorrow morning. I still made it to over 10,000ft elevation (which is an accomplishment for me), and saw many wonderful things. Awe was inspired.

If anyone has suggestions on stops along my way back to the West Coast, I'm all ears.
Oct 23, 2021 2:03 am
Grand Tetons to Where? Seattle-ish?
Oct 23, 2021 2:07 am
You could head north through Montana on your way back. The Bob Marshall Wilderness is my favorite place here, but no vehicles allowed. Hiking and Pack animal only.
Oct 23, 2021 6:42 pm
I don't know your route but if you go past Flagstaff the Petrified Forest is amazing and the weather is perfect right now.
Oct 23, 2021 6:50 pm
I'm taking the north route back to Seattle-ish, through Montana. But I may have overestimated my body's willingness to do anything after this hike. Thanks for the recommendations, though!
Oct 23, 2021 11:38 pm
Going through Great Falls? I'll buy you a beer.
Nov 6, 2021 12:26 am
I locked up the last thread as we're done in Hommlet again for the time being. Next thread for the return to the dungeons will not plane posted until probably Sunday, but my daughter is wrestling in a big tournament in Denver this weekend, so that will be hogging my attention. Sorry.

In the meantime, if you take a minute to look at the PC tracking spreadsheet, I put all your current money in the notes section of the tracker. I'm pretty sure its accurate.
I'm going to assume that you're keeping it in your horse's saddlebags to reduce encumbrance, but if you have other plans for it let me know. It is likely important where you decide to keep it.

It should also be noted that Mal is currently carrying 3 hand axes, which are really heavy, so she might want to distribute those to others.

Again, next in-game thread will start on Sunday. Sorry for the day delay.

KCC

Nov 6, 2021 1:42 am
Take your time! Good luck with the tournament! ^^
Nov 21, 2021 10:59 pm
Good grief! I'm going though this campaign post-by-post inventorying horses right now, and you guys have a hell of a lot more horses that I think you realize! I'm currently at the point where you're about to first engage the bandits at the moathouse for the first time and I already have the party in possession of the following:

1 Pony
1 Mule
5 Riding Horses
1 Warhorse

You haven't even killed the bandits and taken their mounts yet.

Also there was a lot of fighting those bandits via horse back directly on that drawbridge before Coulson was killed, and not a single horse triggered the collapsing trap on the hidden percentile rolls. It's pretty ridiculous how long it took for you guys to have to deal with this situation.
Nov 22, 2021 12:07 am
Man... I really asked for that one huh?
Nov 22, 2021 1:30 am
Okay, so I dug through all the relevant posts... Has anyone actually ever tried to read through every post in this campaign? It takes a relatively big run of time! More than I thought it would...

Here's what I have going on in the horse department… The party is currently in possession of:
1 Pony
1 Mule
6 Riding Horses
2 War Horses


Now, because it's basically horses all the way down, I'm ruling that Kelric and Angel did take their mounts with them when they boned out. So this is what individual PCs own from this pool:

Gilly: 1 Pony - chocolate brown pony with cream mane and tail named Timber
Eltrezar: 1 Mule named Isolde, 1 riding horse unnamed
Maloria: ?
Bors: ?
Unclaimed: 5 Riding Horses (1 named "Buddy" which was used by the druids to guide the party to the Moathouse to begin with; 1 named Zephyr belonged to Sister Alice)
Unclaimed: 2 Warhorses (1 named Deliverer belonged to Coulson)

So obviously there are a few horses available still and Maloria and Bors haven't specified which they took claim to.
Let me know which of these Mal and Bors would claim, and I'll decide what Turuko ride.
Nov 22, 2021 2:00 am
Bors will take the unnamed warhorse and name it Course the Horse.
Nov 22, 2021 2:07 am
Well... Sure don't want to bust up a warhorse, soooooo... Mal broke a riding horse ;)

Named "Hop-along."
Nov 22, 2021 6:01 pm
Oh right, they're a ways back... I'm not sure Eltrezar cares enough about a horse, to be honest. I propose we continue on, and have a hearty dinner.
Nov 22, 2021 10:22 pm
I added a "mounts" section to your XP and treasure tracking spreadsheet, btw. Moldvay never included ponies to his B/X rules for some insane reason, but all other mounts have the same stats between B/X rules and BECMI rules, so I used the BECMI pony stats for Timber.

I have one vote for eating the horse from Eltrezar.
Nov 22, 2021 11:39 pm
Horse sashimi is quite good...

KCC

Nov 23, 2021 12:30 pm
Mincing the horse does save us a lot of time, I suppose! Bors?
Nov 23, 2021 2:56 pm
Also, it occurs to me that Eltrezar attempted to steal the scene from Gilly without actually knowing her plan! Scene-stealing is very much up his alley, but only when he actually knows (or thinks he knows) more at the moment.
Nov 23, 2021 6:16 pm
So we kill the horse? Is that the plan?
Nov 23, 2021 6:21 pm
So far no arguments, and there's a whole moathouse dungeon before us, so...

Looks like meat's back on the menu, boys!
Nov 23, 2021 6:54 pm
funfungiguy says:
Eltrezar should definitely throw all of his daggers down at it and then use his Magic Missile spell to finish it off...
I was considering volunteering Eltrezar to handle it, but that poor horse! It would be a massacre, and I'm not convinced the wizard would come out on top.
Nov 23, 2021 7:41 pm
Ugh, breaks my player heart to chop up the steed, but I'm not sure my pragmatic roughneck cleric would care. Seems like the thing you do with a busted horse in the wild...

But still.
Nov 23, 2021 7:45 pm
Lol, I just realized that Gilly's now the only PC with a bow, and neither Turuko or Kobort darry ranged weapons. Either someone's going back down into the water and smacking this poor horse over the head or Gilly's getting stuck with the dirty work.
Nov 23, 2021 7:52 pm
Aw man, how much side quest is it gonna take to realistically save the horse? Even if we get the pixies to come back with us and help, we'd still have to walk the horse out of the ditch out by where the bank is low, right?
Nov 23, 2021 8:04 pm
dominion451 says:
Aw man, how much side quest is it gonna take to realistically save the horse? Even if we get the pixies to come back with us and help, we'd still have to walk the horse out of the ditch out by where the bank is low, right?
You'd go a half hour back to the burial cairn, hope the pixies are there, hope you can convince them to follow you, lead them back to the moathouse ruins if they do, see if they can or will help your horse in the moat. I think they the pixies can fly and could get down and back up easily enough, and then it would just be a matter of climbing down the moat and retrieving your horse when you're ready to leave and walking it out of the ditch where the bank is lower downstream.
Nov 23, 2021 8:18 pm
Ok I vote for the half hour ride to the pixies (hopefully)

I don't wanna do melee combat with the horse mostly.
Nov 24, 2021 3:57 am
I think if the horse is prone and helpless it's an automatic success lol. Bors will do the dirty work.
Nov 24, 2021 4:28 am
Ok if Boris wants it, he's got it.
Nov 24, 2021 5:28 am
Following my Thanksgiving tradition, I'll be backpacking Thursday and Friday. I'll be back this weekend, but likely in a food coma.
Nov 24, 2021 5:33 am
Super jealous over here. Mine fell through :/
Last edited November 24, 2021 5:33 am
Nov 24, 2021 5:39 am
The first year I did this, I ended up camping in -20*F temps, so the rain I'm seeing in the forecast doesn't scare me.

KCC

Nov 24, 2021 9:57 am
https://i.imgur.com/6WygY26.jpg

Bors is about to perform what’s known as a 🔽+B.
Nov 24, 2021 1:46 pm
This is exactly what I had in mind!
Nov 25, 2021 12:36 am
Bors just barely beats the horse's AC and the horse had ten HP left. Hop-along would have definitely put up a fight. In any case you'll get 35XP for your efforts.

In other news, I went to my local brewery after work last night and my FLGS is a block up the street so I usually stop inside and kick some tires and make sure they don't have anything I cant live without, and I saw this is now on their shelves.
https://i.imgur.com/3Flq1zn.jpg
https://i.imgur.com/5ZpZ8kt.jpg
https://i.imgur.com/uvAL9mX.jpg

This Goodman Games company converts old D&D modules to 5e and my store carries all of them. This newest one is their sixth conversion. I've "acquired" a couple of their other ones but I was blown away with this one. Two books?!

I have the printed module, originally written for AD&D, and the thing's like 150 pages.
https://i.imgur.com/NdZBkIe.jpg

This 5e conversion is two separate hardcovers at probably 300 pages each, roughly? I'm dying to see inside to see what the hell they could have done in the conversion that makes it roughly 4 times larger than the original, but it's wrapped in cellophane and that's a $100 price sticker on the back, and I'm not paying $100 just to open it up and see what a 5e conversion of the module looks like, but still...
Nov 25, 2021 1:03 am
I love Goodman Games, huge DCC fan. As much as I am heard to gripe about the run away healing and "everyone has magic" aspects of 5e, I do think it would be fun to run some the old classics in the new style. I ran a group through the 5e Ravenloft and it was a good time.
Nov 25, 2021 1:47 am
Oh weird! I didn't even realize they did DCC!
Nov 25, 2021 2:11 am
Oh yeah, big time-o

https://i.vgy.me/MnxjIq.jpg
Nov 25, 2021 10:14 pm
Gobble-gobble, all!
Nov 25, 2021 10:40 pm
Here's to all you turkeys out there! Huzzah!
Nov 26, 2021 4:01 am
Happy Turkey day.
Nov 26, 2021 6:23 pm
Well, I made a decision not to camp in the pouring, near-frozen rain that worked its way through my rain gear. But I still had my little pie and a beer next to a waterfall, so it was still a wonderful trip!

I see you all took the opportunity to talk some smack about Eltrezar while I was out. Harumph!
Nov 26, 2021 8:18 pm
Hey, Mal had your back. Best torch bearer eva!
Nov 28, 2021 5:55 am
Just a heads up, my mother-in-law called tonight. My wife's dad has passed away suddenly this evening.
I don't really anticipate this interfering with our game in the long run, but as both my parents are alive and well, as were hers, we're not really sure what to anticipate.
Possibly some traveling on short notice, most likely, at least. Just not super sure, tbh. Probably a bit of disruptions for a little bit, but I intend to keep this moving forward as much as possible if only to have a moment away from time to time from what I expect will be involved.
But if things are slower that I normally run this for a little bit, it's more just other things are demanding my attention for a sec.
Aside from that, I expect I will have another post in the morning and we keep this show running.
Nov 28, 2021 5:58 am
Condolences. No worries if some things take longer, it's quite understandable.
Nov 28, 2021 6:48 am
Man I'm really sorry to hear that. Take care of business, we will be here.

KCC

Nov 28, 2021 7:00 am
Absolutely. Take it easy and don’t worry about all of us here! We’ll be here if you want to blow off steam.
Nov 29, 2021 4:25 pm
Did we have any more doors to explore? There's the secret one on the ground floor we couldn't open, and there's the pillar ladder going to the darkness below.
Nov 29, 2021 8:24 pm
cowleyc says:
Did we have any more doors to explore? There's the secret one on the ground floor we couldn't open, and there's the pillar ladder going to the darkness below.
You're correct. To the best of the party's knowledge all obvious doors have been explored. The party is aware of two secret doors: the one upstairs on the ground level, which you've been unable to figure out how to open, so far, and there's the one spiraling down, through the pillar in the torture chamber. If there's any other doors in this place, they're secret ones and they've so far been undiscovered.
Nov 30, 2021 7:04 pm
Just a read on the group right now. Do we want to put out feelers for a fifth player or are we good with having the four we have now and you just use hirelings to pad the party a bit? I'm good with either to be honest. You four have been consistent and seem to do well enough on your own, and your choices of hirelings have at least proven themselves useful so far, if not somewhat suspect in one way or another. Adding a new player to the game has shown to be a bit of a gamble as far as consistency on posts goes.

Usually, after a party member left I'd post a "looking for" post, and I forgot to this time around, and nobody spoke up and reminded me, so maybe we're good with what we have? I'll leave it up to you.
Nov 30, 2021 7:08 pm
I vote we make a Communal Thief, and just have people cycle through the character. Sneaky McThieferbreeches, Thief with frequently changing personalities.
Nov 30, 2021 9:28 pm
It's working well for me, would be nice to have a thief but with the weak skill progression we probably aren't missing anything until 5th level...
Nov 30, 2021 10:55 pm
I'm fine with 4 people.
Nov 30, 2021 11:22 pm
dominion451 says:
It's working well for me, would be nice to have a thief but with the weak skill progression we probably aren't missing anything until 5th level...
They definitely do have that, but they also level up faster than any class as well. I'm pretty sure Angel hit Level 2 after your first return from the Moathouse. I'd have to go back and take a look, but I'm pretty sure he would have been pretty close to Level 3 by the time he was "retired".

But I'm good with 4 players, if that's what we want to got with. One less NPC I have to control if a prospective player ghosts us.

KCC

Nov 30, 2021 11:29 pm
Perhaps, if we wanted a fifth, a more targeted casting of the net might work? Someone we know is dependable and active, as opposed to whoever rocks up to the thread first!
Dec 1, 2021 12:14 am
Agreed. Better to invite someone solid.
Dec 7, 2021 6:21 pm
I propose we put Gilly up on Mal's shoulders. Double the warriors in one space.
The movement retcon is totally fine with me.
Last edited December 7, 2021 6:32 pm
Dec 7, 2021 8:44 pm
cowleyc says:
I propose we put Gilly up on Mal's shoulders. Double the warriors in one space.
It works for goblins!
Dec 7, 2021 9:12 pm
cowleyc says:
I propose we put Gilly up on Mal's shoulders. Double the warriors in one space.
Then we put a trench coat on them, and combined they're almost tall enough that they can get into a rated R movie together.
Dec 7, 2021 11:53 pm
I really screwed up, arming Turuko with his quarterstaff, tbh. The AD&D module clearly says he carries a quarterstaff and a dagger and it makes sense he would have the quarterstaff as his main weapon over his backup dagger, I would think, and a staff (and thus quarterstaff) isn't even a weapon in Moldvay's B/X rules, so Gavin Norman tossed it in the OSE book on his own, and for some ridiculous reason, gave it the "Slow" property. Why the heck would a quarterstaff be slow?

Had he used his dagger, any damage would be the same, but he could have gotten in some licks at least that 1st Round but since the staff puts him permanently at the back of the turn order he couldn't act in the same Initiative as those ghouls and got slept on his Saving Throw by the time his turn did roll around.

Ridiculous...
Dec 8, 2021 12:08 am
Honestly, with how shifty Turuko has been, I ain't even mad.
Dec 8, 2021 12:29 am
Yeah, but now I can't do anything shifty to you with him... ;)
Dec 8, 2021 12:32 am
You could just ignore the slow property lol.
Dec 8, 2021 1:18 am
nezzeraj says:
You could just ignore the slow property lol.
https://media3.giphy.com/media/pYI1hSqUdcBiw/giphy.webp?cid=6c09b95245052ce2d2b354bfa2ef656d5bbc5397cdfbdb4a&rid=giphy.webp&ct=g
Dec 10, 2021 8:37 pm
Hrmph! "Pardon my Flan, but methinks we may be a bit fucked."
Dec 10, 2021 9:19 pm
Yeah you're not kidding. I often forget how lethal the old modules were but this one seems on par with a DCC mod! Feels like 1/1000 chance of survival. If we all die maybe we should make a team of all fighters in plate mail and mob through like the wrecking crew! Lol
Dec 10, 2021 9:26 pm
All wizards. We'll destroy one to three enemies a day with magic missile, then retreat.

We'll go old-school. Eltrezar, Meltrezar, Geltrezar...
Last edited December 10, 2021 9:30 pm
Dec 10, 2021 10:17 pm
These Level 1s kill one stinkin' OGRE without taking a single hit and all of a sudden they think we're playing 5e, or something...

I'm not going to give you any clues or help you out in any way, and a TPK is possible here, but I will say I'm not 100% convinced you're out of this fight yet. It could go south, for sure (I mean more south that it has already), but some smart tactics and some dice swinging the other way and you can very well be back in this, knowing what I know on the back end of this DM Screen.

The three attacks, with every success forcing a Saving Roll is hurting you guys pretty badly, but if you look at those die rolls, these ghouls have been throwing a lot of natty-20s, 19s, 18s... Those things are gonna get damage past even your most heavily armored PCs...

I don't know. Could be a cleanout... But you could walk away from this fight alive (at least some of you...)
Dec 10, 2021 10:46 pm
Ahem! It is as my family has always said. He who Smeltrezar, Deltrezar."
Dec 10, 2021 11:31 pm
Lol, cowleyc, haha!

Also...
dominion451 says:
"Everyone back up ten feet! I'm stuck in a kill box here!"
OOC:
new point of order for dungeons... let's always bring polearms going forward so people can attack from the second rank ;)
It just occurred to me there is a whole cache of spears, glaives, and guisarmes in those rooms you just chopped through, lol...
Dec 10, 2021 11:32 pm
Query: does the game actually allow that? I'm not seeing it in the rules, only that polearms are two handed and heavy.
Dec 10, 2021 11:52 pm
Yeah, that's a good point @cowleyc. It looks like to doesn't give you any additional range to attacks. Basically just has the brace property.
Dec 11, 2021 12:34 am
I wonder if there's an optional rule tucked away in one of the other, higher level books. I'm away from my computer so I can't check, but it also doesn't matter anymore... Not for a while.

KCC

Dec 11, 2021 2:56 pm
Perhaps the ghouls are satisfied with four bodies for lunch and are happy to let the rest flee?

😳
Dec 12, 2021 9:47 pm
This fight is getting ridiculous. Eltrezar is no longer the murder tzar! He is simply lesser par.
Dec 12, 2021 10:20 pm
Yeah things look grim, and Turuko is dead for sure.
Dec 12, 2021 10:21 pm
Man, cowleyc your dice bot is cursed!
Dec 12, 2021 10:55 pm
Yeah, Eltrezar has been blundering this whole thing up. I don't think he's rolled over a 9 or 10 on an attack this encounter. That's definitely who I would put the blame on if this goes badly.
Dec 12, 2021 10:58 pm
Maybe if Mal had drank her potion of danger detection...
Dec 13, 2021 12:29 am
Maybe if our WIZARD would throw a FIREBALL...
Dec 13, 2021 12:34 am
Maybe if our Dungeon Master would give us real XP...

You best believe Eltrezar is stocking up on holy water and probably a few other options.
Dec 13, 2021 1:26 am
Maybe if the Rules as Written allowed the Dungeon Master to give more XP...

Listen, I would love to give you all XP. The Rules as Written just don't let me. That's Tom Moldvay's fault. That's not funfungiguy's fault. Tom Moldvay is the reason Eltrezar is throwing unbalanced daggers at everything made of stone intead of anything squishy. Not the DM...
Dec 13, 2021 1:29 am
Look, it's an old Moathouse. Eltrezar could aim at the ghouls and do some minor damage. But what is a dagger if not a wedge of sorts? The wizard is going for the walls intentionally, all to crush the ghouls in one fell swoop.
Dec 13, 2021 1:36 am
That's exactly what I was about to say when everyone was accusing Eltrezar of being a shit wizard. He actually did a meaningful Magic Missile on one of the stronger Ghouls.

But then shit wizard blamed the DM for the fact he cant even throw the equivalent of a hot dog down a hallway, and I passed the buck to Moldvay.
Dec 13, 2021 1:37 am
"The secret we should never let the gamemasters know is that they don't need any rules."

- Gary Gygax
Dec 13, 2021 5:05 am
I think we just all need to cool down. There's a lot of finger pointing going on, and we're losing track of the fact that this is Eltrezar's fault and he turned some of us against each other.
Dec 13, 2021 5:07 am
Hrmph! "Well, I do have a plan for when everyone else dies. As a good wizard should."

KCC

Dec 13, 2021 5:30 am
This is all because I called him Lean Meat! He’s sending the chunkier characters forward first to provide a more satisfying snack!
Dec 13, 2021 11:17 pm
I was thinking about earlier this week when @KCC mentioned that they were considering grabbing Mal and carrying her away, but I DM ruled that it just wasn't going to be feasible under the extenuating circumstances at the time. But it did get me thinking what we would do since there's no actual rules as written.
What I was thinking was this:

I think if a PC wants to lift another PC or NPC a Strength Ability Check should be necessary, possibly with a Bonus or Penalty depending on any circumstances (also maybe if you're just dragging them instead of literally lifting them up you get a bonus). If you fail the Ability Check you can't get their dead weight off the ground this Turn; it's just a failed Action for the Round. If you succeed you can move them, but whatever the fallen PC's Encumbrance is gets put onto your own Encumbrance total, thereby, most likely reducing your Movement Rate a considerable amount.

Does that seem fair?
Dec 14, 2021 1:30 am
Sounds good to me, although if I were gonna be nuiancy about the encumbrance I would point out that you can drag a greater load than you can carry.
Dec 14, 2021 5:48 am
dominion451 says:
Sounds good to me, although if I were gonna be nuiancy about the encumbrance I would point out that you can drag a greater load than you can carry.
I was thinking dragging would most likely give you a bonus to your Ability Check. Lifting off the ground and carrying would likely give a penalty.
Dec 15, 2021 6:06 am
I'm so sorry gang!
Dec 15, 2021 11:16 am
Lol it seems perfectly in character. Although I expect Bors will not be so understanding if he survives haha

KCC

Dec 15, 2021 12:07 pm
If we survive, we’ll have him for jerky and his robes will be fashioned into a hammock.

If we die, well, history is written by the victors… eh, survivors.
Dec 15, 2021 5:10 pm
I'm never gonna get a cleric to level 2, I see that now ;)
Dec 15, 2021 5:37 pm
Going into this, I think I'm going to make a ruling that since the tunnel is 30' deep and a lantern is 30' light, only the 5' square where the ladder is is illuminated. Anyone can see the ladder from the long corridor, and anyone standing directly under the light could probably see any creature adjacent to it but no further.

I should also remind you all that Mal is unconscious and paralyzed but not dead and there are a few Potions of Cure Light Wounds, which can either be used to heal Hit Points or cure Paralysis. Mal also has torches in her inventory but anyone trying to feel their way to her in the darkness will find it difficult and most likely deadly as long as the two skinnier ghouls are still attacking.
Dec 15, 2021 6:37 pm
Only Gilly with her invisibility has a chance to do anything for Mal now.
Dec 15, 2021 6:45 pm
Bors still has a chance of slaying the Ghouls!
Dec 15, 2021 7:38 pm
Gonna take a hail Mary savings throw...
Dec 15, 2021 8:16 pm
Oh man this is brutally intense! Good luck nezzeraj, Bors is too good to die!
Dec 15, 2021 11:08 pm
Do throwables like Holy Water or Alchemists Fire require proficiency? They're in the weapon's table, and I see no other ruling regarding them.
Dec 15, 2021 11:35 pm
I don't think so. That would be ridiculous that a wizard couldn't throw something. Like a oil flask. There's no way I could justify a certain class can't throw a random object.
Dec 15, 2021 11:55 pm
I'll be honest, just to keep at least a little hope alive... I've been running this through for a good part of the day, and barring a bad roll from Bors, I think there's still a chance Gilly and Mal might make it out of here.

Bors is either going to be dead or unconscious, and pulling his unconscious body out is possible, but tough, and will likely involve more violence, but I'm not writing off anyone 100% quite yet.
Dec 16, 2021 3:07 am
Nice saves! C'mon Lady Luck!
Dec 16, 2021 3:32 am
Well, shoot. If you all survive with rolls like that, Eltrezar's dead.
Dec 16, 2021 3:59 am
Oh my gosh! This is getting so complicated! Okay, I have to go do pools at the gym I work out at (pays for my membership), and basically just think about this. Literally nobody is out of this fight for good yet...

I will try and post when I get home.

KCC

Dec 16, 2021 5:49 am
We might get up but we can’t actually do much, right? At least myself and Bors. Unless Maloria uses her turn, not to attack, but to light something?
Dec 16, 2021 7:02 am
KCC says:
We might get up but we can’t actually do much, right? At least myself and Bors. Unless Maloria uses her turn, not to attack, but to light something?
I would say right now Gilly is about the only one that can do anything. That being said, Gilly would know that Maloria has both at least one Potion of Cure Light Wounds ad a number of torches, due to discussion earlier when Turuko offered to carry a torch for you guys.

Assuming Gilly can find Mal's prone form, she could feasibly quietly use an Action to go through the cleric's inventory and look for something that would be useful. It would probably take another Turn after that to activate whatever she wants to use, but assuming she can remain invisible, the ghouls likely won't see her and will assume Maloria is dead or paralyzed, and will focus on the only walking prey in the room, which is Kobort.

That's what I'm thinking. Once Kobort goes down, or the ghouls realize Gilly is in the room or Maloria's awake again, that's another story...
Dec 17, 2021 2:11 am
I'm going to be out snow camping over the weekend. Somewhere in the central Cascades.
Dec 17, 2021 2:43 am
Also, Gilly's up, right? Bors and Mal are both unconscious.
Dec 17, 2021 7:53 pm
I just realized Eltrezar bailed on everyone and took the light with him so that @cowleyc can go camping without interruption. Surely if everyone can just hold out until Monday the wizard will come back with the light, kicking camping snow off his boots, complaining about the shitty weather he had to deal with, as usual.
Dec 17, 2021 8:14 pm
Actually, it'll be my partner's first time winter camping. If anyone comes back griping about the weather...

But I was actually going to say that if the game somehow speeds through the weekend, Eltrezar will be chilling at the ladder for a few rounds unless he hears evidence his party is dead, or desperately needs help AT the ladder.

KCC

Dec 17, 2021 11:42 pm
Perhaps the DM could play out the next few rounds using the most common sense approach from Gilly?

A) She wont abandon her friends.
B) She won’t needlessly alert ghouls.
C) She won’t risk it for the hired help.
D) All her actions will be to serve the purpose of up-ing her allies. Be that moving forward, popping potions etc.
Dec 18, 2021 4:42 pm
Okay sounds good. I'll post this evening; my daughter is wrestling in a tough tourney today.

KCC

Dec 20, 2021 12:49 pm
Absolutely! Take your time!
Dec 20, 2021 3:08 pm
Man, the gosh dang weather!

Actually, there was a huge storm warning for where I was planning on going and tons of rain in my back up, so it was just snowshoeing in a third place. One day I'll be able to camp again...
Dec 20, 2021 10:03 pm
Sorry I didn't get anything posted yesterday or the day before.

Tournament went really long on Saturday and we didn't get done until pretty late in the evening, and then yesterday morning my wife was having brunch with our best friends when their home alert warning said there was a fire at the house. Buy the time we got to the house the entire basement was gutted, so we've been getting that sorted out.

I'll try to get something posted this evening.
Dec 20, 2021 10:07 pm
I've got two words for that. Uff da.

KCC

Dec 20, 2021 10:37 pm
Oh god. A fire in your house. What an absolute nightmare. Hope everything is alright!
Dec 21, 2021 12:12 am
Dude... What a trooper! A fire guts part of your house and you're like "sorry for not posting!" One of a kind I tell ya, one of a kind.
Dec 21, 2021 3:01 am
If I read it correctly, it was the friend's house that caught fire. Still stressful.
Dec 21, 2021 5:00 am
cowleyc's correct. Not our house. My best friend and my wife's best friend are married. Their son is one of my daughter's best friends, and their daughter is one of our son's best friends. We almost decided to sell our homes and buy one big house together a few years back since we basically raise each other's kids and do everything together.

So basically, there was just a lot of stuff to start taking care of so a electrician and plumber could come in. A restoration company to deal with. Insurance appraiser. We had to get them moved into a hotel for now. Just a bunch of crap...
Dec 21, 2021 2:21 pm
I stand corrected, my condolences to them :(
Dec 21, 2021 11:09 pm
I was about to say 'Wait a minute, didn't Eltrezar give Mal more potions, Detect Danger this time?' Well, he hadn't. Eltrezar was apparently hoarding the potions that would have helped out here. Oops.
Dec 22, 2021 12:31 am
Lol, I know. I think you even barked at someone for not using one earlier too, lol
Dec 22, 2021 4:18 am
For what it's worth, everyone, I think that Eltrezar bailing right now just really put a huge burden on a lot of PCs and NPCs, but just also opened a huge boon on character development and storytelling.
Dec 22, 2021 4:23 am
I feel like most of the weight right now is also on Gilly's shoulders.

There's a way to get all PCs out still, but it's a ridiculous gamble.

Most likely not everyone will get home. But a few can. But that's going to be awkward and interesting.

But a big gamble and a sudden change of luck and all of you could get through this and get home.

But not the hirelings. They're probably goosed. That's going to be a thing.
Dec 22, 2021 4:25 am
There's mechanics for that in B/X.

KCC

Dec 22, 2021 8:27 am
I can’t help but wonder if the group is hopelessly fractured, in either case. I can’t imagine we would venture back into the deep with the wizard after this. Not to mention if people die.

I actually expected Gilly charging into the darkness to be my last in-character post. :D
Dec 22, 2021 4:55 pm
It has definitely become a nail biter! Poor Eltrezar, he's an old man and you don't get old in this world by taking risks.
Dec 22, 2021 4:59 pm
Here's an ask for the DM: in many of the old modules healing potions were not all or nothing items. You could sip them for 1hp as a way to determine what indeed their function was. Could we do something similar here?
Dec 22, 2021 9:21 pm
dominion451 says:
Here's an ask for the DM: in many of the old modules healing potions were not all or nothing items. You could sip them for 1hp as a way to determine what indeed their function was. Could we do something similar here?
Hmm... I'm willing to think on that a minute. But my initial inclination is to say no. Not because I want to see you guys die; I'm actually rooting for you guys. Especially because I know on my side of the DM's screen you can still throw a Hail Mary on this and get out of this alive.

But the mechanics are pretty clear that a healing potion does 1d6+1 Hit Points. I could roll ahead if time and see how many HP it's worth ahead of time, but I don't really want to start bookkeeping individual potions potencies. Even bookkeeping individual Paralysis durations is a PitA...

I also like that having one potion available is going to force players to make hard choices, and letting everyone pull tiny sips sort of circumvents having to make those big choices.

I also think that the party's decision to not to help pay for an acolyte so the church can provide for both the party's delves and also take care of the rest of their community is why potions are going to be in short supply and that should be a consequence the group has to live with.

Let me think on it, ask some DMs, and get back on that later tonight. But expect bad news.
Dec 23, 2021 4:00 am
@dominion451: I'm gonna have to go a "no" on this.

I know I'm the DM, but I hate being the bad guy. And, I like the question. It was clever.

But I'm going to have to stand with my initial arguments... Aside from the fact that I just don't want to start getting in the habit of "potion swig management", because it's gonna be a pain, I probably would have done it anyway and just griped a bunch about it...

But there's just two aspects from a roleplaying perspective that I just really want to hang on to here.

1. Had the party been willing to contribute to helping pay for an acolyte to help out with more potion-brewing for the community, the church would have been more likely to give out more potions for your party's personal ventures. The party opted against that, arguing that they weren't sure that they could afford the costs, despite the fact that in the last couple days of going in and out of the ruins they've pulled in at least enough money to cover a month's salary for the acolyte.
Granted, you don't know as players how much loot is available, but you've been dragging out some gold. There has to be a consequence for that in the form of limited potions. Of course in the future, you could agree to help provide money for access to more potions, but you'll be working a bit harder to make sure you meet your financial responsibilities.

2. I really am stuck on the idea that from a "loot and scoot" perspective, letting one potion go a longer way would help everyone get in and out when they're in a bind... But from a roleplaying perspective, where a lot of this should be about the story we're telling, the consequences of choices, decisions, and actions made, and living with those decisions, I would really prefer this be a difficult decision. I think that from a storytelling perspective, forcing Gilly (aka KCC) to make difficult decisions is going to make a better story in the long run than allowing an easy out. I could be wrong, but I hope I'm not, and I hope you players understand the potential this can add to what were doing than just ransacking a dungeon like this is just a board game.

It's a lot of weight to put on @KCC's shoulders, and Gilly's by default. And if this winds up a situation where you guys were like, "screw you then this game sucks", I will just come out of this feeling like I made an unfavorable choice as a DM for the sake of the story, and the potential it has.

So I'm gonna go with "no". The potion is by R.A.W. mechanically nothing more than a Cleric's Cure Light Wounds spell in bottled form, and cannot be doled out little-by-little any more than a miracle cast can.

I'm sorry.
Dec 23, 2021 4:21 am
Hrmph! "Loot and Scoot is actually my preferred term for using the little mage's room. But on a more serious note, I had no intention of causing all of this! I honestly expected all of my minions to have been slain by now. Oh, Gilly, if you have only come with me..."
OOC:
Not that my voice matters as much as this moment, but I'm all for the stricter ruling. It adds to the feel of the game.
Dec 23, 2021 9:21 pm
Heading to a cabin for a long weekend. Depending on how everything goes, Eltrezar plans on waiting for another three or four rounds before he departs. That covers about a total of a minute or two before deucing.
Dec 25, 2021 3:15 am
Okay, sounds good. I'm at dinner at my parents tonight and don't have my laptop with me. I'll be off tomorrow and try and get a post up, but if people are taking time to spend it with friends and family tomorrow no biggie.

Have a good holidays!
Dec 25, 2021 5:51 pm
I got a big book from my kids for Christmas that shows all the cool art history from D&D...
https://i.imgur.com/xuF9ezL.jpg

And was happy to see the inside cover is a two-page spread of Hommlet.
https://i.imgur.com/tk8yLNN.jpg
Dec 25, 2021 9:47 pm
Oh man what a rad gift!
Dec 26, 2021 7:44 pm
Oh, and I was looking up some stuff this weekend and noticed the R.A.W. prohibiting a party from on sipping a single potion:

https://i.imgur.com/oxiwcOq.png
Dec 27, 2021 2:43 am
I'm back, from a cabin in the woods that lost power all yesterday. Playing "The Coldest Night" next to a wood stove really set an interesting mood.
Dec 27, 2021 5:32 pm
Yeah the potion sipping thing was never in the core rules, just in various modules that Gygax wrote
Dec 30, 2021 7:07 am
So is Holy Water like bear spray? Throw it in their faces, they scream a ton; throw it on the ground, they come in for the spicy flavors?
Jan 2, 2022 6:03 pm
Lol, a fine analogy
Jan 7, 2022 5:36 am
"Will Gilly escape with her life? Will Eltrezar make it back to town without being eaten by faeries? Will the Ghouls find heartburn relief in time after eating sassy hirelings? You read it, you can't unread it, stay tuned for more Tales of Interest!"
Jan 12, 2022 4:31 pm
Are we taking a little break? Nail biter of a time to go dark...

KCC

Jan 12, 2022 11:43 pm
It certainly does seem like we have lost our mojo. An already long exchange (especially for the two players not able to participate) growing longer.

How are we fixed to continue?
Jan 13, 2022 12:29 am
Oh we HAVE to continue... This is my favorite PbP!
Jan 13, 2022 12:36 am
For sure! The story of Eltrezar must continue!
Jan 13, 2022 6:19 am
I should have a post tomorrow. I just arrived in California for the week for my father-in-law’s Memorial Service and with helping my wife’s mother in taking care of some arrangements and sorting through my father-in-law’s stuff.
Jan 13, 2022 7:20 pm
Aw man I'm sorry, take your time, no rush on our account.
Jan 14, 2022 3:47 am
No worries. I thought I'd given you all a heads up that I was going to be out-of-state, actually. I can't find it, so I must have failed to hit send or something.


I should be back in Montana the evening of the 18th, but I'll try to keep on top of at least this game this week, posting either in the morning or late at night when we get back to the MIL's house each night.
Jan 15, 2022 6:15 am
I'm going to be backpacking this weekend. If I'm not around to post on his turn, he'll definitely help out the others in getting up. He has no strength, though.
Last edited January 15, 2022 6:16 am
Jan 21, 2022 4:44 am
I'm going to be out of town until Tuesday night, with only my phone to post on. I'll have service the whole time. Just don't expect any novels from me.
Jan 24, 2022 4:16 pm
Oh man, I had a vivid dream last night where the group decided to kick Eltrezar out and had me roll up a new character. My dreams are normally pretty blunt about what I've been feeling lately, and spending two days doing a Pathfinder Bonanza in person with some friends probably had something to do with it as well.

For the record, the new character was a Gnome.
Jan 24, 2022 5:42 pm
A gnome, a dwarf, and a halfling? I do believe that would make us the lolipop guild.
Feb 1, 2022 12:17 am
Oh man I feel genuine anxiety over this one...
Feb 1, 2022 12:21 am
To be honest, I've been waiting for some sort of resolution for a hot minute. It feels like we keep stumbling into one thing after another as we try to get out.
Feb 1, 2022 2:09 am
Yeah, next time we come down here we need to hire an army to come with us. I've been at level 1 since September 2020 and at this point I'm resigned to being level 1 forever so let's split the XP 20 ways and roll in with a horde ;)
Feb 1, 2022 5:15 am
Do you want to know some wild sh*t? I’m 100% not messing with the storyline of the module. I refuse to do that. And I’m telling you right now as a DM that wants you to succeed, Elrezar just became the one PC to see if you all live or die. He has a language. The module specifically discusses this situation , and literally Eltrezar the cowardly wizard is the only person, according to the module as written, that can MAYBE do this…

I just did not see that coming.



I am insanely impressed with how this campaign is moving back and forth between everyone’s strengths; while I feel like I never give favors as a DM.
Feb 1, 2022 5:46 am
cowleyc sent a note to funfungiguy
...And if so, would I get to keep all the cool treasure like Gilly's cloak?
Feb 1, 2022 5:51 pm
I would say, as a first level wizard, unless he's encountered gnolls somewhere in what I assume is the wizard's rich backstory, this is probably his first time encountering gnolls, but I'm sure the wizard reads books, being all wizardy and shit, and he probably has read books that describe gnolls and stuff, so normally yeah, an Intelligence check would probably give you some information on what gnolls might speak, but I'll save you the Ability Check and just tell you I plan for you to find out naturally what language gnolls speak.
I was just waiting to see if Gilly wanted to use her cloak, but I actually think unless she took it off after the ghoul fight (which I don't recall @KCC saying in any posts, she's probably wearing the cloak at the moment anyway. So unless that's not the case, which @KCC can tell me and we can retcon it, lets assume Gilly's still wearing her Elven Cloak.

Also, yeah if you did that to Gilly I'd just give you her cloak as a reward for doing that to her. But also, the module specifically states that that cloak was sized for smaller folk (i.e. halflings and dwarves), so unless you're trying to pass yourself off as a man with no legs, or as a man with only legs, you're not likely to get a ton of use out of it, I imagine.

Also, a quick heads' up... On February 10th I'll be headed to Billings Montana with my daughter and the rest of the family for the Montana High School Wrestling State Championships. It was originally scheduled to be a one day tournament, but there's forty-something girls in my daughter's 113lb bracket alone, so the tournament is now scheduled to run for three days. The day of the 10th they start wrestling at 6pm and will just run late into the night until there's only sixteen girls left.
Maybe my daughter gets beat out before Day 2 of the tournament, but we're expecting her to be seeded #2 for the tournament, so she'll probably have a pretty cushy ride to the final 16. If so, then they'll run the 2nd day (the 11th) through to probably the quarterfinals, and pick it back up on the final day (the 12th) from quarterfinals to the end.
I'm tentatively expecting her to be in the finals for the tournament, so unless something goes south somewhere in the brackets, which is always possible, from the 10th to the 12th I expect my posting may be sporadic and the 10th I definitely expect to run really late into the night, so I might not even get a post in that day.
Feb 1, 2022 5:55 pm
KCC says:
OOC:
Gilly has her cloak about her, and her sword concealed beneath its cloth.
This is from KCC's last post.
Feb 1, 2022 6:15 pm
Wow how exciting for your daughter! Good luck to her although it sounds like she won't need it.

Was Eltrezar not with us when we fought the gnolls at the beginning of this whole thing on the way to Hommlet?
Feb 1, 2022 6:17 pm
No, Eltrezar showed up in town. I wasn't part of the original group... I think only you are left.
Feb 1, 2022 6:20 pm
I'm pretty sure Gilly was with us
Feb 1, 2022 6:22 pm
Gilly joined the group at the same time I did. Bright eyed and full of hope. Oh, how I long for those days...
Feb 1, 2022 6:33 pm
Wow am I really the only OG elementalist? And seeing as how my original character died, this is a group of people completely unrelated to the original questers.
Feb 1, 2022 7:41 pm
Yup. The gnoll encounter was with the original group that brought the wagon full of wheels to the village (all of a week ago, in-game time). Angel was the last member of that group, even though @Aldrusian left quite a while before and we just NPC'd Angel.

@dominion451 is the longest player in the game but Gilly's technically the longest character in the party.
Feb 1, 2022 8:06 pm
Hrmph! "While Gilly may have been involved with the party the longest, it is I, Eltrezar the Medium, known to the Elves as Tarathiel, called Dalomdûmir by the Dwarves, and titled Hrattothvok by the Barbarians of the North, who is currently the longest running character in the game as a whole. By a few minutes shy of three hours. An important distinction, I do believe."
Feb 1, 2022 11:30 pm
Gilly won't have much to hate on Eltrezar for after this! Lol
Feb 1, 2022 11:33 pm
Eltrezar is going to swear an oath of vengeance against Gnoll-kind, and will not rescind his oath until the Swagger Dagger is back in his grasp!
Feb 1, 2022 11:35 pm
Oh we'll get it back...
Feb 2, 2022 1:19 am
@dominion451 saw the Monster Reaction roll, which I initially forgot to hide. It was very not good in the party’s favor. That was most likely another fight the party couldn’t afford to have.

Luckily, the module specifically states if gnolls are rolled up in a random encounter they come with certain rules I must abide by in the module, Rules as Written, one of which is that they had a 75% chance of being willing to negotiate for treasure rather than battling to the death, which they will do as well.

Unfortunately the party had little of value the gnolls would care about aside from the jeweled dagger. I felt having the gnolls take the dagger was feasible. Forcing Eltrezar to give the dagger willingly was a bit nasty of me, I admit, but also enjoyed.

I originally planned for Eltrezar to watch the gnoll start plucking jewels from the hilt with a rusty steak knife, ruining the dagger for sure, and likely damaging the stones they’re interested in as well, but that just seems egregiously dickish.

So the dagger stays intact, and I’ll even toss in a very minor clue as to where it might be reclaimed. Not a great clue, just a enough for a tiny flame of hope to torment the wizard. That’s what a benevolent DM does…
Feb 2, 2022 1:26 am
More than fair... Generous really ;)
Feb 3, 2022 10:00 pm
So if we killed the monsters that killed the hirelings, and we considered the hirelings to be close enough to enemies already (super sketchy bros)... do we get experience for having killed the hirelings? Transitive properties of XP, right?
Feb 3, 2022 11:55 pm
Yup, checks out.
Feb 4, 2022 10:53 pm
So what do you guys think about hiring a bunch of extra muscle for our next foray? I'm talking like four or five extra fighters...

We definitely need pole arms as well so that we can have people attacking from the back melee rank, not to mention lots more missile weapons.
Last edited February 4, 2022 10:54 pm
Feb 4, 2022 10:59 pm
Did we ever find a ruling for polearms having reach and fighting from back ranks? The core rule is just that they're slow and two handed. I agree with most of this, in that we need more warriors, but if polearms don't have reach then it might be better to find sword and boards.

Let's rally the entire town against Lareth. Everybody.
Feb 5, 2022 12:11 am
Everyone. Even the children. Give em slingshots. I know the Rules Cyclopedia states polearms have reach but I guess OSE probably has their own telling.
Feb 5, 2022 12:15 am
Let's convince the mayor for rapid expansion of the town. And then once the Moathouse is incorporated, we send in a couple kids to get hurt and sue the town until they clean it up. Given the nature of the hauntings and whatnot, we can probably buy it for dirt cheap.
Feb 5, 2022 12:38 am
Think anyone actually owns it anymore? Once we clear it out I say we raise our flag and claim it in the name of the Spanish Inquisition.
Feb 5, 2022 12:42 am
We have three claims to the moathouse! We found it. We cleared the monsters. We tested the infrastructure. We fought off the previous claimant. Four claims!
Feb 5, 2022 1:24 am
As a cleric of Cuthbert I'm basically a circuit court judge so I say those claims are fair and legal sir. Dismissed.
Feb 8, 2022 12:41 am
"We're bringing Nezzy back (Yeah),
Those other players don't know how to act (Yeah),
Bors let me make up for the health you lack (Yeah),
Cause you're dying up, gotta make it fast (Yeah),
Take him to the town, huh!"

-Eltrezar the Medium ft. Timber
Feb 8, 2022 12:54 am
Lol, nice!

I’m genuinely worried we’ve left @nezzeraj alone for too long. I hope we didn’t lose a player.
Feb 8, 2022 1:00 am
Oh jeez! There was a whole lot of convo on this thread I. The last few days I hadn’t seen! The pole arms in Moldvay B/X (OSE) do not have reach. They are useful for charging enemies, but that’s about it, I believe, off the top of my head.

I was gonna say a bit about recruitment stuff, but I’ll leave that be for now until the party returns to town. I’ll wait until tomorrow to post, in case @KCC has anything to add tonight.
Feb 8, 2022 8:28 am
I'm still around. I haven't read too many of the IC posts as I wouldn't have that knowledge while unconscious. I'm unsure about sticking around, although that doesn't have anything to do with how the game is run. I like my character of Bors, but I'm not sure if genuine OSR games are up my alley. It's very realistic and gritty, but doesn't have any wild or exciting features to break up that grittiness. While I don't usually play high power fantasy games, I think playing a regular dude with no special abilities isn't much fun either lol.
Feb 8, 2022 3:29 pm
If it makes a difference, I think you can RAW claim the moathouse as soon as we clear it. Most other classes/ancestries have more requirements including level prereqs.

But I get it. Especially in a play-by-post where you have to wait a day or two (on a good week) to be able to say "I swing my sword." Out of curiosity, would you feel different if Bors were a Knight or a Paladin where he didn't have wild abilities, but auras to hand out?
Feb 8, 2022 3:48 pm
Lmfao!! Pretty good remix
Feb 8, 2022 6:58 pm
@KCC, do we want to touch base on our characters? It sounds like Gilly really doesn't trust Eltrezar at this point. Which could either make for some great roleplay or some really awful tension.
Feb 8, 2022 7:26 pm
I locked the other thread for a moment before we distribute XP and what not, but yes, I think we have some things to discuss to I'll start by dropping some prompts...

1. What are we thinking each party member is going to do entering town? Any errands? Shopping? Visits?

2. What's up with Gilly and Eltrezar. Not just from @KCC's and @cowleyc's perspective, but from Maloria, or Bors's when he awakens?

3. Experience... Not a lot was earned, to be honest. Some monster killing, but little by way of loot (I'm surprised the group opted not to ransack the armory to come back and sell. That would have greatly helped the XP situation). I am considering adding the value of Kobort's warhorse and weapons to the loot pile, only because I know something the players weren't privy too.
That said, you've earned about 600-650 for monsters slain/outwitted/survived. That's about 200ish apiece if distributed evenly. The rules also say as DM can make "Discretionary Bonuses and Penalties", meaning I can give bonuses for characters that did particularly well or penalize those that didn't pull their fair share of the weight. So I think we know where this is going.
I'll let the group decide... We can do equal division across the table as we always have, or we can do "Discretionary Bonuses and Penalties". But as DM I'll also give heads up that if we do "Discretionary Bonuses and Penalties", I think a strong argument could be made that maybe Eltrezar should be penalized a bit for fleeing to save his own skin at a key moment in the explorations.
I also think a good argument could be made that, having remained in the hole below, with no light, no weapons, and no means of defending herself and others, nevertheless pressed forward and found a means of getting Mal and Bors out alive, Gilly should be given a bonus this "session". So consider that when you make your vote.
Feb 8, 2022 8:15 pm
1. Mal is gonna start recruiting an army, at least 4 new hirelings and she will likely start her recruitment at the church when she goes to tithe and beg for holy water/potions.

2. Mal wasn't privy to Eltrezar's very human bout of fear and self preservation instinct so she has no hard feelings towards him. As a cleric of Cuthbert she already has a healthy skepticism of sorcery but knows it is a tool to be used when needed.

3. Frankly I feel the opposite regarding XP penalties for Eltrezar's "betrayal," I think that was an excellent bit of roleplaying and very much in character for the cynical, authoritarian old mage. Likely a very difficult RP to carry out given that Cowleyc had to have known how it would ostracize Eltrezar from the group. I'd give both Gilly AND the wizard some bunus XP for making the scene so much more cinematic. And probably better give Mal a big ol' bonus too... For reasons.
Feb 8, 2022 9:55 pm
Interesting take on #3... Making note of it.
Feb 9, 2022 12:34 am
Yeah make that note... Especially the last bit ;)
Feb 9, 2022 12:54 am
cowleyc says:

But I get it. Especially in a play-by-post where you have to wait a day or two (on a good week) to be able to say "I swing my sword." Out of curiosity, would you feel different if Bors were a Knight or a Paladin where he didn't have wild abilities, but auras to hand out?
No, I don't think any class would make much of a difference. I think I'm just ruined by other games where classes can do more cool things lol. Combat is only exciting if there are options, and there aren't too many in low-level games like this I think. Bors was almost killed so I think it fits in character if he retires after he recovers in town.

KCC

Feb 9, 2022 12:07 pm
I also think that maybe it’s time for Gilly to depart too. I just don’t think she has any business heading back to the fort again!
Feb 9, 2022 3:58 pm
Oh! Are we talking like we’re losing two players then, or just two characters?
Feb 9, 2022 4:50 pm
It sounds like one player at least (Nezzy Furtado). Hopefully just one player and one character!
Feb 9, 2022 6:33 pm
Oh noooooo! We're not breaking up the band are we??
Feb 9, 2022 6:33 pm
It's just gonna be Mal and the old buzzard wizard?
Feb 9, 2022 6:42 pm
That's a bummer, I really liked Bors's madcap antics. And Gilly, that'll be a hard loss, like if Samwise quit on the way to Mordor! She has become the soul and moral barometer of the group.

KCC

Feb 10, 2022 12:37 pm
I actually figured that the game would end as soon as the wizard climbed the ladder and left us behind. Figured there was no way back from that for the group. :D

But we fought hard and made it out. But I feel like Gilly has seen enough death and terror over the course of a few days, with little in the way of prize money to show for it. She scrambled around in the darkness with ghouls and listened while they ate her new companions, right after being abandoned to her death by her friend!
OOC:
From a player stand point. I don’t know if I want to delve further into the moat and get drawn into any more bottleneck combats that take a loooooong time to resolve.

Love the DM, the characters, the effort from everyone, the pace is good most of the time. But it’s when we get stuck in this dungeon crawl bottle necks that I lose the voice of Gilly for months.

What to do?
Feb 10, 2022 2:25 pm
So, full disclosure, I had a plan for when Eltrezar left. I performed that action as it is exactly what he should have done. He was unarmed and defenseless, and the ghouls had just plowed through his team. So he fled. He was planning on returning to town, writing out contracts for the new hirelings to sign (including the players) making them unequal until they had proven themselves otherwise. And then he'd have grabbed some holy waters from the church, marched his butt back down to the moathouse, and dropped the bandit corpses down the ladder as bait. But I was going to actually write out the contracts for in the game, using all sorts of Eltrezar-esque language. Something super condescending, but not legally binding.

The drawn-out combats are definitely an issue, one likely exacerbated by the fact that we are low level AND pretty outmatched. This is a very different game from D&D 5e, where level one characters can easily wipe out entire hordes of enemies within a turn or two.
dominion451 says:
It's just gonna be Mal and the old buzzard wizard?
OOC:
Well, he ain't no spring chicken!
cowleyc sent a note to KCC
Feb 10, 2022 3:31 pm
While we’re sorting out our future, a quick reminder that the state championships kick off tonight. I’m about to get on the road for a 4-hour drive in a little bit here, and then I may be incommunicado until tomorrow or really late this evening, and then I’ll check in, probably no later than tomorrow morning , I hope.
Feb 10, 2022 5:59 pm
Oh we are definitely underpowered and outmatched, but that was always the thrill of early D&D, real stakes, none of this full HP after a night of sleep stuff.

I have said it before but I think combat could be sped up if we use dump posting instead of individual initiative. A bit less realistic yes but it has sped up combat in many other games I am in. One initiative role for the enemy group, one for the players as a group, then everyone posts their actions and the DM makes a post describing everything that went down that round.

It would be a true bummer to lose you as a player KCC, and I hope whatever the outcome is that we don't shutter the game entirely.
Feb 10, 2022 7:07 pm
I'm in it to win it. So if it is just the two of us (plus our illustrious DM), we will need a whole mess of cohorts. Obviously I'm all for KCC staying (perhaps with a new character), but sometimes leaving a game that isn't inspiring you is just what the doctor ordered.

I think one of the main reasons we were using individual initiatives was because Halflings get a +1 to their Initiative. It would definitely speed up combat significantly to use the grouped initiative, which may be worth exploring.

Personally, I wouldn't mind having a second character. It's harder to pull off in live gaming due to the speed at which the game moves, but it seems like it would be much easier on PbP. If we end up going the route of two players and a ton of hirelings, that's a whole mess of work for the GM.
Feb 10, 2022 8:08 pm
A wizard and a dwarf... Where have I heard that story before?

Yeah in other pbp games I've run/played in we would apply the highest individual initiative bonus of the group to the roll to keep the perk relevant. It speeds up combat exponentially and the story suffers not one bit.

I would also be ok playing a second character (I just like making characters really) or bringing in new blood, either way so long as the tale continues.
Feb 10, 2022 9:25 pm
I may have just thrown together a character, minus equipment. So whatever we decide, I'm ready.
Feb 10, 2022 9:45 pm
What'd you make?
Feb 10, 2022 9:54 pm
Luban the Unlucky, aptly named Thief.
Feb 13, 2022 10:58 pm
Okay I' got back to town, last night. Internet service/cell service was 100% non-existent in the arena all weekend, which is freaking *insane* for an arena that seats 12k people in the year 2022. The biggest wrestling tournament in the state and there's literally no way to check brackets online, text family back home to report results, or even make/receive a phone call. The internet service in the hotel was really lousy as well and would just drop you every three or four minutes. I felt like I was living in some twilight zone.
I'm sure @cowleyc gets used to it when he's traipsing around the middle of nowhere, but this is in an arena that seats twelve thousand people in the middle of a city of 110K people! WTF!?!

So... Back to business:

1. Are we thinking if we lose @nezzeraj and @KCC we're gonna do double PCs?

2. Are we thinking we want to drop individual Initiaves and switch to group Initiative, using the highest PC's modifier to tray and speed up combats?
Feb 13, 2022 11:42 pm
Reminds me of my time in Seward, AK. The service wasn't amazing there, but it became entirely nonexistent when cruise ships would roll in. Bonkers!

1. I think that's something Dom and I are comfortable with, at least until some new players roll in (should we go that route). We'll still be hiring some cohorts, though.

2. As Dom pointed out, the grouped initiative would really speed things up since we wouldn't have to wait for our individual turns. It does, however, increase the chance of being eaten alive super fast. Hence hiring cohorts.
Feb 14, 2022 5:36 am
Yes to everything. I'll make a second character if it's easier/faster to keep with two players, though I truly hope nezzeraj AND KCC keep playing cuz I know their style and I think they are amazing players. Also I do feel like group initiative will speed things up with combat, though I am ultimately fine either way.
Feb 14, 2022 9:22 am
Thanks for the kind words but I don't think the system is a good match for me. It was my first time using it though so I'm glad I got to experience it for myself and can add it to my list of "games I've played" lol. I'll stick around until Bors is conscious and give him a proper send off and whatnot.

KCC

Feb 14, 2022 12:46 pm
OOC:
Are we determined to revisit the Moathouse again, despite massive casualties?

Group initiatives might help. But I’m pretty sure our last two forays came to nothing here! Eventually I wonder about keeping at it, you know? It would be a shame to lose Gilly, and the game.

Maybe I’m out of step with everyone else! It’s been (I think) 13-14 months I’ve been here!
Feb 14, 2022 2:05 pm
@KCC, what are you suggesting? That we try for a different module? That we go off on our own?

I'm all for going back into the moathouse because it's the adventure. This is the way.
Feb 14, 2022 2:09 pm
This is the way.

Yeah it pretty much all takes place in the dungeon below the moathouse in Elemental Evil. We need to bring more cannon fodder with us next time for sure.
Feb 14, 2022 5:34 pm
Hey funfungiguy how'd your youngster do in the tourney?
Feb 14, 2022 7:12 pm
She did good. She took 3rd overall, which isn't quite what we hoped for, but nothing we're ashamed of either.

She went in seeded #2. Things pretty much went as we expected the first two days, won all of her matches by pin through the quarterfinals. Ran into #3 in the semifinals and got beat.
My daughter made a mistake in the first period of the match, and the other girl jumped on it and capitalized on it and put us down 5-0, and then the #3 girl spent the rest of the six-minute match fleeing the mat, running, stalling, and basically just playing games to ride out the clock for three periods.
It's technically a legit win for the girl; it was a strategy for sure. I'm not saying we got robbed or anything. But it's generally considered a "low form" of wrestling in the sport's community, and not a style I respect at all.
But we also know it was going to be messy when any of the top three seeded girls finally met up, so it is what it is.

My daughter wrestled through the consolation bracket after that, and wound up with the #4 seed for 3rd and 4th place. Her 3rd/4th place match was a really a good brawl. She won a 10-4 decision in the end, but both girls walked off the mat bloodied, and mat-burned, and wearing ice bags on body parts, and just generally looking like they had a bat-fight instead of a wrestling match. They evidently earned one another's respect enough that they decided to become friends afterwards, and have been sharing Snapchat thingies back and forth multiple times a day since I've learned.

#3 seeded girl we lost to had the #1 seed in the finals, tried the same stalling garbage, but it didn't work out so well for her a second time around. She was a senior and finished her high school career never winning a state title she wanted, because she never figured out that that passive wrestling sometimes wins matches, but rarely wins titles. It's a shame because she was part of our club. I taught her how to wrestle, and our club never taught that passive wrestling trash. She picked that crap up from her high school coach when she because a freshman, and honestly it's why she never won the state championship title she always wanted. But she made her own bed, and she'll live with those choices.

I'm a little raw still, I suppose, but I'm happy with the 3rd Place finish too, because it was a hard won 3rd. If she had won another State Title but wrestled the way #3 did all weekend to earn it, I would be disappointed with her. But she wrestled through every match really tough... Constantly pushed the pace and attacked, maintained constant pressure on her opponents. Just wrestled a very aggressive style of wrestling we teach and expect from out athletes every match. That's what I really care about, so 3rd Place at High School State this year is fine.

She took that loss really hard, though, tbh... She won state as a freshman last year and her big dream was to be the state's first female four-timer. A lot of people in the state though she would be. There's was a lot of pressure leading into this weekend and she was handling it well, but that loss crushed that dream forever. That's one of those matches that haunt you, and you just play over and over and over if you let it have room to run around your head. She cried on her momma's shoulder so hard after that one... It took a lot of work to get her head back in it and remind her she still had a job to finish and she needed to put it aside for the rest of the day.
It'll probably stick with her for long, long days to come, but hopefully it puts a little chip on her shoulder and she uses it to get better next year.

High school season's over now though for the year and she was already sitting down last night, planning her post-season plans and tournament schedule for this year... couple tournaments in Iowa she's looking to go to, one in Texas she wants to do... Mostly all the stuff we just give her money and put her on a greyhound bus, make hotel accommodations for when she gets where she's going, and tell her "Good luck; we'll be watching online. Call us after your matches, kiddo." So I guess she's fired up and hungry...

I DM a 5th Edition campaign for her, and my youngest son, and two of their cousin's. We get together and play after school at my parents house, but the campaign (Lost Mines of Phandelver) has been on hiatus since her season started, so all the kids are already pretty excited to "get the band back together" on Wednesdays.

https://i.imgur.com/3x5dF3C.jpg

https://i.imgur.com/0md7Tg7.jpg
Feb 14, 2022 8:22 pm
As far as the game goes, I'll probably have a post up tomorrow at the latest for the next Part of the campaign. We'll let those that are staying with the game make secondary characters, we'll let Bors get some rest so he can recover and gracefully step out. We'll give Gilly a chance to do what she thinks is best for herself.

Regarding @KCC's questions:
Quote:
Are we determined to revisit the Moathouse again, despite massive casualties?
That's entirely up to the group. While the campaign is "T1-4: The Temple of Elemental Evil", as I understand things, Gygax originally wrote just the "T1: The Village of Hommlet" part of the modules, and Frank Mentzer came in later and helped write the rest of it. You're all still basically in the T1 part of the game, The Village of Hommlet, which was sort of designed by Gygax to be kind of a open-ended sandbox. Basically a very detailed village the party can use as a base of operations, as they go out and explore the world around them. There's a ton of NOCs to interact with, there's some nefarious things going on in the sly in town, and there's the ruins of a moathouse that seems to be sort of the hub of all these troubles.
You guys have definitely focused on the ruins, and as @cowleyc and @dominion451 said, it's sort of the hub or focal point of all the other side-quests you might find. You just haven't really found many of the side-quests. There's the issue with the pack of gnolls that are attacking the gnomes to the north that was mentioned. There's the merchants and other travelers being abducted (and brought back to the moathouse). There's the mention of all these series of misfortunes plaguing the community that's interfering with the clerics at the church being able to provide an adequate amount of healing potions to the party.
There's definitely opportunities to get XP and level up besides getting slammed over and over in the ruins, but as you can imagine, everything does ultimately lead back to whatever's happening in the ruins in the end.


Quote:
Group initiatives might help. But I’m pretty sure our last two forays came to nothing here! Eventually I wonder about keeping at it, you know? It would be a shame to lose Gilly, and the game.
True that the last two delves have been pretty tough walks of shame home. I'm honestly surprised that the party didn't haul out a ton of that loot from the armory this last one. The gold that could have come from selling it off, and the XP that was to be gained as a result would have easily put some, if not most of you at 2nd level, meaning more access to magic ( both divine and arcane), stronger ability for Turning Undead, and definitely more HP letting you last longer in the dungeons. There's definitely been opportunities to gain XP that have been missed, and that's slowing down level progression.
Quote:
Maybe I’m out of step with everyone else! It’s been (I think) 13-14 months I’ve been here!
I don't think you are. PbP is a slower process than real time for sure. It's more of a slow burn storytelling format. I'm currently a player in a couple of 5e games as well that have gone on at least as long as this one and my PCs are only just turned 2nd Level on those as well. Even @nezzeraj's Dead of Night game sounded like we were hoping to run it for the month leading into halloween and look how long that one-shot wound up taking. Things just run slower in PbPs and I tend to focus on the story that everyone's telling together rather than focusing on the rate of character advancement through leveling.

In any case, I should have the next part open by tomorrow at the latest and that way players can do what they think is best.
Feb 14, 2022 8:26 pm
In regards to the armor and weapons we left behind, I think Eltrezar left it behind for two reasons on my end. First, he just wanted to get back to town. That was the priority. Anything else was secondary. Second, I (as a player) didn't think it would have all that much XP and Gold value. Granted, I only bought daggers; I didn't really look at the prices for most of that stuff.
Feb 14, 2022 8:37 pm
Generally, I think that armor and weapons as loot is sort of a waste of time. It's usually trash: nicked and rusty weapons, dented and ugly armor, and has very little value when sold, considering the encumbrance gained to haul it.
But I tried to emphasize a number of times in my posts that the stuff in the armory was all well-maintained, good quality equipment, and would have definitely fetched a higher than usual stack of gold than a bunch of used garbage looted off some idiot goblins swinging sharpened pieces of scrap metal.
The encumbrance would normally still have been an issue, but hauling it on the trip directly out of the ruins, and having spare horses to carry it, the encumbrance wouldn't have been much of an issue most likely.

One has to assume though that it's unlikely that when whomever patrolling the halls of the ruins discovers their armory was busted open they're, and some of the leather armor was snatched (by the gnolls), they're not going to keep it left sitting there. At least not unattended.
Feb 14, 2022 8:43 pm
I mean, I think we'd all be more than willing to accept your oh so gracious offer of a retcon. Haha.
Last edited February 14, 2022 8:43 pm
Feb 15, 2022 12:07 am
Yeah I think I was personally too in the moment there, having just cheated death TWICE in ten minutes and dragging out the body of an Ally it just seemed like the last thing Mal would do is say "Hey hold the body one sec, gotta grab some loot."

Lol, but I will definitely take that retcon I keep hearing about ;)
Feb 15, 2022 12:23 am
The first rule of the retcon is we don't talk about the retcon.

The second rule of the retcon...

KCC

Feb 15, 2022 8:40 am
I’m inclined to hang around then and see this thing to the finish, and maybe beyond. Seeing as how we are all on the same page regarding combats.

Would we still roll up doubles in that case? OSE rules?
Feb 15, 2022 10:42 pm
If you want
KCC says:
I’m inclined to hang around then and see this thing to the finish, and maybe beyond. Seeing as how we are all on the same page regarding combats.

Would we still roll up doubles in that case? OSE rules?
That's great!

As far as rolling up doubles, that's totally up to you guys. I have no problem with you running two PCs if you want. That would put the party back at six, plus whatever hirelings you drum up, you'd have a pretty decent fighting force, though XP division might be ugly.

If you want a second PC, feel free to roll one up in the character creation threads using OSE rules in your posts.
Just as with your current characters, feel free to make three sets of rolls and choose your preferred set, the other two can be set aside for later if needed.
Max HP at 1st Level.
Magic-Users start with Read Magic for free.
If you're separating race/class and need advice or have questions, let me know.
Feb 15, 2022 10:44 pm
@Dom, what's the difference between a Dwarf and a Dwarf Fighter? I figured they'd be the same.
Feb 16, 2022 12:17 am
cowleyc says:
@Dom, what's the difference between a Dwarf and a Dwarf Fighter? I figured they'd be the same.
There is an OSE Advanced Rules pdf out there that gives additional classes (Barbarian, Bard, Assassin, etc.) as well as rules for races to be used as in later editions of the game VS the race as class situation typical of BECMI dnd. That's how Mal is a dwarven cleric and not just a dwarf.
Feb 16, 2022 12:39 am
Right, I get how it works. But isn't a Dwarf Fighter really the same as a Dwarf, but with very slightly different saving throws? Or am I missing something there?
OOC:
Emphasized the 'how' to make the message seem less curmudgeonly. It's been a long day.
Last edited February 16, 2022 12:41 am
Feb 16, 2022 12:46 am
So when you use dwarf as a race instead of a race as class you get attribute bonuses and minuses.

And I'm all about those bonuses.

I was thinking of making an elf instead to make use of a dex bonus and build an elven fighter with great AC... But then multiple dwarves and a cranky wizard AND a halfling... C'mon.

I guess either way it ends up Tolkien.
Last edited February 16, 2022 12:50 am
Feb 16, 2022 12:50 am
Oh, wild! I hadn't noticed that! Now that I look, though, Humans have a sweet ability where they treat tied initiative as a win!

But I can't have that +1 Cha with Luban the Unlucky and his 5 Cha. That's the cornerstone of his character!
Last edited February 16, 2022 12:57 am

KCC

Feb 16, 2022 1:23 am
Any restrictions we should take into account? Drow, Duergar, half Orc, deep gnomes come to mind! We’ve been pretty vanilla so far!

(To say absolutely nothing about the abominations available in Carcass Crawler supplements. :D I’ll assume those are way off the table!)
Feb 16, 2022 1:28 am
I'd say that Eltrezar and his sex dungeon are pretty far from vanilla!

KCC

Feb 16, 2022 1:28 am
I’m struck by how similar pages 50 & 51 of the OSE Player’s Tome is to our recent predicament! ;)
Feb 16, 2022 2:24 am
I'm seeing Seaworthy and Unseaworthy vessels on 50/51 of the time...

KCC

Feb 16, 2022 3:45 am
Forgive my terrible photo quality. Taken as a two page spread.
[ +- ] 50&51
Feb 16, 2022 5:41 am
Lmfao!! Too perfect!
Feb 16, 2022 9:38 pm
That is a ridiculous picture, and nothing like our previous situation. Eltrezar wears a hat!

I've created Luban the Unlucky, Half-Orc Thief. His CHA isn't nearly as low as I'd like, but them's the breaks. Interested in seeing what KCC throws together, since Gilly has been such a great character!
Feb 17, 2022 12:23 am
KCC got some great rolls, sky's the limit!
Feb 17, 2022 12:42 am
But if you make that Gnome illusionist I've been planning as Eltrezar's replacement, so help me Cuthbert... shakes fist
Feb 17, 2022 2:03 am
I play an OSE gnome in another game named Datura and she's fun, having Phantasmal Force at 1st level is pretty clutch.
Feb 17, 2022 2:04 am
Ok I made Mal's cousin Thurig who was maimed in the goblin war that took her parents and fled with her to take refuge in the church.
Feb 17, 2022 3:14 am
I'm a bit torn though between the dwarf and a super dumb human bulldozer using one of my hyperbolas sets of stats. Basically a glass cannon with 18 strength but bad everything else (except con).

I want to make a meat shield but would a heavy hitter be better?
Last edited February 17, 2022 3:15 am

KCC

Feb 17, 2022 2:59 pm
A half Orc and a possible familial connection or a human fighter.

Are our seconds another band of adventurers looking to join forces or three strays that get picked up separate?

KCC

Feb 17, 2022 3:01 pm
KCC sent a note to cowleyc
Feb 17, 2022 5:29 pm
I am working both of my options as fellow members of the church to provide an easy in to the gang.
Feb 18, 2022 5:02 pm
We have some good tanks already, a solid striker would be pretty useful. Though perhaps we could go track down Elmo again!!!
Feb 18, 2022 5:25 pm
Wow, the artwork from your books is clearly different from the artwork in mine. I don't think I've ever seen that picture before.

As far as limitations for character creation. I have none. If it's something that would be "unusual", like any of the Underdark races, we can figure out a backstory about how they got to the surface. I'm also not 100% opposed to any of the races in the Carcass Crawler zines. Obviously, it's going to be tough to suddenly explain why a myconid is hanging out in the tavern of the Welcome Wench, but we can probably sort it out if needed.
Feb 18, 2022 5:59 pm
Luban the Unlucky is approved with a couple notes on his AC, Initiative, and a question about his weapons. Also, are we thinking Luban is chilling in Hommlet looking for work or did @cowleyc have other plans?

I mentioned before to @KCC I'm good with the underdark races or even some of the Carcass Crawler ones as well, but if they're too unsual we'll have to come up with a reason they would be in Hommlet. I'm sure we can figure it out.

I see @dominion451 has a dwarf fighter and it looks like a human one? Just let me know which one you would like to use.

If anyone is curious what other strange races are available to the Players from the OSE Carcass Crawler 'zines, let me know and I can upload their pages in the Available Classes thread. You have some separate classes and races available through those as well.
Feb 18, 2022 6:23 pm
Luban is desperate for work, having but a single gold coin to his name. He's probably at the tavern trying to find someone willing to buy him a drink. He hasn't had the best of luck in life, hence the single coin.
Feb 18, 2022 9:12 pm
Testing, testing. "I'd gladly pay you tomorrow for an ale today!"

KCC

Feb 19, 2022 2:01 pm
Having a bit of a dilemma with this 6th and final character.

We have a Halfling, a dwarf cleric, a human magic user, a half Orc thief, and a fighter of some kind.

A good mix thus far, and we’ve even hit all the classic party composition beats. The core four, so to speak.

So what’s next? I got quite good stats. So it would be a shame to waste them!

Do we need another bruiser? A knight or Paladin perhaps? A Ranger or warden for wildlife stuff? A bard for general nonsense antics?
Feb 19, 2022 5:38 pm
Well if we go by sneaky/fightey/spelly types we have:
1 sneaky / 1 fightey (Halfling)
1 sneakey (thief)
1 fightey / 1 spelly (cleric)
1 spelly (magic user)
1 fightey (fighter)

So that's 2pts sneaky, 3pts fightey, 2pts spelly. If you wanted to keep the party balanced in that regard, a sneaky / spelly class might fit the bill. Maybe a bard with a sneaky race, or a druid/illusionist with a sneaky race. Ranger's are sort of sneaky / spelly but it takes some leveling up before they can use divine magics.

On the other hand, your party now has a 1st magic-user and a 1st thief, both of which have resilience of a jello salad, so maybe having another tank in there to keep attackers off the wimpies doesn't hurt.

On the other hand you have a PC that's already got a lot of the sneaking department covered between her class abilities and that elven cloak, and she's proven time and time again that she can fight both ranged and in melee. So maybe you want a magic class just for a balance of roleplaying...
Feb 19, 2022 5:45 pm
Also, I posted Part 8, as yet untitled, in the official gameplay threads. Feel free to post as you see fit.

Also, I updated the last post of Part 7 to include XP awards for this last delve. I'd say that Mal is almost certain to level up after one more treip to the ruins, assuming she survives. Gilly isn't too far off either. I haven't updated the spreadsheet with the new XP values yet, as I'll make sure everything looks alright to you all first and then I'll update as long as there aren't any quibbles.

Normally I wouldn't give out awards for enemy loot for Kobort's stuff, but since they're dead I gurss I can tell you. Turuko and Kobort were actually bad guys in the module. Their whole "schtick" was they try and join up with the party, do as little as possible to risk getting hurt in any combats, and then when the party is beaten up, whipped, and ready to head back to town to rest and recuperate they take advantage of their good heatlh to rob you of any loot you hoped to bring back. The ghouls basically forced them into combat, and once paralysis hit, they couldn't enact their plan.
But as the module clearly makes them enemies with intent to rob you and kill you if necessary, I'll count their stuff as enemy loot, the only thing of real value being the fully equipped war horse.
Feb 19, 2022 7:17 pm
Do an elf so we get more wizard spells (sleep, ideally) plus a good ranged fighter (needed since dungeon corridors are tight)

Plus infravision and immune to ghoul paralysis (*ahem*)

*Just my two cents
Last edited February 19, 2022 7:18 pm
Feb 19, 2022 7:23 pm
For the record, seeing as how I've played this module back in the 90s, I knew about Turuko and Kobort but far be it from me to metagame. Mal thought they were on the level, she's not very wise for a cleric lol.

I went with Mal's cousin Thurig for my second and he is a super solid tank. 10 HP, AC 1, infravision and dwarven savings throws... Tight.

KCC

Feb 20, 2022 10:11 am
Hmmm… yes, I did have some nice elf art, but I used it up on my new elf character in Nezz’s new DCC game :D

This is the core of my problem with char gen. I need to find character art before I can truly settle!

I went on a bit of a deep dive. Trying to keep things on the level as much as possible. No goblins, drow or dark dwarves in Hommlet just yet! That’s the last thing this groups reputation needs! Deep gnome was an option, along with vanilla. Mayhaps too close to Gilly in disposition and size though! :D

We have a lot of dwarves. Maybe an elf truly is needed!

Will submit later tonight in any case! Give myself a time limit! :D
Last edited February 20, 2022 10:12 am
Feb 20, 2022 4:52 pm
I'm the same way, gotta have a good pic before I'm happy ;).

Yeah you did just make an elf across the street didn't ya?

KCC

Feb 21, 2022 2:15 pm
You’ll all be happy to know that I’ve fiiiinally found art I like. To me, the character feels like a magic caster of some kind.

Question: which seems more interesting? An illusionist, which could be a nice compliment to our magic user.

Or a mage?: which is kind of a magic-less magic caster! More skill based magicks instead of memorized spells! I’m taken with the mage to be honest, and seeing how that might run. It relies on spell scrolls… which we would need to petition the DM for.

But the illusionist brings more to the table up front in terms of that one spell slot per day for this darned moat!

KCC

Feb 21, 2022 2:18 pm
There’s also the opportunity to go Druid, but I didn’t really get that feeling from the art. And the Druid kind of looms large in the game already with the NPC, so no sense in crossing streams.

Arcane bard is another option, or half elf. But again we are delaying that spell slot until level 2! Which, If our current characters are any indication, may be some time!
[ +- ] art
Feb 21, 2022 3:09 pm
I'm getting Illusionist from that image! And it would be nice to have someone to challenge Eltrezar's pompous attitude.
Feb 21, 2022 3:14 pm
Well illusionist is fun, I'm playing one in another game, but no good against undead (not that that's a deal breaker, just listing pros and cons), druid is awesome with their Entanglement spell and the Druid of the Grove could be a good story hook for him ("hey this is my apprentice, take him out and test him for me"), I love bards but they are mechanically underwhelming in OSE, mage is one I've never seen... What book is that from?

KCC

Feb 21, 2022 11:24 pm
[ +- ] For your convenience!
Feb 21, 2022 11:31 pm
Oh wow! I love that class! What book is it in?

KCC

Feb 21, 2022 11:49 pm
That’s Carcass Crawler issue 0 & issue 1 (I believe!)
Feb 22, 2022 12:29 am
Nice, I'll definitely be making a Mage in the future. Love the flavor of it!

Just add a handful of thief skills and you have the perfect adventurer. I wish they had some armor proficiency but the Mage Armor is a nice enough touch.
Last edited February 22, 2022 12:30 am
Feb 22, 2022 3:04 am
Omg I just bought the whole zine based on my like of the Mage class and these new classes are amazing. Broken really, the Gargantua completely outstrips all other melee classes in every way. I feel like the Mage doesn't deserve the increased xp requirement over magic-user considering the Acolyte has the same requirement as a cleric. Man what a great splatbook!
Last edited February 22, 2022 6:21 am
Feb 24, 2022 1:48 am
Oh wow! Making me drag out the Carcass Crawler books after all!
https://i.imgur.com/JctBuF9.jpg
KCC says:
I’m taken with the mage to be honest, and seeing how that might run. It relies on spell scrolls… which we would need to petition the DM for.
For starts, there's the druid Jaroo Ashstaff who seems to take a shine to Eltrezar and has offered his services in the form of potions or scrolls, so if you wanted to go more heavily on scrolls, that's an option through him, right off the bat.

Eerything looks pretty good on her. The only thing I think I've caught is her AC. Normally unarmored would be AC9, but with mage armor, she should have AC7 (basically leather armor), not AC11. That's *Ascending AC* which is a crime.

Aside from that, it looks good and is approved. She has some pretty useful skills that might come in handy, actually.
Feb 24, 2022 1:52 am
Is there a place we would be able to buy arcane scrolls? I assumed the Druid only sold divine (leafy magics!) scrolls. I don't have that book, so I don't know what it entails for the mage to scribe scrolls.

KCC

Feb 24, 2022 9:51 am
I think the little 1hp heal will be immensely useful. Perhaps the unlocking doors thing too!
Feb 27, 2022 1:13 am
If this pesky wizard-disguised assassin hadn't interrupted Eltrezar, he was going to discuss next steps. I'm all for hunting down those gnolls (for the xp) (really, for the dagger), and following some other leads. Let's mix it up!
Feb 27, 2022 2:19 am
I would be good with going for the gnolls
Mar 1, 2022 5:32 am
Just a heads up, I have been stacked with work at my job, and busy arranging for security personnel and referees for a State Championship tournament our wrestling club is hosting in a couple weeks and basically things have come down to crunch time to make sure everything is ready to go. That’s why I’ve been a bit slow this week.

I’ve got all my responsibilities finished finally (at least on my end) so tomorrow I should back to my regular posting frequency.
Mar 2, 2022 3:32 am
I'm out at dinner and drinks with my partner and her brother who's in town. I'll put up an OOC description of what Eltrezar and Luban are doing, and fill it in with a proper post tomorrow.
Mar 5, 2022 4:49 am
I'll be backpacking tomorrow through Sunday, sorry for no Saturday posts.
Mar 5, 2022 5:36 pm
Have fun. Also, we have someone messaging me asking abut joining the game. I'll leave it up to you guys to decide if we want to keep things as they are or bring in new players. They seem to have a pretty new account, which is always a crap shoot; but I guess worse case scenario you add a new PC to the adventure, they wind up flaking on us, and then you have an NPC as your disposal until they get killed or you return to Hommlet and they trot off into the sunset.

Thoughts?

KCC

Mar 6, 2022 12:22 am
I suppose we should really determine what exactly we are trying to put together here. 7 PCs seems like a big enough troupe to begin with. Would we lay aside the idea of hired help with that many actors already in motion? We also don’t want to just cake walk to the thing either and get 4xp for our trouble in taking down whatever boss lies in wait for us.
Mar 6, 2022 4:47 pm
That’s a good point. Remember as well that hirelings get an equal cut of that treasure XP regardless of any agreements you make for financial compensation.
Mar 6, 2022 4:53 pm
I think the timing was unfortunate here. I like the idea of more players, but we've also had terrible luck outside this particular group. I could always put Luban in my back pocket to open up some room, to open up room for another player. Remember, I was new when I joined this game!
Mar 6, 2022 5:00 pm
I got a request from another player, asking to join the game this morning. Not sure how this game suddenly came up on the radar of two different people in one weekend, but alright.

I’m good with whatever you folks decide, but the more I think about it, you all made the effort to build a second PC specifically so you had more bodies to throw at the module, and stunting your PCs’ XP advancement by adding new player PCs to the party after you already made your new ones is kind of a lousy stunt to pull on my part as a DM.

Maybe we’re happy keeping things as they are for the time being, and seeing how we like doing the two PC thing for now. If you guys decide you’re not really feeling that, we can always reduce your PC count back to one, and then reach out for new players (it’ll take some imagination on my end to figure out how to remove one of your PC from the game, probably, but I’m sure I can figure something out, if I wrack my brain, mwah-hahaha).
Mar 7, 2022 1:29 am
Yeah we did just work in our new characters, though I'm less concerned with big XP than with surviving the module so I'm fine with bringing in new blood if everyone wants to. Either way.

KCC

Mar 7, 2022 3:46 am
Could always have Gilly scuttle away into the night with Bors when he’s better. Though she did kind of come around to the idea of staying with the group.

Hmmm…
Mar 7, 2022 4:12 am
Or Luban hangs around while others join in. I got think I've come to team Let Them In.

KCC

Mar 7, 2022 5:34 am
Haha, we use the gnoll storyline as a funnel to exit characters while the real team goes back to the moat.
Mar 7, 2022 5:46 am
The only character that really matters is Eltrezar. All others are expendable, replaceable.

We could run two teams! Double the work on the GM!

KCC

Mar 7, 2022 8:45 am
We could. I was thinking more of an NPC force that we fire and forget. A justifiable reason for some characters to leave the scene and make space for others, as both quests are of importance to the people of Hommlet. It pains me to say it, but I could cut Ora loose to make space for another. Her, Bors and others could all go hunt down gnolls and agree to meet back up in the near future. Whether that happens or not depends on how well the new players hold up!

What do you all think?
Mar 7, 2022 1:54 pm
Gilly is super useful to us and I love the character, I would hate to see her go.

Yes of course this is Eltrezar's world and we are all just renting in it.

I have no problem with an 8 person party, with as lethal as BECMI is we need the numbers. That said, I also like how smoothly our 3 player crew operates and if we bring in two more players we will have to lag for probably a week while they make characters.
Mar 7, 2022 8:11 pm
It sounds like some PCs are pretty adamant that they want to return to the dungeon, but some are interested in the gnolls storyline. Ora sounds like she's here for the gnoll-hunting right out of the gate, for example. So another option is that we can also split the party and have some that want to continue raiding the moathouse ruins go that direction, and those that want to hunt gnolls go that direction.

I'd be willing to put in the effort of making a post every day for each group, if you like, and I think an argument could be made that since the group is divided, the gnoll hunters would split XP only with the rest of the gnoll group, and the dungeon delvers would split XP only with other dungeon group.

Then you'd be basically attacking the module from two different angles, and assuming the PCs live from their excursion, they're not splitting XP with a hundred different PCs and hirelings. By the time one or both issues are solved, you might have some beefed-up PCs to continue with.

I'll leave it up to you to think about. I told the two new players I probably wouldn't have an answer for them until tonight or tomorrow since some of you were out of town for the weekend and I wasn't sure when you'd get back to a keyboard. They both seemed cool with that.
Mar 8, 2022 2:45 am
Uh, are you forgetting the first rule of surviving a horror movie? Never split up. That would defeat the purpose of us running double characters, right? That said, it would be fun to have basically two parallel games running in the same world... IDK, whaddya all think?

KCC

Mar 8, 2022 3:08 am
I think we probably all prefer our original characters. I worry that it would be hard to keep up decent posting for both, tbh. Especially if one group is just the suicide squad. If they died, would we go through the trouble to replace them and rejoin the battle against the gnolls/moat?

I’m in two minds about it.
Mar 8, 2022 3:38 am
Me too. Generally I think it's a mistake to split the group. That's my lean. My intention was to roll back into the dungeon with like 10 guys and just destroy it.
Mar 8, 2022 4:30 am
I'm not super keen on the idea of running two groups. That's a lot of work for everyone. I like the idea of using one large group to stomp the enemies. And hey, we're still pretty fragile! It shouldn't be long before we open up a spot for a new player.

As far as the two missions go, I think we settled on a little of column A and a little of column B. Lots of back and forth. But doing so as one group.

KCC

Mar 8, 2022 8:31 am
We currently have 6 actual PCs, two possible new additions. That’s 8. The archeologist we need to accompany, and perhaps an NPC’s Bors or Elmo to round out the 10?

We stomp the moat, chase down the gnolls and then we can have some split off naturally, if everyone remains alive. Or just don’t replace our dead if they don’t?!
Mar 8, 2022 8:43 pm
I'm down with that
Mar 11, 2022 2:22 am
Hey just a heads up, as I assume some have noticed my postings have been slower than usual...

I'm on the board of directors for our local wrestling club, and we're hosting a state championships this weekend, so we've been runni g around like headless chickens during this final week of locking everything down (concessions permits, security, and hiring of referees has been my task).

Meanwhile, my daughter is heading to Colorado Springs for the National Championships next week so we're getting her ready for that trip (she travels alone, so it's a lot of travel scheduling, hotel accommodations, registration, setting her up for travel money, etc.).

Meanwhile I spent a significant pile of my time between working towards a new job at a funeral home doing body recovery, which has required a lot of interviewing, background checks, piss testing, etc.

Things will probably be a bit rusty and slow until at least this weekend. Middle of next week at the latest, but I'll try to stay on top of things while I can.
Mar 11, 2022 4:14 am
I mean, this has all been just roleplaying. I hadn't even noticed you weren't around!
Mar 11, 2022 6:03 am
Yeah man I'm not missing out on the thrill, do what you gotta do. Time is an illusion ;)

KCC

Mar 11, 2022 8:45 am
We can keep pottering around the inn for a while.

That’s certainly an interesting new job you have lined up though.
Mar 11, 2022 11:52 am
Bors when he finally wakes up so he can depart lol:
https://i.pinimg.com/236x/d5/ea/42/d5ea429261d73fb3e494ae715097f9d3.jpg
Mar 18, 2022 4:04 pm
OH FRICK!!! I'm sorry! My daughter's in Colorado Springs today wrestling in the Folkstyle National Championships, and I didn't tell you! I'm sorry! It's been a disaster of a week. She's wrestling well, but the besides that the week's been a disaster. I'll have something posted tonight. I'm sorry.
Mar 18, 2022 4:17 pm
It happens! Don't stress it. On my end, I was assuming you were still swamped with work and wrestling. Wasn't worried a bit.
Mar 18, 2022 8:25 pm
No worries! Family first.
Mar 18, 2022 9:17 pm
Yeah, I am but I thought I gave a heads up this week was gonna get crazy, and doesn't look like I did. My bad.

Finished 2nd Place in the 16U division at the 2022 USA Wrestling Girls Folkstyle National Championships today in Colorado Springs.

https://i.imgur.com/qbQpPPs.jpg

Wrestles again tomorrow morning in the 18U division.
Mar 18, 2022 9:50 pm
Wow! Congrats to her!! What a little champ!
Mar 22, 2022 1:36 am
Just a head’s up. We get home from Colorado Sorings late tonight, and tomorrow I’ll be back to my usual frequency.

I appreciate your patience this last week+.
Mar 22, 2022 2:33 am
No prob at all, safe trip!
Mar 24, 2022 6:10 pm
Everything go alright with the return trip?
Mar 25, 2022 5:20 pm
Yep. All's good, and a new post has been made in the oficial thread. Kiddo heads back again to Billings for a really big tournament this weekend. Same town again, but I'm letting the wife take her this time and I'll just watch her matches on livestream this weekend or have the wife record them and send to me. I have plenty of work to catch up on, to say the least of how our campaign has been sorely neglected. I'm ready to get you folks either back in the dungeon or out on the trail of the gnolls.

I do believe the idea was to at least snatch the contents of the armory first, return with it, and then consider the gnolls or the dungeon some more, was it not?
Mar 25, 2022 5:26 pm
Yes that sounds accurate
Mar 29, 2022 12:53 am
Man, everyone's hating on Eltrezar! Just a bunch of bullies.
Mar 29, 2022 12:29 pm
Is Mal able to roll for natural healing as well? Seems she's down to 3 HP herself...
Apr 7, 2022 3:20 am
I should have Part 9 posted tomorrow…
Apr 7, 2022 3:38 am
Onwards and upwards! I can't wait to see how "unlucky" Luban is really!
Apr 17, 2022 3:39 pm
Okay, we're only starting the first round of the first combat with the new rules for Initiative, and I still think I prefer Individual Initiative over Group Initiative in general, but I'll admit, this makes the game run a thousand times faster already. You guys were right; this is probably way better for the PbP format of gameplay, than Individual Initiative is. I can see us getting a round of combat done in a day (or maybe two days tops), versus a week or longer like before.

One other thing real quick, specifically for @KCC:
I don't recall you posting it specifically in the roleplaying that transpired when Ora was introduced to the party, but I think we also operate on the idea that probably the PCs are having all sorts of conversations here that we don't post because the PbP format would make every discussion take forever, but did Ora Rusk inform the party that she's a Mage (in terms of her Class)? Or did she just basically say she's a Magic-User, generally speaking.
In other words, I would assume that some, if not all, PCs would probably know a bit of the differences between a Mage, versus a general Magic-User. Was Ora basically like, "Oh, well I'm a spellcaster", but wasn't specific about the details of her class with the rest of the party, or was she pretty clear that she's specifically a Mage, and this is sort of what being a Mage is all about as opposed to a spellcaster like Eltrezar?
Apr 17, 2022 3:49 pm
The only issue I foresee with the group initiative involves movement and ranged weapons. Having characters run in front of archers before they actually fire can make it a little confusing. BUT so long as we aren't in a tight hallway, I think we can probably assume the archers adjust position to fire clearly.

Also, I feel bad about taking on Spuignor and his demands when Ora is a scroll-caster! I need to look back at when all the decisions were made (both hiring Spuignor and deciding Ora is a mage), but I may have screwed the pooch here. Luckily, we haven't found any scrolls as of yet, and statistically speaking Spuignor isn't long for this world.

Meanwhile I'm just over here grumbling about Ora getting all these nifty tricks while Eltrezar has a single spell. A grumbling out of jealousy, nothing more. Haha.
Apr 17, 2022 3:54 pm
Maybe Ora can sneakily pilfer scrolls before Spugnoir sees it...
Apr 17, 2022 6:26 pm
cowleyc says:
The only issue I foresee with the group initiative involves movement and ranged weapons. Having characters run in front of archers before they actually fire can make it a little confusing. BUT so long as we aren't in a tight hallway, I think we can probably assume the archers adjust position to fire clearly.
Yeah, I can tell that's going to be a problem at some point, and I'm going to crap the bed a bunch getting that sorted out. In face-to-face you would all declare your Actions ahead of time, and then we'd sort it out, but that's gonna be a pain in the butt as well with PbP, so I'm honestly thinking that we just go "first come first serve" and let everyone move and shoot as they post, like we did with Individual Init. Just because it's gonna probably be a headache of retconning all the time with shooting through other PCs' positions.

KCC

Apr 17, 2022 11:15 pm
I imagine Ora up front about her abilities. Provably over a drink last night, or when everyone went out this morning. Or maybe been on the way here!
Apr 18, 2022 3:42 am
I hope Gilly doesn't give Eltrezar too much crap for nearly being eaten by a rat!

KCC

Apr 18, 2022 11:42 am
Of course not! She aimed at that rat to cover our wizards retreat! Bros before woes!
Apr 25, 2022 8:45 pm
Sorry for the brief lapse between posts. My daughter had Greco-Roman and Freestyle State Championships this weekend.

https://i.imgur.com/nFLKFxg.gifg
Apr 25, 2022 10:02 pm
No worries, I was out camping this weekend! Such a beautiful weekend, counterpointed by the pouring rain today.
Apr 25, 2022 11:08 pm
Would Luban trying to sneak away a gem just be a Pick Pockets check? Success under 80-100, failure 60-80, failure plus caught 1-60?

KCC

Apr 25, 2022 11:50 pm
Luban taking a risk on bringing some drama! I love it!
Apr 26, 2022 1:40 am
Wow nice takedown!
Apr 26, 2022 3:41 pm
dominion451 says:
Wow nice takedown!
Yeah, that's called a Cement Mixer. It wasn't too shabby. She won Greco and Freestyle State titles, so that automatically qualifies her for the Freestyle National Championships in Fargo this summer, which is the real reason she went down to Butte for these. Just to make sure she secured that berth on the Fargo Team.
Her and Momma are headed to Las Vegas for the National High School Recruting Showcase today. It's a big tourney all the college recruiters come to to watch potentials show their stuff. It's her 16th b-day today too.
cowleyc says:
Would Luban trying to sneak away a gem just be a Pick Pockets check? Success under 80-100, failure 60-80, failure plus caught 1-60?
Hmm... I feel like a "Pick Pockets" roll is the closest we get to sleight-of-hand, so let's go with that. I could probably make things really complicated with asking what size gem you wanna snatch, and the size of the three might include penalties, or whatever, but we start muddying the waters with homebrew trash once we go down that road. So let's stick with the rules and say it's a flat d100 roll per gem. At Level 1 you succeed on a 1-20; 21-100 you fail. You just tell me which of the three gems Luban's trying to pocket.
Apr 26, 2022 3:59 pm
He mentioned he was taking the smallest gem ;)

Congratulations to your daughter, you must be so proud! And happy birthday to her from the Hommlet crew!

KCC

Apr 26, 2022 10:48 pm
Your daughter and I share a birthday. Except… you know… I’m a little older than her. Alright, well… I’m twice her age.

Happy Birthday to her! Enjoy LA!
Apr 26, 2022 10:56 pm
Oh wow happy birthday to you too KCC!
Apr 26, 2022 11:06 pm
Hrmph! "Come back when either of you are as old and wise and handsome as me. Birthdays. Pah."
Apr 26, 2022 11:13 pm
"Clearly I was only trying to palm those gems to give out as gifts," Luban says dishonestly.
Apr 29, 2022 1:28 am
Lol, happy birthday @KCC!
Apr 29, 2022 7:17 pm
Not specifically related to the game, but I got my new sunglasses in today, a color scheme called "sunbathing with wizards". Looks like Eltrezar needs some more swagger after his robes and (hopefully) recovered dank-shank.
Apr 29, 2022 8:56 pm
Oh man, what color is "sunbathing with wizards?"
Apr 29, 2022 9:04 pm
Octarine, clearly.

They're kinda a semi-translucent ice blue, with gold lenses.
Apr 29, 2022 10:44 pm
Wow that does sound very wizardly
May 1, 2022 4:53 pm
Oh those are great!

KCC

May 4, 2022 12:23 am
Ahhh! Yes, the captive room! That was the room I was remembering misremembering!
May 9, 2022 9:30 pm
I got this earlier this week. So you'll have the option to play as a Phase Elf class or a Wood Elf class, after your upcoming disaster...
https://i.imgur.com/c2wInlb.png

Think we're gonna hold off on the lightsabers and lazer blasters for a bit though...
May 9, 2022 9:32 pm
"Are you playing an Elf again?!"

"No, mom, it's just a Phase! Gosh!"
May 10, 2022 6:37 pm
Oh jeez... It took me way too long to get that.
May 15, 2022 4:36 pm
Apologies for no post yesterday. My daughter was in Salt Lake City slaying it at Western Regional Championships, so the rest of us were pretty much glued to our streaming devices watching her and the rest of Team Montana wrestle all day, and then we went out for dinner for my wife's b-day.

I'll have an update posted in a few hours.
May 15, 2022 8:24 pm
Party on Wayne!
May 17, 2022 12:19 pm
Yesterday evening my 14yo son died. I’m going to be taking some time away from a lot of distractions to focus on my family. This is the only game I haven’t deleted, but it may be some time before I’m able to return to it or any other semblance of normality.

I don’t know if this will take a couple of weeks. I don’t know if it will take months. I just have any idea how long this takes when people go through this.

Thank you so much for everything, I’ve truly enjoyed the days we’ve spent together, telling my kids about this campaign I run, and being able to share some of my life with you.

If you’re not here when I return I understand. The world moves on.

Thanks for letting me play. Take care.
May 17, 2022 12:48 pm
Oh, goodness! Take all the time you need. I'm not going anywhere. The saga of Eltrezar hasn't come to a close yet.

I can't imagine what you're going through, as I've never had anything close happen. Heck, I don't have kids. But a quote that I've always found helpful is "Don't cry because it's over. Smile because it happened."

KCC

May 17, 2022 12:51 pm
Absolutely devastating to hear. Every parent’s nightmare. Take care of yourself and yours.
Last edited May 17, 2022 12:51 pm
May 17, 2022 2:56 pm
Oh my God that's horrific!! I'm so so sorry, I'm literally crying at work for you right now. Please reach out if you need to talk and I will definitely be here when/if ever you are ready for a distraction. My heart breaks for you.
May 20, 2022 1:28 am
Since I don't know if/when we will resume I'll also say it's been fantastic playing this game with you all my teammates. You guys are among the best pbp'ers I've ever encountered. Salude!
May 21, 2022 1:21 am
Ditto! Not only has this game been amazing through both the GM and our roleplaying, but I've had other friends ask about what's happening in the game because it's so much fun. And, selfishly, Eltrezar has been my favorite character to play, and you've all indulged me in that.
Jun 5, 2022 4:51 pm
So, I use the OSE SRD for most of my referencing. For Underwater Combat, it suggests that ranged weapons don't work and that melee attacks come with a penalty. Also, the rules for Suffocating are that folks in light armor have a 10% chance, and in heavy armor have a 99% chance. However, this is only if you're doing something crazy. Fighting? Probably. Swimming up while dragging a dwarf in heavy armor? Absolutely. Being a dwarf in heavy armor? Not necessarily.

My sources
Jun 5, 2022 6:52 pm
Spear guns work very well under water but they fire from underwater, not from the surface INTO the water.

A dwarf trying to swim in plate seems like it would drown for sure, but I also assume a dwarf could hold his breath for much longer than a human due to it's inherent stamina.

Mal is gonna rely on the party above to drag her up with the rope...
Jun 5, 2022 10:02 pm
I use the OSE books too, just cause I think they're easier to reference than the Moldvay books, and this is what my PDF says on combat in water:
https://i.imgur.com/h2QXsVw.png

So where my logic was was that, I gave a -2 penalty for Luban's attack (I thought about doing -4, but I fugured Luban already has a hand on the monster's antennae and is sawing, so it shouldn't be that hard to reach down and start sawing), and I would've probably done a -2 for the the damage penalty, but it didn't matter because the Giant Crayfish had an armor class of 4 (needed a 15+ to-hit) and it was down to its last Hit Point when it submerged so any hit (even Gilly's arrow) would have been a kill.
As far as firing ranged attacks underwater, since my rules say most ranged attacks don't work in water, I decided that probably a shortbow or long bow probably wouldn't work if shot under water because of the drag on the string? Probably any throwing weapon wouldn't work because you have to swing your arm for those. Down the road, maybe a crossbow would fire underwater (we can discuss it), and a speargun would probably work (if a speargun ever comes up)...
As far as firing ranged attacks into water, I don't think a dagger would work, or a throwing axe, because it would lose its balance and spin once it hit the water's surface. Anything like a long, somewhat aerodynamic shaft that just runs a straight trajectory would probably work, though with a penalty. I don't hunt myself, but I have a lot of friends that do and a couple use these crazy bowfishing rigs that let you shoot an arrow attached to a fishing line:
https://cdn.shopify.com/s/files/1/2365/5315/files/AMS-Hooligan-bowfishing-bow-kit_480x480.jpg?v=1613504790
From what I understand, if you're shooting too deeply your arrow can go off the mark, but the hardest part is that if you shoot directly at your target under water you'll be off the mark because of something to do with how light refracts in water or some science, so that's a penalty to her to-hit that Gilly would have had to contended with...
http://munnscience.weebly.com/uploads/3/8/0/6/38066171/158235059_1.jpg

As far as drowning, the OSE pdf says you'd likely have "above" 90% chance of drowning in heavy armor, but kind of leaves it up "referee's discretion". I could go 99%, but figured, "eh... I'll throw them a tiny bone because I'd like to see them pull off a big win here". And honestly, 90% drowning/10% successfully swimming odds are hardly better than 99%/1% odds. I certainly wouldn't want to gamble on those odds if I could come up with a more clever way to circumvent having to make that percentile roll. It was a very meager, very slim bone I threw you guys for sure.
Tying off another "sinker" like Mal and then fishing her back out was definitely a smarter move than letting Luban risk the swimming roll. As far as Thurig drowning down there, he's sorta already unconscious, and unconscious people can hang around the bottom of a pool and get revived without too much brain damage all the time if they're not under for more than a minute or two, which is why I want to just play this out using 10-second "encounter time" intervals, so I have an idea how long the dwarf is actually laying around unconscious without air before getting rescued.
Jun 6, 2022 5:44 am
I learned something about spear fishing in that last post!
Jun 13, 2022 3:58 pm
The thingy under Mage's Staff for the Mage class says:

"Light: Once per day, the mage may cause their staff to radiate light in a 30’ radius for 1 turn per level."

I think that's supposed to be a ten-minute "dungeon exploring" turn; not a ten-second "encounter time" turn. So Ora's staff should've lasted a bit longer than I had posted, actually.

KCC

Jun 14, 2022 1:46 am
"Ora, can you turn that thing off, please! It’s blinding me!"
OOC:
Noted! Makes sense! Very useful, in fact.

KCC

Jun 18, 2022 5:39 am
We’ll have these gnolls chopped down and the traitor caught before he reaches the ladder! Are things actually going our way?

At least he doesn’t know where Gilly stashed coin! I think…
Jun 19, 2022 10:25 pm
Where did we land on crits?
Jun 19, 2022 10:50 pm
@dominion451: We (meaning the players, really) decided that we didn’t want to do double damage on Natty-20s because the party didn’t want monsters to do double damage likewise. I’m pretty sure that discussion is in the OOC thread somewhere.

I have a five mile run home in ten minutes, but I can dig through the conversations with a CTRL+F comb after I get home this evening to be sure.
Jun 20, 2022 3:54 pm
Step two of the plan. Make Gnoll-costumes and go assassinate Mudclaw at Three Trees.
Jun 22, 2022 4:47 am
Wow! Gutsy move with the fly spell! Churns my stomach a little of course but pretty brilliant solution to our problem.
Jul 3, 2022 6:28 pm
Uhhhh we should bail, right?
Jul 6, 2022 6:29 pm
My son’s memorial service is today. Basically just a celebration of his life. I’ll try and get a post in this evening, but I’m not sure if we have company to "entertain" afterwards.

KCC

Jul 6, 2022 10:52 pm
Take all the time you need! No pressure on our part!
Jul 6, 2022 11:16 pm
Oh man, peace be with you and your family my brother.
Jul 9, 2022 7:02 pm
Went to the mountains with some friends the day after my son's memorial service and found Amanita pantherina near Lincoln, MT. It's my favorite species of mushroom, and only the 3rd time I've ever actually found it, so that was pretty nice. It's technically edible, and has psychoactive properties if you do, but it's not a very fun trip to go on from what I've read, so I've never messed with it. But it's definitely beautiful to look at.
https://i.imgur.com/bZ0HxaG.jpg
https://i.imgur.com/viOYvfw.jpg
https://i.imgur.com/mRvyVOe.jpg


Also found some sort of Russula, I'm pretty sure (didn't dissect any of them or take any spore prints).
https://i.imgur.com/RIfg4rv.jpg

And this guy.
https://i.imgur.com/itIo6wW.jpg

I'm tentatively leaning towards the last pic being Amanita gemmata, but there's no sign of the universal veil (little white patches or "warts" on the cap, a common but not always necessary feature in different species of the Amanita genus), and I made no further dissection and took no spore prints, so I'm not 100% on my identification for this guy. But the Panther Mushroom I'm positive I identified correctly.

KCC

Jul 9, 2022 11:31 pm
Wait, the username is accurate!

I feel like I’ve never seen an interesting mushroom before. Maybe Ireland and Korea just dont have them, though I admit that I haven’t actually looked specifically for them. But I’ve spent time outdoors!

Looks like fun-gi!
Jul 10, 2022 6:35 pm
Oh wow great finds! I'm a big fan of Amanitas (wink) and I used to love spore printing although I haven't done so in a long time. All my cousins are mushroom farmers (both gourmet and otherwise) so there's a lot of love for fungus in my family.
Jul 11, 2022 12:41 pm
Hiking around the Pacific Northwest, I see all sorts of fun mushrooms! And a friend and I keep talking about learning to identify them... But the guide she got me as a gift once (more like a pamphlet) hasn't been useful at all. Comically so.

But I did find a morrel once! Only identified it after the hike since I didn't know the difference between real and false.
Jul 11, 2022 4:51 pm
Mushrooms Demystified by David Arora has been my go-to book for years. Weighing in at over a thousand pages, it's definitely not a pamphlet, but it's written in a way that allows a layperson like myself to understand the scientific terminology, and it has a really good keying system, so you just run down the line and answer a bunch of yes/no questions and it gets you to your genus/species. I wouldn't say that it's the best book if you want lots of colored pictures and stuff, but it's a great book at getting you to your identification without relying on pictures.

KCC

Jul 16, 2022 12:34 am
Did we break the game?
Jul 16, 2022 1:29 am
Don't even THINK it...
Jul 17, 2022 10:55 pm
Sorry. Daughter's wrestling in the 16U and Junior National Championships in Fargo this week, so I've been a bit distracted.
Jul 19, 2022 8:21 pm
Oh dang! I knew I liked Spuignor, but now he managed to put into words what Eltrezar has been feeling! Everyone expects him to be some great warrior, when he's just an old man with a spell and some working knowledge of the Ogre language! You've all become too distrustful!
Jul 19, 2022 11:24 pm
For the record Mal has never cast judgments on Eltrezar for running... That beef is between he and Gilly. Mal was down for the count during that little situation.
Jul 19, 2022 11:40 pm
BUT Mal was super suspicious of Spuignor in the tunnels, when he had been a pretty nice dude all along. Trust!
Jul 20, 2022 12:07 am
Trust?? An NPC???? Surely you jest...

KCC

Jul 20, 2022 12:59 am
Eltrezar, we love you! This is just post-near-death-experience tempers getting the better of us! Let’s kill this Spugnoir and all have a beer together! :D

KCC

Jul 20, 2022 1:18 am
Oops. Postings all done!
Jul 20, 2022 1:44 am
Yes, Cuthbert is telling me that Spugnoir protests too much, sure sign of guilt! Kill the NPC, keep the scrolls!
Jul 20, 2022 2:23 am
But guys, I like Spuignor!!! He's just a nerd! Haven't you all braved the cruel depths of the internet to find a pdf you needed?! That's all he's doing! He's diving past the first page of google for the sake of knowledge!
Jul 20, 2022 2:30 am
He's a mouthy nerd...

KCC

Jul 20, 2022 4:59 am
Oops! I feel like Gilly got scolded for Ora’s remarks! 😅
Jul 20, 2022 2:59 pm
Not at all! Ora may have said harsher words, but the words and actions from Gilly actually hurt. It's her opinion that Eltrezar cares about.
Jul 22, 2022 5:42 pm
Not to rush anyone, especially if anyone in the group wants to stop and examine the cave (Gilly may be giving it some side-eye as she passes, if I'm reading @KCC's OoC comment correctly), but what is everyone thinking they're looking to do when they reach Hommlet?

It's currently about 1:30pm, so barring a pitstop/sidequest to the cave, I figure the party will reach the village of Hommlet around 2:45pm or so, so plently of daylight/business hours left. I assume Mal is going to be taking Thurig to be healed somewhere (which may or may not require a little roleplaying), I assume someone will have to take the gems to be appraised at the moneychanger's shop (which probably won't require much RPing unless a player wants to), and I assume that unless Spugnoir is being sent to return the cart to the Trading Post owners alone, there's likely to be A LOT of RPing when the party encounters Rannos and Gremag next (and there's a pretty good chance I'm going to leave that for PART 10 entirely).

So basically if each player can just give me a quick rundown of what each of their characters is planning to do once the party reaches Hommlet later, I at least have a basic idea of what irons I can expect to be in the fire here on the DM's end and get prepared a bit.
Jul 22, 2022 5:56 pm
I think that Eltrezar will be sticking with Spuignor, and trying to convince him to still do a spell-swap.

Luban will offer to sell the gems, but I doubt the team trusts him in that regard. He might go with Gilly (I assume) to confront Rannos and Gremag, or perhaps to deliver the evidence of their wrongdoing to Elmo.
Jul 22, 2022 6:13 pm
Alright, so I have:

Eltrezar: Stay with Spugnoir and attempt to negotiate a spell swap.
Luban: Gem Appraisal, either confront Rannos/Gremag or bring evidence to Elmo.
Maloria: ???
Thurig: ???
Gilly: ???
Luban: ???

KCC

Jul 22, 2022 11:05 pm
funfungiguy says:
Alright, so I have:

Eltrezar: Stay with Spugnoir and attempt to negotiate a spell swap.
Luban: Gem Appraisal, either confront Rannos/Gremag or bring evidence to Elmo.
Maloria: ???
Thurig: ???
Gilly: ???
Luban: ???
Luban gets double billing and Ora doesn’t even get a mention! That doesn’t bode well for our scroll bearer!
Jul 22, 2022 11:06 pm
Didn't you know? Ora is just a thiefy illusion created by Luban. Very tricksy, that one.
Jul 23, 2022 12:04 am
Just a heads up, I'll be backpacking from the 6th to the 15th of August, and will be very, very away from keyboard. I have no issues with people playing my characters.

KCC

Jul 23, 2022 12:43 am
As a show of brotherhood and camaraderie, Eltrezar gifts his portion of the loot to Gilly??? Sending her all the way to level 4?

More than generous!
Jul 23, 2022 1:10 am
Take anything but his new bling robes! And the swagger dagger (i.e. the dapper stabber i.e. the dank shank) that's he's gonna push everyone to help recollect.
Jul 23, 2022 1:41 am
Mal plans to level up as soon as physically possible. That's priority number one! I think we should involve Elmo (although I suspect him to be involved with the baddies which spurs his alcoholism) AND maybe some other authority. I know there's a good sized garrison of soldiers in/near town, the more mixed witnesses the better. Then we all confront Rannos and Gremag together.

Definitely heal Thurig first.
Jul 23, 2022 6:45 pm
Eltrezar: Stay with Spugnoir and attempt to negotiate a spell swap.
Luban: Gem Appraisal, either confront Rannos/Gremag or bring evidence to Elmo.
Maloria: Wait for Thurig to heal up, and then bring Elmo into the fold before confronting Trading Post men.
Thurig: Gettin' healed (I assume by the church?)
Gilly: ???
Ora: ???

What's Luban doing with the longswords, daggers, and crossbow stuff he collected and threw on floating Thurig? Is he looking to keep that stuff, or is he trying to hawk it at the Trading Post? Or was there some other agenda for it?

KCC

Jul 24, 2022 2:42 am
Gilly considers their relationship with the trading outpost to be broke by now, and they’re probably gunning for revenge if a) they can put 2+2 together or b) Spugnoir blabs what happened.

So Gilly will be staying low. Keeping a low profile this time around. Probably accompany someone if they’re going off alone.

I suspect Ora might do the same. Nobody should be alone, that much is for sure!

Edit: Check in on Bors too! If he hasn’t been assassinated!
Last edited July 24, 2022 2:44 am
Jul 24, 2022 3:30 am
Perhaps we find Elmo, bring him to the trade house and to watch us sell weapons... Then bring out the evidence.
Jul 24, 2022 4:08 pm
Okay, I don’t really want to burn a bunch of IRL days having you guys use the rest of Part 9 wandering around the village on shopping trip, and I DEFINITELY would like to see anyone that can level up BE leveled up because I think things have the potential to start getting spicy in town, so I’m tentatively thinking right now that for the sake of keeping the game moving forward, I’m PROBABLY going to end Part 9 at the point the party wanders into Hommlet, and then I’m going to award you XP, and then we’ll start Part 10.
Part 10, I expect to take place entirely in the village as the group rests, heals, *cough levels up, and interacts with some of the different locals that the party seems concerned with.

The XP award at the end of Part 9 will include the value of the gems you found in the well with the Giant Rats, but there’s a caveat that at some point during Part 10 somebody must actually visit the moneylender or someone else in town to have them appraised. Depending on the appraisal you may get more or less gold for them than what they’re worth, but I’m going to give you their literal worth in XP in advance... How they convert to actual gold will depend on you guys, who you choose to appraise them, and how you interact with them.

I’m not including the value of the small cache of weapons Luban grabbed in the XP or Loot values. This is because, while they’re definitely worth some gold, I don’t think it’s going to be a significantly large amount, and I’m certain that they wouldn’t make enough difference to push someone over to the next level right now (the gems on the other hand definitely will, so that’s why I’m letting you have the XP for those before Part 10 begins).
Also, it sounds like some at the table may be thinking about taking them to the Trading Post, and some people at the table are anticipating a confrontation at said Trading Post, and I have no idea yet how that interaction is going to go, but if something kicks off the weapons might not even get sold at all. So we’ll just have to see how that goes, and if the weapons do get sold at some point we’ll adjust your XP accordingly at the end of Part 10. But again, I’m certain nobody missed a chance to level up after Part 9 because the XP of the small cache of weapons wasn’t included (*ahem Now had the LARGE weapons cache come back on that wagon…).
Jul 24, 2022 4:43 pm
Mal will definitely hit the church first for healing and to beg for military aid, then she would likely seek out more sober military strength than Elmo. There is some sort of guark keep on the south edge of town, is there not?
Jul 24, 2022 5:20 pm
dominion451 says:
Mal will definitely hit the church first for healing and to beg for military aid, then she would likely seek out more sober military strength than Elmo. There is some sort of guark keep on the south edge of town, is there not?
I believe you’e referring to the (30) DOUBLE FIELDSTONE WALLS FILLED WITH EARTH: "Here are the beginnings of a smallish cas- tle, being built around a new tower atop the low mound. Workers have dug deep trench lines about ten feet wide and as deep, down to a hard clay. They seem to be in the process of mortaring the foundations of the wall to be built above. Work has barely begun, but the outlines of bastions, towers, a gatehouse and a keep can be noted. The keep is atop the second hillock, and considerable excavation has taken place. The earth from this digging has been used in the walls around the whole. Some dressed stone blocks are visible, but not similar to local stone."

And on the western side of the area is (31) TWO-STORIED TOWER: "This structure is some 55 feet tall, a smaller tower rising inside the greater at about 35 feet above the ground. Its entrance is accessible only by going up a curving flight of stone stairs which terminate in a landing about 10 feet above the ground. The outer door of the tower lowers to form a bridge to the stone land- ing. There are numbers of arrow slits around the tower, and it has a splay around the base to about 6 feet in height. The lower and upper battlements are machicolated, the merlons being pierced for archery as well. Two men-at-arms watch from its roof."

The laborers are basically building a wall around this tower, though to my knowledge none in the party have ever actually enquired as to the nature of the tower itself. You’ve always just passed it by and given it no heed, focusing on the ruins of the moathouse instead.

https://i.imgur.com/oIN5Ebf.jpg
Jul 24, 2022 6:56 pm
Yes I suppose I'm being meta in assuming any knowledge of the actual town garrison. I guess we will have to light a fire under Elmo's butt to get anything done, although I would like to run it up the ladder at the church first.
Jul 24, 2022 8:05 pm
With Eltrezar considering taking a week to improve his spellbook, does that take the entire day each day? I assume it does, but it's worth asking. Most of our trips to the moathouse are over pretty quickly, so there's a lot of time leftover for scribing, but not entire days.
Jul 24, 2022 10:34 pm
I suppose that I could allow for down time. We’d just decide how many hours on an evening the wizard is putting towards his studies and I’d keep a running total. I suppose as long as Eltrezar’s getting his regular rest, we can do that. Of course, as long as I have to start bookkeeping Eltrezar’s study hours, I feel its fair to track his resting hours and if he’s not getting enough sleep, there would be penalties as per R.a.W.

One thing to consider though, is that I sort of misspoke on Spugnoir’s offer of exchange. I had expected Eltrezar to level up this "session". Instead, he remains Level 1, and you can only have a limited number of spells in your spell book, and can’t add more until you gain a level. So right now, the wizard’s spell book is as full as it can get.
On the other hand, that might not be the case with Spugnoir, and Eltrezar can surmise that Spugnoir really wants to access your Magic Missile. There might be some room for bartering with him in other ways in the time being, or perhaps a rain check for him to make good on a deal with you later.

Also, just a thought, if we’re going to start tracking Eltrezar’s arcane off-hour time, one could argue that the man could use his free time and ability to write scrolls to maybe write some for any party members that are in need of scrolls.
Jul 24, 2022 10:52 pm
I have a question for you, and I want an honest answer…

Rules as Written for writing scrolls is as follows:
https://i.imgur.com/eP8YqSk.jpg

This could technically be interpreted in a couple of ways:
1. It takes one week, AND 500gp per level of the spell.
2. It takes over week per level of the spell, AND 500gp per level of the spell.

One could argue for the former, in that a scroll is only so big, and can only take up so much space, and it generally just takes a week to write it all down in the arcane script.

One could make a argument for the latter, in that a higher level spell is more complicated, and its arcane words are more so as a result, and thus it takes longer to write out a spell onto a paper.

How would everyone like to interpret this? I’m open the fence either way. I think it’s intended to read in that a 3rd Level spell takes 3 weeks, in the true spirit of B/X. But I can also bend and agree that either way, a week is a really long time to wait for a single scroll, and a Mage would be advised to consider them rare, and can expect to have to rely on her other arcane talents or find other means of acquiring scrolls as her primary method if she wants them quickly.
Jul 24, 2022 11:58 pm
It looks to me, due to the lack of a comma, that it would take weeks and gold calculations equal to the spell level. Especially since gold and time is multiplied for items with multiple uses.
Jul 25, 2022 12:15 am
Also, given that Spuignor wants something from me, Eltrezar will propose he helps with the Gnolls. Only needs to cast Sleep, then hide.
Jul 26, 2022 4:37 pm
Part 10 is up. Tomorrow the wife and I will be travelling to Billings and back to pick our daughter up. She stayed with a teammate for a while after her Junior Nationals tournament. I'll probably check in a couple times today if possible, and then tomorrow probably not, or at least not until later tomorrow evening.
Jul 26, 2022 5:32 pm
Just a heads up Thurig has 518.22 XP with his +5% bonus and his next level is at 2000 as he is a dwarf race fighter class (like Mal, separate race/class).
Jul 26, 2022 5:51 pm
Good catch. I thought for some reason I got mixed up and forgot he was a Fighter. I had it in my head that he was a flat-dwarf. I even had the spreadsheet correct the first time and then "corrected it" this week.

As far as XP, I have him at 493.72
OOC:
470.21 = 5% (23.5105) = 493.7205, rounded down to 493.72
Does that sound right?
Jul 26, 2022 9:55 pm
Ah, yes, I didn't realize you were adding our bonuses for us. Such time between awards that I'll probably make that mistake every time lol.
Jul 26, 2022 11:31 pm
You never know. Up till now you've only been able to grab small handfuls of XP before the party has to flee back to safe haven. I have a feeling things are gonna start getting spicy in town, and with half the party having 10+ HP now, you might be able to stay out on adventures a bit longer before having to come back and rest. You might start actually pulling in some usable XP...

...Or you wind up biting off more than you can chew and get yourselves TPK'd with all your newfound confidence...

I guess time will tell.
Jul 30, 2022 9:27 pm
I should hopefully have a post up this evening. I have Mal, Luban, and Thurig headed to the church. Gilly and Luban to the moneychanger's. Not sure about Ora.

KCC

Jul 30, 2022 11:57 pm
Send her to the moneylender too!
Aug 5, 2022 5:45 pm
How much money were we trying to collect for the church?
Aug 5, 2022 7:00 pm
For hiring an acolyte to brew potions? 1000gp/month, to be paid on the 30th of each month. In addition to the sense of goodwill and personal satisfaction you would gain by contributing such a generous sum to the community (which I'm sure we can all agree is the greatest reward anyway), such a donation to the church every month would also allow the party to go from having 1d6 potions available for sale to the party each tenday at 40gp each (assuming your cleric is making the purchases), to having 2d6 potions available for sale each tenday at 20gp each.

Per the post dated September 21, 2021:
Aug 7, 2022 12:36 am
I’m gonna be out of contact tomorrow and the day after. My wife and daughters are headed to the mountains with friends for two day to harvest huckleberries from a secret spot we discovered a couple years back.
Probably won’t have cell service, let alone internet. But I should be home Monday night, so Tuesday the 9th at the latest.
Aug 7, 2022 9:16 pm
Nice! Huckleberry pie!
Aug 10, 2022 2:32 pm
Gang, I ended my hike early for a multitude of reasons (including a potential thunderstorm while stuck on an exposed ridgeline), so I'm back! I'll try to get up a post in a bit.
Aug 17, 2022 3:55 pm
Hrmph! "I do hope @funfungiguy is doing well, though it seems they keep pretty busy with wrestling and huckleberry-harvesting."
Aug 17, 2022 5:53 pm
Those huckleberries can be a tough pin.
Aug 17, 2022 6:05 pm
We've been having a horrible berry-season up here in the PNW. Late summer plus weird rain patterns means that very few flowered, and so very few berries are actually coming to fruit-ition. I should be gorging on huckleberries, salmonberries, and wild strawberries by now, but there's practically nothing out there.
Aug 18, 2022 12:06 am
Count your blessings, here in the sprawl we only see berries in fancy drinks.
Aug 19, 2022 11:10 pm
Sorry for the delay, I've had a bunch on my plate and not in cell service a lot of the time.

We did have a big harvest on the berries here in Montana. Our secret spot was probably the most bountiful we've ever seen. It was an adventure! Had a black bear visit, and try and let himself into the kids' tent in the middle of the night and my dog Hank cut loose from the tent when our friends' son stepped out to investigate, and the dog drove it off into the woods. Thirty minutes later the dog still hadn't come back and the kids started getting really worried something happened, and fifteen minutes later they heard splashing in a nearby creek and found Hank having himself a nice 2am spa day for himself.

Wrestling banquet for the season is tonight and then we're on a month long break. I should have something updated tonight, or tomorrow morn at the latest and we should be on schedule again.
Aug 19, 2022 11:12 pm
I think I can speak for us all when we say we're glad to still have you around! This game has been incredible! And I, for one, am glad to hear about the berries and the general safety from the bear.
Aug 20, 2022 12:58 am
This game is my favorite PbP ever. Glad all is well.
Aug 20, 2022 1:20 am
I'm starting a 2e game with some friends (the system I grew up with), and this game is giving some serious inspiration.

Now I need to learn how to divide into uneven groups for experience, giving hirelings a half share...
Aug 20, 2022 1:26 am
Yeah even though Basic was the first system I played it was 2e that made me fall in love with the game. As soon as I got the Heroes of the Lance 2e box set... My world was changed forever.
Aug 20, 2022 1:29 am
I'm running a series of modules (mostly from Dungeon, which is free online now), starting with Keep on the Borderlands. Turns out it's an evil wizard behind most of the problems, trying to destabilize the country.

And the "Elminster" if my world is absolutely an older and more crotchety Eltrezar.
Aug 20, 2022 1:42 am
I recently tried to re-run KotB for a group of long time player friends irl and we fell off about half way through... Just found it too grindy. I added as much additional story line and character/monster interaction as I could and it still just felt meh.

I have been very much wanting to run Expedition to the Barrier Peaks again, and some of the old arcs are still pretty interesting to me (Slavers, Giants, Spider Queen)
Aug 20, 2022 1:48 am
I fully expect it to be grindy, and I suspect we'll abandon the keep before too long. But it's a good way to teach mechanics and get some baseline equipment. They're at the Mound of the Lizard Men right now, and about to see their first combat.

KCC

Aug 20, 2022 2:06 am
I do wonder if we will ever make it to the Temple. All it takes is for those gnolls to have a lucky day and our dreams are over! :D
Aug 20, 2022 2:09 am
Well the temple itself is in another module. This is T1 Village of Hommlet, a well loved and fantastic classic.

The lizard man mound is my fav part of the module! The drama of finding the women and children inside after the fight with all the men outside...

KCC

Aug 21, 2022 3:00 am
My family has departed and I should be back to full speed now! After a day of recuperation, maybe! :D
Aug 23, 2022 5:24 pm
I wound up with plumbing issues in the basement these last couple of days requiring me to replace the line from the kitchen drain to the main line in the basement, throwing me way off track.

I made a quick post in the main thread just to get clarification on a couple of things and then I will make a hard push to get back on track, even if I have to set some work aside at lunch and post...

KCC

Aug 30, 2022 12:53 pm
OOC:
Should I be nervous? :D
Aug 31, 2022 4:37 am
OOC:
You absolutely should be. If it takes several days to explain just how bad the ambush is...

KCC

Sep 4, 2022 1:08 am
Not to pester, but just wondering where we stand.
Sep 4, 2022 1:56 am
Yes I hope all is well with our illustrious DM

KCC

Sep 4, 2022 7:21 am
Wife is finishing up a bit of work she’s been long preparing for and I’ve been working on getting her to do a character portrait for me! Wondering if it’ll be Gilly!
Sep 4, 2022 4:40 pm
Oh man I'd love to see that!
Sep 5, 2022 12:06 am
Hey folks, I want to apologize sincerely for the lack of contact. I wound up with some massive plumbing issues between my upstairs floor and my downstairs ceiling that required a massive replacing of all the plumbing running from my kitchen sink, all the way to the house’s main sewer line, including where it merges with the bathroom plumbing. That took up just about every spare minute of free time where I wasn’t working at one of my three places of employment.

To exacerbate the issue was that’s le fact that about a week I began experiencing a bout of stupid grief and depression leading up to my birthday two days ago that left me incapable of eating, sleeping, exercising, or giving a damn about anything besides getting up and going to work and coming home, and generally doing anything possible to ensure that at least the mortgage will stay payed and the fridge doesn’t lack for food the rest of the family still needed to consume without me.

I was informed after my son died that these shitty waves of grief are to be expected occasionally, especially when leading up to important dates and holidays, even for someone like myself, whom I consider to be relatively well in the mental health department, and I mostly just nodded my head and said, "Alright sure, got it," when warned.

Theoretically, the weeklong buildup towards my first birthday without my son probably kicked off something, and I’m sure the stress of working three jobs and knowing my spare time was to be invested in re-plumbing my home by myself, added by the stress of knowing that my family was essentially eating out every night, showering at our gym every day, and unable to do much of anything involving running water besides shit in our toilet until I got the work done, dumped me in my ass in the manner of which I was warned.

Things are always difficult now, and I accept that, but I generally manage. The grief bout felt nearly as bad and the first week after Luke was gone, and having not experienced it first-hand yet, it probably knocked me harder on my ass that I had prepared.

I occasionally wondered if I was going to log back in and discover the players had lost patience and moved on, and haven’t fully checked the comments posted in my absence to verify you haven’t, but if you haven’t and are still interested in continuing, I should be back to "normal" (or as close as I’m liable to get in these lousy days). If not, and you’ve moved on, I apologize but understand; I never intended to ghost anyone. I just didn’t know what the train that was about to hit me again was all about.

Hopefully, when the next wave slaps me on my ass (no doubt Halloween, which was my son’s favorite holiday) I’ve learned to recognize a truck barreling down on me when I see the headlights, and hopefully when it drills me into another cinder block wall this next round I’ve developed some tools for managing it better than this. And hopefully my house’s infrastructure isn’t crumbling down around us again in the process.

I’ll go through and read anything I’ve missed now, and if we’re good with getting this train back on it’s tracks, I’ll appreciate your patience. If not, I understand.

Again, sorry about this.
Sep 5, 2022 1:32 am
Bro, no apologies needed nor necessary. Frankly, I'm amazed by your resilience! I can't imagine the hell of loosing a child and wether it hits you sooner or later you're a true champ for carrying on like you are. Take your time, Mal ain't going anywhere.
Sep 6, 2022 2:47 am
Hey, no worries at all! I feel like we're all here for the long run. Take the time you need, and don't feel like you need to apologize for doing so.

KCC

Sep 6, 2022 4:00 am
Absolutely! Take all the time you need! I can’t even imagine! We’ll be here! No worries there!
Sep 11, 2022 5:58 pm
Jeez... That post took a long time. Sorry for the wall of text there, @dominion451. Mal's had a long sit-down with the boss-man.
Sep 11, 2022 8:24 pm
Haha no prob, hope I answered satisfactorily ;)
Sep 19, 2022 12:52 am
Woah! After all these years I had no idea elves are immune to ghoul paralysis. Shows how little we play elves, or how little I pay attention to them.

I’ll try and get a post put up tonight when I get settled in. My daughter’s in Californi for a college recruiting combine, and that’s been commanding my attention this week. Pretty sure we just got her a full ride wrestling scholarship from one of the schools on her top-4 list, so goddam that’s a load off my shoulders.
Sep 19, 2022 12:54 am
Nice! Congratulations to you guys!

KCC

Sep 19, 2022 1:52 am
Great news! Glad to hear it!
Sep 21, 2022 1:45 pm
I started running a 2e game at my new local game store, and found this gem hanging on a wall! It's good to be able to read a map of Greyhawk for once!

https://i.imgur.com/cBwk40S.jpg
Sep 21, 2022 3:23 pm
This is really cool. I wonder what the "6 (2)" means in their Hommlet.
Sep 21, 2022 3:31 pm
Nice! Looks like a bigger version of the map that came in the 2e Greyhawk box set. Man I loved that set...
Sep 21, 2022 3:34 pm
There's a legend in the bottom (likely blocked by a chair) that lists the adventures in some order. I was too busy to take a good look.

Now to figure out where Eltrezar is from! I think I made a comment about it ages ago...
Sep 21, 2022 4:40 pm
Yes you did. I'll see if I can find it.
Sep 21, 2022 6:17 pm
Okay. So Eltrezar might know a bit about the local area at least. He's not from too far away.

https://i.imgur.com/NYhURag.jpg

The current year is about 579, by the way.

KCC

Sep 21, 2022 11:37 pm
Eltrezar with the fresh new look!
Sep 21, 2022 11:38 pm
Hrmph? "Ah, yes! I did get a little ahead of myself, as wizards are wont to do. My new robes won't be ready until tomorrow, but I just couldn't help myself!"
Sep 24, 2022 12:56 am
Oh man @cowleyc, your new wizard avatar is exactly what I was thinking Eltrezar would look like with his swanky new digs. 100% what I was thinking!

You’re gonna like them. I’ve been waiting for IRL months (years?) for you to finally get them. They’re cooler than you think.

I mean, they’re definitely cool anyway, because that fabric was valuable as hell, but this new tailor in town is gonna get you fixed up property. You’ll like them.

KCC

Sep 24, 2022 3:24 am
Now we just need to survive the night!
Sep 24, 2022 5:04 am
I had the hardest time finding images for Eltrezar that I vibed with, until I started looking into the mysterious Blue Wizards from LotR!
https://i.imgur.com/Bs71UYE.jpg
https://i.imgur.com/l4o7DNj.jpg

KCC

Sep 24, 2022 10:13 am
It’s no easy feat to capture the majesty of Eltrezar!

https://i.imgur.com/StneKC3.jpg
https://i.imgur.com/4vn2R6f.jpg
https://i.imgur.com/fdej00l.jpg
https://i.imgur.com/YRPHQ8e.jpg
https://i.imgur.com/4g9pviN.jpg
https://i.imgur.com/LuAhb0P.jpg
Sep 24, 2022 4:13 pm
Oh man the Blue Wizards from the Silmarillion right? Weren't they a tragically weird story? Like one floated off into space in a bubble or something? It's been 30 years since I read that lol!
Sep 24, 2022 4:19 pm
My knowledge of them is directly related to the various wikis about them. I haven't been brave enough to tackle the Silmarillion, despite it being on my bookshelf. From what I understand, they came down a little before Gandalf and headed east. Nobody knows what happened, but theories are that they started cults that undermined Sarumans plans and limited his armies. I love all of that for them.

KCC

Sep 26, 2022 9:42 am
Possible Part 10 title: Of Keys and Cockerels.
Sep 29, 2022 4:32 pm
Keep on the Borderlands fails to disappoint! The players finally dealt with the Gnoll Chief, named Bonejaw, and were immediately betrayed! A whole session of combat, but I think they loved it. One character and one NPC died, the rest got super banged up.

So now we're moving into another module, since I think they've determined the Caves of Chaos are just not their responsibility. Gonna provide a few NPCs to strengthen the party. Any suggestions? I was planning on two human brothers, one with an axe and shield, the other with a bardiche.
Sep 29, 2022 10:21 pm
Can never have too many fighters in Basic. Only thing better than two human brothers is two dwarven brothers. Better saves and infravision ;)

KCC

Sep 30, 2022 2:58 am
https://i.imgur.com/qqaEyZv.jpg

A guy that lives near me in Korea is selling these for $20 each. Anyone know if they’re worth taking a look at?
Sep 30, 2022 3:04 am
If you're interested in second edition, absolutely! I grew up with that plates handbook and the skills and powers. Around here, I see the phb selling for around $40-50. The PHB and DMG both have the errata from the first printings (blue versions).
Sep 30, 2022 3:06 am
Question is, does that edition interest you? I don't know your familiarity, but it's my personal favorite.

KCC

Sep 30, 2022 3:10 am
Anything a little special/unusual interests me, if the price is right, to be honest! Which leads me to these, too:

https://i.imgur.com/mNwNok8.jpg
Sep 30, 2022 3:18 am
Oh man, those are the reprint covers of the hardbacks (sure they aren't 3ed?) But the brown books are def 2e which will live forever as my favorite edition of DND (cuz of nostalgia). End of the THAC0 system, end of an era.
Sep 30, 2022 3:20 am
So, a quick rundown. Those are almost all the various options books that aren't tied to a campaign setting. Each one comes with special, optional rules, as well as new kits (kinda like 5e subclasses). $20 each is a good price! The hardbacks are generally closer to $45, and the softbacks around $25-30.

If you want to take a look at their content through an ugly website, check this out!
Sep 30, 2022 3:21 am
dominion451 says:
Oh man, those are the reprint covers of the hardbacks (sure they aren't 3ed?) But the brown books are def 2e which will live forever as my favorite edition of DND (cuz of nostalgia). End of the THAC0 system, end of an era.
I have that hardback PHB in front of me right now! Definitely 2e. Some call it 2.5.
Sep 30, 2022 3:23 am
Nice. I have the original 2e hardbacks but that art style reminded me of early 3e.
Sep 30, 2022 3:34 am
It does look closer to 3e, but the art style changed a lot between editions. Lots of similar style "mural" pages between the two printings of the 2e PHB. 3e had too much of Wayne Englund.

I've been considering running a 2e game on here, but I haven't worked up the nerve just yet.
Sep 30, 2022 4:16 am
I have a 2e Dragonlance campaign on here that has been on hiatus for a while, Rsteele and ConsummateMonster play in it. Takes place immediately after the cataclysm in a sort of post-apocalyptic Krynn all leading up to the Skullcap paradox.
Sep 30, 2022 4:28 am
I never read the dragonlance books! I know a lot of the tropes and themes, but my only real media has been through that direct-to-tv animated movie.
Sep 30, 2022 4:47 am
Movie was ok, so were the books on tape of the first two trilogies (my fav rendering). I thoroughly enjoyed all the books thirty-ish years ago.
Oct 1, 2022 12:21 am
I can do 5e, which I run for a group of kids, and Basic. I’m completely unfamiliar with anything beyond AD&D 1e, and really only 1e only got on my radar after OSE brought up the Advanced Rules.

I absolutely hate crunch, and basically anything from AD&D 2e and beyond was just too much unnecessary crunch for my style. I actually play a lot of the Baldur’s Gate video game franchise, and that’s all 2e, and mostly I have no idea what the hell I’m doing every time one of my party levels up. I can’t grog 18/100 ability stats to save my life.
Oct 1, 2022 12:49 am
2e was just 1e with proficiencies really, thac0 was already there, they dropped the initiative segment system for casting spells... Hard pressed to think of anything else. 2e did eventually get a bunch of splat material... 1e is more pure in that way ;)
Oct 1, 2022 12:56 am
I should have something posted tonight, or 100% by tomorrow. Things at my hotel maintenance job (my main job) have been ridiculous. I haven’t had any time for forking around or surfing the internet.

My gym job doing pool/hot-tub maintenance after hours has been slightly busy (more than normal, but not much).

My funeral home job doing body removals after hours has been pretty slow recently. That’s pretty good for everyone as a whole who light be worried about dying, but bad for money since my side-hustle of removing dead bodies from places arguably pays more than both my other jobs combined on bad months for sick people, but I popped hot for weed last week on a piss test, because I’ve been using cannabis before bed to sleep since my son died, so now I have to piss clean at the end of October. So I have 30 days to stay clean, which is basically 30 days without much sleep, which means I make lots of mistakes at my other two jobs, and everything seems to take 4x longer on account of me having to fix mistakes, make single trips two or three trips, and mostly just being shitty at all my things because of sleep deprivation, and unfortunately this has shit up my time to invest in this campaign.

I’ll definitely jump on making sure a post is made tonight/tomorrow morn. Unless I figure out a solution to this piss-test conundrum, I anticipate operating on the bare minimum of sleep until my "fix-it" piss test on 10/26. I’ve been told by my doctor that Im a prime candidate for a rX card, because I evidently have PTSD , which is why I can’t sleep or have an appetite, so I also need to sort that out.

But mostly I expect I’ll have to keep my shit together until the 26th, puss clean, get some goddamn sleep, and move forward. In the meantime, I hope to get back on track with daily postings, and hopefully my sleep-deprived ass can keep everything on track.

As a PbP Dm, I love and also hate that the only holdup for this campaign has been on me, mostly since Luke killed himself. Usually its the DM waiting on players. It’s also rude as hell for a DM to not 💯 be putting in the work, and I’m very humbled that you three continue to tolerate this, considering I know I’m having trouble doing "better", and knowing I would generally expect more from someone like myself.
Oct 1, 2022 1:08 am
Goddamn dude, I fkn die inside every time I read that. I'm so so sorry for what happened to your son. Shit yeah PTSD bro, you should definitely get that weed RX. Look into kratom if you need an until fix, doesn't show up on chem 5/10, takes a special test to detect and it's legal. Go easy on it though, a tablespoon in water is like taking a Norco.
Last edited October 1, 2022 1:08 am
Oct 1, 2022 1:21 am
Take all the time you need! You've been through plenty, don't worry about little ol' us! I know I'll be sticking around.

KCC

Oct 1, 2022 1:38 am
I’m usually the first out the door if a game gets slow! But I love this game and these characters. And I want to see Gilly reach Godhood.

You take all the time you need. You’ll see no complaining from me! Hope you can get into a place that you’re satisfied with in the near future.

KCC

Oct 3, 2022 1:33 am
Gilly would be belligerent, but buying the chicken is easier than stealing it. How would Eltrezar go about this?

Images of "he left us this note to give you." And reveal the secret correspondence the mute man had on his body!
Oct 3, 2022 2:41 am
I think Eltrezar is going to be snide and condescending. "He's back where he tried to betray our company at your orders."

KCC

Oct 3, 2022 2:56 am
We are going to get into a knife fight over a chicken! Let’s do it!

KCC

Oct 3, 2022 3:27 am
Bring me one of them chickens…

"Are you going to die for some chickens?…"

"Someone is."
Last edited October 3, 2022 3:29 am
Oct 3, 2022 3:00 pm
"If any more words come pouring out of your c*nt mouth I'm gonna have to eat every chicken in this place."

Classic barbarian.
Oct 3, 2022 4:06 pm
I think I'm going to take Eltrezar down the path of consuming chicken for protein and some weight lifting. Swole-trezar.
[ +- ] Swole-trezar
Oct 4, 2022 3:25 pm
To those I just brought along for a TPK, I'm sorry. I've always been a player of action!

KCC

Oct 5, 2022 3:24 am
We can take them! We can take them!!!

KCC

Oct 23, 2022 5:17 am
Our DM has gone zzZZ. Though the 26th is approaching! Hope it all works out!
Oct 23, 2022 1:30 pm
Yeah, I figured October was out for the reasons stated before. But we're definitely thinking of you, and wishing you the best!
Oct 28, 2022 7:03 am
Gall dang… I did not expect you all to still be here.

Figured you’d all said enough was enough by now.

Things are okay. Our daughter that wrestles has had a lot of anger issues, and we had to find the right means for her to work with that positively. That was a big fight, as she resisted a lot towards any movement that would require her to open up. That was a lot of work.

Wife and I are working on things because I wasn’t really brought up to be open about my pain, and she definitely was and now we had to find a way to start working on one person that needs to speak their pain all the time and one that internalizes it and guards it with a giant wall of stone, and figuring out how to find a medium where she says her pain when she needs and I’m not just a goddamn golem in response, which has been work for both of us through therapy, but we were told this would be an issue.

Winter is now here in Montana, and as far as weather goes with my job as a Recovery Technician doing body removals, work comes way more in abundance when the seasons get darker and colder. So work removing bodies has been unfortunately busy. The money’s good for financing my angry daughter’s wrestling endeavors around the country (she has a few good colleges hunting for her), but I’d gladly give up the income, and find a different means to finance her, if it meant the people I remove from places would have found a way to find help. Winter though…. And someone has to do the job, and I’m told I’m good at it despite the circumstances regarding the similarity of them and my own.

I’m just really surprised you're all still here. I was sure you’d all have boned out by now…

Try a jump back into?
Oct 28, 2022 7:03 am
Gall dang… I did not expect you all to still be here.

Figured you’d all said enough was enough by now.

Things are okay. Our daughter that wrestles has had a lot of anger issues, and we had to find the right means for her to work with that positively. That was a big fight, as she resisted a lot towards any movement that would require her to open up. That was a lot of work.

Wife and I are working on things because I wasn’t really brought up to be open about my pain, and she definitely was and now we had to find a way to start working on one person that needs to speak their pain all the time and one that internalizes it and guards it with a giant wall of stone, and figuring out how to find a medium where she says her pain when she needs and I’m not just a goddamn golem in response, which has been work for both of us through therapy, but we were told this would be an issue.

Winter is now here in Montana, and as far as weather goes with my job as a Recovery Technician doing body removals, work comes way more in abundance when the seasons get darker and colder. So work removing bodies has been unfortunately busy. The money’s good for financing my angry daughter’s wrestling endeavors around the country (she has a few good colleges hunting for her), but I’d gladly give up the income, and find a different means to finance her, if it meant the people I remove from places would have found a way to find help. Winter though…. And someone has to do the job, and I’m told I’m good at it despite the circumstances regarding the similarity of them and my own.

I’m just really surprised you're all still here. I was sure you’d all have boned out by now…

Try a jump back into?
Oct 28, 2022 7:03 am
Gall dang… I did not expect you all to still be here.

Figured you’d all said enough was enough by now.

Things are okay. Our daughter that wrestles has had a lot of anger issues, and we had to find the right means for her to work with that positively. That was a big fight, as she resisted a lot towards any movement that would require her to open up. That was a lot of work.

Wife and I are working on things because I wasn’t really brought up to be open about my pain, and she definitely was and now we had to find a way to start working on one person that needs to speak their pain all the time and one that internalizes it and guards it with a giant wall of stone, and figuring out how to find a medium where she says her pain when she needs and I’m not just a goddamn golem in response, which has been work for both of us through therapy, but we were told this would be an issue.

Winter is now here in Montana, and as far as weather goes with my job as a Recovery Technician doing body removals, work comes way more in abundance when the seasons get darker and colder. So work removing bodies has been unfortunately busy. The money’s good for financing my angry daughter’s wrestling endeavors around the country (she has a few good colleges hunting for her), but I’d gladly give up the income, and find a different means to finance her, if it meant the people I remove from places would have found a way to find help. Winter though…. And someone has to do the job, and I’m told I’m good at it despite the circumstances regarding the similarity of them and my own.

I’m just really surprised you're all still here. I was sure you’d all have boned out by now…

Try a jump back into?
Oct 28, 2022 1:16 pm
Of course we're still here! From our end, we have a DM who made it clear he was having personal life struggles and explained that a particular month would be hardest. You communicated this to us, and didn't just vanish.

On a more personal note, several of those issues are not yours alone. Western culture still doesn't teach men how to emote, and that leads to all sorts of unhealthy coping mechanisms and emotional constipation. I hope the therapy is helping you and yours! And I hope you don't feel alone in this.
I'm always ready to jump back in, but I also recall you saying that this coming weekend and early next week would be a particularly hard time, so I don't mind waiting either.
Oct 29, 2022 5:07 am
I agree with Cowleyc, my family is very very much like yours. I don't show pain, my wife wears her heart on her sleeve, and my daughter is a very angry teen who can't express even the most basic of emotions in a healthy way. Maybe that's the perfect recipe for a DND addict? Who knows, at any rate I'm ready for whatever whenever with this crew.

KCC

Oct 29, 2022 11:34 am
Absolutely still here. I’m mindful of how difficult this year has been for you. I’m actually fine with whatever you decide for the game. If you just want this place to be a forum for you to get stuff off your chest, I’m totally fine with that, too. Dont feel like you need to get back to us.
Nov 6, 2022 3:34 pm
Ok, so if we can kill off Rannos and Gremag and take over their store, we get all the XP for looting... right?

KCC

Nov 7, 2022 3:38 am
And the DM just revealed that the store finances the Church. So we also get the XP on that loot too!
Nov 18, 2022 12:59 am
Does anyone remember in which chapter the event in which one of us overheard the shopkeepers talking to the man at arms while sneaking around behind the shop took place? I thought it was Gilly who overheard...

KCC

Nov 18, 2022 2:27 pm
It can’t have been too long ago, in game, right? Maybe chapter 8? The last time we were in town, I think!
Nov 20, 2022 11:35 pm
dominion451 says:
Does anyone remember in which chapter the event in which one of us overheard the shopkeepers talking to the man at arms while sneaking around behind the shop took place? I thought it was Gilly who overheard...
It was Gilly. I'll find it for you and post it here when I make my post this evening.
Nov 21, 2022 8:16 pm
Thank you for that! Now that we've heard the Man-at-arms speak would Gilly be able to connect it to the deep baritone she overheard in her espionage? Asking for a friend... Lol
Nov 21, 2022 8:29 pm
Don't forget that Luban heard him speak and understood him... Right before getting shot with an arrow, thus ending his adventuring career.
Nov 25, 2022 3:20 am
dominion451 says:
Thank you for that! Now that we've heard the Man-at-arms speak would Gilly be able to connect it to the deep baritone she overheard in her espionage? Asking for a friend... Lol
Yeah, I think Gilly would have recognized his voice.
Nov 29, 2022 8:26 pm
Well, so much for a good first round of combat! Half of the party is mashed potatoes at this point.

KCC

Dec 29, 2022 6:17 am
I think our goose might be cooked on this one, folks! I hope everyone had a pleasant enough Christmas. I know it can be a difficult time of year for a lot of people! I hope our DM is coping as best they can! I’ve been thinking about you! You might see this one day!

I’ll keep Gilly and Ora on the books for a while, and can rejoin the game, if it takes back off again.
Dec 31, 2022 2:54 am
I'll hang tough till summer, gods know I don't need to free up space for more games since I'm drowning in them already ;)

I predict a couple more weeks and we'll hear from our excellent DM. Happy New Year to the lot of ya!
Feb 8, 2023 8:25 pm
I'm also going to hop out, but I'll be happy to rejoin if/when that fun fungi returns! Spring cleaning is all I'm doing... a few months early.
Feb 9, 2023 8:13 pm
Farewell stalwart fellows, the dwarves will always be here should the occasion to return arise.

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